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Global Portable Video Game Consoles Market Research Report 2025
Published Date: March 2025
|
Report Code: QYRE-Auto-26B12532
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Global Portable Video Game Consoles Market Research Report 2022
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Global Portable Video Game Consoles Market Research Report 2025

Code: QYRE-Auto-26B12532
Report
March 2025
Pages:95
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Portable Video Game Consoles Market

The global market for Portable Video Game Consoles was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
A video game console is an electronic or computer device that outputs a video signal or visual image to display a video game that one or more people can play through some type of game controller. These can be home consoles that are usually placed on a TV or other display device and controlled by a separate game controller, or handheld systems that include their own display unit and controller functionality built into the unit, And can be played anywhere.
North American market for Portable Video Game Consoles is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Portable Video Game Consoles is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Portable Video Game Consoles include ANBERNIC, Atari, Envizions, Hudson Soft/NEC, Logitech, Mad Catz, Microsoft, Navidia, Nintendo, OUYA, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Portable Video Game Consoles, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Portable Video Game Consoles.
The Portable Video Game Consoles market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Portable Video Game Consoles market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Portable Video Game Consoles manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Scope of Portable Video Game Consoles Market Report

Report Metric Details
Report Name Portable Video Game Consoles Market
Segment by Type
Segment by Application
  • Household
  • Commercial
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company ANBERNIC, Atari, Envizions, Hudson Soft/NEC, Logitech, Mad Catz, Microsoft, Navidia, Nintendo, OUYA, Sega, Sony
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Portable Video Game Consoles manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of Portable Video Game Consoles in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report. 

FAQ for this report

Who are the main players in the Portable Video Game Consoles Market report?

Ans: The main players in the Portable Video Game Consoles Market are ANBERNIC, Atari, Envizions, Hudson Soft/NEC, Logitech, Mad Catz, Microsoft, Navidia, Nintendo, OUYA, Sega, Sony

What are the Application segmentation covered in the Portable Video Game Consoles Market report?

Ans: The Applications covered in the Portable Video Game Consoles Market report are Household, Commercial

What are the Type segmentation covered in the Portable Video Game Consoles Market report?

Ans: The Types covered in the Portable Video Game Consoles Market report are Rechargeable, Battery Storage

