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Global Table-Top Game Market Research Report 2025
Published Date: July 2025
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Report Code: QYRE-Auto-20O5865
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Global Table-Top Game Market Research Report 2025

Code: QYRE-Auto-20O5865
Report
July 2025
Pages:75
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Table-Top Game Market

The global market for Table-Top Game was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
The demand for table-top games is increasing owing to the rising popularity of games such as board games, and card games among the millennial population. The craze for board games, card games, strategy-based games have been increasing among families, kids, and young millennial populations off-late.
North American market for Table-Top Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Table-Top Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Table-Top Game in Offline is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Table-Top Game include Hasbro, Asmodee, Mattel, Ravensburger, Goliath, Grand Prix International, Buffalo Games, Lifestyle Boardgames, Korea Boardgames, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Table-Top Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Table-Top Game.
The Table-Top Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Table-Top Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Table-Top Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Table-Top Game Market Report

Report Metric Details
Report Name Table-Top Game Market
Segment by Type
  • Board Games
  • Card Games
  • Quiz Games
  • Strategy Games
  • Others
Segment by Application
  • Offline
  • Online
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Hasbro, Asmodee, Mattel, Ravensburger, Goliath, Grand Prix International, Buffalo Games, Lifestyle Boardgames, Korea Boardgames
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Table-Top Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Table-Top Game Market report?

Ans: The main players in the Table-Top Game Market are Hasbro, Asmodee, Mattel, Ravensburger, Goliath, Grand Prix International, Buffalo Games, Lifestyle Boardgames, Korea Boardgames

What are the Application segmentation covered in the Table-Top Game Market report?

Ans: The Applications covered in the Table-Top Game Market report are Offline, Online

What are the Type segmentation covered in the Table-Top Game Market report?

Ans: The Types covered in the Table-Top Game Market report are Board Games, Card Games, Quiz Games, Strategy Games, Others

