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Global Gambling Mobile Games Market Research Report 2025
Published Date: July 2025
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Report Code: QYRE-Auto-17K6025
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Global Gambling Mobile Games Market Insights and Forecast to 2028
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Global Gambling Mobile Games Market Research Report 2025

Code: QYRE-Auto-17K6025
Report
July 2025
Pages:91
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Gambling Mobile Games Market

The global market for Gambling Mobile Games was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
Gambling mobile game refers to using a remote device such as a smartphone or mobile phone with a wireless Internet connection to play games of chance or money.
North American market for Gambling Mobile Games is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Gambling Mobile Games is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Gambling Mobile Games in Gambling Enthusiasts is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Gambling Mobile Games include King, Playrix, Playtika, Zynga, Electronic Arts, Jam City, Rovio, Scientific Games, Supercell, Big Fish Games, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Gambling Mobile Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gambling Mobile Games.
The Gambling Mobile Games market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Gambling Mobile Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Gambling Mobile Games companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Gambling Mobile Games Market Report

Report Metric Details
Report Name Gambling Mobile Games Market
Segment by Type
  • Poker
  • Betting
  • Lottery
  • Casino
  • Other
Segment by Application
  • Gambling Enthusiasts
  • Dabblers
  • Social Exuberant
  • Other
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company King, Playrix, Playtika, Zynga, Electronic Arts, Jam City, Rovio, Scientific Games, Supercell, Big Fish Games, GAME.co.uk, Beijing Elex Technology, Tencent, FunPlus, Beijing Longtech Network, IGG Tap5Fun, Fuzhou Longteng Jianhe Network Technology
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Gambling Mobile Games company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Gambling Mobile Games Market report?

Ans: The main players in the Gambling Mobile Games Market are King, Playrix, Playtika, Zynga, Electronic Arts, Jam City, Rovio, Scientific Games, Supercell, Big Fish Games, GAME.co.uk, Beijing Elex Technology, Tencent, FunPlus, Beijing Longtech Network, IGG Tap5Fun, Fuzhou Longteng Jianhe Network Technology

What are the Application segmentation covered in the Gambling Mobile Games Market report?

Ans: The Applications covered in the Gambling Mobile Games Market report are Gambling Enthusiasts, Dabblers, Social Exuberant, Other

What are the Type segmentation covered in the Gambling Mobile Games Market report?

Ans: The Types covered in the Gambling Mobile Games Market report are Poker, Betting, Lottery, Casino, Other

