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Global PC Games Subscription Services Market Research Report 2025
Published Date: May 2025
|
Report Code: QYRE-Auto-3M15370
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Global PC Games Subscription Services Market Research Report 2023
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Global PC Games Subscription Services Market Research Report 2025

Code: QYRE-Auto-3M15370
Report
May 2025
Pages:100
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

PC Games Subscription Services Market Size

The global market for PC Games Subscription Services was valued at US$ 1737 million in the year 2024 and is projected to reach a revised size of US$ 2954 million by 2031, growing at a CAGR of 8.0% during the forecast period.

PC Games Subscription Services Market

PC Games Subscription Services Market

PC games subscription services have a promising future in the gaming industry. These services offer users access to a wide variety of games for a monthly fee, providing a cost-effective and convenient way to play games.
One of the main advantages of PC games subscription services is the extensive game library they offer. Users can access a vast collection of games from different genres, including both popular and indie titles. This allows gamers to explore new games and genres without having to make individual purchases, saving them money in the long run.
Additionally, these services often provide access to new releases and exclusive content, giving subscribers early access to highly anticipated games. This can be a major draw for gamers who want to stay up to date with the latest releases without having to purchase each game individually.
Another benefit of PC games subscription services is the convenience they offer. Users can access their game library from any device with an internet connection, allowing them to play games on their PC, laptop, or even mobile devices. This flexibility makes it easier for gamers to play their favorite games wherever and whenever they want.
This report aims to provide a comprehensive presentation of the global market for PC Games Subscription Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding PC Games Subscription Services.
The PC Games Subscription Services market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global PC Games Subscription Services market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the PC Games Subscription Services companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of PC Games Subscription Services Market Report

Report Metric Details
Report Name PC Games Subscription Services Market
Accounted market size in year US$ 1737 million
Forecasted market size in 2031 US$ 2954 million
CAGR 8.0%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
Segment by Application
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Xbox PC Game Pass, Apple Arcade, Utomik, Prime Gaming, EA Play, Paramount Games, Ubisoft, Boomerang, Stadia Pro, Humble Choice, Itch.io, Viveport, Oculus Quest Store, PS Now, Uplay, PlayStation Plus, Nintendo Switch Online, GeForce Now, Nvidia GeForce Now
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of PC Games Subscription Services company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is PC Games Subscription Services Market growing?

Ans: The PC Games Subscription Services Market witnessing a CAGR of 8.0% during the forecast period 2025-2031.

What is the PC Games Subscription Services Market size in 2031?

Ans: The PC Games Subscription Services Market size in 2031 will be US$ 2954 million.

Who are the main players in the PC Games Subscription Services Market report?

Ans: The main players in the PC Games Subscription Services Market are Xbox PC Game Pass, Apple Arcade, Utomik, Prime Gaming, EA Play, Paramount Games, Ubisoft, Boomerang, Stadia Pro, Humble Choice, Itch.io, Viveport, Oculus Quest Store, PS Now, Uplay, PlayStation Plus, Nintendo Switch Online, GeForce Now, Nvidia GeForce Now

What are the Application segmentation covered in the PC Games Subscription Services Market report?

Ans: The Applications covered in the PC Games Subscription Services Market report are Physical Game Store, Online Game Store

What are the Type segmentation covered in the PC Games Subscription Services Market report?

Ans: The Types covered in the PC Games Subscription Services Market report are Indie Game Subscription Services, Retro Game Subscription Services, Others