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Table-Top Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Board Games
1.2.3 Card Games
1.2.4 Quiz Games
1.2.5 Strategy Games
1.2.6 Others
1.3 Market by Application
1.3.1 Global Table-Top Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Offline
1.3.3 Online
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Table-Top Game Market Perspective (2020-2031)
2.2 Global Table-Top Game Growth Trends by Region
2.2.1 Global Table-Top Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Table-Top Game Historic Market Size by Region (2020-2025)
2.2.3 Table-Top Game Forecasted Market Size by Region (2026-2031)
2.3 Table-Top Game Market Dynamics
2.3.1 Table-Top Game Industry Trends
2.3.2 Table-Top Game Market Drivers
2.3.3 Table-Top Game Market Challenges
2.3.4 Table-Top Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Table-Top Game Players by Revenue
3.1.1 Global Top Table-Top Game Players by Revenue (2020-2025)
3.1.2 Global Table-Top Game Revenue Market Share by Players (2020-2025)
3.2 Global Table-Top Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Table-Top Game Revenue
3.4 Global Table-Top Game Market Concentration Ratio
3.4.1 Global Table-Top Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Table-Top Game Revenue in 2024
3.5 Global Key Players of Table-Top Game Head office and Area Served
3.6 Global Key Players of Table-Top Game, Product and Application
3.7 Global Key Players of Table-Top Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Table-Top Game Breakdown Data by Type
4.1 Global Table-Top Game Historic Market Size by Type (2020-2025)
4.2 Global Table-Top Game Forecasted Market Size by Type (2026-2031)
5 Table-Top Game Breakdown Data by Application
5.1 Global Table-Top Game Historic Market Size by Application (2020-2025)
5.2 Global Table-Top Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Table-Top Game Market Size (2020-2031)
6.2 North America Table-Top Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Table-Top Game Market Size by Country (2020-2025)
6.4 North America Table-Top Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Table-Top Game Market Size (2020-2031)
7.2 Europe Table-Top Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Table-Top Game Market Size by Country (2020-2025)
7.4 Europe Table-Top Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Table-Top Game Market Size (2020-2031)
8.2 Asia-Pacific Table-Top Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Table-Top Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Table-Top Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Table-Top Game Market Size (2020-2031)
9.2 Latin America Table-Top Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Table-Top Game Market Size by Country (2020-2025)
9.4 Latin America Table-Top Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Table-Top Game Market Size (2020-2031)
10.2 Middle East & Africa Table-Top Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Table-Top Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Table-Top Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Hasbro
11.1.1 Hasbro Company Details
11.1.2 Hasbro Business Overview
11.1.3 Hasbro Table-Top Game Introduction
11.1.4 Hasbro Revenue in Table-Top Game Business (2020-2025)
11.1.5 Hasbro Recent Development
11.2 Asmodee
11.2.1 Asmodee Company Details
11.2.2 Asmodee Business Overview
11.2.3 Asmodee Table-Top Game Introduction
11.2.4 Asmodee Revenue in Table-Top Game Business (2020-2025)
11.2.5 Asmodee Recent Development
11.3 Mattel
11.3.1 Mattel Company Details
11.3.2 Mattel Business Overview
11.3.3 Mattel Table-Top Game Introduction
11.3.4 Mattel Revenue in Table-Top Game Business (2020-2025)
11.3.5 Mattel Recent Development
11.4 Ravensburger
11.4.1 Ravensburger Company Details
11.4.2 Ravensburger Business Overview
11.4.3 Ravensburger Table-Top Game Introduction
11.4.4 Ravensburger Revenue in Table-Top Game Business (2020-2025)
11.4.5 Ravensburger Recent Development
11.5 Goliath
11.5.1 Goliath Company Details
11.5.2 Goliath Business Overview
11.5.3 Goliath Table-Top Game Introduction
11.5.4 Goliath Revenue in Table-Top Game Business (2020-2025)
11.5.5 Goliath Recent Development
11.6 Grand Prix International
11.6.1 Grand Prix International Company Details
11.6.2 Grand Prix International Business Overview
11.6.3 Grand Prix International Table-Top Game Introduction
11.6.4 Grand Prix International Revenue in Table-Top Game Business (2020-2025)
11.6.5 Grand Prix International Recent Development
11.7 Buffalo Games
11.7.1 Buffalo Games Company Details
11.7.2 Buffalo Games Business Overview
11.7.3 Buffalo Games Table-Top Game Introduction
11.7.4 Buffalo Games Revenue in Table-Top Game Business (2020-2025)
11.7.5 Buffalo Games Recent Development
11.8 Lifestyle Boardgames
11.8.1 Lifestyle Boardgames Company Details
11.8.2 Lifestyle Boardgames Business Overview
11.8.3 Lifestyle Boardgames Table-Top Game Introduction
11.8.4 Lifestyle Boardgames Revenue in Table-Top Game Business (2020-2025)
11.8.5 Lifestyle Boardgames Recent Development
11.9 Korea Boardgames
11.9.1 Korea Boardgames Company Details
11.9.2 Korea Boardgames Business Overview
11.9.3 Korea Boardgames Table-Top Game Introduction
11.9.4 Korea Boardgames Revenue in Table-Top Game Business (2020-2025)
11.9.5 Korea Boardgames Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Table-Top Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Board Games
 Table 3. Key Players of Card Games
 Table 4. Key Players of Quiz Games
 Table 5. Key Players of Strategy Games
 Table 6. Key Players of Others
 Table 7. Global Table-Top Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global Table-Top Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 9. Global Table-Top Game Market Size by Region (2020-2025) & (US$ Million)
 Table 10. Global Table-Top Game Market Share by Region (2020-2025)
 Table 11. Global Table-Top Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 12. Global Table-Top Game Market Share by Region (2026-2031)
 Table 13. Table-Top Game Market Trends
 Table 14. Table-Top Game Market Drivers
 Table 15. Table-Top Game Market Challenges
 Table 16. Table-Top Game Market Restraints
 Table 17. Global Table-Top Game Revenue by Players (2020-2025) & (US$ Million)
 Table 18. Global Table-Top Game Market Share by Players (2020-2025)
 Table 19. Global Top Table-Top Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Table-Top Game as of 2024)
 Table 20. Ranking of Global Top Table-Top Game Companies by Revenue (US$ Million) in 2024
 Table 21. Global 5 Largest Players Market Share by Table-Top Game Revenue (CR5 and HHI) & (2020-2025)
 Table 22. Global Key Players of Table-Top Game, Headquarters and Area Served
 Table 23. Global Key Players of Table-Top Game, Product and Application
 Table 24. Global Key Players of Table-Top Game, Date of Enter into This Industry
 Table 25. Mergers & Acquisitions, Expansion Plans
 Table 26. Global Table-Top Game Market Size by Type (2020-2025) & (US$ Million)
 Table 27. Global Table-Top Game Revenue Market Share by Type (2020-2025)
 Table 28. Global Table-Top Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 29. Global Table-Top Game Revenue Market Share by Type (2026-2031)
 Table 30. Global Table-Top Game Market Size by Application (2020-2025) & (US$ Million)
 Table 31. Global Table-Top Game Revenue Market Share by Application (2020-2025)
 Table 32. Global Table-Top Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 33. Global Table-Top Game Revenue Market Share by Application (2026-2031)
 Table 34. North America Table-Top Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. North America Table-Top Game Market Size by Country (2020-2025) & (US$ Million)
 Table 36. North America Table-Top Game Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Europe Table-Top Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Europe Table-Top Game Market Size by Country (2020-2025) & (US$ Million)
 Table 39. Europe Table-Top Game Market Size by Country (2026-2031) & (US$ Million)
 Table 40. Asia-Pacific Table-Top Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Asia-Pacific Table-Top Game Market Size by Region (2020-2025) & (US$ Million)
 Table 42. Asia-Pacific Table-Top Game Market Size by Region (2026-2031) & (US$ Million)
 Table 43. Latin America Table-Top Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Latin America Table-Top Game Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Latin America Table-Top Game Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Middle East & Africa Table-Top Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 47. Middle East & Africa Table-Top Game Market Size by Country (2020-2025) & (US$ Million)
 Table 48. Middle East & Africa Table-Top Game Market Size by Country (2026-2031) & (US$ Million)
 Table 49. Hasbro Company Details
 Table 50. Hasbro Business Overview
 Table 51. Hasbro Table-Top Game Product
 Table 52. Hasbro Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 53. Hasbro Recent Development
 Table 54. Asmodee Company Details
 Table 55. Asmodee Business Overview
 Table 56. Asmodee Table-Top Game Product
 Table 57. Asmodee Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 58. Asmodee Recent Development
 Table 59. Mattel Company Details
 Table 60. Mattel Business Overview
 Table 61. Mattel Table-Top Game Product
 Table 62. Mattel Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 63. Mattel Recent Development
 Table 64. Ravensburger Company Details
 Table 65. Ravensburger Business Overview
 Table 66. Ravensburger Table-Top Game Product
 Table 67. Ravensburger Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 68. Ravensburger Recent Development
 Table 69. Goliath Company Details
 Table 70. Goliath Business Overview
 Table 71. Goliath Table-Top Game Product
 Table 72. Goliath Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 73. Goliath Recent Development
 Table 74. Grand Prix International Company Details
 Table 75. Grand Prix International Business Overview
 Table 76. Grand Prix International Table-Top Game Product
 Table 77. Grand Prix International Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 78. Grand Prix International Recent Development
 Table 79. Buffalo Games Company Details
 Table 80. Buffalo Games Business Overview
 Table 81. Buffalo Games Table-Top Game Product
 Table 82. Buffalo Games Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 83. Buffalo Games Recent Development
 Table 84. Lifestyle Boardgames Company Details
 Table 85. Lifestyle Boardgames Business Overview
 Table 86. Lifestyle Boardgames Table-Top Game Product
 Table 87. Lifestyle Boardgames Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 88. Lifestyle Boardgames Recent Development
 Table 89. Korea Boardgames Company Details
 Table 90. Korea Boardgames Business Overview
 Table 91. Korea Boardgames Table-Top Game Product
 Table 92. Korea Boardgames Revenue in Table-Top Game Business (2020-2025) & (US$ Million)
 Table 93. Korea Boardgames Recent Development
 Table 94. Research Programs/Design for This Report
 Table 95. Key Data Information from Secondary Sources
 Table 96. Key Data Information from Primary Sources
 Table 97. Authors List of This Report


