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Global Anime IP Peripherals Market Research Report 2024
Published Date: January 2025
|
Report Code: QYRE-Auto-31A18731
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Global Anime IP Peripherals Market Research Report 2024
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Global Anime IP Peripherals Market Research Report 2024

Code: QYRE-Auto-31A18731
Report
January 2025
Pages:99
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Anime IP Peripherals Market Size

The global market for Anime IP Peripherals was valued at US$ 52350 million in the year 2023 and is projected to reach a revised size of US$ 101150 million by 2030, growing at a CAGR of 10.3% during the forecast period.

Anime IP Peripherals Market

Anime IP Peripherals Market

Anime IP peripherals refer to various derivative products developed based on popular animation and comic works, aiming to extend brand influence and create additional commercial value. These peripherals cover a wide range of fields from physical goods to digital content, including but not limited to action figures, clothing, stationery, household items, toys, and multimedia forms such as e-novels, comics and animations.
North American market for Anime IP Peripherals is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Anime IP Peripherals is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Anime IP Peripherals in Distribution Channels is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Anime IP Peripherals include Disney, Nintendo, Sanrio, Lucasfilm, Froebel-Kan, SONY, Warner Bros Pictures, Tencent, Aofei, H.BROTHERS, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Anime IP Peripherals, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Anime IP Peripherals.
The Anime IP Peripherals market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Anime IP Peripherals market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Anime IP Peripherals companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Anime IP Peripherals Market Report

Report Metric Details
Report Name Anime IP Peripherals Market
Accounted market size in year US$ 52350 million
Forecasted market size in 2030 US$ 101150 million
CAGR 10.3%
Base Year year
Forecasted years 2025 - 2030
Segment by Type
Segment by Application
  • Distribution Channels
  • Third-Party Retail Channels
  • Direct Channels
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Disney, Nintendo, Sanrio, Lucasfilm, Froebel-Kan, SONY, Warner Bros Pictures, Tencent, Aofei, H.BROTHERS, ENLIGHT MEDIA, China Literature Limited, Blizzard, Nexon, Square Enix, WAHLAP TECHNOLOGY, Fantawild, Alpha Group
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Anime IP Peripherals company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Anime IP Peripherals Market growing?

Ans: The Anime IP Peripherals Market witnessing a CAGR of 10.3% during the forecast period 2025-2030.

What is the Anime IP Peripherals Market size in 2030?

Ans: The Anime IP Peripherals Market size in 2030 will be US$ 101150 million.

Who are the main players in the Anime IP Peripherals Market report?

Ans: The main players in the Anime IP Peripherals Market are Disney, Nintendo, Sanrio, Lucasfilm, Froebel-Kan, SONY, Warner Bros Pictures, Tencent, Aofei, H.BROTHERS, ENLIGHT MEDIA, China Literature Limited, Blizzard, Nexon, Square Enix, WAHLAP TECHNOLOGY, Fantawild, Alpha Group

What are the Application segmentation covered in the Anime IP Peripherals Market report?

Ans: The Applications covered in the Anime IP Peripherals Market report are Distribution Channels, Third-Party Retail Channels, Direct Channels

What are the Type segmentation covered in the Anime IP Peripherals Market report?

Ans: The Types covered in the Anime IP Peripherals Market report are Toys, Clothing and Accessories, Mystery Boxes, PC Game Peripherals, Books and Stationery, Others

