List of Tables
Table 1. Global Virtual Racing Games Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
Table 2. Key Players of Free
Table 3. Key Players of Toll
Table 4. Global Virtual Racing Games Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
Table 5. Global Virtual Racing Games Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
Table 6. Global Virtual Racing Games Market Size by Region (2019-2024) & (US$ Million)
Table 7. Global Virtual Racing Games Market Share by Region (2019-2024)
Table 8. Global Virtual Racing Games Forecasted Market Size by Region (2025-2030) & (US$ Million)
Table 9. Global Virtual Racing Games Market Share by Region (2025-2030)
Table 10. Virtual Racing Games Market Trends
Table 11. Virtual Racing Games Market Drivers
Table 12. Virtual Racing Games Market Challenges
Table 13. Virtual Racing Games Market Restraints
Table 14. Global Virtual Racing Games Revenue by Players (2019-2024) & (US$ Million)
Table 15. Global Virtual Racing Games Market Share by Players (2019-2024)
Table 16. Global Top Virtual Racing Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Racing Games as of 2023)
Table 17. Ranking of Global Top Virtual Racing Games Companies by Revenue (US$ Million) in 2023
Table 18. Global 5 Largest Players Market Share by Virtual Racing Games Revenue (CR5 and HHI) & (2019-2024)
Table 19. Global Key Players of Virtual Racing Games, Headquarters and Area Served
Table 20. Global Key Players of Virtual Racing Games, Product and Application
Table 21. Global Key Players of Virtual Racing Games, Date of Enter into This Industry
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Virtual Racing Games Market Size by Type (2019-2024) & (US$ Million)
Table 24. Global Virtual Racing Games Revenue Market Share by Type (2019-2024)
Table 25. Global Virtual Racing Games Forecasted Market Size by Type (2025-2030) & (US$ Million)
Table 26. Global Virtual Racing Games Revenue Market Share by Type (2025-2030)
Table 27. Global Virtual Racing Games Market Size by Application (2019-2024) & (US$ Million)
Table 28. Global Virtual Racing Games Revenue Market Share by Application (2019-2024)
Table 29. Global Virtual Racing Games Forecasted Market Size by Application (2025-2030) & (US$ Million)
Table 30. Global Virtual Racing Games Revenue Market Share by Application (2025-2030)
Table 31. North America Virtual Racing Games Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 32. North America Virtual Racing Games Market Size by Country (2019-2024) & (US$ Million)
Table 33. North America Virtual Racing Games Market Size by Country (2025-2030) & (US$ Million)
Table 34. Europe Virtual Racing Games Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 35. Europe Virtual Racing Games Market Size by Country (2019-2024) & (US$ Million)
Table 36. Europe Virtual Racing Games Market Size by Country (2025-2030) & (US$ Million)
Table 37. Asia-Pacific Virtual Racing Games Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 38. Asia-Pacific Virtual Racing Games Market Size by Region (2019-2024) & (US$ Million)
Table 39. Asia-Pacific Virtual Racing Games Market Size by Region (2025-2030) & (US$ Million)
Table 40. Latin America Virtual Racing Games Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 41. Latin America Virtual Racing Games Market Size by Country (2019-2024) & (US$ Million)
Table 42. Latin America Virtual Racing Games Market Size by Country (2025-2030) & (US$ Million)
Table 43. Middle East & Africa Virtual Racing Games Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 44. Middle East & Africa Virtual Racing Games Market Size by Country (2019-2024) & (US$ Million)
Table 45. Middle East & Africa Virtual Racing Games Market Size by Country (2025-2030) & (US$ Million)
Table 46. Turn 10 Studios (Microsoft) Company Details
Table 47. Turn 10 Studios (Microsoft) Business Overview
Table 48. Turn 10 Studios (Microsoft) Virtual Racing Games Product
Table 49. Turn 10 Studios (Microsoft) Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 50. Turn 10 Studios (Microsoft) Recent Development
Table 51. Codemasters Company Details
Table 52. Codemasters Business Overview
Table 53. Codemasters Virtual Racing Games Product
Table 54. Codemasters Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 55. Codemasters Recent Development
Table 56. Electronic Arts Inc. Company Details
Table 57. Electronic Arts Inc. Business Overview
Table 58. Electronic Arts Inc. Virtual Racing Games Product
Table 59. Electronic Arts Inc. Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 60. Electronic Arts Inc. Recent Development
Table 61. Ubisoft Company Details
Table 62. Ubisoft Business Overview
Table 63. Ubisoft Virtual Racing Games Product
Table 64. Ubisoft Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 65. Ubisoft Recent Development
Table 66. THQ Nordic Company Details
Table 67. THQ Nordic Business Overview
Table 68. THQ Nordic Virtual Racing Games Product
Table 69. THQ Nordic Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 70. THQ Nordic Recent Development
Table 71. Gameloft Company Details
Table 72. Gameloft Business Overview
Table 73. Gameloft Virtual Racing Games Product
Table 74. Gameloft Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 75. Gameloft Recent Development
Table 76. Milestone Company Details
Table 77. Milestone Business Overview
Table 78. Milestone Virtual Racing Games Product
Table 79. Milestone Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 80. Milestone Recent Development
Table 81. Criterion Company Details
Table 82. Criterion Business Overview
Table 83. Criterion Virtual Racing Games Product
Table 84. Criterion Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 85. Criterion Recent Development
Table 86. NaturalMotion Company Details
Table 87. NaturalMotion Business Overview
Table 88. NaturalMotion Virtual Racing Games Product
Table 89. NaturalMotion Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 90. NaturalMotion Recent Development
Table 91. Slightly Mad Studios Company Details
Table 92. Slightly Mad Studios Business Overview
Table 93. Slightly Mad Studios Virtual Racing Games Product
Table 94. Slightly Mad Studios Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 95. Slightly Mad Studios Recent Development
