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Global Mobile Controllers for Video Games Market Research Report 2023
Published Date: May 2023
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Report Code: QYRE-Auto-30X9463
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Global Mobile Controllers for Video Games Market Insights Forecast to 2028
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Global Mobile Controllers for Video Games Market Research Report 2023

Code: QYRE-Auto-30X9463
Report
May 2023
Pages:87
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Mobile Controllers for Video Games Market

The global Mobile Controllers for Video Games market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
North American market for Mobile Controllers for Video Games is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
Asia-Pacific market for Mobile Controllers for Video Games is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The key global companies of Mobile Controllers for Video Games include MOGA Anywhere, IPEGA, Tt eSPORTS, Mad Catz, Nyko, 8BitDo, GameSir, SteelSeries and Razer, etc. In 2022, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Mobile Controllers for Video Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Mobile Controllers for Video Games.
The Mobile Controllers for Video Games market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Mobile Controllers for Video Games market comprehensively. Regional market sizes, concerning products by type, by application and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Mobile Controllers for Video Games manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by type, by application, and by regions.

Scope of Mobile Controllers for Video Games Market Report

Report Metric Details
Report Name Mobile Controllers for Video Games Market
Segment by Type
  • Wired Type
  • Wireless Type
Segment by Application
  • Android
  • IOS
  • Others
Production by Region
  • North America
  • Europe
  • China
  • Japan
  • South Korea
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company MOGA Anywhere, IPEGA, Tt eSPORTS, Mad Catz, Nyko, 8BitDo, GameSir, SteelSeries, Razer
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by type, by application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Mobile Controllers for Video Games manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Production/output, value of Mobile Controllers for Video Games by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
  • Chapter 4: Consumption of Mobile Controllers for Video Games in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
  • Chapter 5: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 6: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 10: The main points and conclusions of the report.
1 Mobile Controllers for Video Games Market Overview
1.1 Product Definition
1.2 Mobile Controllers for Video Games Segment by Type
1.2.1 Global Mobile Controllers for Video Games Market Value Growth Rate Analysis by Type 2022 VS 2029
1.2.2 Wired Type
1.2.3 Wireless Type
1.3 Mobile Controllers for Video Games Segment by Application
1.3.1 Global Mobile Controllers for Video Games Market Value Growth Rate Analysis by Application: 2022 VS 2029
1.3.2 Android
1.3.3 IOS
1.3.4 Others
1.4 Global Market Growth Prospects
1.4.1 Global Mobile Controllers for Video Games Production Value Estimates and Forecasts (2018-2029)
1.4.2 Global Mobile Controllers for Video Games Production Capacity Estimates and Forecasts (2018-2029)
1.4.3 Global Mobile Controllers for Video Games Production Estimates and Forecasts (2018-2029)
1.4.4 Global Mobile Controllers for Video Games Market Average Price Estimates and Forecasts (2018-2029)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global Mobile Controllers for Video Games Production Market Share by Manufacturers (2018-2023)
2.2 Global Mobile Controllers for Video Games Production Value Market Share by Manufacturers (2018-2023)
2.3 Global Key Players of Mobile Controllers for Video Games, Industry Ranking, 2021 VS 2022 VS 2023
2.4 Global Mobile Controllers for Video Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.5 Global Mobile Controllers for Video Games Average Price by Manufacturers (2018-2023)
2.6 Global Key Manufacturers of Mobile Controllers for Video Games, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Mobile Controllers for Video Games, Product Offered and Application
2.8 Global Key Manufacturers of Mobile Controllers for Video Games, Date of Enter into This Industry
2.9 Mobile Controllers for Video Games Market Competitive Situation and Trends
2.9.1 Mobile Controllers for Video Games Market Concentration Rate
2.9.2 Global 5 and 10 Largest Mobile Controllers for Video Games Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Mobile Controllers for Video Games Production by Region