Recommended Reports

Anime Merchandise

Gaming Peripherals

Collectibles & Licensing

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Anime IP Peripherals Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Toys
1.2.3 Clothing and Accessories
1.2.4 Mystery Boxes
1.2.5 PC Game Peripherals
1.2.6 Books and Stationery
1.2.7 Others
1.3 Market by Application
1.3.1 Global Anime IP Peripherals Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Distribution Channels
1.3.3 Third-Party Retail Channels
1.3.4 Direct Channels
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Anime IP Peripherals Market Perspective (2019-2030)
2.2 Global Anime IP Peripherals Growth Trends by Region
2.2.1 Global Anime IP Peripherals Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Anime IP Peripherals Historic Market Size by Region (2019-2024)
2.2.3 Anime IP Peripherals Forecasted Market Size by Region (2025-2030)
2.3 Anime IP Peripherals Market Dynamics
2.3.1 Anime IP Peripherals Industry Trends
2.3.2 Anime IP Peripherals Market Drivers
2.3.3 Anime IP Peripherals Market Challenges
2.3.4 Anime IP Peripherals Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Anime IP Peripherals Players by Revenue
3.1.1 Global Top Anime IP Peripherals Players by Revenue (2019-2024)
3.1.2 Global Anime IP Peripherals Revenue Market Share by Players (2019-2024)
3.2 Global Anime IP Peripherals Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Anime IP Peripherals Revenue
3.4 Global Anime IP Peripherals Market Concentration Ratio
3.4.1 Global Anime IP Peripherals Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Anime IP Peripherals Revenue in 2023
3.5 Global Key Players of Anime IP Peripherals Head office and Area Served
3.6 Global Key Players of Anime IP Peripherals, Product and Application
3.7 Global Key Players of Anime IP Peripherals, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Anime IP Peripherals Breakdown Data by Type
4.1 Global Anime IP Peripherals Historic Market Size by Type (2019-2024)
4.2 Global Anime IP Peripherals Forecasted Market Size by Type (2025-2030)
5 Anime IP Peripherals Breakdown Data by Application
5.1 Global Anime IP Peripherals Historic Market Size by Application (2019-2024)
5.2 Global Anime IP Peripherals Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Anime IP Peripherals Market Size (2019-2030)
6.2 North America Anime IP Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Anime IP Peripherals Market Size by Country (2019-2024)
6.4 North America Anime IP Peripherals Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Anime IP Peripherals Market Size (2019-2030)
7.2 Europe Anime IP Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Anime IP Peripherals Market Size by Country (2019-2024)
7.4 Europe Anime IP Peripherals Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Anime IP Peripherals Market Size (2019-2030)
8.2 Asia-Pacific Anime IP Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Anime IP Peripherals Market Size by Region (2019-2024)
8.4 Asia-Pacific Anime IP Peripherals Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Anime IP Peripherals Market Size (2019-2030)
9.2 Latin America Anime IP Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Anime IP Peripherals Market Size by Country (2019-2024)
9.4 Latin America Anime IP Peripherals Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Anime IP Peripherals Market Size (2019-2030)
10.2 Middle East & Africa Anime IP Peripherals Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Anime IP Peripherals Market Size by Country (2019-2024)
10.4 Middle East & Africa Anime IP Peripherals Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Disney
11.1.1 Disney Company Details
11.1.2 Disney Business Overview
11.1.3 Disney Anime IP Peripherals Introduction
11.1.4 Disney Revenue in Anime IP Peripherals Business (2019-2024)
11.1.5 Disney Recent Development
11.2 Nintendo
11.2.1 Nintendo Company Details
11.2.2 Nintendo Business Overview
11.2.3 Nintendo Anime IP Peripherals Introduction
11.2.4 Nintendo Revenue in Anime IP Peripherals Business (2019-2024)
11.2.5 Nintendo Recent Development
11.3 Sanrio
11.3.1 Sanrio Company Details
11.3.2 Sanrio Business Overview