Recommended Reports

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Handheld & Portable Gaming

Gaming Accessories & Peripherals

1 Portable Video Game Consoles Market Overview
1.1 Product Definition
1.2 Portable Video Game Consoles by Type
1.2.1 Global Portable Video Game Consoles Market Value Comparison by Type (2024 VS 2031)
1.2.2 Rechargeable
1.2.3 Battery Storage
1.3 Portable Video Game Consoles by Application
1.3.1 Global Portable Video Game Consoles Market Value by Application (2024 VS 2031)
1.3.2 Household
1.3.3 Commercial
1.4 Global Portable Video Game Consoles Market Size Estimates and Forecasts
1.4.1 Global Portable Video Game Consoles Revenue 2020-2031
1.4.2 Global Portable Video Game Consoles Sales 2020-2031
1.4.3 Global Portable Video Game Consoles Market Average Price (2020-2031)
1.5 Assumptions and Limitations
2 Portable Video Game Consoles Market Competition by Manufacturers
2.1 Global Portable Video Game Consoles Sales Market Share by Manufacturers (2020-2025)
2.2 Global Portable Video Game Consoles Revenue Market Share by Manufacturers (2020-2025)
2.3 Global Portable Video Game Consoles Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Portable Video Game Consoles, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Portable Video Game Consoles, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Portable Video Game Consoles, Product Type & Application
2.7 Global Key Manufacturers of Portable Video Game Consoles, Date of Enter into This Industry
2.8 Global Portable Video Game Consoles Market Competitive Situation and Trends
2.8.1 Global Portable Video Game Consoles Market Concentration Rate
2.8.2 The Global 5 and 10 Largest Portable Video Game Consoles Players Market Share by Revenue
2.8.3 Global Portable Video Game Consoles Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global Portable Video Game Consoles Market Scenario by Region
3.1 Global Portable Video Game Consoles Market Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Portable Video Game Consoles Sales by Region: 2020-2031
3.2.1 Global Portable Video Game Consoles Sales by Region: 2020-2025
3.2.2 Global Portable Video Game Consoles Sales by Region: 2026-2031
3.3 Global Portable Video Game Consoles Revenue by Region: 2020-2031
3.3.1 Global Portable Video Game Consoles Revenue by Region: 2020-2025
3.3.2 Global Portable Video Game Consoles Revenue by Region: 2026-2031
3.4 North America Portable Video Game Consoles Market Facts & Figures by Country
3.4.1 North America Portable Video Game Consoles Market Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Portable Video Game Consoles Sales by Country (2020-2031)
3.4.3 North America Portable Video Game Consoles Revenue by Country (2020-2031)
3.4.4 United States
3.4.5 Canada
3.5 Europe Portable Video Game Consoles Market Facts & Figures by Country
3.5.1 Europe Portable Video Game Consoles Market Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Portable Video Game Consoles Sales by Country (2020-2031)
3.5.3 Europe Portable Video Game Consoles Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Portable Video Game Consoles Market Facts & Figures by Region
3.6.1 Asia Pacific Portable Video Game Consoles Market Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Portable Video Game Consoles Sales by Region (2020-2031)
3.6.3 Asia Pacific Portable Video Game Consoles Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Southeast Asia
3.7 Latin America Portable Video Game Consoles Market Facts & Figures by Country
3.7.1 Latin America Portable Video Game Consoles Market Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Portable Video Game Consoles Sales by Country (2020-2031)
3.7.3 Latin America Portable Video Game Consoles Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Portable Video Game Consoles Market Facts & Figures by Country
3.8.1 Middle East and Africa Portable Video Game Consoles Market Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Portable Video Game Consoles Sales by Country (2020-2031)
3.8.3 Middle East and Africa Portable Video Game Consoles Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Portable Video Game Consoles Sales by Type (2020-2031)
4.1.1 Global Portable Video Game Consoles Sales by Type (2020-2025)
4.1.2 Global Portable Video Game Consoles Sales by Type (2026-2031)
4.1.3 Global Portable Video Game Consoles Sales Market Share by Type (2020-2031)
4.2 Global Portable Video Game Consoles Revenue by Type (2020-2031)
4.2.1 Global Portable Video Game Consoles Revenue by Type (2020-2025)
4.2.2 Global Portable Video Game Consoles Revenue by Type (2026-2031)
4.2.3 Global Portable Video Game Consoles Revenue Market Share by Type (2020-2031)
4.3 Global Portable Video Game Consoles Price by Type (2020-2031)
5 Segment by Application
5.1 Global Portable Video Game Consoles Sales by Application (2020-2031)
