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Games and Puzzles - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
Published Date: September 2024
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Report Code: QYRE-Auto-0U7270
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Global Games and Puzzles Market Insights and Forecast to 2028
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Games and Puzzles - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

Code: QYRE-Auto-0U7270
Report
September 2024
Pages:129
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Games and Puzzles - Market Size

The global market for Games and Puzzles was estimated to be worth US$ 16390 million in 2023 and is forecast to a readjusted size of US$ 45420 million by 2030 with a CAGR of 15.4% during the forecast period 2024-2030

Games and Puzzles - Market

Games and Puzzles - Market

A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together in a logical way, in order to arrive at the correct or fun solution of the puzzle.
North American market for Games and Puzzles was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Games and Puzzles was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Games and Puzzles was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Games and Puzzles include Hasbro, LEGO, Mattel, Bandai, TOMY, Ravensburger AG, Buffalo Games, Springbok Puzzles and Cobble Hill (Outset Media), etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Games and Puzzles, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Games and Puzzles by region & country, by Type, and by Application.
The Games and Puzzles market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Games and Puzzles.
Market Segmentation

Scope of Games and Puzzles - Market Report

Report Metric Details
Report Name Games and Puzzles - Market
Forecasted market size in 2030 US$ 45420 million
CAGR 15.4%
Forecasted years 2024 - 2030
Segment by Type:
Segment by Application
  • Kids
  • Adults
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Hasbro, LEGO, Mattel, Bandai, TOMY, Ravensburger AG, Buffalo Games, Springbok Puzzles, Cobble Hill (Outset Media), Castor Drukarnia, Ceaco, Inc., Gibsons, Educa Borras, S.A.U., Eurographics, Inc., Heye Puzzle, Piatnik, MasterPieces Puzzle Company, Royal Jumbo BV, Schmidt Spiele GmbH
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 2: Detailed analysis of Games and Puzzles manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 5: Revenue of Games and Puzzles in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 6: Revenue of Games and Puzzles in country level. It provides sigmate data by Type, and by Application for each country/region.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Conclusion.

FAQ for this report

What is the Games and Puzzles - Market size in 2030?

Ans: The Games and Puzzles - Market size in 2030 will be US$ 45420 million.

Who are the main players in the Games and Puzzles - Market report?

Ans: The main players in the Games and Puzzles - Market are Hasbro, LEGO, Mattel, Bandai, TOMY, Ravensburger AG, Buffalo Games, Springbok Puzzles, Cobble Hill (Outset Media), Castor Drukarnia, Ceaco, Inc., Gibsons, Educa Borras, S.A.U., Eurographics, Inc., Heye Puzzle, Piatnik, MasterPieces Puzzle Company, Royal Jumbo BV, Schmidt Spiele GmbH

What are the Application segmentation covered in the Games and Puzzles - Market report?

Ans: The Applications covered in the Games and Puzzles - Market report are Kids, Adults

What are the Type segmentation covered in the Games and Puzzles - Market report?

Ans: The Types covered in the Games and Puzzles - Market report are Games, Jigsaw Puzzles, Photo Puzzles, 3D Puzzles, Others