11.3.3 Sanrio Anime IP Peripherals Introduction
11.3.4 Sanrio Revenue in Anime IP Peripherals Business (2019-2024)
11.3.5 Sanrio Recent Development
11.4 Lucasfilm
11.4.1 Lucasfilm Company Details
11.4.2 Lucasfilm Business Overview
11.4.3 Lucasfilm Anime IP Peripherals Introduction
11.4.4 Lucasfilm Revenue in Anime IP Peripherals Business (2019-2024)
11.4.5 Lucasfilm Recent Development
11.5 Froebel-Kan
11.5.1 Froebel-Kan Company Details
11.5.2 Froebel-Kan Business Overview
11.5.3 Froebel-Kan Anime IP Peripherals Introduction
11.5.4 Froebel-Kan Revenue in Anime IP Peripherals Business (2019-2024)
11.5.5 Froebel-Kan Recent Development
11.6 SONY
11.6.1 SONY Company Details
11.6.2 SONY Business Overview
11.6.3 SONY Anime IP Peripherals Introduction
11.6.4 SONY Revenue in Anime IP Peripherals Business (2019-2024)
11.6.5 SONY Recent Development
11.7 Warner Bros Pictures
11.7.1 Warner Bros Pictures Company Details
11.7.2 Warner Bros Pictures Business Overview
11.7.3 Warner Bros Pictures Anime IP Peripherals Introduction
11.7.4 Warner Bros Pictures Revenue in Anime IP Peripherals Business (2019-2024)
11.7.5 Warner Bros Pictures Recent Development
11.8 Tencent
11.8.1 Tencent Company Details
11.8.2 Tencent Business Overview
11.8.3 Tencent Anime IP Peripherals Introduction
11.8.4 Tencent Revenue in Anime IP Peripherals Business (2019-2024)
11.8.5 Tencent Recent Development
11.9 Aofei
11.9.1 Aofei Company Details
11.9.2 Aofei Business Overview
11.9.3 Aofei Anime IP Peripherals Introduction
11.9.4 Aofei Revenue in Anime IP Peripherals Business (2019-2024)
11.9.5 Aofei Recent Development
11.10 H.BROTHERS
11.10.1 H.BROTHERS Company Details
11.10.2 H.BROTHERS Business Overview
11.10.3 H.BROTHERS Anime IP Peripherals Introduction
11.10.4 H.BROTHERS Revenue in Anime IP Peripherals Business (2019-2024)
11.10.5 H.BROTHERS Recent Development
11.11 ENLIGHT MEDIA
11.11.1 ENLIGHT MEDIA Company Details
11.11.2 ENLIGHT MEDIA Business Overview
11.11.3 ENLIGHT MEDIA Anime IP Peripherals Introduction
11.11.4 ENLIGHT MEDIA Revenue in Anime IP Peripherals Business (2019-2024)
11.11.5 ENLIGHT MEDIA Recent Development
11.12 China Literature Limited
11.12.1 China Literature Limited Company Details
11.12.2 China Literature Limited Business Overview
11.12.3 China Literature Limited Anime IP Peripherals Introduction
11.12.4 China Literature Limited Revenue in Anime IP Peripherals Business (2019-2024)
11.12.5 China Literature Limited Recent Development
11.13 Blizzard
11.13.1 Blizzard Company Details
11.13.2 Blizzard Business Overview
11.13.3 Blizzard Anime IP Peripherals Introduction
11.13.4 Blizzard Revenue in Anime IP Peripherals Business (2019-2024)
11.13.5 Blizzard Recent Development
11.14 Nexon
11.14.1 Nexon Company Details
11.14.2 Nexon Business Overview
11.14.3 Nexon Anime IP Peripherals Introduction
11.14.4 Nexon Revenue in Anime IP Peripherals Business (2019-2024)
11.14.5 Nexon Recent Development
11.15 Square Enix
11.15.1 Square Enix Company Details
11.15.2 Square Enix Business Overview
11.15.3 Square Enix Anime IP Peripherals Introduction
11.15.4 Square Enix Revenue in Anime IP Peripherals Business (2019-2024)
11.15.5 Square Enix Recent Development
11.16 WAHLAP TECHNOLOGY
11.16.1 WAHLAP TECHNOLOGY Company Details
11.16.2 WAHLAP TECHNOLOGY Business Overview
11.16.3 WAHLAP TECHNOLOGY Anime IP Peripherals Introduction
11.16.4 WAHLAP TECHNOLOGY Revenue in Anime IP Peripherals Business (2019-2024)
11.16.5 WAHLAP TECHNOLOGY Recent Development
11.17 Fantawild
11.17.1 Fantawild Company Details
11.17.2 Fantawild Business Overview
11.17.3 Fantawild Anime IP Peripherals Introduction
11.17.4 Fantawild Revenue in Anime IP Peripherals Business (2019-2024)
11.17.5 Fantawild Recent Development
11.18 Alpha Group
11.18.1 Alpha Group Company Details
11.18.2 Alpha Group Business Overview
11.18.3 Alpha Group Anime IP Peripherals Introduction
11.18.4 Alpha Group Revenue in Anime IP Peripherals Business (2019-2024)
11.18.5 Alpha Group Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Anime IP Peripherals Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
 Table 2. Key Players of Toys
 Table 3. Key Players of Clothing and Accessories