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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global PC Games Subscription Services Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Indie Game Subscription Services
1.2.3 Retro Game Subscription Services
1.2.4 Others
1.3 Market by Application
1.3.1 Global PC Games Subscription Services Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Physical Game Store
1.3.3 Online Game Store
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global PC Games Subscription Services Market Perspective (2020-2031)
2.2 Global PC Games Subscription Services Growth Trends by Region
2.2.1 Global PC Games Subscription Services Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 PC Games Subscription Services Historic Market Size by Region (2020-2025)
2.2.3 PC Games Subscription Services Forecasted Market Size by Region (2026-2031)
2.3 PC Games Subscription Services Market Dynamics
2.3.1 PC Games Subscription Services Industry Trends
2.3.2 PC Games Subscription Services Market Drivers
2.3.3 PC Games Subscription Services Market Challenges
2.3.4 PC Games Subscription Services Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top PC Games Subscription Services Players by Revenue
3.1.1 Global Top PC Games Subscription Services Players by Revenue (2020-2025)
3.1.2 Global PC Games Subscription Services Revenue Market Share by Players (2020-2025)
3.2 Global PC Games Subscription Services Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by PC Games Subscription Services Revenue
3.4 Global PC Games Subscription Services Market Concentration Ratio
3.4.1 Global PC Games Subscription Services Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by PC Games Subscription Services Revenue in 2024
3.5 Global Key Players of PC Games Subscription Services Head office and Area Served
3.6 Global Key Players of PC Games Subscription Services, Product and Application
3.7 Global Key Players of PC Games Subscription Services, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 PC Games Subscription Services Breakdown Data by Type
4.1 Global PC Games Subscription Services Historic Market Size by Type (2020-2025)
4.2 Global PC Games Subscription Services Forecasted Market Size by Type (2026-2031)
5 PC Games Subscription Services Breakdown Data by Application
5.1 Global PC Games Subscription Services Historic Market Size by Application (2020-2025)
5.2 Global PC Games Subscription Services Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America PC Games Subscription Services Market Size (2020-2031)
6.2 North America PC Games Subscription Services Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America PC Games Subscription Services Market Size by Country (2020-2025)
6.4 North America PC Games Subscription Services Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe PC Games Subscription Services Market Size (2020-2031)
7.2 Europe PC Games Subscription Services Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe PC Games Subscription Services Market Size by Country (2020-2025)
7.4 Europe PC Games Subscription Services Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific PC Games Subscription Services Market Size (2020-2031)
8.2 Asia-Pacific PC Games Subscription Services Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific PC Games Subscription Services Market Size by Region (2020-2025)
8.4 Asia-Pacific PC Games Subscription Services Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America PC Games Subscription Services Market Size (2020-2031)
9.2 Latin America PC Games Subscription Services Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America PC Games Subscription Services Market Size by Country (2020-2025)
9.4 Latin America PC Games Subscription Services Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa PC Games Subscription Services Market Size (2020-2031)
10.2 Middle East & Africa PC Games Subscription Services Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa PC Games Subscription Services Market Size by Country (2020-2025)
10.4 Middle East & Africa PC Games Subscription Services Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Xbox PC Game Pass
11.1.1 Xbox PC Game Pass Company Details
11.1.2 Xbox PC Game Pass Business Overview
11.1.3 Xbox PC Game Pass PC Games Subscription Services Introduction
11.1.4 Xbox PC Game Pass Revenue in PC Games Subscription Services Business (2020-2025)
11.1.5 Xbox PC Game Pass Recent Development
11.2 Apple Arcade
11.2.1 Apple Arcade Company Details
11.2.2 Apple Arcade Business Overview
11.2.3 Apple Arcade PC Games Subscription Services Introduction
11.2.4 Apple Arcade Revenue in PC Games Subscription Services Business (2020-2025)
11.2.5 Apple Arcade Recent Development
11.3 Utomik
11.3.1 Utomik Company Details
11.3.2 Utomik Business Overview
11.3.3 Utomik PC Games Subscription Services Introduction
11.3.4 Utomik Revenue in PC Games Subscription Services Business (2020-2025)
11.3.5 Utomik Recent Development
11.4 Prime Gaming
11.4.1 Prime Gaming Company Details
11.4.2 Prime Gaming Business Overview
11.4.3 Prime Gaming PC Games Subscription Services Introduction
11.4.4 Prime Gaming Revenue in PC Games Subscription Services Business (2020-2025)
11.4.5 Prime Gaming Recent Development
11.5 EA Play
11.5.1 EA Play Company Details
11.5.2 EA Play Business Overview
11.5.3 EA Play PC Games Subscription Services Introduction
11.5.4 EA Play Revenue in PC Games Subscription Services Business (2020-2025)
11.5.5 EA Play Recent Development
11.6 Paramount Games
11.6.1 Paramount Games Company Details
11.6.2 Paramount Games Business Overview
11.6.3 Paramount Games PC Games Subscription Services Introduction
11.6.4 Paramount Games Revenue in PC Games Subscription Services Business (2020-2025)
11.6.5 Paramount Games Recent Development
11.7 Ubisoft
11.7.1 Ubisoft Company Details
11.7.2 Ubisoft Business Overview
11.7.3 Ubisoft PC Games Subscription Services Introduction
11.7.4 Ubisoft Revenue in PC Games Subscription Services Business (2020-2025)
11.7.5 Ubisoft Recent Development
11.8 Boomerang
11.8.1 Boomerang Company Details
11.8.2 Boomerang Business Overview