Recommended Reports

Traditional Game Markets

Digital Gaming Trends

Children's Educational Toys

1 Market Overview
1.1 Games and Puzzles Product Introduction
1.2 Global Games and Puzzles Market Size Forecast
1.3 Games and Puzzles Market Trends & Drivers
1.3.1 Games and Puzzles Industry Trends
1.3.2 Games and Puzzles Market Drivers & Opportunity
1.3.3 Games and Puzzles Market Challenges
1.3.4 Games and Puzzles Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Games and Puzzles Players Revenue Ranking (2023)
2.2 Global Games and Puzzles Revenue by Company (2019-2024)
2.3 Key Companies Games and Puzzles Manufacturing Base Distribution and Headquarters
2.4 Key Companies Games and Puzzles Product Offered
2.5 Key Companies Time to Begin Mass Production of Games and Puzzles
2.6 Games and Puzzles Market Competitive Analysis
2.6.1 Games and Puzzles Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Games and Puzzles Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Games and Puzzles as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Games
3.1.2 Jigsaw Puzzles
3.1.3 Photo Puzzles
3.1.4 3D Puzzles
3.1.5 Others
3.2 Global Games and Puzzles Sales Value by Type
3.2.1 Global Games and Puzzles Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Games and Puzzles Sales Value, by Type (2019-2030)
3.2.3 Global Games and Puzzles Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Kids
4.1.2 Adults
4.2 Global Games and Puzzles Sales Value by Application
4.2.1 Global Games and Puzzles Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Games and Puzzles Sales Value, by Application (2019-2030)
4.2.3 Global Games and Puzzles Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Games and Puzzles Sales Value by Region
5.1.1 Global Games and Puzzles Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Games and Puzzles Sales Value by Region (2019-2024)
5.1.3 Global Games and Puzzles Sales Value by Region (2025-2030)
5.1.4 Global Games and Puzzles Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Games and Puzzles Sales Value, 2019-2030
5.2.2 North America Games and Puzzles Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Games and Puzzles Sales Value, 2019-2030
5.3.2 Europe Games and Puzzles Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Games and Puzzles Sales Value, 2019-2030
5.4.2 Asia Pacific Games and Puzzles Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Games and Puzzles Sales Value, 2019-2030
5.5.2 South America Games and Puzzles Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Games and Puzzles Sales Value, 2019-2030
5.6.2 Middle East & Africa Games and Puzzles Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Games and Puzzles Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Games and Puzzles Sales Value
6.3 United States
6.3.1 United States Games and Puzzles Sales Value, 2019-2030
6.3.2 United States Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Games and Puzzles Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Games and Puzzles Sales Value, 2019-2030
6.4.2 Europe Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Games and Puzzles Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Games and Puzzles Sales Value, 2019-2030
6.5.2 China Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.5.3 China Games and Puzzles Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Games and Puzzles Sales Value, 2019-2030
6.6.2 Japan Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Games and Puzzles Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Games and Puzzles Sales Value, 2019-2030
6.7.2 South Korea Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Games and Puzzles Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Games and Puzzles Sales Value, 2019-2030
6.8.2 Southeast Asia Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Games and Puzzles Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Games and Puzzles Sales Value, 2019-2030
6.9.2 India Games and Puzzles Sales Value by Type (%), 2023 VS 2030
6.9.3 India Games and Puzzles Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Hasbro
7.1.1 Hasbro Profile
7.1.2 Hasbro Main Business
7.1.3 Hasbro Games and Puzzles Products, Services and Solutions
7.1.4 Hasbro Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.1.5 Hasbro Recent Developments
7.2 LEGO
7.2.1 LEGO Profile
7.2.2 LEGO Main Business
7.2.3 LEGO Games and Puzzles Products, Services and Solutions
7.2.4 LEGO Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.2.5 LEGO Recent Developments
