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Global Tabletop Games Market Research Report 2025
Published Date: July 2025
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Report Code: QYRE-Auto-34B3250
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Global Tabletop Games Market Research Report 2025

Code: QYRE-Auto-34B3250
Report
July 2025
Pages:79
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Tabletop Games Market Size

The global market for Tabletop Games was valued at US$ 19120 million in the year 2024 and is projected to reach a revised size of US$ 34230 million by 2031, growing at a CAGR of 8.8% during the forecast period.

Tabletop Games Market

Tabletop Games Market

Tabletop games are games that are normally played on a table or other flat surface, such as board games, card games, dice games, miniature wargames, or tile-based games. The demand for table-top games is increasing owing to the rising popularity of games such as board games, and card games among the millennial population. The craze for board games, card games, strategy-based games have been increasing among families, kids, and young millennial populations off-late.
The toy market has now become one of the largest categories in terms of market volume globally, and according to our research, the global toy market in 2022 will exceed $100 billion. Europe and the United States is the world"s largest consumer market for toys, of which the U.S. toy market is at the top of the list. China, as a major toy producer and exporter, is known as the "world"s toy factory". According to the Guangdong Provincial Market Supervision Bureau, 70% of the world"s toys are produced in China, and among China"s exported toys, the proportion of toys from Guangdong has reached 70%, accounting for about 50% of the global market. In recent years, the momentum of the toy industry to go overseas is getting stronger and stronger, more and more Chinese toy companies will focus on the broader global market.
This report aims to provide a comprehensive presentation of the global market for Tabletop Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Tabletop Games.
The Tabletop Games market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Tabletop Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Tabletop Games companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Tabletop Games Market Report

Report Metric Details
Report Name Tabletop Games Market
Accounted market size in year US$ 19120 million
Forecasted market size in 2031 US$ 34230 million
CAGR 8.8%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
Segment by Application
  • Supermarkets or Hypermarkets
  • Convenience Store
  • Specialty Stores
  • Online
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Hasbro, Asmodee, Mattel, Ravensburger AG, Goliath B.V., Grand Prix International, Buffalo Games, Lifestyle Boardgames, Korea Boardgames
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Tabletop Games company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Tabletop Games Market growing?

Ans: The Tabletop Games Market witnessing a CAGR of 8.8% during the forecast period 2025-2031.

What is the Tabletop Games Market size in 2031?

Ans: The Tabletop Games Market size in 2031 will be US$ 34230 million.

Who are the main players in the Tabletop Games Market report?

Ans: The main players in the Tabletop Games Market are Hasbro, Asmodee, Mattel, Ravensburger AG, Goliath B.V., Grand Prix International, Buffalo Games, Lifestyle Boardgames, Korea Boardgames

What are the Application segmentation covered in the Tabletop Games Market report?

Ans: The Applications covered in the Tabletop Games Market report are Supermarkets or Hypermarkets, Convenience Store, Specialty Stores, Online, Others

What are the Type segmentation covered in the Tabletop Games Market report?

Ans: The Types covered in the Tabletop Games Market report are Card Games, Quiz Games, Strategy Games, Others

