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Global Virtual Reality Therapy Market Research Report 2025
Published Date: January 2025
|
Report Code: QYRE-Auto-8G13643
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Global Virtual Reality Therapy Market Research Report 2023
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Global Virtual Reality Therapy Market Research Report 2025

Code: QYRE-Auto-8G13643
Report
January 2025
Pages:81
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Virtual Reality Therapy Market Size

The global market for Virtual Reality Therapy was valued at US$ 1116 million in the year 2024 and is projected to reach a revised size of US$ 1626 million by 2031, growing at a CAGR of 5.6% during the forecast period.

Virtual Reality Therapy Market

Virtual Reality Therapy Market

Virtual reality therapy (VRT) uses specially programmed computers, visual immersion devices and artificially created environments to give the patient a simulated experience that can be used to diagnose and treat psychological conditions that cause difficulties for patients.
The global virtual reality therapy market refers to the market for therapeutic interventions and treatments that utilize virtual reality (VR) technology to deliver immersive and interactive experiences to individuals for various mental health conditions and physical rehabilitation. VR therapy helps create simulated environments that can aid in treating conditions such as anxiety disorders, phobias, post-traumatic stress disorder (PTSD), depression, stroke rehabilitation, and pain management.
Key factors driving the growth of the global virtual reality therapy market include:
Increasing prevalence of mental health disorders: There has been a significant rise in the prevalence of mental health disorders globally. VR therapy offers a non-invasive and effective alternative to traditional therapy methods. It provides a safe and controlled environment for individuals to confront and manage their fears, anxieties, and traumas, leading to better treatment outcomes.
Advancements in VR technology: Technological advancements have greatly improved the capabilities and accessibility of VR devices and software. Modern VR systems are more affordable, user-friendly, and offer higher fidelity experiences. This has made virtual reality therapy more accessible to healthcare providers and patients, driving market growth.
Growing acceptance and adoption by healthcare professionals: There is a growing recognition among healthcare professionals of the potential benefits of VR therapy. Studies have shown promising results in using VR therapy for conditions like PTSD, phobias, and anxiety disorders. As a result, more healthcare practitioners are incorporating VR therapy into their treatment plans, thereby boosting the market growth.
Increasing investment and funding: The virtual reality therapy market has attracted significant investment and funding from venture capitalists, technology companies, and pharmaceutical companies. This investment is driving research and development efforts to enhance VR therapy solutions and expand their applications across different healthcare sectors, contributing to market growth.
Expansion of VR therapy beyond mental health: Virtual reality therapy is not limited to mental health disorders. It is also being leveraged for physical rehabilitation, pain management, and as a tool for training healthcare professionals. With the increasing focus on holistic healthcare and the need for innovative treatment solutions, VR therapy is gaining traction in these areas, opening up new avenues for market growth.
Overall, the global virtual reality therapy market is driven by the increasing prevalence of mental health disorders, advancements in VR technology, growing acceptance by healthcare professionals, increasing investment and funding, and the expansion of VR therapy beyond mental health. As VR technology continues to evolve and research in VR therapy progresses, it is expected to revolutionize the field of mental health treatment and rehabilitation.
This report aims to provide a comprehensive presentation of the global market for Virtual Reality Therapy, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Reality Therapy.
The Virtual Reality Therapy market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Virtual Reality Therapy market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Virtual Reality Therapy companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Virtual Reality Therapy Market Report

Report Metric Details
Report Name Virtual Reality Therapy Market
Accounted market size in year US$ 1116 million
Forecasted market size in 2031 US$ 1626 million
CAGR 5.6%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Non Immersive
  • Fully Immersive
Segment by Application
  • Psychotherapy
  • Virtual Rehabilitation
  • PTSD
  • Occupational Therapy
  • Lesion Therapy
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Siemens Healthcare, Virtalis Ltd, CAE Healthcare, GE Healthcare, Virtual Realities, Qualcomm Technologies Inc, Samsung Group, Vuzix, Mimic Technologies Inc, Brainlab, Applied VR, Psious
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Virtual Reality Therapy company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Virtual Reality Therapy Market growing?