3.1 Global Mobile Controllers for Video Games Production Value Estimates and Forecasts by Region: 2018 VS 2022 VS 2029
3.2 Global Mobile Controllers for Video Games Production Value by Region (2018-2029)
3.2.1 Global Mobile Controllers for Video Games Production Value Market Share by Region (2018-2023)
3.2.2 Global Forecasted Production Value of Mobile Controllers for Video Games by Region (2024-2029)
3.3 Global Mobile Controllers for Video Games Production Estimates and Forecasts by Region: 2018 VS 2022 VS 2029
3.4 Global Mobile Controllers for Video Games Production by Region (2018-2029)
3.4.1 Global Mobile Controllers for Video Games Production Market Share by Region (2018-2023)
3.4.2 Global Forecasted Production of Mobile Controllers for Video Games by Region (2024-2029)
3.5 Global Mobile Controllers for Video Games Market Price Analysis by Region (2018-2023)
3.6 Global Mobile Controllers for Video Games Production and Value, Year-over-Year Growth
3.6.1 North America Mobile Controllers for Video Games Production Value Estimates and Forecasts (2018-2029)
3.6.2 Europe Mobile Controllers for Video Games Production Value Estimates and Forecasts (2018-2029)
3.6.3 China Mobile Controllers for Video Games Production Value Estimates and Forecasts (2018-2029)
3.6.4 Japan Mobile Controllers for Video Games Production Value Estimates and Forecasts (2018-2029)
3.6.5 South Korea Mobile Controllers for Video Games Production Value Estimates and Forecasts (2018-2029)
4 Mobile Controllers for Video Games Consumption by Region
4.1 Global Mobile Controllers for Video Games Consumption Estimates and Forecasts by Region: 2018 VS 2022 VS 2029
4.2 Global Mobile Controllers for Video Games Consumption by Region (2018-2029)
4.2.1 Global Mobile Controllers for Video Games Consumption by Region (2018-2023)
4.2.2 Global Mobile Controllers for Video Games Forecasted Consumption by Region (2024-2029)
4.3 North America
4.3.1 North America Mobile Controllers for Video Games Consumption Growth Rate by Country: 2018 VS 2022 VS 2029
4.3.2 North America Mobile Controllers for Video Games Consumption by Country (2018-2029)
4.3.3 U.S.
4.3.4 Canada
4.4 Europe
4.4.1 Europe Mobile Controllers for Video Games Consumption Growth Rate by Country: 2018 VS 2022 VS 2029
4.4.2 Europe Mobile Controllers for Video Games Consumption by Country (2018-2029)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific Mobile Controllers for Video Games Consumption Growth Rate by Region: 2018 VS 2022 VS 2029
4.5.2 Asia Pacific Mobile Controllers for Video Games Consumption by Region (2018-2029)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption Growth Rate by Country: 2018 VS 2022 VS 2029
4.6.2 Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption by Country (2018-2029)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
5 Segment by Type
5.1 Global Mobile Controllers for Video Games Production by Type (2018-2029)
5.1.1 Global Mobile Controllers for Video Games Production by Type (2018-2023)
5.1.2 Global Mobile Controllers for Video Games Production by Type (2024-2029)
5.1.3 Global Mobile Controllers for Video Games Production Market Share by Type (2018-2029)
5.2 Global Mobile Controllers for Video Games Production Value by Type (2018-2029)
5.2.1 Global Mobile Controllers for Video Games Production Value by Type (2018-2023)
5.2.2 Global Mobile Controllers for Video Games Production Value by Type (2024-2029)
5.2.3 Global Mobile Controllers for Video Games Production Value Market Share by Type (2018-2029)
5.3 Global Mobile Controllers for Video Games Price by Type (2018-2029)
6 Segment by Application
6.1 Global Mobile Controllers for Video Games Production by Application (2018-2029)
6.1.1 Global Mobile Controllers for Video Games Production by Application (2018-2023)
6.1.2 Global Mobile Controllers for Video Games Production by Application (2024-2029)
6.1.3 Global Mobile Controllers for Video Games Production Market Share by Application (2018-2029)
6.2 Global Mobile Controllers for Video Games Production Value by Application (2018-2029)
6.2.1 Global Mobile Controllers for Video Games Production Value by Application (2018-2023)
6.2.2 Global Mobile Controllers for Video Games Production Value by Application (2024-2029)
6.2.3 Global Mobile Controllers for Video Games Production Value Market Share by Application (2018-2029)
6.3 Global Mobile Controllers for Video Games Price by Application (2018-2029)
7 Key Companies Profiled
7.1 MOGA Anywhere
7.1.1 MOGA Anywhere Mobile Controllers for Video Games Corporation Information
7.1.2 MOGA Anywhere Mobile Controllers for Video Games Product Portfolio
7.1.3 MOGA Anywhere Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.1.4 MOGA Anywhere Main Business and Markets Served