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Gambling Mobile Games Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Poker
1.2.3 Betting
1.2.4 Lottery
1.2.5 Casino
1.2.6 Other
1.3 Market by Application
1.3.1 Global Gambling Mobile Games Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Gambling Enthusiasts
1.3.3 Dabblers
1.3.4 Social Exuberant
1.3.5 Other
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Gambling Mobile Games Market Perspective (2020-2031)
2.2 Global Gambling Mobile Games Growth Trends by Region
2.2.1 Global Gambling Mobile Games Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Gambling Mobile Games Historic Market Size by Region (2020-2025)
2.2.3 Gambling Mobile Games Forecasted Market Size by Region (2026-2031)
2.3 Gambling Mobile Games Market Dynamics
2.3.1 Gambling Mobile Games Industry Trends
2.3.2 Gambling Mobile Games Market Drivers
2.3.3 Gambling Mobile Games Market Challenges
2.3.4 Gambling Mobile Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Gambling Mobile Games Players by Revenue
3.1.1 Global Top Gambling Mobile Games Players by Revenue (2020-2025)
3.1.2 Global Gambling Mobile Games Revenue Market Share by Players (2020-2025)
3.2 Global Gambling Mobile Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Gambling Mobile Games Revenue
3.4 Global Gambling Mobile Games Market Concentration Ratio
3.4.1 Global Gambling Mobile Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Gambling Mobile Games Revenue in 2024
3.5 Global Key Players of Gambling Mobile Games Head office and Area Served
3.6 Global Key Players of Gambling Mobile Games, Product and Application
3.7 Global Key Players of Gambling Mobile Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Gambling Mobile Games Breakdown Data by Type
4.1 Global Gambling Mobile Games Historic Market Size by Type (2020-2025)
4.2 Global Gambling Mobile Games Forecasted Market Size by Type (2026-2031)
5 Gambling Mobile Games Breakdown Data by Application
5.1 Global Gambling Mobile Games Historic Market Size by Application (2020-2025)
5.2 Global Gambling Mobile Games Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Gambling Mobile Games Market Size (2020-2031)
6.2 North America Gambling Mobile Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Gambling Mobile Games Market Size by Country (2020-2025)
6.4 North America Gambling Mobile Games Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Gambling Mobile Games Market Size (2020-2031)
7.2 Europe Gambling Mobile Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Gambling Mobile Games Market Size by Country (2020-2025)
7.4 Europe Gambling Mobile Games Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Gambling Mobile Games Market Size (2020-2031)
8.2 Asia-Pacific Gambling Mobile Games Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Gambling Mobile Games Market Size by Region (2020-2025)
8.4 Asia-Pacific Gambling Mobile Games Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Gambling Mobile Games Market Size (2020-2031)
9.2 Latin America Gambling Mobile Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Gambling Mobile Games Market Size by Country (2020-2025)
9.4 Latin America Gambling Mobile Games Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Gambling Mobile Games Market Size (2020-2031)
10.2 Middle East & Africa Gambling Mobile Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Gambling Mobile Games Market Size by Country (2020-2025)
10.4 Middle East & Africa Gambling Mobile Games Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 King
11.1.1 King Company Details
11.1.2 King Business Overview
11.1.3 King Gambling Mobile Games Introduction
11.1.4 King Revenue in Gambling Mobile Games Business (2020-2025)
11.1.5 King Recent Development
11.2 Playrix
11.2.1 Playrix Company Details
11.2.2 Playrix Business Overview
11.2.3 Playrix Gambling Mobile Games Introduction
11.2.4 Playrix Revenue in Gambling Mobile Games Business (2020-2025)
11.2.5 Playrix Recent Development
11.3 Playtika
11.3.1 Playtika Company Details
11.3.2 Playtika Business Overview
11.3.3 Playtika Gambling Mobile Games Introduction
11.3.4 Playtika Revenue in Gambling Mobile Games Business (2020-2025)
11.3.5 Playtika Recent Development
11.4 Zynga
11.4.1 Zynga Company Details
11.4.2 Zynga Business Overview
11.4.3 Zynga Gambling Mobile Games Introduction
11.4.4 Zynga Revenue in Gambling Mobile Games Business (2020-2025)
11.4.5 Zynga Recent Development
11.5 Electronic Arts
11.5.1 Electronic Arts Company Details
11.5.2 Electronic Arts Business Overview
11.5.3 Electronic Arts Gambling Mobile Games Introduction
11.5.4 Electronic Arts Revenue in Gambling Mobile Games Business (2020-2025)
11.5.5 Electronic Arts Recent Development
11.6 Jam City
11.6.1 Jam City Company Details
11.6.2 Jam City Business Overview
11.6.3 Jam City Gambling Mobile Games Introduction
11.6.4 Jam City Revenue in Gambling Mobile Games Business (2020-2025)
11.6.5 Jam City Recent Development
11.7 Rovio
11.7.1 Rovio Company Details
11.7.2 Rovio Business Overview
11.7.3 Rovio Gambling Mobile Games Introduction
11.7.4 Rovio Revenue in Gambling Mobile Games Business (2020-2025)
11.7.5 Rovio Recent Development
11.8 Scientific Games
11.8.1 Scientific Games Company Details
11.8.2 Scientific Games Business Overview
11.8.3 Scientific Games Gambling Mobile Games Introduction
11.8.4 Scientific Games Revenue in Gambling Mobile Games Business (2020-2025)
11.8.5 Scientific Games Recent Development
11.9 Supercell