Table 96. iRacing Company Details
Table 97. iRacing Business Overview
Table 98. iRacing Virtual Racing Games Product
Table 99. iRacing Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 100. iRacing Recent Development
Table 101. Creative Mobile Company Details
Table 102. Creative Mobile Business Overview
Table 103. Creative Mobile Virtual Racing Games Product
Table 104. Creative Mobile Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 105. Creative Mobile Recent Development
Table 106. Bongfish Company Details
Table 107. Bongfish Business Overview
Table 108. Bongfish Virtual Racing Games Product
Table 109. Bongfish Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 110. Bongfish Recent Development
Table 111. Fingersoft Company Details
Table 112. Fingersoft Business Overview
Table 113. Fingersoft Virtual Racing Games Product
Table 114. Fingersoft Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 115. Fingersoft Recent Development
Table 116. Aquiris Game Studio Company Details
Table 117. Aquiris Game Studio Business Overview
Table 118. Aquiris Game Studio Virtual Racing Games Product
Table 119. Aquiris Game Studio Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 120. Aquiris Game Studio Recent Development
Table 121. Vector Unit Company Details
Table 122. Vector Unit Business Overview
Table 123. Vector Unit Virtual Racing Games Product
Table 124. Vector Unit Revenue in Virtual Racing Games Business (2019-2024) & (US$ Million)
Table 125. Vector Unit Recent Development
Table 126. Research Programs/Design for This Report
Table 127. Key Data Information from Secondary Sources
Table 128. Key Data Information from Primary Sources
Table 129. Authors List of This Report
List of Figures
Figure 1. Virtual Racing Games Picture
Figure 2. Global Virtual Racing Games Market Size Comparison by Type (2024-2030) & (US$ Million)
Figure 3. Global Virtual Racing Games Market Share by Type: 2023 VS 2030
Figure 4. Free Features
Figure 5. Toll Features
Figure 6. Global Virtual Racing Games Market Size by Application (2024-2030) & (US$ Million)
Figure 7. Global Virtual Racing Games Market Share by Application: 2023 VS 2030
Figure 8. PC Case Studies
Figure 9. Mobile Case Studies
Figure 10. Others Case Studies
Figure 11. Virtual Racing Games Report Years Considered
Figure 12. Global Virtual Racing Games Market Size (US$ Million), Year-over-Year: 2019-2030
Figure 13. Global Virtual Racing Games Market Size, (US$ Million), 2019 VS 2023 VS 2030
Figure 14. Global Virtual Racing Games Market Share by Region: 2023 VS 2030
Figure 15. Global Virtual Racing Games Market Share by Players in 2023
Figure 16. Global Top Virtual Racing Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Racing Games as of 2023)
Figure 17. The Top 10 and 5 Players Market Share by Virtual Racing Games Revenue in 2023
Figure 18. North America Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 19. North America Virtual Racing Games Market Share by Country (2019-2030)
Figure 20. United States Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 21. Canada Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 22. Europe Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 23. Europe Virtual Racing Games Market Share by Country (2019-2030)
Figure 24. Germany Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 25. France Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 26. U.K. Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 27. Italy Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 28. Russia Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 29. Nordic Countries Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 30. Asia-Pacific Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 31. Asia-Pacific Virtual Racing Games Market Share by Region (2019-2030)
Figure 32. China Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 33. Japan Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 34. South Korea Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 35. Southeast Asia Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 36. India Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 37. Australia Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 38. Latin America Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 39. Latin America Virtual Racing Games Market Share by Country (2019-2030)
Figure 40. Mexico Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 41. Brazil Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 42. Middle East & Africa Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 43. Middle East & Africa Virtual Racing Games Market Share by Country (2019-2030)
Figure 44. Turkey Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 45. Saudi Arabia Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 46. UAE Virtual Racing Games Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 47. Turn 10 Studios (Microsoft) Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 48. Codemasters Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 49. Electronic Arts Inc. Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 50. Ubisoft Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 51. THQ Nordic Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 52. Gameloft Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 53. Milestone Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 54. Criterion Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 55. NaturalMotion Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 56. Slightly Mad Studios Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 57. iRacing Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 58. Creative Mobile Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 59. Bongfish Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 60. Fingersoft Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 61. Aquiris Game Studio Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 62. Vector Unit Revenue Growth Rate in Virtual Racing Games Business (2019-2024)
Figure 63. Bottom-up and Top-down Approaches for This Report
Figure 64. Data Triangulation
Figure 65. Key Executives Interviewed