Ans: The Virtual Reality Therapy Market witnessing a CAGR of 5.6% during the forecast period 2025-2031.

What is the Virtual Reality Therapy Market size in 2031?

Ans: The Virtual Reality Therapy Market size in 2031 will be US$ 1626 million.

Who are the main players in the Virtual Reality Therapy Market report?

Ans: The main players in the Virtual Reality Therapy Market are Siemens Healthcare, Virtalis Ltd, CAE Healthcare, GE Healthcare, Virtual Realities, Qualcomm Technologies Inc, Samsung Group, Vuzix, Mimic Technologies Inc, Brainlab, Applied VR, Psious

What are the Application segmentation covered in the Virtual Reality Therapy Market report?

Ans: The Applications covered in the Virtual Reality Therapy Market report are Psychotherapy, Virtual Rehabilitation, PTSD, Occupational Therapy, Lesion Therapy

What are the Type segmentation covered in the Virtual Reality Therapy Market report?

Ans: The Types covered in the Virtual Reality Therapy Market report are Non Immersive, Fully Immersive

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Reality Therapy Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Non Immersive
1.2.3 Fully Immersive
1.3 Market by Application
1.3.1 Global Virtual Reality Therapy Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Psychotherapy
1.3.3 Virtual Rehabilitation
1.3.4 PTSD
1.3.5 Occupational Therapy
1.3.6 Lesion Therapy
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Virtual Reality Therapy Market Perspective (2020-2031)
2.2 Global Virtual Reality Therapy Growth Trends by Region
2.2.1 Global Virtual Reality Therapy Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Virtual Reality Therapy Historic Market Size by Region (2020-2025)
2.2.3 Virtual Reality Therapy Forecasted Market Size by Region (2026-2031)
2.3 Virtual Reality Therapy Market Dynamics
2.3.1 Virtual Reality Therapy Industry Trends
2.3.2 Virtual Reality Therapy Market Drivers
2.3.3 Virtual Reality Therapy Market Challenges
2.3.4 Virtual Reality Therapy Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality Therapy Players by Revenue
3.1.1 Global Top Virtual Reality Therapy Players by Revenue (2020-2025)
3.1.2 Global Virtual Reality Therapy Revenue Market Share by Players (2020-2025)
3.2 Global Virtual Reality Therapy Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Virtual Reality Therapy Revenue
3.4 Global Virtual Reality Therapy Market Concentration Ratio
3.4.1 Global Virtual Reality Therapy Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Reality Therapy Revenue in 2024
3.5 Global Key Players of Virtual Reality Therapy Head office and Area Served
3.6 Global Key Players of Virtual Reality Therapy, Product and Application
3.7 Global Key Players of Virtual Reality Therapy, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual Reality Therapy Breakdown Data by Type
4.1 Global Virtual Reality Therapy Historic Market Size by Type (2020-2025)
4.2 Global Virtual Reality Therapy Forecasted Market Size by Type (2026-2031)
5 Virtual Reality Therapy Breakdown Data by Application
5.1 Global Virtual Reality Therapy Historic Market Size by Application (2020-2025)
5.2 Global Virtual Reality Therapy Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Virtual Reality Therapy Market Size (2020-2031)
6.2 North America Virtual Reality Therapy Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Virtual Reality Therapy Market Size by Country (2020-2025)
6.4 North America Virtual Reality Therapy Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Virtual Reality Therapy Market Size (2020-2031)
7.2 Europe Virtual Reality Therapy Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Virtual Reality Therapy Market Size by Country (2020-2025)
7.4 Europe Virtual Reality Therapy Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual Reality Therapy Market Size (2020-2031)
8.2 Asia-Pacific Virtual Reality Therapy Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Virtual Reality Therapy Market Size by Region (2020-2025)
8.4 Asia-Pacific Virtual Reality Therapy Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Virtual Reality Therapy Market Size (2020-2031)
9.2 Latin America Virtual Reality Therapy Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Virtual Reality Therapy Market Size by Country (2020-2025)
9.4 Latin America Virtual Reality Therapy Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual Reality Therapy Market Size (2020-2031)
10.2 Middle East & Africa Virtual Reality Therapy Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Virtual Reality Therapy Market Size by Country (2020-2025)
10.4 Middle East & Africa Virtual Reality Therapy Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Siemens Healthcare
11.1.1 Siemens Healthcare Company Details
11.1.2 Siemens Healthcare Business Overview
11.1.3 Siemens Healthcare Virtual Reality Therapy Introduction