7.1.5 MOGA Anywhere Recent Developments/Updates
7.2 IPEGA
7.2.1 IPEGA Mobile Controllers for Video Games Corporation Information
7.2.2 IPEGA Mobile Controllers for Video Games Product Portfolio
7.2.3 IPEGA Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.2.4 IPEGA Main Business and Markets Served
7.2.5 IPEGA Recent Developments/Updates
7.3 Tt eSPORTS
7.3.1 Tt eSPORTS Mobile Controllers for Video Games Corporation Information
7.3.2 Tt eSPORTS Mobile Controllers for Video Games Product Portfolio
7.3.3 Tt eSPORTS Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.3.4 Tt eSPORTS Main Business and Markets Served
7.3.5 Tt eSPORTS Recent Developments/Updates
7.4 Mad Catz
7.4.1 Mad Catz Mobile Controllers for Video Games Corporation Information
7.4.2 Mad Catz Mobile Controllers for Video Games Product Portfolio
7.4.3 Mad Catz Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.4.4 Mad Catz Main Business and Markets Served
7.4.5 Mad Catz Recent Developments/Updates
7.5 Nyko
7.5.1 Nyko Mobile Controllers for Video Games Corporation Information
7.5.2 Nyko Mobile Controllers for Video Games Product Portfolio
7.5.3 Nyko Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.5.4 Nyko Main Business and Markets Served
7.5.5 Nyko Recent Developments/Updates
7.6 8BitDo
7.6.1 8BitDo Mobile Controllers for Video Games Corporation Information
7.6.2 8BitDo Mobile Controllers for Video Games Product Portfolio
7.6.3 8BitDo Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.6.4 8BitDo Main Business and Markets Served
7.6.5 8BitDo Recent Developments/Updates
7.7 GameSir
7.7.1 GameSir Mobile Controllers for Video Games Corporation Information
7.7.2 GameSir Mobile Controllers for Video Games Product Portfolio
7.7.3 GameSir Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.7.4 GameSir Main Business and Markets Served
7.7.5 GameSir Recent Developments/Updates
7.8 SteelSeries
7.8.1 SteelSeries Mobile Controllers for Video Games Corporation Information
7.8.2 SteelSeries Mobile Controllers for Video Games Product Portfolio
7.8.3 SteelSeries Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.8.4 SteelSeries Main Business and Markets Served
7.7.5 SteelSeries Recent Developments/Updates
7.9 Razer
7.9.1 Razer Mobile Controllers for Video Games Corporation Information
7.9.2 Razer Mobile Controllers for Video Games Product Portfolio
7.9.3 Razer Mobile Controllers for Video Games Production, Value, Price and Gross Margin (2018-2023)
7.9.4 Razer Main Business and Markets Served
7.9.5 Razer Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Mobile Controllers for Video Games Industry Chain Analysis
8.2 Mobile Controllers for Video Games Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Mobile Controllers for Video Games Production Mode & Process
8.4 Mobile Controllers for Video Games Sales and Marketing
8.4.1 Mobile Controllers for Video Games Sales Channels
8.4.2 Mobile Controllers for Video Games Distributors
8.5 Mobile Controllers for Video Games Customers
9 Mobile Controllers for Video Games Market Dynamics
9.1 Mobile Controllers for Video Games Industry Trends
9.2 Mobile Controllers for Video Games Market Drivers
9.3 Mobile Controllers for Video Games Market Challenges
9.4 Mobile Controllers for Video Games Market Restraints
10 Research Finding and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
List of Tables
    Table 1. Global Mobile Controllers for Video Games Market Value by Type, (US$ Million) & (2022 VS 2029)
    Table 2. Global Mobile Controllers for Video Games Market Value by Application, (US$ Million) & (2022 VS 2029)
    Table 3. Global Mobile Controllers for Video Games Production Capacity (K Units) by Manufacturers in 2022
    Table 4. Global Mobile Controllers for Video Games Production by Manufacturers (2018-2023) & (K Units)
    Table 5. Global Mobile Controllers for Video Games Production Market Share by Manufacturers (2018-2023)
    Table 6. Global Mobile Controllers for Video Games Production Value by Manufacturers (2018-2023) & (US$ Million)
    Table 7. Global Mobile Controllers for Video Games Production Value Share by Manufacturers (2018-2023)
    Table 8. Global Mobile Controllers for Video Games Industry Ranking 2021 VS 2022 VS 2023
    Table 9. Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Mobile Controllers for Video Games as of 2022)
    Table 10. Global Market Mobile Controllers for Video Games Average Price by Manufacturers (USD/Unit) & (2018-2023)
    Table 11. Manufacturers Mobile Controllers for Video Games Production Sites and Area Served
    Table 12. Manufacturers Mobile Controllers for Video Games Product Types
    Table 13. Global Mobile Controllers for Video Games Manufacturers Market Concentration Ratio (CR5 and HHI)
    Table 14. Mergers & Acquisitions, Expansion