7.3 Mattel
7.3.1 Mattel Profile
7.3.2 Mattel Main Business
7.3.3 Mattel Games and Puzzles Products, Services and Solutions
7.3.4 Mattel Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.3.5 Bandai Recent Developments
7.4 Bandai
7.4.1 Bandai Profile
7.4.2 Bandai Main Business
7.4.3 Bandai Games and Puzzles Products, Services and Solutions
7.4.4 Bandai Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.4.5 Bandai Recent Developments
7.5 TOMY
7.5.1 TOMY Profile
7.5.2 TOMY Main Business
7.5.3 TOMY Games and Puzzles Products, Services and Solutions
7.5.4 TOMY Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.5.5 TOMY Recent Developments
7.6 Ravensburger AG
7.6.1 Ravensburger AG Profile
7.6.2 Ravensburger AG Main Business
7.6.3 Ravensburger AG Games and Puzzles Products, Services and Solutions
7.6.4 Ravensburger AG Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.6.5 Ravensburger AG Recent Developments
7.7 Buffalo Games
7.7.1 Buffalo Games Profile
7.7.2 Buffalo Games Main Business
7.7.3 Buffalo Games Games and Puzzles Products, Services and Solutions
7.7.4 Buffalo Games Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.7.5 Buffalo Games Recent Developments
7.8 Springbok Puzzles
7.8.1 Springbok Puzzles Profile
7.8.2 Springbok Puzzles Main Business
7.8.3 Springbok Puzzles Games and Puzzles Products, Services and Solutions
7.8.4 Springbok Puzzles Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.8.5 Springbok Puzzles Recent Developments
7.9 Cobble Hill (Outset Media)
7.9.1 Cobble Hill (Outset Media) Profile
7.9.2 Cobble Hill (Outset Media) Main Business
7.9.3 Cobble Hill (Outset Media) Games and Puzzles Products, Services and Solutions
7.9.4 Cobble Hill (Outset Media) Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.9.5 Cobble Hill (Outset Media) Recent Developments
7.10 Castor Drukarnia
7.10.1 Castor Drukarnia Profile
7.10.2 Castor Drukarnia Main Business
7.10.3 Castor Drukarnia Games and Puzzles Products, Services and Solutions
7.10.4 Castor Drukarnia Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.10.5 Castor Drukarnia Recent Developments
7.11 Ceaco, Inc.
7.11.1 Ceaco, Inc. Profile
7.11.2 Ceaco, Inc. Main Business
7.11.3 Ceaco, Inc. Games and Puzzles Products, Services and Solutions
7.11.4 Ceaco, Inc. Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.11.5 Ceaco, Inc. Recent Developments
7.12 Gibsons
7.12.1 Gibsons Profile
7.12.2 Gibsons Main Business
7.12.3 Gibsons Games and Puzzles Products, Services and Solutions
7.12.4 Gibsons Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.12.5 Gibsons Recent Developments
7.13 Educa Borras, S.A.U.
7.13.1 Educa Borras, S.A.U. Profile
7.13.2 Educa Borras, S.A.U. Main Business
7.13.3 Educa Borras, S.A.U. Games and Puzzles Products, Services and Solutions
7.13.4 Educa Borras, S.A.U. Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.13.5 Educa Borras, S.A.U. Recent Developments
7.14 Eurographics, Inc.
7.14.1 Eurographics, Inc. Profile
7.14.2 Eurographics, Inc. Main Business
7.14.3 Eurographics, Inc. Games and Puzzles Products, Services and Solutions
7.14.4 Eurographics, Inc. Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.14.5 Eurographics, Inc. Recent Developments
7.15 Heye Puzzle
7.15.1 Heye Puzzle Profile
7.15.2 Heye Puzzle Main Business
7.15.3 Heye Puzzle Games and Puzzles Products, Services and Solutions
7.15.4 Heye Puzzle Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.15.5 Heye Puzzle Recent Developments
7.16 Piatnik
7.16.1 Piatnik Profile
7.16.2 Piatnik Main Business
7.16.3 Piatnik Games and Puzzles Products, Services and Solutions
7.16.4 Piatnik Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.16.5 Piatnik Recent Developments
7.17 MasterPieces Puzzle Company
7.17.1 MasterPieces Puzzle Company Profile
7.17.2 MasterPieces Puzzle Company Main Business
7.17.3 MasterPieces Puzzle Company Games and Puzzles Products, Services and Solutions
7.17.4 MasterPieces Puzzle Company Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.17.5 MasterPieces Puzzle Company Recent Developments
7.18 Royal Jumbo BV
7.18.1 Royal Jumbo BV Profile
7.18.2 Royal Jumbo BV Main Business
7.18.3 Royal Jumbo BV Games and Puzzles Products, Services and Solutions
7.18.4 Royal Jumbo BV Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.18.5 Royal Jumbo BV Recent Developments
7.19 Schmidt Spiele GmbH
7.19.1 Schmidt Spiele GmbH Profile
7.19.2 Schmidt Spiele GmbH Main Business
7.19.3 Schmidt Spiele GmbH Games and Puzzles Products, Services and Solutions