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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Tabletop Games Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Card Games
1.2.3 Quiz Games
1.2.4 Strategy Games
1.2.5 Others
1.3 Market by Application
1.3.1 Global Tabletop Games Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Supermarkets or Hypermarkets
1.3.3 Convenience Store
1.3.4 Specialty Stores
1.3.5 Online
1.3.6 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Tabletop Games Market Perspective (2020-2031)
2.2 Global Tabletop Games Growth Trends by Region
2.2.1 Global Tabletop Games Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Tabletop Games Historic Market Size by Region (2020-2025)
2.2.3 Tabletop Games Forecasted Market Size by Region (2026-2031)
2.3 Tabletop Games Market Dynamics
2.3.1 Tabletop Games Industry Trends
2.3.2 Tabletop Games Market Drivers
2.3.3 Tabletop Games Market Challenges
2.3.4 Tabletop Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Tabletop Games Players by Revenue
3.1.1 Global Top Tabletop Games Players by Revenue (2020-2025)
3.1.2 Global Tabletop Games Revenue Market Share by Players (2020-2025)
3.2 Global Tabletop Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Tabletop Games Revenue
3.4 Global Tabletop Games Market Concentration Ratio
3.4.1 Global Tabletop Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Tabletop Games Revenue in 2024
3.5 Global Key Players of Tabletop Games Head office and Area Served
3.6 Global Key Players of Tabletop Games, Product and Application
3.7 Global Key Players of Tabletop Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Tabletop Games Breakdown Data by Type
4.1 Global Tabletop Games Historic Market Size by Type (2020-2025)
4.2 Global Tabletop Games Forecasted Market Size by Type (2026-2031)
5 Tabletop Games Breakdown Data by Application
5.1 Global Tabletop Games Historic Market Size by Application (2020-2025)
5.2 Global Tabletop Games Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Tabletop Games Market Size (2020-2031)
6.2 North America Tabletop Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Tabletop Games Market Size by Country (2020-2025)
6.4 North America Tabletop Games Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Tabletop Games Market Size (2020-2031)
7.2 Europe Tabletop Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Tabletop Games Market Size by Country (2020-2025)
7.4 Europe Tabletop Games Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Tabletop Games Market Size (2020-2031)
8.2 Asia-Pacific Tabletop Games Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Tabletop Games Market Size by Region (2020-2025)
8.4 Asia-Pacific Tabletop Games Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Tabletop Games Market Size (2020-2031)
9.2 Latin America Tabletop Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Tabletop Games Market Size by Country (2020-2025)
9.4 Latin America Tabletop Games Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Tabletop Games Market Size (2020-2031)
10.2 Middle East & Africa Tabletop Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Tabletop Games Market Size by Country (2020-2025)
10.4 Middle East & Africa Tabletop Games Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Hasbro
11.1.1 Hasbro Company Details
11.1.2 Hasbro Business Overview
11.1.3 Hasbro Tabletop Games Introduction
11.1.4 Hasbro Revenue in Tabletop Games Business (2020-2025)
11.1.5 Hasbro Recent Development
11.2 Asmodee
11.2.1 Asmodee Company Details
11.2.2 Asmodee Business Overview
11.2.3 Asmodee Tabletop Games Introduction
11.2.4 Asmodee Revenue in Tabletop Games Business (2020-2025)
11.2.5 Asmodee Recent Development
11.3 Mattel
11.3.1 Mattel Company Details
11.3.2 Mattel Business Overview
11.3.3 Mattel Tabletop Games Introduction
11.3.4 Mattel Revenue in Tabletop Games Business (2020-2025)
11.3.5 Mattel Recent Development
11.4 Ravensburger AG
11.4.1 Ravensburger AG Company Details
11.4.2 Ravensburger AG Business Overview
11.4.3 Ravensburger AG Tabletop Games Introduction
11.4.4 Ravensburger AG Revenue in Tabletop Games Business (2020-2025)
11.4.5 Ravensburger AG Recent Development
11.5 Goliath B.V.
11.5.1 Goliath B.V. Company Details
11.5.2 Goliath B.V. Business Overview
11.5.3 Goliath B.V. Tabletop Games Introduction
11.5.4 Goliath B.V. Revenue in Tabletop Games Business (2020-2025)
11.5.5 Goliath B.V. Recent Development
11.6 Grand Prix International
11.6.1 Grand Prix International Company Details
11.6.2 Grand Prix International Business Overview
11.6.3 Grand Prix International Tabletop Games Introduction
11.6.4 Grand Prix International Revenue in Tabletop Games Business (2020-2025)
11.6.5 Grand Prix International Recent Development
11.7 Buffalo Games
11.7.1 Buffalo Games Company Details
11.7.2 Buffalo Games Business Overview
11.7.3 Buffalo Games Tabletop Games Introduction
11.7.4 Buffalo Games Revenue in Tabletop Games Business (2020-2025)
11.7.5 Buffalo Games Recent Development
11.8 Lifestyle Boardgames
11.8.1 Lifestyle Boardgames Company Details
11.8.2 Lifestyle Boardgames Business Overview
11.8.3 Lifestyle Boardgames Tabletop Games Introduction
11.8.4 Lifestyle Boardgames Revenue in Tabletop Games Business (2020-2025)
11.8.5 Lifestyle Boardgames Recent Development
11.9 Korea Boardgames
11.9.1 Korea Boardgames Company Details
11.9.2 Korea Boardgames Business Overview
11.9.3 Korea Boardgames Tabletop Games Introduction
11.9.4 Korea Boardgames Revenue in Tabletop Games Business (2020-2025)
11.9.5 Korea Boardgames Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Tabletop Games Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Card Games
 Table 3. Key Players of Quiz Games
 Table 4. Key Players of Strategy Games
