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Global Trading Card Games (TCG) on Mobile Market Research Report 2024
Published Date: July 2024
|
Report Code: QYRE-Auto-6Y12801
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Global Trading Card Games (TCG) on Mobile Market Research Report 2024

Code: QYRE-Auto-6Y12801
Report
July 2024
Pages:84
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Trading Card Games (TCG) on Mobile Market

The global Trading Card Games (TCG) on Mobile market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Trading Card Games (TCG) on Mobile is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Trading Card Games (TCG) on Mobile is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Trading Card Games (TCG) on Mobile in Teenager is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Trading Card Games (TCG) on Mobile include Hasbro Inc., Konami Holdings Corporation, Bandai, The Pokémon Company, Blizzard Entertainment, Upper Deck Company, Bushiroad, Cyber​​Agent, Inc and Fantasy Flight Games, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Trading Card Games (TCG) on Mobile, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Trading Card Games (TCG) on Mobile.

Report Scope

The Trading Card Games (TCG) on Mobile market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Trading Card Games (TCG) on Mobile market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Trading Card Games (TCG) on Mobile companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Trading Card Games (TCG) on Mobile Market Report

Report Metric Details
Report Name Trading Card Games (TCG) on Mobile Market
Segment by Type
  • On Cloud
  • On Premise
Segment by Application
  • Teenager
  • Adult
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Hasbro Inc., Konami Holdings Corporation, Bandai, The Pokémon Company, Blizzard Entertainment, Upper Deck Company, Bushiroad, Cyber​​Agent, Inc, Fantasy Flight Games, Riot Games, Kyy Games, Legend Story Studios
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Trading Card Games (TCG) on Mobile companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Trading Card Games (TCG) on Mobile Market report?

Ans: The main players in the Trading Card Games (TCG) on Mobile Market are Hasbro Inc., Konami Holdings Corporation, Bandai, The Pokémon Company, Blizzard Entertainment, Upper Deck Company, Bushiroad, Cyber​​Agent, Inc, Fantasy Flight Games, Riot Games, Kyy Games, Legend Story Studios

What are the Application segmentation covered in the Trading Card Games (TCG) on Mobile Market report?

Ans: The Applications covered in the Trading Card Games (TCG) on Mobile Market report are Teenager, Adult

What are the Type segmentation covered in the Trading Card Games (TCG) on Mobile Market report?

Ans: The Types covered in the Trading Card Games (TCG) on Mobile Market report are On Cloud, On Premise