5.1.1 Global Portable Video Game Consoles Sales by Application (2020-2025)
5.1.2 Global Portable Video Game Consoles Sales by Application (2026-2031)
5.1.3 Global Portable Video Game Consoles Sales Market Share by Application (2020-2031)
5.2 Global Portable Video Game Consoles Revenue by Application (2020-2031)
5.2.1 Global Portable Video Game Consoles Revenue by Application (2020-2025)
5.2.2 Global Portable Video Game Consoles Revenue by Application (2026-2031)
5.2.3 Global Portable Video Game Consoles Revenue Market Share by Application (2020-2031)
5.3 Global Portable Video Game Consoles Price by Application (2020-2031)
6 Key Companies Profiled
6.1 ANBERNIC
6.1.1 ANBERNIC Company Information
6.1.2 ANBERNIC Description and Business Overview
6.1.3 ANBERNIC Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.1.4 ANBERNIC Portable Video Game Consoles Product Portfolio
6.1.5 ANBERNIC Recent Developments/Updates
6.2 Atari
6.2.1 Atari Company Information
6.2.2 Atari Description and Business Overview
6.2.3 Atari Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Atari Portable Video Game Consoles Product Portfolio
6.2.5 Atari Recent Developments/Updates
6.3 Envizions
6.3.1 Envizions Company Information
6.3.2 Envizions Description and Business Overview
6.3.3 Envizions Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.3.4 Envizions Portable Video Game Consoles Product Portfolio
6.3.5 Envizions Recent Developments/Updates
6.4 Hudson Soft/NEC
6.4.1 Hudson Soft/NEC Company Information
6.4.2 Hudson Soft/NEC Description and Business Overview
6.4.3 Hudson Soft/NEC Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.4.4 Hudson Soft/NEC Portable Video Game Consoles Product Portfolio
6.4.5 Hudson Soft/NEC Recent Developments/Updates
6.5 Logitech
6.5.1 Logitech Company Information
6.5.2 Logitech Description and Business Overview
6.5.3 Logitech Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.5.4 Logitech Portable Video Game Consoles Product Portfolio
6.5.5 Logitech Recent Developments/Updates
6.6 Mad Catz
6.6.1 Mad Catz Company Information
6.6.2 Mad Catz Description and Business Overview
6.6.3 Mad Catz Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.6.4 Mad Catz Portable Video Game Consoles Product Portfolio
6.6.5 Mad Catz Recent Developments/Updates
6.7 Microsoft
6.7.1 Microsoft Company Information
6.7.2 Microsoft Description and Business Overview
6.7.3 Microsoft Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Microsoft Portable Video Game Consoles Product Portfolio
6.7.5 Microsoft Recent Developments/Updates
6.8 Navidia
6.8.1 Navidia Company Information
6.8.2 Navidia Description and Business Overview
6.8.3 Navidia Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.8.4 Navidia Portable Video Game Consoles Product Portfolio
6.8.5 Navidia Recent Developments/Updates
6.9 Nintendo
6.9.1 Nintendo Company Information
6.9.2 Nintendo Description and Business Overview
6.9.3 Nintendo Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.9.4 Nintendo Portable Video Game Consoles Product Portfolio
6.9.5 Nintendo Recent Developments/Updates
6.10 OUYA
6.10.1 OUYA Company Information
6.10.2 OUYA Description and Business Overview
6.10.3 OUYA Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.10.4 OUYA Portable Video Game Consoles Product Portfolio
6.10.5 OUYA Recent Developments/Updates
6.11 Sega
6.11.1 Sega Company Information
6.11.2 Sega Description and Business Overview
6.11.3 Sega Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.11.4 Sega Portable Video Game Consoles Product Portfolio
6.11.5 Sega Recent Developments/Updates
6.12 Sony
6.12.1 Sony Company Information
6.12.2 Sony Description and Business Overview
6.12.3 Sony Portable Video Game Consoles Sales, Revenue and Gross Margin (2020-2025)
6.12.4 Sony Portable Video Game Consoles Product Portfolio
6.12.5 Sony Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Portable Video Game Consoles Industry Chain Analysis
7.2 Portable Video Game Consoles Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Portable Video Game Consoles Production Mode & Process Analysis
7.4 Portable Video Game Consoles Sales and Marketing
7.4.1 Portable Video Game Consoles Sales Channels
7.4.2 Portable Video Game Consoles Distributors
7.5 Portable Video Game Consoles Customer Analysis
8 Portable Video Game Consoles Market Dynamics
8.1 Portable Video Game Consoles Industry Trends
8.2 Portable Video Game Consoles Market Drivers
8.3 Portable Video Game Consoles Market Challenges
8.4 Portable Video Game Consoles Market Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
 Table 1. Global Portable Video Game Consoles Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
 Table 2. Global Portable Video Game Consoles Market Value by Application (2024 VS 2031) & (US$ Million)
 Table 3. Global Portable Video Game Consoles Market Competitive Situation by Manufacturers in 2024