11.1.4 Siemens Healthcare Revenue in Virtual Reality Therapy Business (2020-2025)
11.1.5 Siemens Healthcare Recent Development
11.2 Virtalis Ltd
11.2.1 Virtalis Ltd Company Details
11.2.2 Virtalis Ltd Business Overview
11.2.3 Virtalis Ltd Virtual Reality Therapy Introduction
11.2.4 Virtalis Ltd Revenue in Virtual Reality Therapy Business (2020-2025)
11.2.5 Virtalis Ltd Recent Development
11.3 CAE Healthcare
11.3.1 CAE Healthcare Company Details
11.3.2 CAE Healthcare Business Overview
11.3.3 CAE Healthcare Virtual Reality Therapy Introduction
11.3.4 CAE Healthcare Revenue in Virtual Reality Therapy Business (2020-2025)
11.3.5 CAE Healthcare Recent Development
11.4 GE Healthcare
11.4.1 GE Healthcare Company Details
11.4.2 GE Healthcare Business Overview
11.4.3 GE Healthcare Virtual Reality Therapy Introduction
11.4.4 GE Healthcare Revenue in Virtual Reality Therapy Business (2020-2025)
11.4.5 GE Healthcare Recent Development
11.5 Virtual Realities
11.5.1 Virtual Realities Company Details
11.5.2 Virtual Realities Business Overview
11.5.3 Virtual Realities Virtual Reality Therapy Introduction
11.5.4 Virtual Realities Revenue in Virtual Reality Therapy Business (2020-2025)
11.5.5 Virtual Realities Recent Development
11.6 Qualcomm Technologies Inc
11.6.1 Qualcomm Technologies Inc Company Details
11.6.2 Qualcomm Technologies Inc Business Overview
11.6.3 Qualcomm Technologies Inc Virtual Reality Therapy Introduction
11.6.4 Qualcomm Technologies Inc Revenue in Virtual Reality Therapy Business (2020-2025)
11.6.5 Qualcomm Technologies Inc Recent Development
11.7 Samsung Group
11.7.1 Samsung Group Company Details
11.7.2 Samsung Group Business Overview
11.7.3 Samsung Group Virtual Reality Therapy Introduction
11.7.4 Samsung Group Revenue in Virtual Reality Therapy Business (2020-2025)
11.7.5 Samsung Group Recent Development
11.8 Vuzix
11.8.1 Vuzix Company Details
11.8.2 Vuzix Business Overview
11.8.3 Vuzix Virtual Reality Therapy Introduction
11.8.4 Vuzix Revenue in Virtual Reality Therapy Business (2020-2025)
11.8.5 Vuzix Recent Development
11.9 Mimic Technologies Inc
11.9.1 Mimic Technologies Inc Company Details
11.9.2 Mimic Technologies Inc Business Overview
11.9.3 Mimic Technologies Inc Virtual Reality Therapy Introduction
11.9.4 Mimic Technologies Inc Revenue in Virtual Reality Therapy Business (2020-2025)
11.9.5 Mimic Technologies Inc Recent Development
11.10 Brainlab
11.10.1 Brainlab Company Details
11.10.2 Brainlab Business Overview
11.10.3 Brainlab Virtual Reality Therapy Introduction
11.10.4 Brainlab Revenue in Virtual Reality Therapy Business (2020-2025)
11.10.5 Brainlab Recent Development
11.11 Applied VR
11.11.1 Applied VR Company Details
11.11.2 Applied VR Business Overview
11.11.3 Applied VR Virtual Reality Therapy Introduction
11.11.4 Applied VR Revenue in Virtual Reality Therapy Business (2020-2025)
11.11.5 Applied VR Recent Development
11.12 Psious
11.12.1 Psious Company Details
11.12.2 Psious Business Overview
11.12.3 Psious Virtual Reality Therapy Introduction
11.12.4 Psious Revenue in Virtual Reality Therapy Business (2020-2025)
11.12.5 Psious Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Virtual Reality Therapy Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Non Immersive
 Table 3. Key Players of Fully Immersive
 Table 4. Global Virtual Reality Therapy Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Virtual Reality Therapy Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Virtual Reality Therapy Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Virtual Reality Therapy Market Share by Region (2020-2025)
 Table 8. Global Virtual Reality Therapy Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Virtual Reality Therapy Market Share by Region (2026-2031)
 Table 10. Virtual Reality Therapy Market Trends
 Table 11. Virtual Reality Therapy Market Drivers
 Table 12. Virtual Reality Therapy Market Challenges
 Table 13. Virtual Reality Therapy Market Restraints
 Table 14. Global Virtual Reality Therapy Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Virtual Reality Therapy Market Share by Players (2020-2025)
 Table 16. Global Top Virtual Reality Therapy Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality Therapy as of 2024)
 Table 17. Ranking of Global Top Virtual Reality Therapy Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Virtual Reality Therapy Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Virtual Reality Therapy, Headquarters and Area Served
 Table 20. Global Key Players of Virtual Reality Therapy, Product and Application
 Table 21. Global Key Players of Virtual Reality Therapy, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Virtual Reality Therapy Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Virtual Reality Therapy Revenue Market Share by Type (2020-2025)
 Table 25. Global Virtual Reality Therapy Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Virtual Reality Therapy Revenue Market Share by Type (2026-2031)
