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Global Versus Fighting Game Market Research Report 2025
Published Date: September 2025
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Report Code: QYRE-Auto-31E16567
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Global Versus Fighting Game Market Research Report 2024
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Global Versus Fighting Game Market Research Report 2025

Code: QYRE-Auto-31E16567
Report
September 2025
Pages:64
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Versus Fighting Game Market

The global market for Versus Fighting Game was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Versus Fighting Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Versus Fighting Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Versus Fighting Game in Mobilephone is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Versus Fighting Game include Reverge Labs, Marvelous, Autumn Games, SNK, CRI Middleware, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Versus Fighting Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Versus Fighting Game.
The Versus Fighting Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Versus Fighting Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Versus Fighting Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Versus Fighting Game Market Report

Report Metric Details
Report Name Versus Fighting Game Market
Segment by Type
  • Free to Play
  • Pay to Play
Segment by Application
  • Mobilephone
  • Computer
  • Other
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Reverge Labs, Marvelous, Autumn Games, SNK, CRI Middleware
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Versus Fighting Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Versus Fighting Game Market report?

Ans: The main players in the Versus Fighting Game Market are Reverge Labs, Marvelous, Autumn Games, SNK, CRI Middleware

What are the Application segmentation covered in the Versus Fighting Game Market report?

Ans: The Applications covered in the Versus Fighting Game Market report are Mobilephone, Computer, Other

What are the Type segmentation covered in the Versus Fighting Game Market report?

Ans: The Types covered in the Versus Fighting Game Market report are Free to Play, Pay to Play

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Versus Fighting Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Free to Play
1.2.3 Pay to Play
1.3 Market by Application
1.3.1 Global Versus Fighting Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Mobilephone
1.3.3 Computer
1.3.4 Other
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Versus Fighting Game Market Perspective (2020-2031)
2.2 Global Versus Fighting Game Growth Trends by Region
2.2.1 Global Versus Fighting Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Versus Fighting Game Historic Market Size by Region (2020-2025)
2.2.3 Versus Fighting Game Forecasted Market Size by Region (2026-2031)
2.3 Versus Fighting Game Market Dynamics
2.3.1 Versus Fighting Game Industry Trends
2.3.2 Versus Fighting Game Market Drivers
2.3.3 Versus Fighting Game Market Challenges
2.3.4 Versus Fighting Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Versus Fighting Game Players by Revenue
3.1.1 Global Top Versus Fighting Game Players by Revenue (2020-2025)
3.1.2 Global Versus Fighting Game Revenue Market Share by Players (2020-2025)
3.2 Global Versus Fighting Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Versus Fighting Game Revenue
3.4 Global Versus Fighting Game Market Concentration Ratio
3.4.1 Global Versus Fighting Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Versus Fighting Game Revenue in 2024
3.5 Global Key Players of Versus Fighting Game Head office and Area Served
3.6 Global Key Players of Versus Fighting Game, Product and Application
3.7 Global Key Players of Versus Fighting Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Versus Fighting Game Breakdown Data by Type
4.1 Global Versus Fighting Game Historic Market Size by Type (2020-2025)
4.2 Global Versus Fighting Game Forecasted Market Size by Type (2026-2031)
5 Versus Fighting Game Breakdown Data by Application
5.1 Global Versus Fighting Game Historic Market Size by Application (2020-2025)
5.2 Global Versus Fighting Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Versus Fighting Game Market Size (2020-2031)
6.2 North America Versus Fighting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Versus Fighting Game Market Size by Country (2020-2025)
6.4 North America Versus Fighting Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Versus Fighting Game Market Size (2020-2031)
7.2 Europe Versus Fighting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Versus Fighting Game Market Size by Country (2020-2025)
7.4 Europe Versus Fighting Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Versus Fighting Game Market Size (2020-2031)
8.2 Asia-Pacific Versus Fighting Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Versus Fighting Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Versus Fighting Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Versus Fighting Game Market Size (2020-2031)
9.2 Latin America Versus Fighting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Versus Fighting Game Market Size by Country (2020-2025)
9.4 Latin America Versus Fighting Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Versus Fighting Game Market Size (2020-2031)
10.2 Middle East & Africa Versus Fighting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Versus Fighting Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Versus Fighting Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Reverge Labs
11.1.1 Reverge Labs Company Details
11.1.2 Reverge Labs Business Overview
11.1.3 Reverge Labs Versus Fighting Game Introduction
11.1.4 Reverge Labs Revenue in Versus Fighting Game Business (2020-2025)
11.1.5 Reverge Labs Recent Development
11.2 Marvelous
11.2.1 Marvelous Company Details
11.2.2 Marvelous Business Overview
11.2.3 Marvelous Versus Fighting Game Introduction
11.2.4 Marvelous Revenue in Versus Fighting Game Business (2020-2025)
11.2.5 Marvelous Recent Development
11.3 Autumn Games
11.3.1 Autumn Games Company Details
11.3.2 Autumn Games Business Overview
11.3.3 Autumn Games Versus Fighting Game Introduction
11.3.4 Autumn Games Revenue in Versus Fighting Game Business (2020-2025)
11.3.5 Autumn Games Recent Development
11.4 SNK
11.4.1 SNK Company Details
11.4.2 SNK Business Overview
11.4.3 SNK Versus Fighting Game Introduction
11.4.4 SNK Revenue in Versus Fighting Game Business (2020-2025)
11.4.5 SNK Recent Development
11.5 CRI Middleware
11.5.1 CRI Middleware Company Details
11.5.2 CRI Middleware Business Overview
11.5.3 CRI Middleware Versus Fighting Game Introduction
11.5.4 CRI Middleware Revenue in Versus Fighting Game Business (2020-2025)
11.5.5 CRI Middleware Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Versus Fighting Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Free to Play
 Table 3. Key Players of Pay to Play
 Table 4. Global Versus Fighting Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Versus Fighting Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Versus Fighting Game Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Versus Fighting Game Market Share by Region (2020-2025)
 Table 8. Global Versus Fighting Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Versus Fighting Game Market Share by Region (2026-2031)
 Table 10. Versus Fighting Game Market Trends
 Table 11. Versus Fighting Game Market Drivers
 Table 12. Versus Fighting Game Market Challenges
 Table 13. Versus Fighting Game Market Restraints
 Table 14. Global Versus Fighting Game Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Versus Fighting Game Market Share by Players (2020-2025)
 Table 16. Global Top Versus Fighting Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Versus Fighting Game as of 2024)
 Table 17. Ranking of Global Top Versus Fighting Game Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Versus Fighting Game Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Versus Fighting Game, Headquarters and Area Served
 Table 20. Global Key Players of Versus Fighting Game, Product and Application
 Table 21. Global Key Players of Versus Fighting Game, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Versus Fighting Game Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Versus Fighting Game Revenue Market Share by Type (2020-2025)
 Table 25. Global Versus Fighting Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Versus Fighting Game Revenue Market Share by Type (2026-2031)
 Table 27. Global Versus Fighting Game Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Versus Fighting Game Revenue Market Share by Application (2020-2025)
 Table 29. Global Versus Fighting Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Versus Fighting Game Revenue Market Share by Application (2026-2031)
 Table 31. North America Versus Fighting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Versus Fighting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Versus Fighting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Versus Fighting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Versus Fighting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Versus Fighting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Versus Fighting Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Versus Fighting Game Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Versus Fighting Game Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Versus Fighting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Versus Fighting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Versus Fighting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Versus Fighting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Versus Fighting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Versus Fighting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Reverge Labs Company Details
 Table 47. Reverge Labs Business Overview
 Table 48. Reverge Labs Versus Fighting Game Product
 Table 49. Reverge Labs Revenue in Versus Fighting Game Business (2020-2025) & (US$ Million)
 Table 50. Reverge Labs Recent Development
 Table 51. Marvelous Company Details
 Table 52. Marvelous Business Overview
 Table 53. Marvelous Versus Fighting Game Product
 Table 54. Marvelous Revenue in Versus Fighting Game Business (2020-2025) & (US$ Million)
 Table 55. Marvelous Recent Development
 Table 56. Autumn Games Company Details
 Table 57. Autumn Games Business Overview
 Table 58. Autumn Games Versus Fighting Game Product
 Table 59. Autumn Games Revenue in Versus Fighting Game Business (2020-2025) & (US$ Million)
 Table 60. Autumn Games Recent Development
 Table 61. SNK Company Details
 Table 62. SNK Business Overview
 Table 63. SNK Versus Fighting Game Product
 Table 64. SNK Revenue in Versus Fighting Game Business (2020-2025) & (US$ Million)
 Table 65. SNK Recent Development
 Table 66. CRI Middleware Company Details
 Table 67. CRI Middleware Business Overview
 Table 68. CRI Middleware Versus Fighting Game Product
 Table 69. CRI Middleware Revenue in Versus Fighting Game Business (2020-2025) & (US$ Million)
 Table 70. CRI Middleware Recent Development
 Table 71. Research Programs/Design for This Report
 Table 72. Key Data Information from Secondary Sources
 Table 73. Key Data Information from Primary Sources
 Table 74. Authors List of This Report