    Table 15. Global Mobile Controllers for Video Games Production Value by Region: 2018 VS 2022 VS 2029 (US$ Million)
    Table 16. Global Mobile Controllers for Video Games Production Value (US$ Million) by Region (2018-2023)
    Table 17. Global Mobile Controllers for Video Games Production Value Market Share by Region (2018-2023)
    Table 18. Global Mobile Controllers for Video Games Production Value (US$ Million) Forecast by Region (2024-2029)
    Table 19. Global Mobile Controllers for Video Games Production Value Market Share Forecast by Region (2024-2029)
    Table 20. Global Mobile Controllers for Video Games Production Comparison by Region: 2018 VS 2022 VS 2029 (K Units)
    Table 21. Global Mobile Controllers for Video Games Production (K Units) by Region (2018-2023)
    Table 22. Global Mobile Controllers for Video Games Production Market Share by Region (2018-2023)
    Table 23. Global Mobile Controllers for Video Games Production (K Units) Forecast by Region (2024-2029)
    Table 24. Global Mobile Controllers for Video Games Production Market Share Forecast by Region (2024-2029)
    Table 25. Global Mobile Controllers for Video Games Market Average Price (USD/Unit) by Region (2018-2023)
    Table 26. Global Mobile Controllers for Video Games Market Average Price (USD/Unit) by Region (2024-2029)
    Table 27. Global Mobile Controllers for Video Games Consumption Growth Rate by Region: 2018 VS 2022 VS 2029 (K Units)
    Table 28. Global Mobile Controllers for Video Games Consumption by Region (2018-2023) & (K Units)
    Table 29. Global Mobile Controllers for Video Games Consumption Market Share by Region (2018-2023)
    Table 30. Global Mobile Controllers for Video Games Forecasted Consumption by Region (2024-2029) & (K Units)
    Table 31. Global Mobile Controllers for Video Games Forecasted Consumption Market Share by Region (2018-2023)
    Table 32. North America Mobile Controllers for Video Games Consumption Growth Rate by Country: 2018 VS 2022 VS 2029 (K Units)
    Table 33. North America Mobile Controllers for Video Games Consumption by Country (2018-2023) & (K Units)
    Table 34. North America Mobile Controllers for Video Games Consumption by Country (2024-2029) & (K Units)
    Table 35. Europe Mobile Controllers for Video Games Consumption Growth Rate by Country: 2018 VS 2022 VS 2029 (K Units)
    Table 36. Europe Mobile Controllers for Video Games Consumption by Country (2018-2023) & (K Units)
    Table 37. Europe Mobile Controllers for Video Games Consumption by Country (2024-2029) & (K Units)
    Table 38. Asia Pacific Mobile Controllers for Video Games Consumption Growth Rate by Region: 2018 VS 2022 VS 2029 (K Units)
    Table 39. Asia Pacific Mobile Controllers for Video Games Consumption by Region (2018-2023) & (K Units)
    Table 40. Asia Pacific Mobile Controllers for Video Games Consumption by Region (2024-2029) & (K Units)
    Table 41. Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption Growth Rate by Country: 2018 VS 2022 VS 2029 (K Units)
    Table 42. Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption by Country (2018-2023) & (K Units)
    Table 43. Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption by Country (2024-2029) & (K Units)
    Table 44. Global Mobile Controllers for Video Games Production (K Units) by Type (2018-2023)
    Table 45. Global Mobile Controllers for Video Games Production (K Units) by Type (2024-2029)
    Table 46. Global Mobile Controllers for Video Games Production Market Share by Type (2018-2023)
    Table 47. Global Mobile Controllers for Video Games Production Market Share by Type (2024-2029)
    Table 48. Global Mobile Controllers for Video Games Production Value (US$ Million) by Type (2018-2023)
    Table 49. Global Mobile Controllers for Video Games Production Value (US$ Million) by Type (2024-2029)
    Table 50. Global Mobile Controllers for Video Games Production Value Share by Type (2018-2023)
    Table 51. Global Mobile Controllers for Video Games Production Value Share by Type (2024-2029)
    Table 52. Global Mobile Controllers for Video Games Price (USD/Unit) by Type (2018-2023)
    Table 53. Global Mobile Controllers for Video Games Price (USD/Unit) by Type (2024-2029)
    Table 54. Global Mobile Controllers for Video Games Production (K Units) by Application (2018-2023)
    Table 55. Global Mobile Controllers for Video Games Production (K Units) by Application (2024-2029)
    Table 56. Global Mobile Controllers for Video Games Production Market Share by Application (2018-2023)
    Table 57. Global Mobile Controllers for Video Games Production Market Share by Application (2024-2029)
    Table 58. Global Mobile Controllers for Video Games Production Value (US$ Million) by Application (2018-2023)
