List of Tables
Table 1. Global VR in Sports Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
Table 2. Key Players of Hardware
Table 3. Key Players of Software
Table 4. Key Players of Service
Table 5. Global VR in Sports Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
Table 6. Global VR in Sports Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 7. Global VR in Sports Market Size by Region (2020-2025) & (US$ Million)
Table 8. Global VR in Sports Market Share by Region (2020-2025)
Table 9. Global VR in Sports Forecasted Market Size by Region (2026-2031) & (US$ Million)
Table 10. Global VR in Sports Market Share by Region (2026-2031)
Table 11. VR in Sports Market Trends
Table 12. VR in Sports Market Drivers
Table 13. VR in Sports Market Challenges
Table 14. VR in Sports Market Restraints
Table 15. Global VR in Sports Revenue by Players (2020-2025) & (US$ Million)
Table 16. Global VR in Sports Market Share by Players (2020-2025)
Table 17. Global Top VR in Sports Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VR in Sports as of 2024)
Table 18. Ranking of Global Top VR in Sports Companies by Revenue (US$ Million) in 2024
Table 19. Global 5 Largest Players Market Share by VR in Sports Revenue (CR5 and HHI) & (2020-2025)
Table 20. Global Key Players of VR in Sports, Headquarters and Area Served
Table 21. Global Key Players of VR in Sports, Product and Application
Table 22. Global Key Players of VR in Sports, Date of Enter into This Industry
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global VR in Sports Market Size by Type (2020-2025) & (US$ Million)
Table 25. Global VR in Sports Revenue Market Share by Type (2020-2025)
Table 26. Global VR in Sports Forecasted Market Size by Type (2026-2031) & (US$ Million)
Table 27. Global VR in Sports Revenue Market Share by Type (2026-2031)
Table 28. Global VR in Sports Market Size by Application (2020-2025) & (US$ Million)
Table 29. Global VR in Sports Revenue Market Share by Application (2020-2025)
Table 30. Global VR in Sports Forecasted Market Size by Application (2026-2031) & (US$ Million)
Table 31. Global VR in Sports Revenue Market Share by Application (2026-2031)
Table 32. North America VR in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 33. North America VR in Sports Market Size by Country (2020-2025) & (US$ Million)
Table 34. North America VR in Sports Market Size by Country (2026-2031) & (US$ Million)
Table 35. Europe VR in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 36. Europe VR in Sports Market Size by Country (2020-2025) & (US$ Million)
Table 37. Europe VR in Sports Market Size by Country (2026-2031) & (US$ Million)
Table 38. Asia-Pacific VR in Sports Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
Table 39. Asia-Pacific VR in Sports Market Size by Region (2020-2025) & (US$ Million)
Table 40. Asia-Pacific VR in Sports Market Size by Region (2026-2031) & (US$ Million)
Table 41. Latin America VR in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 42. Latin America VR in Sports Market Size by Country (2020-2025) & (US$ Million)
Table 43. Latin America VR in Sports Market Size by Country (2026-2031) & (US$ Million)
Table 44. Middle East & Africa VR in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 45. Middle East & Africa VR in Sports Market Size by Country (2020-2025) & (US$ Million)
Table 46. Middle East & Africa VR in Sports Market Size by Country (2026-2031) & (US$ Million)
Table 47. Oculus VR Company Details
Table 48. Oculus VR Business Overview
Table 49. Oculus VR VR in Sports Product
Table 50. Oculus VR Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 51. Oculus VR Recent Development
Table 52. Google Company Details
Table 53. Google Business Overview
Table 54. Google VR in Sports Product
Table 55. Google Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 56. Google Recent Development
Table 57. HTC Vive Company Details
Table 58. HTC Vive Business Overview
Table 59. HTC Vive VR in Sports Product
Table 60. HTC Vive Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 61. HTC Vive Recent Development
Table 62. Microsoft Company Details
Table 63. Microsoft Business Overview
Table 64. Microsoft VR in Sports Product
Table 65. Microsoft Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 66. Microsoft Recent Development
Table 67. Samsung Company Details
Table 68. Samsung Business Overview
Table 69. Samsung VR in Sports Product
Table 70. Samsung Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 71. Samsung Recent Development
Table 72. Apple Company Details
Table 73. Apple Business Overview
Table 74. Apple VR in Sports Product
Table 75. Apple Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 76. Apple Recent Development
Table 77. Strivr Company Details
Table 78. Strivr Business Overview
Table 79. Strivr VR in Sports Product
Table 80. Strivr Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 81. Strivr Recent Development
Table 82. GameAnax Studio Pvt. Ltd Company Details
Table 83. GameAnax Studio Pvt. Ltd Business Overview
Table 84. GameAnax Studio Pvt. Ltd VR in Sports Product
Table 85. GameAnax Studio Pvt. Ltd Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 86. GameAnax Studio Pvt. Ltd Recent Development