11.8.3 Boomerang PC Games Subscription Services Introduction
11.8.4 Boomerang Revenue in PC Games Subscription Services Business (2020-2025)
11.8.5 Boomerang Recent Development
11.9 Stadia Pro
11.9.1 Stadia Pro Company Details
11.9.2 Stadia Pro Business Overview
11.9.3 Stadia Pro PC Games Subscription Services Introduction
11.9.4 Stadia Pro Revenue in PC Games Subscription Services Business (2020-2025)
11.9.5 Stadia Pro Recent Development
11.10 Humble Choice
11.10.1 Humble Choice Company Details
11.10.2 Humble Choice Business Overview
11.10.3 Humble Choice PC Games Subscription Services Introduction
11.10.4 Humble Choice Revenue in PC Games Subscription Services Business (2020-2025)
11.10.5 Humble Choice Recent Development
11.11 Itch.io
11.11.1 Itch.io Company Details
11.11.2 Itch.io Business Overview
11.11.3 Itch.io PC Games Subscription Services Introduction
11.11.4 Itch.io Revenue in PC Games Subscription Services Business (2020-2025)
11.11.5 Itch.io Recent Development
11.12 Viveport
11.12.1 Viveport Company Details
11.12.2 Viveport Business Overview
11.12.3 Viveport PC Games Subscription Services Introduction
11.12.4 Viveport Revenue in PC Games Subscription Services Business (2020-2025)
11.12.5 Viveport Recent Development
11.13 Oculus Quest Store
11.13.1 Oculus Quest Store Company Details
11.13.2 Oculus Quest Store Business Overview
11.13.3 Oculus Quest Store PC Games Subscription Services Introduction
11.13.4 Oculus Quest Store Revenue in PC Games Subscription Services Business (2020-2025)
11.13.5 Oculus Quest Store Recent Development
11.14 PS Now
11.14.1 PS Now Company Details
11.14.2 PS Now Business Overview
11.14.3 PS Now PC Games Subscription Services Introduction
11.14.4 PS Now Revenue in PC Games Subscription Services Business (2020-2025)
11.14.5 PS Now Recent Development
11.15 Uplay
11.15.1 Uplay Company Details
11.15.2 Uplay Business Overview
11.15.3 Uplay PC Games Subscription Services Introduction
11.15.4 Uplay Revenue in PC Games Subscription Services Business (2020-2025)
11.15.5 Uplay Recent Development
11.16 PlayStation Plus
11.16.1 PlayStation Plus Company Details
11.16.2 PlayStation Plus Business Overview
11.16.3 PlayStation Plus PC Games Subscription Services Introduction
11.16.4 PlayStation Plus Revenue in PC Games Subscription Services Business (2020-2025)
11.16.5 PlayStation Plus Recent Development
11.17 Nintendo Switch Online
11.17.1 Nintendo Switch Online Company Details
11.17.2 Nintendo Switch Online Business Overview
11.17.3 Nintendo Switch Online PC Games Subscription Services Introduction
11.17.4 Nintendo Switch Online Revenue in PC Games Subscription Services Business (2020-2025)
11.17.5 Nintendo Switch Online Recent Development
11.18 GeForce Now
11.18.1 GeForce Now Company Details
11.18.2 GeForce Now Business Overview
11.18.3 GeForce Now PC Games Subscription Services Introduction
11.18.4 GeForce Now Revenue in PC Games Subscription Services Business (2020-2025)
11.18.5 GeForce Now Recent Development
11.19 Nvidia GeForce Now
11.19.1 Nvidia GeForce Now Company Details
11.19.2 Nvidia GeForce Now Business Overview
11.19.3 Nvidia GeForce Now PC Games Subscription Services Introduction
11.19.4 Nvidia GeForce Now Revenue in PC Games Subscription Services Business (2020-2025)
11.19.5 Nvidia GeForce Now Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global PC Games Subscription Services Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Indie Game Subscription Services
 Table 3. Key Players of Retro Game Subscription Services
 Table 4. Key Players of Others
 Table 5. Global PC Games Subscription Services Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global PC Games Subscription Services Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global PC Games Subscription Services Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global PC Games Subscription Services Market Share by Region (2020-2025)
 Table 9. Global PC Games Subscription Services Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global PC Games Subscription Services Market Share by Region (2026-2031)
 Table 11. PC Games Subscription Services Market Trends
 Table 12. PC Games Subscription Services Market Drivers
 Table 13. PC Games Subscription Services Market Challenges
 Table 14. PC Games Subscription Services Market Restraints
 Table 15. Global PC Games Subscription Services Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global PC Games Subscription Services Market Share by Players (2020-2025)
 Table 17. Global Top PC Games Subscription Services Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in PC Games Subscription Services as of 2024)
 Table 18. Ranking of Global Top PC Games Subscription Services Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by PC Games Subscription Services Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of PC Games Subscription Services, Headquarters and Area Served
 Table 21. Global Key Players of PC Games Subscription Services, Product and Application
 Table 22. Global Key Players of PC Games Subscription Services, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global PC Games Subscription Services Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global PC Games Subscription Services Revenue Market Share by Type (2020-2025)
 Table 26. Global PC Games Subscription Services Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global PC Games Subscription Services Revenue Market Share by Type (2026-2031)
 Table 28. Global PC Games Subscription Services Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global PC Games Subscription Services Revenue Market Share by Application (2020-2025)
 Table 30. Global PC Games Subscription Services Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global PC Games Subscription Services Revenue Market Share by Application (2026-2031)