    Table 59. Global Mobile Controllers for Video Games Production Value (US$ Million) by Application (2024-2029)
    Table 60. Global Mobile Controllers for Video Games Production Value Share by Application (2018-2023)
    Table 61. Global Mobile Controllers for Video Games Production Value Share by Application (2024-2029)
    Table 62. Global Mobile Controllers for Video Games Price (USD/Unit) by Application (2018-2023)
    Table 63. Global Mobile Controllers for Video Games Price (USD/Unit) by Application (2024-2029)
    Table 64. MOGA Anywhere Mobile Controllers for Video Games Corporation Information
    Table 65. MOGA Anywhere Specification and Application
    Table 66. MOGA Anywhere Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 67. MOGA Anywhere Main Business and Markets Served
    Table 68. MOGA Anywhere Recent Developments/Updates
    Table 69. IPEGA Mobile Controllers for Video Games Corporation Information
    Table 70. IPEGA Specification and Application
    Table 71. IPEGA Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 72. IPEGA Main Business and Markets Served
    Table 73. IPEGA Recent Developments/Updates
    Table 74. Tt eSPORTS Mobile Controllers for Video Games Corporation Information
    Table 75. Tt eSPORTS Specification and Application
    Table 76. Tt eSPORTS Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 77. Tt eSPORTS Main Business and Markets Served
    Table 78. Tt eSPORTS Recent Developments/Updates
    Table 79. Mad Catz Mobile Controllers for Video Games Corporation Information
    Table 80. Mad Catz Specification and Application
    Table 81. Mad Catz Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 82. Mad Catz Main Business and Markets Served
    Table 83. Mad Catz Recent Developments/Updates
    Table 84. Nyko Mobile Controllers for Video Games Corporation Information
    Table 85. Nyko Specification and Application
    Table 86. Nyko Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 87. Nyko Main Business and Markets Served
    Table 88. Nyko Recent Developments/Updates
    Table 89. 8BitDo Mobile Controllers for Video Games Corporation Information
    Table 90. 8BitDo Specification and Application
    Table 91. 8BitDo Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 92. 8BitDo Main Business and Markets Served
    Table 93. 8BitDo Recent Developments/Updates
    Table 94. GameSir Mobile Controllers for Video Games Corporation Information
    Table 95. GameSir Specification and Application
    Table 96. GameSir Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 97. GameSir Main Business and Markets Served
    Table 98. GameSir Recent Developments/Updates
    Table 99. SteelSeries Mobile Controllers for Video Games Corporation Information
    Table 100. SteelSeries Specification and Application
    Table 101. SteelSeries Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 102. SteelSeries Main Business and Markets Served
    Table 103. SteelSeries Recent Developments/Updates
    Table 104. Razer Mobile Controllers for Video Games Corporation Information
    Table 105. Razer Specification and Application
    Table 106. Razer Mobile Controllers for Video Games Production (K Units), Value (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 107. Razer Main Business and Markets Served
    Table 108. Razer Recent Developments/Updates
    Table 109. Key Raw Materials Lists
    Table 110. Raw Materials Key Suppliers Lists
    Table 111. Mobile Controllers for Video Games Distributors List
    Table 112. Mobile Controllers for Video Games Customers List
    Table 113. Mobile Controllers for Video Games Market Trends
    Table 114. Mobile Controllers for Video Games Market Drivers
    Table 115. Mobile Controllers for Video Games Market Challenges
    Table 116. Mobile Controllers for Video Games Market Restraints
    Table 117. Research Programs/Design for This Report
    Table 118. Key Data Information from Secondary Sources
    Table 119. Key Data Information from Primary Sources
List of Figures
    Figure 1. Product Picture of Mobile Controllers for Video Games
    Figure 2. Global Mobile Controllers for Video Games Market Value by Type, (US$ Million) & (2022 VS 2029)
    Figure 3. Global Mobile Controllers for Video Games Market Share by Type: 2022 VS 2029
    Figure 4. Wired Type Product Picture
    Figure 5. Wireless Type Product Picture
    Figure 6. Global Mobile Controllers for Video Games Market Value by Application, (US$ Million) & (2022 VS 2029)
    Figure 7. Global Mobile Controllers for Video Games Market Share by Application: 2022 VS 2029
    Figure 8. Android
    Figure 9. IOS
    Figure 10. Others
    Figure 11. Global Mobile Controllers for Video Games Production Value (US$ Million), 2018 VS 2022 VS 2029