11.9.1 Supercell Company Details
11.9.2 Supercell Business Overview
11.9.3 Supercell Gambling Mobile Games Introduction
11.9.4 Supercell Revenue in Gambling Mobile Games Business (2020-2025)
11.9.5 Supercell Recent Development
11.10 Big Fish Games
11.10.1 Big Fish Games Company Details
11.10.2 Big Fish Games Business Overview
11.10.3 Big Fish Games Gambling Mobile Games Introduction
11.10.4 Big Fish Games Revenue in Gambling Mobile Games Business (2020-2025)
11.10.5 Big Fish Games Recent Development
11.11 GAME.co.uk
11.11.1 GAME.co.uk Company Details
11.11.2 GAME.co.uk Business Overview
11.11.3 GAME.co.uk Gambling Mobile Games Introduction
11.11.4 GAME.co.uk Revenue in Gambling Mobile Games Business (2020-2025)
11.11.5 GAME.co.uk Recent Development
11.12 Beijing Elex Technology
11.12.1 Beijing Elex Technology Company Details
11.12.2 Beijing Elex Technology Business Overview
11.12.3 Beijing Elex Technology Gambling Mobile Games Introduction
11.12.4 Beijing Elex Technology Revenue in Gambling Mobile Games Business (2020-2025)
11.12.5 Beijing Elex Technology Recent Development
11.13 Tencent
11.13.1 Tencent Company Details
11.13.2 Tencent Business Overview
11.13.3 Tencent Gambling Mobile Games Introduction
11.13.4 Tencent Revenue in Gambling Mobile Games Business (2020-2025)
11.13.5 Tencent Recent Development
11.14 FunPlus
11.14.1 FunPlus Company Details
11.14.2 FunPlus Business Overview
11.14.3 FunPlus Gambling Mobile Games Introduction
11.14.4 FunPlus Revenue in Gambling Mobile Games Business (2020-2025)
11.14.5 FunPlus Recent Development
11.15 Beijing Longtech Network
11.15.1 Beijing Longtech Network Company Details
11.15.2 Beijing Longtech Network Business Overview
11.15.3 Beijing Longtech Network Gambling Mobile Games Introduction
11.15.4 Beijing Longtech Network Revenue in Gambling Mobile Games Business (2020-2025)
11.15.5 Beijing Longtech Network Recent Development
11.16 IGG Tap5Fun
11.16.1 IGG Tap5Fun Company Details
11.16.2 IGG Tap5Fun Business Overview
11.16.3 IGG Tap5Fun Gambling Mobile Games Introduction
11.16.4 IGG Tap5Fun Revenue in Gambling Mobile Games Business (2020-2025)
11.16.5 IGG Tap5Fun Recent Development
11.17 Fuzhou Longteng Jianhe Network Technology
11.17.1 Fuzhou Longteng Jianhe Network Technology Company Details
11.17.2 Fuzhou Longteng Jianhe Network Technology Business Overview
11.17.3 Fuzhou Longteng Jianhe Network Technology Gambling Mobile Games Introduction
11.17.4 Fuzhou Longteng Jianhe Network Technology Revenue in Gambling Mobile Games Business (2020-2025)
11.17.5 Fuzhou Longteng Jianhe Network Technology Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Gambling Mobile Games Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Poker
 Table 3. Key Players of Betting
 Table 4. Key Players of Lottery
 Table 5. Key Players of Casino
 Table 6. Key Players of Other
 Table 7. Global Gambling Mobile Games Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global Gambling Mobile Games Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 9. Global Gambling Mobile Games Market Size by Region (2020-2025) & (US$ Million)
 Table 10. Global Gambling Mobile Games Market Share by Region (2020-2025)
 Table 11. Global Gambling Mobile Games Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 12. Global Gambling Mobile Games Market Share by Region (2026-2031)
 Table 13. Gambling Mobile Games Market Trends
 Table 14. Gambling Mobile Games Market Drivers
 Table 15. Gambling Mobile Games Market Challenges
 Table 16. Gambling Mobile Games Market Restraints
 Table 17. Global Gambling Mobile Games Revenue by Players (2020-2025) & (US$ Million)
 Table 18. Global Gambling Mobile Games Market Share by Players (2020-2025)
 Table 19. Global Top Gambling Mobile Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gambling Mobile Games as of 2024)
 Table 20. Ranking of Global Top Gambling Mobile Games Companies by Revenue (US$ Million) in 2024
 Table 21. Global 5 Largest Players Market Share by Gambling Mobile Games Revenue (CR5 and HHI) & (2020-2025)
 Table 22. Global Key Players of Gambling Mobile Games, Headquarters and Area Served
 Table 23. Global Key Players of Gambling Mobile Games, Product and Application
 Table 24. Global Key Players of Gambling Mobile Games, Date of Enter into This Industry
 Table 25. Mergers & Acquisitions, Expansion Plans
 Table 26. Global Gambling Mobile Games Market Size by Type (2020-2025) & (US$ Million)
 Table 27. Global Gambling Mobile Games Revenue Market Share by Type (2020-2025)
 Table 28. Global Gambling Mobile Games Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 29. Global Gambling Mobile Games Revenue Market Share by Type (2026-2031)
 Table 30. Global Gambling Mobile Games Market Size by Application (2020-2025) & (US$ Million)
 Table 31. Global Gambling Mobile Games Revenue Market Share by Application (2020-2025)
 Table 32. Global Gambling Mobile Games Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 33. Global Gambling Mobile Games Revenue Market Share by Application (2026-2031)
 Table 34. North America Gambling Mobile Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. North America Gambling Mobile Games Market Size by Country (2020-2025) & (US$ Million)
 Table 36. North America Gambling Mobile Games Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Europe Gambling Mobile Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Europe Gambling Mobile Games Market Size by Country (2020-2025) & (US$ Million)