 Table 5. Key Players of Others
 Table 6. Global Tabletop Games Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Tabletop Games Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global Tabletop Games Market Size by Region (2020-2025) & (US$ Million)
 Table 9. Global Tabletop Games Market Share by Region (2020-2025)
 Table 10. Global Tabletop Games Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 11. Global Tabletop Games Market Share by Region (2026-2031)
 Table 12. Tabletop Games Market Trends
 Table 13. Tabletop Games Market Drivers
 Table 14. Tabletop Games Market Challenges
 Table 15. Tabletop Games Market Restraints
 Table 16. Global Tabletop Games Revenue by Players (2020-2025) & (US$ Million)
 Table 17. Global Tabletop Games Market Share by Players (2020-2025)
 Table 18. Global Top Tabletop Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Tabletop Games as of 2024)
 Table 19. Ranking of Global Top Tabletop Games Companies by Revenue (US$ Million) in 2024
 Table 20. Global 5 Largest Players Market Share by Tabletop Games Revenue (CR5 and HHI) & (2020-2025)
 Table 21. Global Key Players of Tabletop Games, Headquarters and Area Served
 Table 22. Global Key Players of Tabletop Games, Product and Application
 Table 23. Global Key Players of Tabletop Games, Date of Enter into This Industry
 Table 24. Mergers & Acquisitions, Expansion Plans
 Table 25. Global Tabletop Games Market Size by Type (2020-2025) & (US$ Million)
 Table 26. Global Tabletop Games Revenue Market Share by Type (2020-2025)
 Table 27. Global Tabletop Games Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 28. Global Tabletop Games Revenue Market Share by Type (2026-2031)
 Table 29. Global Tabletop Games Market Size by Application (2020-2025) & (US$ Million)
 Table 30. Global Tabletop Games Revenue Market Share by Application (2020-2025)
 Table 31. Global Tabletop Games Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 32. Global Tabletop Games Revenue Market Share by Application (2026-2031)
 Table 33. North America Tabletop Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 34. North America Tabletop Games Market Size by Country (2020-2025) & (US$ Million)
 Table 35. North America Tabletop Games Market Size by Country (2026-2031) & (US$ Million)
 Table 36. Europe Tabletop Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 37. Europe Tabletop Games Market Size by Country (2020-2025) & (US$ Million)
 Table 38. Europe Tabletop Games Market Size by Country (2026-2031) & (US$ Million)
 Table 39. Asia-Pacific Tabletop Games Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 40. Asia-Pacific Tabletop Games Market Size by Region (2020-2025) & (US$ Million)
 Table 41. Asia-Pacific Tabletop Games Market Size by Region (2026-2031) & (US$ Million)
 Table 42. Latin America Tabletop Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 43. Latin America Tabletop Games Market Size by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Tabletop Games Market Size by Country (2026-2031) & (US$ Million)
 Table 45. Middle East & Africa Tabletop Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 46. Middle East & Africa Tabletop Games Market Size by Country (2020-2025) & (US$ Million)
 Table 47. Middle East & Africa Tabletop Games Market Size by Country (2026-2031) & (US$ Million)
 Table 48. Hasbro Company Details
 Table 49. Hasbro Business Overview
 Table 50. Hasbro Tabletop Games Product
 Table 51. Hasbro Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 52. Hasbro Recent Development
 Table 53. Asmodee Company Details
 Table 54. Asmodee Business Overview
 Table 55. Asmodee Tabletop Games Product
 Table 56. Asmodee Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 57. Asmodee Recent Development
 Table 58. Mattel Company Details
 Table 59. Mattel Business Overview
 Table 60. Mattel Tabletop Games Product
 Table 61. Mattel Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 62. Mattel Recent Development
 Table 63. Ravensburger AG Company Details
 Table 64. Ravensburger AG Business Overview
 Table 65. Ravensburger AG Tabletop Games Product
 Table 66. Ravensburger AG Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 67. Ravensburger AG Recent Development
 Table 68. Goliath B.V. Company Details
 Table 69. Goliath B.V. Business Overview
 Table 70. Goliath B.V. Tabletop Games Product
 Table 71. Goliath B.V. Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 72. Goliath B.V. Recent Development
 Table 73. Grand Prix International Company Details
 Table 74. Grand Prix International Business Overview
 Table 75. Grand Prix International Tabletop Games Product
 Table 76. Grand Prix International Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 77. Grand Prix International Recent Development
 Table 78. Buffalo Games Company Details
 Table 79. Buffalo Games Business Overview
 Table 80. Buffalo Games Tabletop Games Product
 Table 81. Buffalo Games Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 82. Buffalo Games Recent Development
 Table 83. Lifestyle Boardgames Company Details
 Table 84. Lifestyle Boardgames Business Overview
 Table 85. Lifestyle Boardgames Tabletop Games Product
 Table 86. Lifestyle Boardgames Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 87. Lifestyle Boardgames Recent Development
 Table 88. Korea Boardgames Company Details
 Table 89. Korea Boardgames Business Overview
 Table 90. Korea Boardgames Tabletop Games Product
 Table 91. Korea Boardgames Revenue in Tabletop Games Business (2020-2025) & (US$ Million)
 Table 92. Korea Boardgames Recent Development
 Table 93. Research Programs/Design for This Report
 Table 94. Key Data Information from Secondary Sources
 Table 95. Key Data Information from Primary Sources
 Table 96. Authors List of This Report