    Figure 12. Global Mobile Controllers for Video Games Production Value (US$ Million) & (2018-2029)
    Figure 13. Global Mobile Controllers for Video Games Production (K Units) & (2018-2029)
    Figure 14. Global Mobile Controllers for Video Games Average Price (USD/Unit) & (2018-2029)
    Figure 15. Mobile Controllers for Video Games Report Years Considered
    Figure 16. Mobile Controllers for Video Games Production Share by Manufacturers in 2022
    Figure 17. Mobile Controllers for Video Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2018 VS 2022
    Figure 18. The Global 5 and 10 Largest Players: Market Share by Mobile Controllers for Video Games Revenue in 2022
    Figure 19. Global Mobile Controllers for Video Games Production Value by Region: 2018 VS 2022 VS 2029 (US$ Million)
    Figure 20. Global Mobile Controllers for Video Games Production Value Market Share by Region: 2018 VS 2022 VS 2029
    Figure 21. Global Mobile Controllers for Video Games Production Comparison by Region: 2018 VS 2022 VS 2029 (K Units)
    Figure 22. Global Mobile Controllers for Video Games Production Market Share by Region: 2018 VS 2022 VS 2029
    Figure 23. North America Mobile Controllers for Video Games Production Value (US$ Million) Growth Rate (2018-2029)
    Figure 24. Europe Mobile Controllers for Video Games Production Value (US$ Million) Growth Rate (2018-2029)
    Figure 25. China Mobile Controllers for Video Games Production Value (US$ Million) Growth Rate (2018-2029)
    Figure 26. Japan Mobile Controllers for Video Games Production Value (US$ Million) Growth Rate (2018-2029)
    Figure 27. South Korea Mobile Controllers for Video Games Production Value (US$ Million) Growth Rate (2018-2029)
    Figure 28. Global Mobile Controllers for Video Games Consumption by Region: 2018 VS 2022 VS 2029 (K Units)
    Figure 29. Global Mobile Controllers for Video Games Consumption Market Share by Region: 2018 VS 2022 VS 2029
    Figure 30. North America Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 31. North America Mobile Controllers for Video Games Consumption Market Share by Country (2018-2029)
    Figure 32. Canada Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 33. U.S. Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 34. Europe Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 35. Europe Mobile Controllers for Video Games Consumption Market Share by Country (2018-2029)
    Figure 36. Germany Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 37. France Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 38. U.K. Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 39. Italy Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 40. Russia Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 41. Asia Pacific Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 42. Asia Pacific Mobile Controllers for Video Games Consumption Market Share by Regions (2018-2029)
    Figure 43. China Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 44. Japan Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 45. South Korea Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 46. China Taiwan Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 47. Southeast Asia Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 48. India Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 49. Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 50. Latin America, Middle East & Africa Mobile Controllers for Video Games Consumption Market Share by Country (2018-2029)
    Figure 51. Mexico Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 52. Brazil Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 53. Turkey Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 54. GCC Countries Mobile Controllers for Video Games Consumption and Growth Rate (2018-2023) & (K Units)
    Figure 55. Global Production Market Share of Mobile Controllers for Video Games by Type (2018-2029)
    Figure 56. Global Production Value Market Share of Mobile Controllers for Video Games by Type (2018-2029)
    Figure 57. Global Mobile Controllers for Video Games Price (USD/Unit) by Type (2018-2029)
    Figure 58. Global Production Market Share of Mobile Controllers for Video Games by Application (2018-2029)
    Figure 59. Global Production Value Market Share of Mobile Controllers for Video Games by Application (2018-2029)
    Figure 60. Global Mobile Controllers for Video Games Price (USD/Unit) by Application (2018-2029)
    Figure 61. Mobile Controllers for Video Games Value Chain
    Figure 62. Mobile Controllers for Video Games Production Process
    Figure 63. Channels of Distribution (Direct Vs Distribution)
    Figure 64. Distributors Profiles
    Figure 65. Bottom-up and Top-down Approaches for This Report
    Figure 66. Data Triangulation
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