 Table 39. Europe Gambling Mobile Games Market Size by Country (2026-2031) & (US$ Million)
 Table 40. Asia-Pacific Gambling Mobile Games Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Asia-Pacific Gambling Mobile Games Market Size by Region (2020-2025) & (US$ Million)
 Table 42. Asia-Pacific Gambling Mobile Games Market Size by Region (2026-2031) & (US$ Million)
 Table 43. Latin America Gambling Mobile Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Latin America Gambling Mobile Games Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Latin America Gambling Mobile Games Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Middle East & Africa Gambling Mobile Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 47. Middle East & Africa Gambling Mobile Games Market Size by Country (2020-2025) & (US$ Million)
 Table 48. Middle East & Africa Gambling Mobile Games Market Size by Country (2026-2031) & (US$ Million)
 Table 49. King Company Details
 Table 50. King Business Overview
 Table 51. King Gambling Mobile Games Product
 Table 52. King Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 53. King Recent Development
 Table 54. Playrix Company Details
 Table 55. Playrix Business Overview
 Table 56. Playrix Gambling Mobile Games Product
 Table 57. Playrix Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 58. Playrix Recent Development
 Table 59. Playtika Company Details
 Table 60. Playtika Business Overview
 Table 61. Playtika Gambling Mobile Games Product
 Table 62. Playtika Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 63. Playtika Recent Development
 Table 64. Zynga Company Details
 Table 65. Zynga Business Overview
 Table 66. Zynga Gambling Mobile Games Product
 Table 67. Zynga Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 68. Zynga Recent Development
 Table 69. Electronic Arts Company Details
 Table 70. Electronic Arts Business Overview
 Table 71. Electronic Arts Gambling Mobile Games Product
 Table 72. Electronic Arts Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 73. Electronic Arts Recent Development
 Table 74. Jam City Company Details
 Table 75. Jam City Business Overview
 Table 76. Jam City Gambling Mobile Games Product
 Table 77. Jam City Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 78. Jam City Recent Development
 Table 79. Rovio Company Details
 Table 80. Rovio Business Overview
 Table 81. Rovio Gambling Mobile Games Product
 Table 82. Rovio Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 83. Rovio Recent Development
 Table 84. Scientific Games Company Details
 Table 85. Scientific Games Business Overview
 Table 86. Scientific Games Gambling Mobile Games Product
 Table 87. Scientific Games Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 88. Scientific Games Recent Development
 Table 89. Supercell Company Details
 Table 90. Supercell Business Overview
 Table 91. Supercell Gambling Mobile Games Product
 Table 92. Supercell Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 93. Supercell Recent Development
 Table 94. Big Fish Games Company Details
 Table 95. Big Fish Games Business Overview
 Table 96. Big Fish Games Gambling Mobile Games Product
 Table 97. Big Fish Games Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 98. Big Fish Games Recent Development
 Table 99. GAME.co.uk Company Details
 Table 100. GAME.co.uk Business Overview
 Table 101. GAME.co.uk Gambling Mobile Games Product
 Table 102. GAME.co.uk Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 103. GAME.co.uk Recent Development
 Table 104. Beijing Elex Technology Company Details
 Table 105. Beijing Elex Technology Business Overview
 Table 106. Beijing Elex Technology Gambling Mobile Games Product
 Table 107. Beijing Elex Technology Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 108. Beijing Elex Technology Recent Development
 Table 109. Tencent Company Details
 Table 110. Tencent Business Overview
 Table 111. Tencent Gambling Mobile Games Product
 Table 112. Tencent Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 113. Tencent Recent Development
 Table 114. FunPlus Company Details
 Table 115. FunPlus Business Overview
 Table 116. FunPlus Gambling Mobile Games Product
 Table 117. FunPlus Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 118. FunPlus Recent Development
 Table 119. Beijing Longtech Network Company Details
 Table 120. Beijing Longtech Network Business Overview
 Table 121. Beijing Longtech Network Gambling Mobile Games Product
 Table 122. Beijing Longtech Network Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 123. Beijing Longtech Network Recent Development
 Table 124. IGG Tap5Fun Company Details
 Table 125. IGG Tap5Fun Business Overview
 Table 126. IGG Tap5Fun Gambling Mobile Games Product
 Table 127. IGG Tap5Fun Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 128. IGG Tap5Fun Recent Development
 Table 129. Fuzhou Longteng Jianhe Network Technology Company Details
 Table 130. Fuzhou Longteng Jianhe Network Technology Business Overview
 Table 131. Fuzhou Longteng Jianhe Network Technology Gambling Mobile Games Product
 Table 132. Fuzhou Longteng Jianhe Network Technology Revenue in Gambling Mobile Games Business (2020-2025) & (US$ Million)
 Table 133. Fuzhou Longteng Jianhe Network Technology Recent Development
 Table 134. Research Programs/Design for This Report
 Table 135. Key Data Information from Secondary Sources
 Table 136. Key Data Information from Primary Sources
 Table 137. Authors List of This Report


