0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global Mobile TCGs Market Research Report 2024
Published Date: December 2024
|
Report Code: QYRE-Auto-38A18429
Home | Market Reports | Internet & Telecom| Mobile & Wireless
Global Mobile TCGs Market Research Report 2024
BUY CHAPTERS

Global Mobile TCGs Market Research Report 2024

Code: QYRE-Auto-38A18429
Report
December 2024
Pages:76
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Mobile TCGs Market Size

The global market for Mobile TCGs was valued at US$ 957 million in the year 2023 and is projected to reach a revised size of US$ 1989 million by 2030, growing at a CAGR of 9.8% during the forecast period.

Mobile TCGs Market

Mobile TCGs Market

Mobile TCGs refer to digital versions of traditional trading card games that can be played on smartphones and tablets. These games typically involve players collecting cards, building decks, and engaging in strategic gameplay against other players or AI opponents.
North American market for Mobile TCGs is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Mobile TCGs is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Mobile TCGs in Male is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Mobile TCGs include Konami, Nuverse, Cygames, Wizards of the Coast, 2K Games, Blizzard Entertainment, Riot Game, Pokemon, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Mobile TCGs, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Mobile TCGs.
The Mobile TCGs market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Mobile TCGs market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Mobile TCGs companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Mobile TCGs Market Report

Report Metric Details
Report Name Mobile TCGs Market
Accounted market size in year US$ 957 million
Forecasted market size in 2030 US$ 1989 million
CAGR 9.8%
Base Year year
Forecasted years 2024 - 2030
Segment by Type
Segment by Application
  • Male
  • Female
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Konami, Nuverse, Cygames, Wizards of the Coast, 2K Games, Blizzard Entertainment, Riot Game, Pokemon
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Mobile TCGs company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Mobile TCGs Market growing?

Ans: The Mobile TCGs Market witnessing a CAGR of 9.8% during the forecast period 2024-2030.

What is the Mobile TCGs Market size in 2030?

Ans: The Mobile TCGs Market size in 2030 will be US$ 1989 million.

Who are the main players in the Mobile TCGs Market report?

Ans: The main players in the Mobile TCGs Market are Konami, Nuverse, Cygames, Wizards of the Coast, 2K Games, Blizzard Entertainment, Riot Game, Pokemon

What are the Application segmentation covered in the Mobile TCGs Market report?

Ans: The Applications covered in the Mobile TCGs Market report are Male, Female

What are the Type segmentation covered in the Mobile TCGs Market report?