 Table 4. Global Portable Video Game Consoles Sales (K Units) of Key Manufacturers (2020-2025)
 Table 5. Global Portable Video Game Consoles Sales Market Share by Manufacturers (2020-2025)
 Table 6. Global Portable Video Game Consoles Revenue (US$ Million) by Manufacturers (2020-2025)
 Table 7. Global Portable Video Game Consoles Revenue Share by Manufacturers (2020-2025)
 Table 8. Global Market Portable Video Game Consoles Average Price (US$/Unit) of Key Manufacturers (2020-2025)
 Table 9. Global Key Players of Portable Video Game Consoles, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of Portable Video Game Consoles, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of Portable Video Game Consoles, Product Type & Application
 Table 12. Global Key Manufacturers of Portable Video Game Consoles, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Portable Video Game Consoles by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Portable Video Game Consoles as of 2024)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global Portable Video Game Consoles Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 17. Global Portable Video Game Consoles Sales by Region (2020-2025) & (K Units)
 Table 18. Global Portable Video Game Consoles Sales Market Share by Region (2020-2025)
 Table 19. Global Portable Video Game Consoles Sales by Region (2026-2031) & (K Units)
 Table 20. Global Portable Video Game Consoles Sales Market Share by Region (2026-2031)
 Table 21. Global Portable Video Game Consoles Revenue by Region (2020-2025) & (US$ Million)
 Table 22. Global Portable Video Game Consoles Revenue Market Share by Region (2020-2025)
 Table 23. Global Portable Video Game Consoles Revenue by Region (2026-2031) & (US$ Million)
 Table 24. Global Portable Video Game Consoles Revenue Market Share by Region (2026-2031)
 Table 25. North America Portable Video Game Consoles Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 26. North America Portable Video Game Consoles Sales by Country (2020-2025) & (K Units)
 Table 27. North America Portable Video Game Consoles Sales by Country (2026-2031) & (K Units)
 Table 28. North America Portable Video Game Consoles Revenue by Country (2020-2025) & (US$ Million)
 Table 29. North America Portable Video Game Consoles Revenue by Country (2026-2031) & (US$ Million)
 Table 30. Europe Portable Video Game Consoles Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 31. Europe Portable Video Game Consoles Sales by Country (2020-2025) & (K Units)
 Table 32. Europe Portable Video Game Consoles Sales by Country (2026-2031) & (K Units)
 Table 33. Europe Portable Video Game Consoles Revenue by Country (2020-2025) & (US$ Million)
 Table 34. Europe Portable Video Game Consoles Revenue by Country (2026-2031) & (US$ Million)
 Table 35. Asia Pacific Portable Video Game Consoles Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 36. Asia Pacific Portable Video Game Consoles Sales by Region (2020-2025) & (K Units)
 Table 37. Asia Pacific Portable Video Game Consoles Sales by Region (2026-2031) & (K Units)
 Table 38. Asia Pacific Portable Video Game Consoles Revenue by Region (2020-2025) & (US$ Million)
 Table 39. Asia Pacific Portable Video Game Consoles Revenue by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Portable Video Game Consoles Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 41. Latin America Portable Video Game Consoles Sales by Country (2020-2025) & (K Units)
 Table 42. Latin America Portable Video Game Consoles Sales by Country (2026-2031) & (K Units)
 Table 43. Latin America Portable Video Game Consoles Revenue by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Portable Video Game Consoles Revenue by Country (2026-2031) & (US$ Million)
 Table 45. Middle East and Africa Portable Video Game Consoles Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Middle East and Africa Portable Video Game Consoles Sales by Country (2020-2025) & (K Units)
 Table 47. Middle East and Africa Portable Video Game Consoles Sales by Country (2026-2031) & (K Units)
 Table 48. Middle East and Africa Portable Video Game Consoles Revenue by Country (2020-2025) & (US$ Million)
 Table 49. Middle East and Africa Portable Video Game Consoles Revenue by Country (2026-2031) & (US$ Million)
 Table 50. Global Portable Video Game Consoles Sales (K Units) by Type (2020-2025)
 Table 51. Global Portable Video Game Consoles Sales (K Units) by Type (2026-2031)
 Table 52. Global Portable Video Game Consoles Sales Market Share by Type (2020-2025)
 Table 53. Global Portable Video Game Consoles Sales Market Share by Type (2026-2031)
 Table 54. Global Portable Video Game Consoles Revenue (US$ Million) by Type (2020-2025)
 Table 55. Global Portable Video Game Consoles Revenue (US$ Million) by Type (2026-2031)