7.19.4 Schmidt Spiele GmbH Games and Puzzles Revenue (US$ Million) & (2019-2024)
7.19.5 Schmidt Spiele GmbH Recent Developments
8 Industry Chain Analysis
8.1 Games and Puzzles Industrial Chain
8.2 Games and Puzzles Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Games and Puzzles Sales Model
8.5.2 Sales Channel
8.5.3 Games and Puzzles Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables
    Table 1. Games and Puzzles Market Trends
    Table 2. Games and Puzzles Market Drivers & Opportunity
    Table 3. Games and Puzzles Market Challenges
    Table 4. Games and Puzzles Market Restraints
    Table 5. Global Games and Puzzles Revenue by Company (2019-2024) & (US$ Million)
    Table 6. Global Games and Puzzles Revenue Market Share by Company (2019-2024)
    Table 7. Key Companies Games and Puzzles Manufacturing Base Distribution and Headquarters
    Table 8. Key Companies Games and Puzzles Product Type
    Table 9. Key Companies Time to Begin Mass Production of Games and Puzzles
    Table 10. Global Games and Puzzles Companies Market Concentration Ratio (CR5 and HHI)
    Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Games and Puzzles as of 2023)
    Table 12. Mergers & Acquisitions, Expansion Plans
    Table 13. Global Games and Puzzles Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
    Table 14. Global Games and Puzzles Sales Value by Type (2019-2024) & (US$ Million)
    Table 15. Global Games and Puzzles Sales Value by Type (2025-2030) & (US$ Million)
    Table 16. Global Games and Puzzles Sales Market Share in Value by Type (2019-2024) & (%)
    Table 17. Global Games and Puzzles Sales Market Share in Value by Type (2025-2030) & (%)
    Table 18. Global Games and Puzzles Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
    Table 19. Global Games and Puzzles Sales Value by Application (2019-2024) & (US$ Million)
    Table 20. Global Games and Puzzles Sales Value by Application (2025-2030) & (US$ Million)
    Table 21. Global Games and Puzzles Sales Market Share in Value by Application (2019-2024) & (%)
    Table 22. Global Games and Puzzles Sales Market Share in Value by Application (2025-2030) & (%)
    Table 23. Global Games and Puzzles Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 24. Global Games and Puzzles Sales Value by Region (2019-2024) & (US$ Million)
    Table 25. Global Games and Puzzles Sales Value by Region (2025-2030) & (US$ Million)
    Table 26. Global Games and Puzzles Sales Value by Region (2019-2024) & (%)
    Table 27. Global Games and Puzzles Sales Value by Region (2025-2030) & (%)
    Table 28. Key Countries/Regions Games and Puzzles Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
    Table 29. Key Countries/Regions Games and Puzzles Sales Value, (2019-2024) & (US$ Million)
    Table 30. Key Countries/Regions Games and Puzzles Sales Value, (2025-2030) & (US$ Million)
    Table 31. Hasbro Basic Information List
    Table 32. Hasbro Description and Business Overview
    Table 33. Hasbro Games and Puzzles Products, Services and Solutions
    Table 34. Revenue (US$ Million) in Games and Puzzles Business of Hasbro (2019-2024)
    Table 35. Hasbro Recent Developments
    Table 36. LEGO Basic Information List
    Table 37. LEGO Description and Business Overview
    Table 38. LEGO Games and Puzzles Products, Services and Solutions
    Table 39. Revenue (US$ Million) in Games and Puzzles Business of LEGO (2019-2024)
    Table 40. LEGO Recent Developments
    Table 41. Mattel Basic Information List
    Table 42. Mattel Description and Business Overview
    Table 43. Mattel Games and Puzzles Products, Services and Solutions
    Table 44. Revenue (US$ Million) in Games and Puzzles Business of Mattel (2019-2024)
    Table 45. Mattel Recent Developments
    Table 46. Bandai Basic Information List
    Table 47. Bandai Description and Business Overview
    Table 48. Bandai Games and Puzzles Products, Services and Solutions
    Table 49. Revenue (US$ Million) in Games and Puzzles Business of Bandai (2019-2024)
    Table 50. Bandai Recent Developments
    Table 51. TOMY Basic Information List
    Table 52. TOMY Description and Business Overview
    Table 53. TOMY Games and Puzzles Products, Services and Solutions
    Table 54. Revenue (US$ Million) in Games and Puzzles Business of TOMY (2019-2024)
    Table 55. TOMY Recent Developments
    Table 56. Ravensburger AG Basic Information List
    Table 57. Ravensburger AG Description and Business Overview
    Table 58. Ravensburger AG Games and Puzzles Products, Services and Solutions