 Table 27. Global Virtual Reality Therapy Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Virtual Reality Therapy Revenue Market Share by Application (2020-2025)
 Table 29. Global Virtual Reality Therapy Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Virtual Reality Therapy Revenue Market Share by Application (2026-2031)
 Table 31. North America Virtual Reality Therapy Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Virtual Reality Therapy Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Virtual Reality Therapy Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Virtual Reality Therapy Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Virtual Reality Therapy Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Virtual Reality Therapy Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Virtual Reality Therapy Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Virtual Reality Therapy Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Virtual Reality Therapy Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Virtual Reality Therapy Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Virtual Reality Therapy Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Virtual Reality Therapy Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Virtual Reality Therapy Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Virtual Reality Therapy Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Virtual Reality Therapy Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Siemens Healthcare Company Details
 Table 47. Siemens Healthcare Business Overview
 Table 48. Siemens Healthcare Virtual Reality Therapy Product
 Table 49. Siemens Healthcare Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 50. Siemens Healthcare Recent Development
 Table 51. Virtalis Ltd Company Details
 Table 52. Virtalis Ltd Business Overview
 Table 53. Virtalis Ltd Virtual Reality Therapy Product
 Table 54. Virtalis Ltd Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 55. Virtalis Ltd Recent Development
 Table 56. CAE Healthcare Company Details
 Table 57. CAE Healthcare Business Overview
 Table 58. CAE Healthcare Virtual Reality Therapy Product
 Table 59. CAE Healthcare Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 60. CAE Healthcare Recent Development
 Table 61. GE Healthcare Company Details
 Table 62. GE Healthcare Business Overview
 Table 63. GE Healthcare Virtual Reality Therapy Product
 Table 64. GE Healthcare Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 65. GE Healthcare Recent Development
 Table 66. Virtual Realities Company Details
 Table 67. Virtual Realities Business Overview
 Table 68. Virtual Realities Virtual Reality Therapy Product
 Table 69. Virtual Realities Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 70. Virtual Realities Recent Development
 Table 71. Qualcomm Technologies Inc Company Details
 Table 72. Qualcomm Technologies Inc Business Overview
 Table 73. Qualcomm Technologies Inc Virtual Reality Therapy Product
 Table 74. Qualcomm Technologies Inc Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 75. Qualcomm Technologies Inc Recent Development
 Table 76. Samsung Group Company Details
 Table 77. Samsung Group Business Overview
 Table 78. Samsung Group Virtual Reality Therapy Product
 Table 79. Samsung Group Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 80. Samsung Group Recent Development
 Table 81. Vuzix Company Details
 Table 82. Vuzix Business Overview
 Table 83. Vuzix Virtual Reality Therapy Product
 Table 84. Vuzix Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 85. Vuzix Recent Development
 Table 86. Mimic Technologies Inc Company Details
 Table 87. Mimic Technologies Inc Business Overview
 Table 88. Mimic Technologies Inc Virtual Reality Therapy Product
 Table 89. Mimic Technologies Inc Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 90. Mimic Technologies Inc Recent Development
 Table 91. Brainlab Company Details
 Table 92. Brainlab Business Overview
 Table 93. Brainlab Virtual Reality Therapy Product
 Table 94. Brainlab Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 95. Brainlab Recent Development
 Table 96. Applied VR Company Details
 Table 97. Applied VR Business Overview
 Table 98. Applied VR Virtual Reality Therapy Product
 Table 99. Applied VR Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 100. Applied VR Recent Development
 Table 101. Psious Company Details
 Table 102. Psious Business Overview
 Table 103. Psious Virtual Reality Therapy Product
 Table 104. Psious Revenue in Virtual Reality Therapy Business (2020-2025) & (US$ Million)
 Table 105. Psious Recent Development
 Table 106. Research Programs/Design for This Report
 Table 107. Key Data Information from Secondary Sources
 Table 108. Key Data Information from Primary Sources
 Table 109. Authors List of This Report