Ans: The Types covered in the Mobile TCGs Market report are iOS, Android

Recommended Reports

Mobile Game Markets

Card & Board Games

Mobile Game Genres

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile TCGs Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 iOS
1.2.3 Android
1.3 Market by Application
1.3.1 Global Mobile TCGs Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Male
1.3.3 Female
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Mobile TCGs Market Perspective (2019-2030)
2.2 Global Mobile TCGs Growth Trends by Region
2.2.1 Global Mobile TCGs Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Mobile TCGs Historic Market Size by Region (2019-2024)
2.2.3 Mobile TCGs Forecasted Market Size by Region (2025-2030)
2.3 Mobile TCGs Market Dynamics
2.3.1 Mobile TCGs Industry Trends
2.3.2 Mobile TCGs Market Drivers
2.3.3 Mobile TCGs Market Challenges
2.3.4 Mobile TCGs Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Mobile TCGs Players by Revenue
3.1.1 Global Top Mobile TCGs Players by Revenue (2019-2024)
3.1.2 Global Mobile TCGs Revenue Market Share by Players (2019-2024)
3.2 Global Mobile TCGs Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Mobile TCGs Revenue
3.4 Global Mobile TCGs Market Concentration Ratio
3.4.1 Global Mobile TCGs Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile TCGs Revenue in 2023
3.5 Global Key Players of Mobile TCGs Head office and Area Served
3.6 Global Key Players of Mobile TCGs, Product and Application
3.7 Global Key Players of Mobile TCGs, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Mobile TCGs Breakdown Data by Type
4.1 Global Mobile TCGs Historic Market Size by Type (2019-2024)
4.2 Global Mobile TCGs Forecasted Market Size by Type (2025-2030)
5 Mobile TCGs Breakdown Data by Application
5.1 Global Mobile TCGs Historic Market Size by Application (2019-2024)
5.2 Global Mobile TCGs Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Mobile TCGs Market Size (2019-2030)
6.2 North America Mobile TCGs Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Mobile TCGs Market Size by Country (2019-2024)
6.4 North America Mobile TCGs Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Mobile TCGs Market Size (2019-2030)
7.2 Europe Mobile TCGs Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Mobile TCGs Market Size by Country (2019-2024)
7.4 Europe Mobile TCGs Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Mobile TCGs Market Size (2019-2030)
8.2 Asia-Pacific Mobile TCGs Market Growth Rate by Country: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Mobile TCGs Market Size by Region (2019-2024)
8.4 Asia-Pacific Mobile TCGs Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Mobile TCGs Market Size (2019-2030)
9.2 Latin America Mobile TCGs Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Mobile TCGs Market Size by Country (2019-2024)
9.4 Latin America Mobile TCGs Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Mobile TCGs Market Size (2019-2030)
10.2 Middle East & Africa Mobile TCGs Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Mobile TCGs Market Size by Country (2019-2024)
10.4 Middle East & Africa Mobile TCGs Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Konami
11.1.1 Konami Company Details
11.1.2 Konami Business Overview
11.1.3 Konami Mobile TCGs Introduction
11.1.4 Konami Revenue in Mobile TCGs Business (2019-2024)
11.1.5 Konami Recent Development
11.2 Nuverse
11.2.1 Nuverse Company Details
11.2.2 Nuverse Business Overview
11.2.3 Nuverse Mobile TCGs Introduction
11.2.4 Nuverse Revenue in Mobile TCGs Business (2019-2024)
11.2.5 Nuverse Recent Development
11.3 Cygames
11.3.1 Cygames Company Details
11.3.2 Cygames Business Overview
11.3.3 Cygames Mobile TCGs Introduction
11.3.4 Cygames Revenue in Mobile TCGs Business (2019-2024)
11.3.5 Cygames Recent Development
11.4 Wizards of the Coast
11.4.1 Wizards of the Coast Company Details
11.4.2 Wizards of the Coast Business Overview
11.4.3 Wizards of the Coast Mobile TCGs Introduction
11.4.4 Wizards of the Coast Revenue in Mobile TCGs Business (2019-2024)
11.4.5 Wizards of the Coast Recent Development
11.5 2K Games
11.5.1 2K Games Company Details
11.5.2 2K Games Business Overview
11.5.3 2K Games Mobile TCGs Introduction
11.5.4 2K Games Revenue in Mobile TCGs Business (2019-2024)
11.5.5 2K Games Recent Development
11.6 Blizzard Entertainment
11.6.1 Blizzard Entertainment Company Details
11.6.2 Blizzard Entertainment Business Overview
11.6.3 Blizzard Entertainment Mobile TCGs Introduction
11.6.4 Blizzard Entertainment Revenue in Mobile TCGs Business (2019-2024)
11.6.5 Blizzard Entertainment Recent Development
11.7 Riot Game
11.7.1 Riot Game Company Details
11.7.2 Riot Game Business Overview
11.7.3 Riot Game Mobile TCGs Introduction
11.7.4 Riot Game Revenue in Mobile TCGs Business (2019-2024)
11.7.5 Riot Game Recent Development
11.8 Pokemon
11.8.1 Pokemon Company Details
11.8.2 Pokemon Business Overview
11.8.3 Pokemon Mobile TCGs Introduction
11.8.4 Pokemon Revenue in Mobile TCGs Business (2019-2024)
11.8.5 Pokemon Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Mobile TCGs Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
 Table 2. Key Players of iOS
 Table 3. Key Players of Android