 Table 32. North America PC Games Subscription Services Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America PC Games Subscription Services Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America PC Games Subscription Services Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe PC Games Subscription Services Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe PC Games Subscription Services Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe PC Games Subscription Services Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific PC Games Subscription Services Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific PC Games Subscription Services Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific PC Games Subscription Services Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America PC Games Subscription Services Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America PC Games Subscription Services Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America PC Games Subscription Services Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa PC Games Subscription Services Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa PC Games Subscription Services Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa PC Games Subscription Services Market Size by Country (2026-2031) & (US$ Million)
 Table 47. Xbox PC Game Pass Company Details
 Table 48. Xbox PC Game Pass Business Overview
 Table 49. Xbox PC Game Pass PC Games Subscription Services Product
 Table 50. Xbox PC Game Pass Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 51. Xbox PC Game Pass Recent Development
 Table 52. Apple Arcade Company Details
 Table 53. Apple Arcade Business Overview
 Table 54. Apple Arcade PC Games Subscription Services Product
 Table 55. Apple Arcade Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 56. Apple Arcade Recent Development
 Table 57. Utomik Company Details
 Table 58. Utomik Business Overview
 Table 59. Utomik PC Games Subscription Services Product
 Table 60. Utomik Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 61. Utomik Recent Development
 Table 62. Prime Gaming Company Details
 Table 63. Prime Gaming Business Overview
 Table 64. Prime Gaming PC Games Subscription Services Product
 Table 65. Prime Gaming Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 66. Prime Gaming Recent Development
 Table 67. EA Play Company Details
 Table 68. EA Play Business Overview
 Table 69. EA Play PC Games Subscription Services Product
 Table 70. EA Play Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 71. EA Play Recent Development
 Table 72. Paramount Games Company Details
 Table 73. Paramount Games Business Overview
 Table 74. Paramount Games PC Games Subscription Services Product
 Table 75. Paramount Games Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 76. Paramount Games Recent Development
 Table 77. Ubisoft Company Details
 Table 78. Ubisoft Business Overview
 Table 79. Ubisoft PC Games Subscription Services Product
 Table 80. Ubisoft Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 81. Ubisoft Recent Development
 Table 82. Boomerang Company Details
 Table 83. Boomerang Business Overview
 Table 84. Boomerang PC Games Subscription Services Product
 Table 85. Boomerang Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 86. Boomerang Recent Development
 Table 87. Stadia Pro Company Details
 Table 88. Stadia Pro Business Overview
 Table 89. Stadia Pro PC Games Subscription Services Product
 Table 90. Stadia Pro Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 91. Stadia Pro Recent Development
 Table 92. Humble Choice Company Details
 Table 93. Humble Choice Business Overview
 Table 94. Humble Choice PC Games Subscription Services Product
 Table 95. Humble Choice Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 96. Humble Choice Recent Development
 Table 97. Itch.io Company Details
 Table 98. Itch.io Business Overview
 Table 99. Itch.io PC Games Subscription Services Product
 Table 100. Itch.io Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 101. Itch.io Recent Development
 Table 102. Viveport Company Details
 Table 103. Viveport Business Overview
 Table 104. Viveport PC Games Subscription Services Product
 Table 105. Viveport Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 106. Viveport Recent Development
 Table 107. Oculus Quest Store Company Details
 Table 108. Oculus Quest Store Business Overview
 Table 109. Oculus Quest Store PC Games Subscription Services Product
 Table 110. Oculus Quest Store Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 111. Oculus Quest Store Recent Development
 Table 112. PS Now Company Details
 Table 113. PS Now Business Overview
 Table 114. PS Now PC Games Subscription Services Product
 Table 115. PS Now Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 116. PS Now Recent Development
 Table 117. Uplay Company Details
 Table 118. Uplay Business Overview
 Table 119. Uplay PC Games Subscription Services Product
 Table 120. Uplay Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 121. Uplay Recent Development
 Table 122. PlayStation Plus Company Details
 Table 123. PlayStation Plus Business Overview
 Table 124. PlayStation Plus PC Games Subscription Services Product
 Table 125. PlayStation Plus Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 126. PlayStation Plus Recent Development
 Table 127. Nintendo Switch Online Company Details
 Table 128. Nintendo Switch Online Business Overview
 Table 129. Nintendo Switch Online PC Games Subscription Services Product
 Table 130. Nintendo Switch Online Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 131. Nintendo Switch Online Recent Development
 Table 132. GeForce Now Company Details
 Table 133. GeForce Now Business Overview
 Table 134. GeForce Now PC Games Subscription Services Product
 Table 135. GeForce Now Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 136. GeForce Now Recent Development
 Table 137. Nvidia GeForce Now Company Details
 Table 138. Nvidia GeForce Now Business Overview
 Table 139. Nvidia GeForce Now PC Games Subscription Services Product
 Table 140. Nvidia GeForce Now Revenue in PC Games Subscription Services Business (2020-2025) & (US$ Million)
 Table 141. Nvidia GeForce Now Recent Development
 Table 142. Research Programs/Design for This Report
 Table 143. Key Data Information from Secondary Sources
 Table 144. Key Data Information from Primary Sources
 Table 145. Authors List of This Report