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Trading Card Games (TCG) on Mobile Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 On Cloud
1.2.3 On Premise
1.3 Market by Application
1.3.1 Global Trading Card Games (TCG) on Mobile Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Teenager
1.3.3 Adult
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Trading Card Games (TCG) on Mobile Market Perspective (2019-2030)
2.2 Trading Card Games (TCG) on Mobile Growth Trends by Region
2.2.1 Global Trading Card Games (TCG) on Mobile Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Trading Card Games (TCG) on Mobile Historic Market Size by Region (2019-2024)
2.2.3 Trading Card Games (TCG) on Mobile Forecasted Market Size by Region (2025-2030)
2.3 Trading Card Games (TCG) on Mobile Market Dynamics
2.3.1 Trading Card Games (TCG) on Mobile Industry Trends
2.3.2 Trading Card Games (TCG) on Mobile Market Drivers
2.3.3 Trading Card Games (TCG) on Mobile Market Challenges
2.3.4 Trading Card Games (TCG) on Mobile Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Trading Card Games (TCG) on Mobile Players by Revenue
3.1.1 Global Top Trading Card Games (TCG) on Mobile Players by Revenue (2019-2024)
3.1.2 Global Trading Card Games (TCG) on Mobile Revenue Market Share by Players (2019-2024)
3.2 Global Trading Card Games (TCG) on Mobile Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Trading Card Games (TCG) on Mobile Revenue
3.4 Global Trading Card Games (TCG) on Mobile Market Concentration Ratio
3.4.1 Global Trading Card Games (TCG) on Mobile Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Trading Card Games (TCG) on Mobile Revenue in 2023
3.5 Trading Card Games (TCG) on Mobile Key Players Head office and Area Served
3.6 Key Players Trading Card Games (TCG) on Mobile Product Solution and Service
3.7 Date of Enter into Trading Card Games (TCG) on Mobile Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Trading Card Games (TCG) on Mobile Breakdown Data by Type
4.1 Global Trading Card Games (TCG) on Mobile Historic Market Size by Type (2019-2024)
4.2 Global Trading Card Games (TCG) on Mobile Forecasted Market Size by Type (2025-2030)
5 Trading Card Games (TCG) on Mobile Breakdown Data by Application
5.1 Global Trading Card Games (TCG) on Mobile Historic Market Size by Application (2019-2024)
5.2 Global Trading Card Games (TCG) on Mobile Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Trading Card Games (TCG) on Mobile Market Size (2019-2030)
6.2 North America Trading Card Games (TCG) on Mobile Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024)
6.4 North America Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Trading Card Games (TCG) on Mobile Market Size (2019-2030)
7.2 Europe Trading Card Games (TCG) on Mobile Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024)
7.4 Europe Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Trading Card Games (TCG) on Mobile Market Size (2019-2030)
8.2 Asia-Pacific Trading Card Games (TCG) on Mobile Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Trading Card Games (TCG) on Mobile Market Size by Region (2019-2024)
8.4 Asia-Pacific Trading Card Games (TCG) on Mobile Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Trading Card Games (TCG) on Mobile Market Size (2019-2030)
9.2 Latin America Trading Card Games (TCG) on Mobile Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024)
9.4 Latin America Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Trading Card Games (TCG) on Mobile Market Size (2019-2030)
10.2 Middle East & Africa Trading Card Games (TCG) on Mobile Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024)
10.4 Middle East & Africa Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Hasbro Inc.
11.1.1 Hasbro Inc. Company Detail
11.1.2 Hasbro Inc. Business Overview
11.1.3 Hasbro Inc. Trading Card Games (TCG) on Mobile Introduction
11.1.4 Hasbro Inc. Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.1.5 Hasbro Inc. Recent Development
11.2 Konami Holdings Corporation
11.2.1 Konami Holdings Corporation Company Detail
11.2.2 Konami Holdings Corporation Business Overview
11.2.3 Konami Holdings Corporation Trading Card Games (TCG) on Mobile Introduction
11.2.4 Konami Holdings Corporation Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.2.5 Konami Holdings Corporation Recent Development
11.3 Bandai
11.3.1 Bandai Company Detail
11.3.2 Bandai Business Overview
11.3.3 Bandai Trading Card Games (TCG) on Mobile Introduction
11.3.4 Bandai Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.3.5 Bandai Recent Development
11.4 The Pokémon Company
11.4.1 The Pokémon Company Company Detail
11.4.2 The Pokémon Company Business Overview
11.4.3 The Pokémon Company Trading Card Games (TCG) on Mobile Introduction
11.4.4 The Pokémon Company Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.4.5 The Pokémon Company Recent Development
11.5 Blizzard Entertainment
11.5.1 Blizzard Entertainment Company Detail