 Table 4. Key Players of Mystery Boxes
 Table 5. Key Players of PC Game Peripherals
 Table 6. Key Players of Books and Stationery
 Table 7. Key Players of Others
 Table 8. Global Anime IP Peripherals Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
 Table 9. Global Anime IP Peripherals Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
 Table 10. Global Anime IP Peripherals Market Size by Region (2019-2024) & (US$ Million)
 Table 11. Global Anime IP Peripherals Market Share by Region (2019-2024)
 Table 12. Global Anime IP Peripherals Forecasted Market Size by Region (2025-2030) & (US$ Million)
 Table 13. Global Anime IP Peripherals Market Share by Region (2025-2030)
 Table 14. Anime IP Peripherals Market Trends
 Table 15. Anime IP Peripherals Market Drivers
 Table 16. Anime IP Peripherals Market Challenges
 Table 17. Anime IP Peripherals Market Restraints
 Table 18. Global Anime IP Peripherals Revenue by Players (2019-2024) & (US$ Million)
 Table 19. Global Anime IP Peripherals Market Share by Players (2019-2024)
 Table 20. Global Top Anime IP Peripherals Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Anime IP Peripherals as of 2023)
 Table 21. Ranking of Global Top Anime IP Peripherals Companies by Revenue (US$ Million) in 2023
 Table 22. Global 5 Largest Players Market Share by Anime IP Peripherals Revenue (CR5 and HHI) & (2019-2024)
 Table 23. Global Key Players of Anime IP Peripherals, Headquarters and Area Served
 Table 24. Global Key Players of Anime IP Peripherals, Product and Application
 Table 25. Global Key Players of Anime IP Peripherals, Date of Enter into This Industry
 Table 26. Mergers & Acquisitions, Expansion Plans
 Table 27. Global Anime IP Peripherals Market Size by Type (2019-2024) & (US$ Million)
 Table 28. Global Anime IP Peripherals Revenue Market Share by Type (2019-2024)
 Table 29. Global Anime IP Peripherals Forecasted Market Size by Type (2025-2030) & (US$ Million)
 Table 30. Global Anime IP Peripherals Revenue Market Share by Type (2025-2030)
 Table 31. Global Anime IP Peripherals Market Size by Application (2019-2024) & (US$ Million)
 Table 32. Global Anime IP Peripherals Revenue Market Share by Application (2019-2024)
 Table 33. Global Anime IP Peripherals Forecasted Market Size by Application (2025-2030) & (US$ Million)
 Table 34. Global Anime IP Peripherals Revenue Market Share by Application (2025-2030)
 Table 35. North America Anime IP Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 36. North America Anime IP Peripherals Market Size by Country (2019-2024) & (US$ Million)
 Table 37. North America Anime IP Peripherals Market Size by Country (2025-2030) & (US$ Million)
 Table 38. Europe Anime IP Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 39. Europe Anime IP Peripherals Market Size by Country (2019-2024) & (US$ Million)
 Table 40. Europe Anime IP Peripherals Market Size by Country (2025-2030) & (US$ Million)
 Table 41. Asia-Pacific Anime IP Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 42. Asia-Pacific Anime IP Peripherals Market Size by Region (2019-2024) & (US$ Million)
 Table 43. Asia-Pacific Anime IP Peripherals Market Size by Region (2025-2030) & (US$ Million)
 Table 44. Latin America Anime IP Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 45. Latin America Anime IP Peripherals Market Size by Country (2019-2024) & (US$ Million)
 Table 46. Latin America Anime IP Peripherals Market Size by Country (2025-2030) & (US$ Million)
 Table 47. Middle East & Africa Anime IP Peripherals Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 48. Middle East & Africa Anime IP Peripherals Market Size by Country (2019-2024) & (US$ Million)
 Table 49. Middle East & Africa Anime IP Peripherals Market Size by Country (2025-2030) & (US$ Million)
 Table 50. Disney Company Details
 Table 51. Disney Business Overview
 Table 52. Disney Anime IP Peripherals Product
 Table 53. Disney Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 54. Disney Recent Development
 Table 55. Nintendo Company Details
 Table 56. Nintendo Business Overview
 Table 57. Nintendo Anime IP Peripherals Product
 Table 58. Nintendo Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 59. Nintendo Recent Development