List of Figures
 Figure 1. Virtual Reality Therapy Picture
 Figure 2. Global Virtual Reality Therapy Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Virtual Reality Therapy Market Share by Type: 2024 VS 2031
 Figure 4. Non Immersive Features
 Figure 5. Fully Immersive Features
 Figure 6. Global Virtual Reality Therapy Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Virtual Reality Therapy Market Share by Application: 2024 VS 2031
 Figure 8. Psychotherapy Case Studies
 Figure 9. Virtual Rehabilitation Case Studies
 Figure 10. PTSD Case Studies
 Figure 11. Occupational Therapy Case Studies
 Figure 12. Lesion Therapy Case Studies
 Figure 13. Virtual Reality Therapy Report Years Considered
 Figure 14. Global Virtual Reality Therapy Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 15. Global Virtual Reality Therapy Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 16. Global Virtual Reality Therapy Market Share by Region: 2024 VS 2031
 Figure 17. Global Virtual Reality Therapy Market Share by Players in 2024
 Figure 18. Global Top Virtual Reality Therapy Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality Therapy as of 2024)
 Figure 19. The Top 10 and 5 Players Market Share by Virtual Reality Therapy Revenue in 2024
 Figure 20. North America Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. North America Virtual Reality Therapy Market Share by Country (2020-2031)
 Figure 22. United States Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Canada Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe Virtual Reality Therapy Market Share by Country (2020-2031)
 Figure 26. Germany Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. France Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. U.K. Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Italy Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Russia Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Nordic Countries Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific Virtual Reality Therapy Market Share by Region (2020-2031)
 Figure 34. China Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Japan Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. South Korea Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Southeast Asia Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. India Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Australia Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America Virtual Reality Therapy Market Share by Country (2020-2031)
 Figure 42. Mexico Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Brazil Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa Virtual Reality Therapy Market Share by Country (2020-2031)
 Figure 46. Turkey Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Saudi Arabia Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. UAE Virtual Reality Therapy Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Siemens Healthcare Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 50. Virtalis Ltd Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 51. CAE Healthcare Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 52. GE Healthcare Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 53. Virtual Realities Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 54. Qualcomm Technologies Inc Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 55. Samsung Group Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 56. Vuzix Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 57. Mimic Technologies Inc Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 58. Brainlab Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 59. Applied VR Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 60. Psious Revenue Growth Rate in Virtual Reality Therapy Business (2020-2025)
 Figure 61. Bottom-up and Top-down Approaches for This Report
 Figure 62. Data Triangulation
 Figure 63. Key Executives Interviewed
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120 Pages
Type: Report
Code: QYRE-Auto-28C11331
Thu Mar 06 00:00:00 UTC 2025

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