11.5.2 Blizzard Entertainment Business Overview
11.5.3 Blizzard Entertainment Trading Card Games (TCG) on Mobile Introduction
11.5.4 Blizzard Entertainment Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.5.5 Blizzard Entertainment Recent Development
11.6 Upper Deck Company
11.6.1 Upper Deck Company Company Detail
11.6.2 Upper Deck Company Business Overview
11.6.3 Upper Deck Company Trading Card Games (TCG) on Mobile Introduction
11.6.4 Upper Deck Company Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.6.5 Upper Deck Company Recent Development
11.7 Bushiroad
11.7.1 Bushiroad Company Detail
11.7.2 Bushiroad Business Overview
11.7.3 Bushiroad Trading Card Games (TCG) on Mobile Introduction
11.7.4 Bushiroad Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.7.5 Bushiroad Recent Development
11.8 Cyber​​Agent, Inc
11.8.1 Cyber​​Agent, Inc Company Detail
11.8.2 Cyber​​Agent, Inc Business Overview
11.8.3 Cyber​​Agent, Inc Trading Card Games (TCG) on Mobile Introduction
11.8.4 Cyber​​Agent, Inc Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.8.5 Cyber​​Agent, Inc Recent Development
11.9 Fantasy Flight Games
11.9.1 Fantasy Flight Games Company Detail
11.9.2 Fantasy Flight Games Business Overview
11.9.3 Fantasy Flight Games Trading Card Games (TCG) on Mobile Introduction
11.9.4 Fantasy Flight Games Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.9.5 Fantasy Flight Games Recent Development
11.10 Riot Games
11.10.1 Riot Games Company Detail
11.10.2 Riot Games Business Overview
11.10.3 Riot Games Trading Card Games (TCG) on Mobile Introduction
11.10.4 Riot Games Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.10.5 Riot Games Recent Development
11.11 Kyy Games
11.11.1 Kyy Games Company Detail
11.11.2 Kyy Games Business Overview
11.11.3 Kyy Games Trading Card Games (TCG) on Mobile Introduction
11.11.4 Kyy Games Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.11.5 Kyy Games Recent Development
11.12 Legend Story Studios
11.12.1 Legend Story Studios Company Detail
11.12.2 Legend Story Studios Business Overview
11.12.3 Legend Story Studios Trading Card Games (TCG) on Mobile Introduction
11.12.4 Legend Story Studios Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024)
11.12.5 Legend Story Studios Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global Trading Card Games (TCG) on Mobile Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
    Table 2. Key Players of On Cloud
    Table 3. Key Players of On Premise
    Table 4. Global Trading Card Games (TCG) on Mobile Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
    Table 5. Global Trading Card Games (TCG) on Mobile Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 6. Global Trading Card Games (TCG) on Mobile Market Size by Region (2019-2024) & (US$ Million)
    Table 7. Global Trading Card Games (TCG) on Mobile Market Share by Region (2019-2024)
    Table 8. Global Trading Card Games (TCG) on Mobile Forecasted Market Size by Region (2025-2030) & (US$ Million)
    Table 9. Global Trading Card Games (TCG) on Mobile Market Share by Region (2025-2030)
    Table 10. Trading Card Games (TCG) on Mobile Market Trends
    Table 11. Trading Card Games (TCG) on Mobile Market Drivers
    Table 12. Trading Card Games (TCG) on Mobile Market Challenges
    Table 13. Trading Card Games (TCG) on Mobile Market Restraints
    Table 14. Global Trading Card Games (TCG) on Mobile Revenue by Players (2019-2024) & (US$ Million)
    Table 15. Global Trading Card Games (TCG) on Mobile Market Share by Players (2019-2024)
    Table 16. Global Top Trading Card Games (TCG) on Mobile Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Trading Card Games (TCG) on Mobile as of 2023)
    Table 17. Ranking of Global Top Trading Card Games (TCG) on Mobile Companies by Revenue (US$ Million) in 2023
    Table 18. Global 5 Largest Players Market Share by Trading Card Games (TCG) on Mobile Revenue (CR5 and HHI) & (2019-2024)
    Table 19. Key Players Headquarters and Area Served
    Table 20. Key Players Trading Card Games (TCG) on Mobile Product Solution and Service
    Table 21. Date of Enter into Trading Card Games (TCG) on Mobile Market
    Table 22. Mergers & Acquisitions, Expansion Plans
    Table 23. Global Trading Card Games (TCG) on Mobile Market Size by Type (2019-2024) & (US$ Million)
    Table 24. Global Trading Card Games (TCG) on Mobile Revenue Market Share by Type (2019-2024)
    Table 25. Global Trading Card Games (TCG) on Mobile Forecasted Market Size by Type (2025-2030) & (US$ Million)
    Table 26. Global Trading Card Games (TCG) on Mobile Revenue Market Share by Type (2025-2030)
    Table 27. Global Trading Card Games (TCG) on Mobile Market Size by Application (2019-2024) & (US$ Million)
    Table 28. Global Trading Card Games (TCG) on Mobile Revenue Market Share by Application (2019-2024)
    Table 29. Global Trading Card Games (TCG) on Mobile Forecasted Market Size by Application (2025-2030) & (US$ Million)