 Table 60. Sanrio Company Details
 Table 61. Sanrio Business Overview
 Table 62. Sanrio Anime IP Peripherals Product
 Table 63. Sanrio Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 64. Sanrio Recent Development
 Table 65. Lucasfilm Company Details
 Table 66. Lucasfilm Business Overview
 Table 67. Lucasfilm Anime IP Peripherals Product
 Table 68. Lucasfilm Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 69. Lucasfilm Recent Development
 Table 70. Froebel-Kan Company Details
 Table 71. Froebel-Kan Business Overview
 Table 72. Froebel-Kan Anime IP Peripherals Product
 Table 73. Froebel-Kan Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 74. Froebel-Kan Recent Development
 Table 75. SONY Company Details
 Table 76. SONY Business Overview
 Table 77. SONY Anime IP Peripherals Product
 Table 78. SONY Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 79. SONY Recent Development
 Table 80. Warner Bros Pictures Company Details
 Table 81. Warner Bros Pictures Business Overview
 Table 82. Warner Bros Pictures Anime IP Peripherals Product
 Table 83. Warner Bros Pictures Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 84. Warner Bros Pictures Recent Development
 Table 85. Tencent Company Details
 Table 86. Tencent Business Overview
 Table 87. Tencent Anime IP Peripherals Product
 Table 88. Tencent Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 89. Tencent Recent Development
 Table 90. Aofei Company Details
 Table 91. Aofei Business Overview
 Table 92. Aofei Anime IP Peripherals Product
 Table 93. Aofei Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 94. Aofei Recent Development
 Table 95. H.BROTHERS Company Details
 Table 96. H.BROTHERS Business Overview
 Table 97. H.BROTHERS Anime IP Peripherals Product
 Table 98. H.BROTHERS Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 99. H.BROTHERS Recent Development
 Table 100. ENLIGHT MEDIA Company Details
 Table 101. ENLIGHT MEDIA Business Overview
 Table 102. ENLIGHT MEDIA Anime IP Peripherals Product
 Table 103. ENLIGHT MEDIA Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 104. ENLIGHT MEDIA Recent Development
 Table 105. China Literature Limited Company Details
 Table 106. China Literature Limited Business Overview
 Table 107. China Literature Limited Anime IP Peripherals Product
 Table 108. China Literature Limited Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 109. China Literature Limited Recent Development
 Table 110. Blizzard Company Details
 Table 111. Blizzard Business Overview
 Table 112. Blizzard Anime IP Peripherals Product
 Table 113. Blizzard Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 114. Blizzard Recent Development
 Table 115. Nexon Company Details
 Table 116. Nexon Business Overview
 Table 117. Nexon Anime IP Peripherals Product
 Table 118. Nexon Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 119. Nexon Recent Development
 Table 120. Square Enix Company Details
 Table 121. Square Enix Business Overview
 Table 122. Square Enix Anime IP Peripherals Product
 Table 123. Square Enix Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 124. Square Enix Recent Development
 Table 125. WAHLAP TECHNOLOGY Company Details
 Table 126. WAHLAP TECHNOLOGY Business Overview
 Table 127. WAHLAP TECHNOLOGY Anime IP Peripherals Product
 Table 128. WAHLAP TECHNOLOGY Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 129. WAHLAP TECHNOLOGY Recent Development
 Table 130. Fantawild Company Details
 Table 131. Fantawild Business Overview
 Table 132. Fantawild Anime IP Peripherals Product
 Table 133. Fantawild Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 134. Fantawild Recent Development
 Table 135. Alpha Group Company Details
 Table 136. Alpha Group Business Overview
 Table 137. Alpha Group Anime IP Peripherals Product
 Table 138. Alpha Group Revenue in Anime IP Peripherals Business (2019-2024) & (US$ Million)
 Table 139. Alpha Group Recent Development
 Table 140. Research Programs/Design for This Report
 Table 141. Key Data Information from Secondary Sources
 Table 142. Key Data Information from Primary Sources
 Table 143. Authors List of This Report