Table 87. Meraki Studio Company Details
Table 88. Meraki Studio Business Overview
Table 89. Meraki Studio VR in Sports Product
Table 90. Meraki Studio Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 91. Meraki Studio Recent Development
Table 92. TrinityVR Company Details
Table 93. TrinityVR Business Overview
Table 94. TrinityVR VR in Sports Product
Table 95. TrinityVR Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 96. TrinityVR Recent Development
Table 97. Austech Connect Company Details
Table 98. Austech Connect Business Overview
Table 99. Austech Connect VR in Sports Product
Table 100. Austech Connect Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 101. Austech Connect Recent Development
Table 102. GreyCroft Company Details
Table 103. GreyCroft Business Overview
Table 104. GreyCroft VR in Sports Product
Table 105. GreyCroft Revenue in VR in Sports Business (2020-2025) & (US$ Million)
Table 106. GreyCroft Recent Development
Table 107. Research Programs/Design for This Report
Table 108. Key Data Information from Secondary Sources
Table 109. Key Data Information from Primary Sources
Table 110. Authors List of This Report
List of Figures
Figure 1. VR in Sports Picture
Figure 2. Global VR in Sports Market Size Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global VR in Sports Market Share by Type: 2024 VS 2031
Figure 4. Hardware Features
Figure 5. Software Features
Figure 6. Service Features
Figure 7. Global VR in Sports Market Size by Application (2020-2031) & (US$ Million)
Figure 8. Global VR in Sports Market Share by Application: 2024 VS 2031
Figure 9. Physical Training Case Studies
Figure 10. Sports Decision Making Case Studies
Figure 11. Live Sports Case Studies
Figure 12. VR in Sports Report Years Considered
Figure 13. Global VR in Sports Market Size (US$ Million), Year-over-Year: 2020-2031
Figure 14. Global VR in Sports Market Size, (US$ Million), 2020 VS 2024 VS 2031
Figure 15. Global VR in Sports Market Share by Region: 2024 VS 2031
Figure 16. Global VR in Sports Market Share by Players in 2024
Figure 17. Global Top VR in Sports Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VR in Sports as of 2024)
Figure 18. The Top 10 and 5 Players Market Share by VR in Sports Revenue in 2024
Figure 19. North America VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 20. North America VR in Sports Market Share by Country (2020-2031)
Figure 21. United States VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 22. Canada VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 23. Europe VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 24. Europe VR in Sports Market Share by Country (2020-2031)
Figure 25. Germany VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 26. France VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 27. U.K. VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 28. Italy VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 29. Russia VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 30. Nordic Countries VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 31. Asia-Pacific VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 32. Asia-Pacific VR in Sports Market Share by Region (2020-2031)
Figure 33. China VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 34. Japan VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 35. South Korea VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 36. Southeast Asia VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 37. India VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 38. Australia VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 39. Latin America VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 40. Latin America VR in Sports Market Share by Country (2020-2031)
Figure 41. Mexico VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 42. Brazil VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 43. Middle East & Africa VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 44. Middle East & Africa VR in Sports Market Share by Country (2020-2031)
Figure 45. Turkey VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 46. Saudi Arabia VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 47. UAE VR in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 48. Oculus VR Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 49. Google Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 50. HTC Vive Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 51. Microsoft Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 52. Samsung Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 53. Apple Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 54. Strivr Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 55. GameAnax Studio Pvt. Ltd Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 56. Meraki Studio Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 57. TrinityVR Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 58. Austech Connect Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 59. GreyCroft Revenue Growth Rate in VR in Sports Business (2020-2025)
Figure 60. Bottom-up and Top-down Approaches for This Report
Figure 61. Data Triangulation
Figure 62. Key Executives Interviewed