List of Figures
 Figure 1. Tabletop Games Picture
 Figure 2. Global Tabletop Games Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Tabletop Games Market Share by Type: 2024 VS 2031
 Figure 4. Card Games Features
 Figure 5. Quiz Games Features
 Figure 6. Strategy Games Features
 Figure 7. Others Features
 Figure 8. Global Tabletop Games Market Size by Application (2020-2031) & (US$ Million)
 Figure 9. Global Tabletop Games Market Share by Application: 2024 VS 2031
 Figure 10. Supermarkets or Hypermarkets Case Studies
 Figure 11. Convenience Store Case Studies
 Figure 12. Specialty Stores Case Studies
 Figure 13. Online Case Studies
 Figure 14. Others Case Studies
 Figure 15. Tabletop Games Report Years Considered
 Figure 16. Global Tabletop Games Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 17. Global Tabletop Games Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 18. Global Tabletop Games Market Share by Region: 2024 VS 2031
 Figure 19. Global Tabletop Games Market Share by Players in 2024
 Figure 20. Global Top Tabletop Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Tabletop Games as of 2024)
 Figure 21. The Top 10 and 5 Players Market Share by Tabletop Games Revenue in 2024
 Figure 22. North America Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. North America Tabletop Games Market Share by Country (2020-2031)
 Figure 24. United States Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Canada Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. Europe Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Europe Tabletop Games Market Share by Country (2020-2031)
 Figure 28. Germany Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. France Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. U.K. Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Italy Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Russia Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Nordic Countries Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Asia-Pacific Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Asia-Pacific Tabletop Games Market Share by Region (2020-2031)
 Figure 36. China Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Japan Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. South Korea Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Southeast Asia Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. India Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Australia Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Latin America Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Latin America Tabletop Games Market Share by Country (2020-2031)
 Figure 44. Mexico Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Brazil Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Middle East & Africa Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Middle East & Africa Tabletop Games Market Share by Country (2020-2031)
 Figure 48. Turkey Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Saudi Arabia Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 50. UAE Tabletop Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 51. Hasbro Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 52. Asmodee Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 53. Mattel Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 54. Ravensburger AG Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 55. Goliath B.V. Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 56. Grand Prix International Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 57. Buffalo Games Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 58. Lifestyle Boardgames Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 59. Korea Boardgames Revenue Growth Rate in Tabletop Games Business (2020-2025)
 Figure 60. Bottom-up and Top-down Approaches for This Report
 Figure 61. Data Triangulation
 Figure 62. Key Executives Interviewed
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