List of Figures
 Figure 1. Versus Fighting Game Picture
 Figure 2. Global Versus Fighting Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Versus Fighting Game Market Share by Type: 2024 VS 2031
 Figure 4. Free to Play Features
 Figure 5. Pay to Play Features
 Figure 6. Global Versus Fighting Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Versus Fighting Game Market Share by Application: 2024 VS 2031
 Figure 8. Mobilephone Case Studies
 Figure 9. Computer Case Studies
 Figure 10. Other Case Studies
 Figure 11. Versus Fighting Game Report Years Considered
 Figure 12. Global Versus Fighting Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global Versus Fighting Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global Versus Fighting Game Market Share by Region: 2024 VS 2031
 Figure 15. Global Versus Fighting Game Market Share by Players in 2024
 Figure 16. Global Top Versus Fighting Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Versus Fighting Game as of 2024)
 Figure 17. The Top 10 and 5 Players Market Share by Versus Fighting Game Revenue in 2024
 Figure 18. North America Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America Versus Fighting Game Market Share by Country (2020-2031)
 Figure 20. United States Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Versus Fighting Game Market Share by Country (2020-2031)
 Figure 24. Germany Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Versus Fighting Game Market Share by Region (2020-2031)
 Figure 32. China Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Versus Fighting Game Market Share by Country (2020-2031)
 Figure 40. Mexico Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Versus Fighting Game Market Share by Country (2020-2031)
 Figure 44. Turkey Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE Versus Fighting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Reverge Labs Revenue Growth Rate in Versus Fighting Game Business (2020-2025)
 Figure 48. Marvelous Revenue Growth Rate in Versus Fighting Game Business (2020-2025)
 Figure 49. Autumn Games Revenue Growth Rate in Versus Fighting Game Business (2020-2025)
 Figure 50. SNK Revenue Growth Rate in Versus Fighting Game Business (2020-2025)
 Figure 51. CRI Middleware Revenue Growth Rate in Versus Fighting Game Business (2020-2025)
 Figure 52. Bottom-up and Top-down Approaches for This Report
 Figure 53. Data Triangulation
 Figure 54. Key Executives Interviewed
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