 Table 56. Global Portable Video Game Consoles Revenue Market Share by Type (2020-2025)
 Table 57. Global Portable Video Game Consoles Revenue Market Share by Type (2026-2031)
 Table 58. Global Portable Video Game Consoles Price (US$/Unit) by Type (2020-2025)
 Table 59. Global Portable Video Game Consoles Price (US$/Unit) by Type (2026-2031)
 Table 60. Global Portable Video Game Consoles Sales (K Units) by Application (2020-2025)
 Table 61. Global Portable Video Game Consoles Sales (K Units) by Application (2026-2031)
 Table 62. Global Portable Video Game Consoles Sales Market Share by Application (2020-2025)
 Table 63. Global Portable Video Game Consoles Sales Market Share by Application (2026-2031)
 Table 64. Global Portable Video Game Consoles Revenue (US$ Million) by Application (2020-2025)
 Table 65. Global Portable Video Game Consoles Revenue (US$ Million) by Application (2026-2031)
 Table 66. Global Portable Video Game Consoles Revenue Market Share by Application (2020-2025)
 Table 67. Global Portable Video Game Consoles Revenue Market Share by Application (2026-2031)
 Table 68. Global Portable Video Game Consoles Price (US$/Unit) by Application (2020-2025)
 Table 69. Global Portable Video Game Consoles Price (US$/Unit) by Application (2026-2031)
 Table 70. ANBERNIC Company Information
 Table 71. ANBERNIC Description and Business Overview
 Table 72. ANBERNIC Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 73. ANBERNIC Portable Video Game Consoles Product
 Table 74. ANBERNIC Recent Developments/Updates
 Table 75. Atari Company Information
 Table 76. Atari Description and Business Overview
 Table 77. Atari Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 78. Atari Portable Video Game Consoles Product
 Table 79. Atari Recent Developments/Updates
 Table 80. Envizions Company Information
 Table 81. Envizions Description and Business Overview
 Table 82. Envizions Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 83. Envizions Portable Video Game Consoles Product
 Table 84. Envizions Recent Developments/Updates
 Table 85. Hudson Soft/NEC Company Information
 Table 86. Hudson Soft/NEC Description and Business Overview
 Table 87. Hudson Soft/NEC Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 88. Hudson Soft/NEC Portable Video Game Consoles Product
 Table 89. Hudson Soft/NEC Recent Developments/Updates
 Table 90. Logitech Company Information
 Table 91. Logitech Description and Business Overview
 Table 92. Logitech Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 93. Logitech Portable Video Game Consoles Product
 Table 94. Logitech Recent Developments/Updates
 Table 95. Mad Catz Company Information
 Table 96. Mad Catz Description and Business Overview
 Table 97. Mad Catz Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 98. Mad Catz Portable Video Game Consoles Product
 Table 99. Mad Catz Recent Developments/Updates
 Table 100. Microsoft Company Information
 Table 101. Microsoft Description and Business Overview
 Table 102. Microsoft Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 103. Microsoft Portable Video Game Consoles Product
 Table 104. Microsoft Recent Developments/Updates
 Table 105. Navidia Company Information
 Table 106. Navidia Description and Business Overview
 Table 107. Navidia Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 108. Navidia Portable Video Game Consoles Product
 Table 109. Navidia Recent Developments/Updates
 Table 110. Nintendo Company Information
 Table 111. Nintendo Description and Business Overview
 Table 112. Nintendo Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 113. Nintendo Portable Video Game Consoles Product
 Table 114. Nintendo Recent Developments/Updates
 Table 115. OUYA Company Information
 Table 116. OUYA Description and Business Overview
 Table 117. OUYA Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 118. OUYA Portable Video Game Consoles Product
 Table 119. OUYA Recent Developments/Updates
 Table 120. Sega Company Information
 Table 121. Sega Description and Business Overview
 Table 122. Sega Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 123. Sega Portable Video Game Consoles Product
 Table 124. Sega Recent Developments/Updates
 Table 125. Sony Company Information
 Table 126. Sony Description and Business Overview
 Table 127. Sony Portable Video Game Consoles Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 128. Sony Portable Video Game Consoles Product
 Table 129. Sony Recent Developments/Updates
 Table 130. Key Raw Materials Lists
 Table 131. Raw Materials Key Suppliers Lists
 Table 132. Portable Video Game Consoles Distributors List
 Table 133. Portable Video Game Consoles Customers List
 Table 134. Portable Video Game Consoles Market Trends
 Table 135. Portable Video Game Consoles Market Drivers
 Table 136. Portable Video Game Consoles Market Challenges
 Table 137. Portable Video Game Consoles Market Restraints