List of Figures
 Figure 1. Gambling Mobile Games Picture
 Figure 2. Global Gambling Mobile Games Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Gambling Mobile Games Market Share by Type: 2024 VS 2031
 Figure 4. Poker Features
 Figure 5. Betting Features
 Figure 6. Lottery Features
 Figure 7. Casino Features
 Figure 8. Other Features
 Figure 9. Global Gambling Mobile Games Market Size by Application (2020-2031) & (US$ Million)
 Figure 10. Global Gambling Mobile Games Market Share by Application: 2024 VS 2031
 Figure 11. Gambling Enthusiasts Case Studies
 Figure 12. Dabblers Case Studies
 Figure 13. Social Exuberant Case Studies
 Figure 14. Other Case Studies
 Figure 15. Gambling Mobile Games Report Years Considered
 Figure 16. Global Gambling Mobile Games Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 17. Global Gambling Mobile Games Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 18. Global Gambling Mobile Games Market Share by Region: 2024 VS 2031
 Figure 19. Global Gambling Mobile Games Market Share by Players in 2024
 Figure 20. Global Top Gambling Mobile Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gambling Mobile Games as of 2024)
 Figure 21. The Top 10 and 5 Players Market Share by Gambling Mobile Games Revenue in 2024
 Figure 22. North America Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. North America Gambling Mobile Games Market Share by Country (2020-2031)
 Figure 24. United States Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Canada Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. Europe Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Europe Gambling Mobile Games Market Share by Country (2020-2031)
 Figure 28. Germany Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. France Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. U.K. Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Italy Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Russia Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Nordic Countries Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Asia-Pacific Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Asia-Pacific Gambling Mobile Games Market Share by Region (2020-2031)
 Figure 36. China Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Japan Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. South Korea Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Southeast Asia Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. India Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Australia Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Latin America Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Latin America Gambling Mobile Games Market Share by Country (2020-2031)
 Figure 44. Mexico Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Brazil Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Middle East & Africa Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Middle East & Africa Gambling Mobile Games Market Share by Country (2020-2031)
 Figure 48. Turkey Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Saudi Arabia Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 50. UAE Gambling Mobile Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 51. King Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 52. Playrix Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 53. Playtika Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 54. Zynga Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 55. Electronic Arts Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 56. Jam City Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 57. Rovio Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 58. Scientific Games Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 59. Supercell Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 60. Big Fish Games Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 61. GAME.co.uk Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 62. Beijing Elex Technology Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 63. Tencent Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 64. FunPlus Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 65. Beijing Longtech Network Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 66. IGG Tap5Fun Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 67. Fuzhou Longteng Jianhe Network Technology Revenue Growth Rate in Gambling Mobile Games Business (2020-2025)
 Figure 68. Bottom-up and Top-down Approaches for This Report
 Figure 69. Data Triangulation
 Figure 70. Key Executives Interviewed
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