    Table 59. Revenue (US$ Million) in Games and Puzzles Business of Ravensburger AG (2019-2024)
    Table 60. Ravensburger AG Recent Developments
    Table 61. Buffalo Games Basic Information List
    Table 62. Buffalo Games Description and Business Overview
    Table 63. Buffalo Games Games and Puzzles Products, Services and Solutions
    Table 64. Revenue (US$ Million) in Games and Puzzles Business of Buffalo Games (2019-2024)
    Table 65. Buffalo Games Recent Developments
    Table 66. Springbok Puzzles Basic Information List
    Table 67. Springbok Puzzles Description and Business Overview
    Table 68. Springbok Puzzles Games and Puzzles Products, Services and Solutions
    Table 69. Revenue (US$ Million) in Games and Puzzles Business of Springbok Puzzles (2019-2024)
    Table 70. Springbok Puzzles Recent Developments
    Table 71. Cobble Hill (Outset Media) Basic Information List
    Table 72. Cobble Hill (Outset Media) Description and Business Overview
    Table 73. Cobble Hill (Outset Media) Games and Puzzles Products, Services and Solutions
    Table 74. Revenue (US$ Million) in Games and Puzzles Business of Cobble Hill (Outset Media) (2019-2024)
    Table 75. Cobble Hill (Outset Media) Recent Developments
    Table 76. Castor Drukarnia Basic Information List
    Table 77. Castor Drukarnia Description and Business Overview
    Table 78. Castor Drukarnia Games and Puzzles Products, Services and Solutions
    Table 79. Revenue (US$ Million) in Games and Puzzles Business of Castor Drukarnia (2019-2024)
    Table 80. Castor Drukarnia Recent Developments
    Table 81. Ceaco, Inc. Basic Information List
    Table 82. Ceaco, Inc. Description and Business Overview
    Table 83. Ceaco, Inc. Games and Puzzles Products, Services and Solutions
    Table 84. Revenue (US$ Million) in Games and Puzzles Business of Ceaco, Inc. (2019-2024)
    Table 85. Ceaco, Inc. Recent Developments
    Table 86. Gibsons Basic Information List
    Table 87. Gibsons Description and Business Overview
    Table 88. Gibsons Games and Puzzles Products, Services and Solutions
    Table 89. Revenue (US$ Million) in Games and Puzzles Business of Gibsons (2019-2024)
    Table 90. Gibsons Recent Developments
    Table 91. Educa Borras, S.A.U. Basic Information List
    Table 92. Educa Borras, S.A.U. Description and Business Overview
    Table 93. Educa Borras, S.A.U. Games and Puzzles Products, Services and Solutions
    Table 94. Revenue (US$ Million) in Games and Puzzles Business of Educa Borras, S.A.U. (2019-2024)
    Table 95. Educa Borras, S.A.U. Recent Developments
    Table 96. Eurographics, Inc. Basic Information List
    Table 97. Eurographics, Inc. Description and Business Overview
    Table 98. Eurographics, Inc. Games and Puzzles Products, Services and Solutions
    Table 99. Revenue (US$ Million) in Games and Puzzles Business of Eurographics, Inc. (2019-2024)
    Table 100. Eurographics, Inc. Recent Developments
    Table 101. Heye Puzzle Basic Information List
    Table 102. Heye Puzzle Description and Business Overview
    Table 103. Heye Puzzle Games and Puzzles Products, Services and Solutions
    Table 104. Revenue (US$ Million) in Games and Puzzles Business of Heye Puzzle (2019-2024)
    Table 105. Heye Puzzle Recent Developments
    Table 106. Piatnik Basic Information List
    Table 107. Piatnik Description and Business Overview
    Table 108. Piatnik Games and Puzzles Products, Services and Solutions
    Table 109. Revenue (US$ Million) in Games and Puzzles Business of Piatnik (2019-2024)
    Table 110. Piatnik Recent Developments
    Table 111. MasterPieces Puzzle Company Basic Information List
    Table 112. MasterPieces Puzzle Company Description and Business Overview
    Table 113. MasterPieces Puzzle Company Games and Puzzles Products, Services and Solutions
    Table 114. Revenue (US$ Million) in Games and Puzzles Business of MasterPieces Puzzle Company (2019-2024)
    Table 115. MasterPieces Puzzle Company Recent Developments
    Table 116. Royal Jumbo BV Basic Information List
    Table 117. Royal Jumbo BV Description and Business Overview
    Table 118. Royal Jumbo BV Games and Puzzles Products, Services and Solutions
    Table 119. Revenue (US$ Million) in Games and Puzzles Business of Royal Jumbo BV (2019-2024)
    Table 120. Royal Jumbo BV Recent Developments
    Table 121. Schmidt Spiele GmbH Basic Information List
    Table 122. Schmidt Spiele GmbH Description and Business Overview