 Table 138. Research Programs/Design for This Report
 Table 139. Key Data Information from Secondary Sources
 Table 140. Key Data Information from Primary Sources
 Table 141. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Portable Video Game Consoles
 Figure 2. Global Portable Video Game Consoles Market Value Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Portable Video Game Consoles Market Share by Type: 2024 & 2031
 Figure 4. Rechargeable Product Picture
 Figure 5. Battery Storage Product Picture
 Figure 6. Global Portable Video Game Consoles Market Value by Application (2020-2031) & (US$ Million)
 Figure 7. Global Portable Video Game Consoles Market Share by Application: 2024 & 2031
 Figure 8. Household
 Figure 9. Commercial
 Figure 10. Global Portable Video Game Consoles Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 11. Global Portable Video Game Consoles Market Size (2020-2031) & (US$ Million)
 Figure 12. Global Portable Video Game Consoles Sales (2020-2031) & (K Units)
 Figure 13. Global Portable Video Game Consoles Average Price (US$/Unit) & (2020-2031)
 Figure 14. Portable Video Game Consoles Report Years Considered
 Figure 15. Portable Video Game Consoles Sales Share by Manufacturers in 2024
 Figure 16. Global Portable Video Game Consoles Revenue Share by Manufacturers in 2024
 Figure 17. Global 5 and 10 Largest Portable Video Game Consoles Players: Market Share by Revenue in Portable Video Game Consoles in 2024
 Figure 18. Portable Video Game Consoles Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 19. Global Portable Video Game Consoles Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Figure 20. North America Portable Video Game Consoles Sales Market Share by Country (2020-2031)
 Figure 21. North America Portable Video Game Consoles Revenue Market Share by Country (2020-2031)
 Figure 22. United States Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 23. Canada Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 24. Europe Portable Video Game Consoles Sales Market Share by Country (2020-2031)
 Figure 25. Europe Portable Video Game Consoles Revenue Market Share by Country (2020-2031)
 Figure 26. Germany Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 27. France Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 28. U.K. Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 29. Italy Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 30. Russia Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 31. Asia Pacific Portable Video Game Consoles Sales Market Share by Region (2020-2031)
 Figure 32. Asia Pacific Portable Video Game Consoles Revenue Market Share by Region (2020-2031)
 Figure 33. China Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 34. Japan Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 35. South Korea Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 36. India Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 37. Australia Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 38. China Taiwan Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 39. Southeast Asia Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 40. Latin America Portable Video Game Consoles Sales Market Share by Country (2020-2031)
 Figure 41. Latin America Portable Video Game Consoles Revenue Market Share by Country (2020-2031)
 Figure 42. Mexico Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 43. Brazil Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 44. Argentina Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 45. Middle East and Africa Portable Video Game Consoles Sales Market Share by Country (2020-2031)
 Figure 46. Middle East and Africa Portable Video Game Consoles Revenue Market Share by Country (2020-2031)
 Figure 47. Turkey Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 48. Saudi Arabia Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 49. UAE Portable Video Game Consoles Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 50. Global Sales Market Share of Portable Video Game Consoles by Type (2020-2031)
 Figure 51. Global Revenue Market Share of Portable Video Game Consoles by Type (2020-2031)
 Figure 52. Global Portable Video Game Consoles Price (US$/Unit) by Type (2020-2031)
 Figure 53. Global Sales Market Share of Portable Video Game Consoles by Application (2020-2031)
 Figure 54. Global Revenue Market Share of Portable Video Game Consoles by Application (2020-2031)
 Figure 55. Global Portable Video Game Consoles Price (US$/Unit) by Application (2020-2031)
 Figure 56. Portable Video Game Consoles Value Chain
 Figure 57. Channels of Distribution (Direct Vs Distribution)
 Figure 58. Bottom-up and Top-down Approaches for This Report
 Figure 59. Data Triangulation
 Figure 60. Key Executives Interviewed
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