    Table 30. Global Trading Card Games (TCG) on Mobile Revenue Market Share by Application (2025-2030)
    Table 31. North America Trading Card Games (TCG) on Mobile Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 32. North America Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024) & (US$ Million)
    Table 33. North America Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030) & (US$ Million)
    Table 34. Europe Trading Card Games (TCG) on Mobile Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 35. Europe Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024) & (US$ Million)
    Table 36. Europe Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030) & (US$ Million)
    Table 37. Asia-Pacific Trading Card Games (TCG) on Mobile Market Size Growth Rate by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 38. Asia-Pacific Trading Card Games (TCG) on Mobile Market Size by Region (2019-2024) & (US$ Million)
    Table 39. Asia-Pacific Trading Card Games (TCG) on Mobile Market Size by Region (2025-2030) & (US$ Million)
    Table 40. Latin America Trading Card Games (TCG) on Mobile Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 41. Latin America Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024) & (US$ Million)
    Table 42. Latin America Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030) & (US$ Million)
    Table 43. Middle East & Africa Trading Card Games (TCG) on Mobile Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 44. Middle East & Africa Trading Card Games (TCG) on Mobile Market Size by Country (2019-2024) & (US$ Million)
    Table 45. Middle East & Africa Trading Card Games (TCG) on Mobile Market Size by Country (2025-2030) & (US$ Million)
    Table 46. Hasbro Inc. Company Detail
    Table 47. Hasbro Inc. Business Overview
    Table 48. Hasbro Inc. Trading Card Games (TCG) on Mobile Product
    Table 49. Hasbro Inc. Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 50. Hasbro Inc. Recent Development
    Table 51. Konami Holdings Corporation Company Detail
    Table 52. Konami Holdings Corporation Business Overview
    Table 53. Konami Holdings Corporation Trading Card Games (TCG) on Mobile Product
    Table 54. Konami Holdings Corporation Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 55. Konami Holdings Corporation Recent Development
    Table 56. Bandai Company Detail
    Table 57. Bandai Business Overview
    Table 58. Bandai Trading Card Games (TCG) on Mobile Product
    Table 59. Bandai Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 60. Bandai Recent Development
    Table 61. The Pokémon Company Company Detail
    Table 62. The Pokémon Company Business Overview
    Table 63. The Pokémon Company Trading Card Games (TCG) on Mobile Product
    Table 64. The Pokémon Company Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 65. The Pokémon Company Recent Development
    Table 66. Blizzard Entertainment Company Detail
    Table 67. Blizzard Entertainment Business Overview
    Table 68. Blizzard Entertainment Trading Card Games (TCG) on Mobile Product
    Table 69. Blizzard Entertainment Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 70. Blizzard Entertainment Recent Development
    Table 71. Upper Deck Company Company Detail
    Table 72. Upper Deck Company Business Overview
    Table 73. Upper Deck Company Trading Card Games (TCG) on Mobile Product
    Table 74. Upper Deck Company Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 75. Upper Deck Company Recent Development
    Table 76. Bushiroad Company Detail
    Table 77. Bushiroad Business Overview
    Table 78. Bushiroad Trading Card Games (TCG) on Mobile Product
    Table 79. Bushiroad Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 80. Bushiroad Recent Development
    Table 81. Cyber​​Agent, Inc Company Detail
    Table 82. Cyber​​Agent, Inc Business Overview
    Table 83. Cyber​​Agent, Inc Trading Card Games (TCG) on Mobile Product
    Table 84. Cyber​​Agent, Inc Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 85. Cyber​​Agent, Inc Recent Development
    Table 86. Fantasy Flight Games Company Detail
    Table 87. Fantasy Flight Games Business Overview
    Table 88. Fantasy Flight Games Trading Card Games (TCG) on Mobile Product
    Table 89. Fantasy Flight Games Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 90. Fantasy Flight Games Recent Development
    Table 91. Riot Games Company Detail
    Table 92. Riot Games Business Overview
    Table 93. Riot Games Trading Card Games (TCG) on Mobile Product
    Table 94. Riot Games Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 95. Riot Games Recent Development
    Table 96. Kyy Games Company Detail
    Table 97. Kyy Games Business Overview
    Table 98. Kyy Games Trading Card Games (TCG) on Mobile Product
    Table 99. Kyy Games Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 100. Kyy Games Recent Development
    Table 101. Legend Story Studios Company Detail