List of Figures
 Figure 1. PC Games Subscription Services Picture
 Figure 2. Global PC Games Subscription Services Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global PC Games Subscription Services Market Share by Type: 2024 VS 2031
 Figure 4. Indie Game Subscription Services Features
 Figure 5. Retro Game Subscription Services Features
 Figure 6. Others Features
 Figure 7. Global PC Games Subscription Services Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global PC Games Subscription Services Market Share by Application: 2024 VS 2031
 Figure 9. Physical Game Store Case Studies
 Figure 10. Online Game Store Case Studies
 Figure 11. PC Games Subscription Services Report Years Considered
 Figure 12. Global PC Games Subscription Services Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global PC Games Subscription Services Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global PC Games Subscription Services Market Share by Region: 2024 VS 2031
 Figure 15. Global PC Games Subscription Services Market Share by Players in 2024
 Figure 16. Global Top PC Games Subscription Services Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in PC Games Subscription Services as of 2024)
 Figure 17. The Top 10 and 5 Players Market Share by PC Games Subscription Services Revenue in 2024
 Figure 18. North America PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America PC Games Subscription Services Market Share by Country (2020-2031)
 Figure 20. United States PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe PC Games Subscription Services Market Share by Country (2020-2031)
 Figure 24. Germany PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific PC Games Subscription Services Market Share by Region (2020-2031)
 Figure 32. China PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America PC Games Subscription Services Market Share by Country (2020-2031)
 Figure 40. Mexico PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa PC Games Subscription Services Market Share by Country (2020-2031)
 Figure 44. Turkey PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE PC Games Subscription Services Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Xbox PC Game Pass Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 48. Apple Arcade Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 49. Utomik Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 50. Prime Gaming Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 51. EA Play Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 52. Paramount Games Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 53. Ubisoft Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 54. Boomerang Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 55. Stadia Pro Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 56. Humble Choice Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 57. Itch.io Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 58. Viveport Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 59. Oculus Quest Store Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 60. PS Now Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 61. Uplay Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 62. PlayStation Plus Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 63. Nintendo Switch Online Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 64. GeForce Now Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 65. Nvidia GeForce Now Revenue Growth Rate in PC Games Subscription Services Business (2020-2025)
 Figure 66. Bottom-up and Top-down Approaches for This Report
 Figure 67. Data Triangulation
 Figure 68. Key Executives Interviewed
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