    Table 123. Schmidt Spiele GmbH Games and Puzzles Products, Services and Solutions
    Table 124. Revenue (US$ Million) in Games and Puzzles Business of Schmidt Spiele GmbH (2019-2024)
    Table 125. Schmidt Spiele GmbH Recent Developments
    Table 126. Key Raw Materials Lists
    Table 127. Raw Materials Key Suppliers Lists
    Table 128. Games and Puzzles Downstream Customers
    Table 129. Games and Puzzles Distributors List
    Table 130. Research Programs/Design for This Report
    Table 131. Key Data Information from Secondary Sources
    Table 132. Key Data Information from Primary Sources
    Table 133. Business Unit and Senior & Team Lead Analysts
List of Figures
    Figure 1. Games and Puzzles Product Picture
    Figure 2. Global Games and Puzzles Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 3. Global Games and Puzzles Sales Value (2019-2030) & (US$ Million)
    Figure 4. Games and Puzzles Report Years Considered
    Figure 5. Global Games and Puzzles Players Revenue Ranking (2023) & (US$ Million)
    Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by Games and Puzzles Revenue in 2023
    Figure 7. Games and Puzzles Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 8. Games Picture
    Figure 9. Jigsaw Puzzles Picture
    Figure 10. Photo Puzzles Picture
    Figure 11. 3D Puzzles Picture
    Figure 12. Others Picture
    Figure 13. Global Games and Puzzles Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 14. Global Games and Puzzles Sales Value Market Share by Type, 2023 & 2030
    Figure 15. Product Picture of Kids
    Figure 16. Product Picture of Adults
    Figure 17. Global Games and Puzzles Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 18. Global Games and Puzzles Sales Value Market Share by Application, 2023 & 2030
    Figure 19. North America Games and Puzzles Sales Value (2019-2030) & (US$ Million)
    Figure 20. North America Games and Puzzles Sales Value by Country (%), 2023 VS 2030
    Figure 21. Europe Games and Puzzles Sales Value (2019-2030) & (US$ Million)
    Figure 22. Europe Games and Puzzles Sales Value by Country (%), 2023 VS 2030
    Figure 23. Asia Pacific Games and Puzzles Sales Value (2019-2030) & (US$ Million)
    Figure 24. Asia Pacific Games and Puzzles Sales Value by Country (%), 2023 VS 2030
    Figure 25. South America Games and Puzzles Sales Value (2019-2030) & (US$ Million)
    Figure 26. South America Games and Puzzles Sales Value by Country (%), 2023 VS 2030
    Figure 27. Middle East & Africa Games and Puzzles Sales Value (2019-2030) & (US$ Million)
    Figure 28. Middle East & Africa Games and Puzzles Sales Value by Country (%), 2023 VS 2030
    Figure 29. Key Countries/Regions Games and Puzzles Sales Value (%), (2019-2030)
    Figure 30. United States Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 31. United States Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 32. United States Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 33. Europe Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 34. Europe Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 35. Europe Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 36. China Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 37. China Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 38. China Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 39. Japan Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 40. Japan Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 41. Japan Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 42. South Korea Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 43. South Korea Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 44. South Korea Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 45. Southeast Asia Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 46. Southeast Asia Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 47. Southeast Asia Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 48. India Games and Puzzles Sales Value, (2019-2030) & (US$ Million)
    Figure 49. India Games and Puzzles Sales Value by Type (%), 2023 VS 2030
    Figure 50. India Games and Puzzles Sales Value by Application (%), 2023 VS 2030
    Figure 51. Games and Puzzles Industrial Chain
    Figure 52. Games and Puzzles Manufacturing Cost Structure
    Figure 53. Channels of Distribution (Direct Sales, and Distribution)
    Figure 54. Bottom-up and Top-down Approaches for This Report
    Figure 55. Data Triangulation
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