List of Figures
 Figure 1. Anime IP Peripherals Picture
 Figure 2. Global Anime IP Peripherals Market Size Comparison by Type (2024-2030) & (US$ Million)
 Figure 3. Global Anime IP Peripherals Market Share by Type: 2023 VS 2030
 Figure 4. Toys Features
 Figure 5. Clothing and Accessories Features
 Figure 6. Mystery Boxes Features
 Figure 7. PC Game Peripherals Features
 Figure 8. Books and Stationery Features
 Figure 9. Others Features
 Figure 10. Global Anime IP Peripherals Market Size by Application (2024-2030) & (US$ Million)
 Figure 11. Global Anime IP Peripherals Market Share by Application: 2023 VS 2030
 Figure 12. Distribution Channels Case Studies
 Figure 13. Third-Party Retail Channels Case Studies
 Figure 14. Direct Channels Case Studies
 Figure 15. Anime IP Peripherals Report Years Considered
 Figure 16. Global Anime IP Peripherals Market Size (US$ Million), Year-over-Year: 2019-2030
 Figure 17. Global Anime IP Peripherals Market Size, (US$ Million), 2019 VS 2023 VS 2030
 Figure 18. Global Anime IP Peripherals Market Share by Region: 2023 VS 2030
 Figure 19. Global Anime IP Peripherals Market Share by Players in 2023
 Figure 20. Global Top Anime IP Peripherals Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Anime IP Peripherals as of 2023)
 Figure 21. The Top 10 and 5 Players Market Share by Anime IP Peripherals Revenue in 2023
 Figure 22. North America Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 23. North America Anime IP Peripherals Market Share by Country (2019-2030)
 Figure 24. United States Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 25. Canada Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 26. Europe Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 27. Europe Anime IP Peripherals Market Share by Country (2019-2030)
 Figure 28. Germany Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 29. France Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 30. U.K. Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 31. Italy Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 32. Russia Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 33. Nordic Countries Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 34. Asia-Pacific Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 35. Asia-Pacific Anime IP Peripherals Market Share by Region (2019-2030)
 Figure 36. China Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 37. Japan Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 38. South Korea Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 39. Southeast Asia Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 40. India Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 41. Australia Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 42. Latin America Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 43. Latin America Anime IP Peripherals Market Share by Country (2019-2030)
 Figure 44. Mexico Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 45. Brazil Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 46. Middle East & Africa Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 47. Middle East & Africa Anime IP Peripherals Market Share by Country (2019-2030)
 Figure 48. Turkey Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 49. Saudi Arabia Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 50. UAE Anime IP Peripherals Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 51. Disney Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 52. Nintendo Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 53. Sanrio Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 54. Lucasfilm Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 55. Froebel-Kan Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 56. SONY Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 57. Warner Bros Pictures Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 58. Tencent Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 59. Aofei Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 60. H.BROTHERS Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 61. ENLIGHT MEDIA Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 62. China Literature Limited Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 63. Blizzard Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 64. Nexon Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 65. Square Enix Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 66. WAHLAP TECHNOLOGY Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 67. Fantawild Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 68. Alpha Group Revenue Growth Rate in Anime IP Peripherals Business (2019-2024)
 Figure 69. Bottom-up and Top-down Approaches for This Report
 Figure 70. Data Triangulation
 Figure 71. Key Executives Interviewed
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