    Table 102. Legend Story Studios Business Overview
    Table 103. Legend Story Studios Trading Card Games (TCG) on Mobile Product
    Table 104. Legend Story Studios Revenue in Trading Card Games (TCG) on Mobile Business (2019-2024) & (US$ Million)
    Table 105. Legend Story Studios Recent Development
    Table 106. Research Programs/Design for This Report
    Table 107. Key Data Information from Secondary Sources
    Table 108. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Trading Card Games (TCG) on Mobile Market Size Comparison by Type (2024-2030) & (US$ Million)
    Figure 2. Global Trading Card Games (TCG) on Mobile Market Share by Type: 2023 VS 2030
    Figure 3. On Cloud Features
    Figure 4. On Premise Features
    Figure 5. Global Trading Card Games (TCG) on Mobile Market Size Comparison by Application (2024-2030) & (US$ Million)
    Figure 6. Global Trading Card Games (TCG) on Mobile Market Share by Application: 2023 VS 2030
    Figure 7. Teenager Case Studies
    Figure 8. Adult Case Studies
    Figure 9. Trading Card Games (TCG) on Mobile Report Years Considered
    Figure 10. Global Trading Card Games (TCG) on Mobile Market Size (US$ Million), Year-over-Year: 2019-2030
    Figure 11. Global Trading Card Games (TCG) on Mobile Market Size, (US$ Million), 2019 VS 2023 VS 2030
    Figure 12. Global Trading Card Games (TCG) on Mobile Market Share by Region: 2023 VS 2030
    Figure 13. Global Trading Card Games (TCG) on Mobile Market Share by Players in 2023
    Figure 14. Global Top Trading Card Games (TCG) on Mobile Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Trading Card Games (TCG) on Mobile as of 2023)
    Figure 15. The Top 10 and 5 Players Market Share by Trading Card Games (TCG) on Mobile Revenue in 2023
    Figure 16. North America Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 17. North America Trading Card Games (TCG) on Mobile Market Share by Country (2019-2030)
    Figure 18. United States Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 19. Canada Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 20. Europe Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 21. Europe Trading Card Games (TCG) on Mobile Market Share by Country (2019-2030)
    Figure 22. Germany Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 23. France Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 24. U.K. Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 25. Italy Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 26. Russia Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 27. Nordic Countries Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 28. Asia-Pacific Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 29. Asia-Pacific Trading Card Games (TCG) on Mobile Market Share by Region (2019-2030)
    Figure 30. China Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 31. Japan Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 32. South Korea Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 33. Southeast Asia Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 34. India Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 35. Australia Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 36. Latin America Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 37. Latin America Trading Card Games (TCG) on Mobile Market Share by Country (2019-2030)
    Figure 38. Mexico Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 39. Brazil Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 40. Middle East & Africa Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 41. Middle East & Africa Trading Card Games (TCG) on Mobile Market Share by Country (2019-2030)
    Figure 42. Turkey Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 43. Saudi Arabia Trading Card Games (TCG) on Mobile Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 44. Hasbro Inc. Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 45. Konami Holdings Corporation Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 46. Bandai Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 47. The Pokémon Company Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 48. Blizzard Entertainment Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 49. Upper Deck Company Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 50. Bushiroad Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 51. Cyber​​Agent, Inc Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 52. Fantasy Flight Games Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 53. Riot Games Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 54. Kyy Games Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 55. Legend Story Studios Revenue Growth Rate in Trading Card Games (TCG) on Mobile Business (2019-2024)
    Figure 56. Bottom-up and Top-down Approaches for This Report
    Figure 57. Data Triangulation
    Figure 58. Key Executives Interviewed
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