List of Figures
 Figure 1. Table-Top Game Picture
 Figure 2. Global Table-Top Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Table-Top Game Market Share by Type: 2024 VS 2031
 Figure 4. Board Games Features
 Figure 5. Card Games Features
 Figure 6. Quiz Games Features
 Figure 7. Strategy Games Features
 Figure 8. Others Features
 Figure 9. Global Table-Top Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 10. Global Table-Top Game Market Share by Application: 2024 VS 2031
 Figure 11. Offline Case Studies
 Figure 12. Online Case Studies
 Figure 13. Table-Top Game Report Years Considered
 Figure 14. Global Table-Top Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 15. Global Table-Top Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 16. Global Table-Top Game Market Share by Region: 2024 VS 2031
 Figure 17. Global Table-Top Game Market Share by Players in 2024
 Figure 18. Global Top Table-Top Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Table-Top Game as of 2024)
 Figure 19. The Top 10 and 5 Players Market Share by Table-Top Game Revenue in 2024
 Figure 20. North America Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. North America Table-Top Game Market Share by Country (2020-2031)
 Figure 22. United States Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Canada Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe Table-Top Game Market Share by Country (2020-2031)
 Figure 26. Germany Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. France Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. U.K. Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Italy Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Russia Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Nordic Countries Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific Table-Top Game Market Share by Region (2020-2031)
 Figure 34. China Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Japan Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. South Korea Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Southeast Asia Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. India Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Australia Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America Table-Top Game Market Share by Country (2020-2031)
 Figure 42. Mexico Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Brazil Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa Table-Top Game Market Share by Country (2020-2031)
 Figure 46. Turkey Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Saudi Arabia Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. UAE Table-Top Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Hasbro Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 50. Asmodee Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 51. Mattel Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 52. Ravensburger Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 53. Goliath Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 54. Grand Prix International Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 55. Buffalo Games Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 56. Lifestyle Boardgames Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 57. Korea Boardgames Revenue Growth Rate in Table-Top Game Business (2020-2025)
 Figure 58. Bottom-up and Top-down Approaches for This Report
 Figure 59. Data Triangulation
 Figure 60. Key Executives Interviewed
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