 Table 4. Global Mobile TCGs Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
 Table 5. Global Mobile TCGs Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
 Table 6. Global Mobile TCGs Market Size by Region (2019-2024) & (US$ Million)
 Table 7. Global Mobile TCGs Market Share by Region (2019-2024)
 Table 8. Global Mobile TCGs Forecasted Market Size by Region (2025-2030) & (US$ Million)
 Table 9. Global Mobile TCGs Market Share by Region (2025-2030)
 Table 10. Mobile TCGs Market Trends
 Table 11. Mobile TCGs Market Drivers
 Table 12. Mobile TCGs Market Challenges
 Table 13. Mobile TCGs Market Restraints
 Table 14. Global Mobile TCGs Revenue by Players (2019-2024) & (US$ Million)
 Table 15. Global Mobile TCGs Market Share by Players (2019-2024)
 Table 16. Global Top Mobile TCGs Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile TCGs as of 2023)
 Table 17. Ranking of Global Top Mobile TCGs Companies by Revenue (US$ Million) in 2023
 Table 18. Global 5 Largest Players Market Share by Mobile TCGs Revenue (CR5 and HHI) & (2019-2024)
 Table 19. Global Key Players of Mobile TCGs, Headquarters and Area Served
 Table 20. Global Key Players of Mobile TCGs, Product and Application
 Table 21. Global Key Players of Mobile TCGs, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Mobile TCGs Market Size by Type (2019-2024) & (US$ Million)
 Table 24. Global Mobile TCGs Revenue Market Share by Type (2019-2024)
 Table 25. Global Mobile TCGs Forecasted Market Size by Type (2025-2030) & (US$ Million)
 Table 26. Global Mobile TCGs Revenue Market Share by Type (2025-2030)
 Table 27. Global Mobile TCGs Market Size by Application (2019-2024) & (US$ Million)
 Table 28. Global Mobile TCGs Revenue Market Share by Application (2019-2024)
 Table 29. Global Mobile TCGs Forecasted Market Size by Application (2025-2030) & (US$ Million)
 Table 30. Global Mobile TCGs Revenue Market Share by Application (2025-2030)
 Table 31. North America Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 32. North America Mobile TCGs Market Size by Country (2019-2024) & (US$ Million)
 Table 33. North America Mobile TCGs Market Size by Country (2025-2030) & (US$ Million)
 Table 34. Europe Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 35. Europe Mobile TCGs Market Size by Country (2019-2024) & (US$ Million)
 Table 36. Europe Mobile TCGs Market Size by Country (2025-2030) & (US$ Million)
 Table 37. Asia-Pacific Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 38. Asia-Pacific Mobile TCGs Market Size by Region (2019-2024) & (US$ Million)
 Table 39. Asia-Pacific Mobile TCGs Market Size by Region (2025-2030) & (US$ Million)
 Table 40. Latin America Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 41. Latin America Mobile TCGs Market Size by Country (2019-2024) & (US$ Million)
 Table 42. Latin America Mobile TCGs Market Size by Country (2025-2030) & (US$ Million)
 Table 43. Middle East & Africa Mobile TCGs Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
 Table 44. Middle East & Africa Mobile TCGs Market Size by Country (2019-2024) & (US$ Million)
 Table 45. Middle East & Africa Mobile TCGs Market Size by Country (2025-2030) & (US$ Million)
 Table 46. Konami Company Details
 Table 47. Konami Business Overview
 Table 48. Konami Mobile TCGs Product
 Table 49. Konami Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 50. Konami Recent Development
 Table 51. Nuverse Company Details
 Table 52. Nuverse Business Overview
 Table 53. Nuverse Mobile TCGs Product
 Table 54. Nuverse Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 55. Nuverse Recent Development
 Table 56. Cygames Company Details
 Table 57. Cygames Business Overview
 Table 58. Cygames Mobile TCGs Product
 Table 59. Cygames Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 60. Cygames Recent Development
 Table 61. Wizards of the Coast Company Details
 Table 62. Wizards of the Coast Business Overview
 Table 63. Wizards of the Coast Mobile TCGs Product
 Table 64. Wizards of the Coast Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 65. Wizards of the Coast Recent Development
 Table 66. 2K Games Company Details
 Table 67. 2K Games Business Overview
 Table 68. 2K Games Mobile TCGs Product
 Table 69. 2K Games Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 70. 2K Games Recent Development
 Table 71. Blizzard Entertainment Company Details
 Table 72. Blizzard Entertainment Business Overview
 Table 73. Blizzard Entertainment Mobile TCGs Product
 Table 74. Blizzard Entertainment Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 75. Blizzard Entertainment Recent Development
 Table 76. Riot Game Company Details
 Table 77. Riot Game Business Overview
 Table 78. Riot Game Mobile TCGs Product
 Table 79. Riot Game Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 80. Riot Game Recent Development
 Table 81. Pokemon Company Details
 Table 82. Pokemon Business Overview
 Table 83. Pokemon Mobile TCGs Product
 Table 84. Pokemon Revenue in Mobile TCGs Business (2019-2024) & (US$ Million)
 Table 85. Pokemon Recent Development
 Table 86. Research Programs/Design for This Report
 Table 87. Key Data Information from Secondary Sources
 Table 88. Key Data Information from Primary Sources
 Table 89. Authors List of This Report


List of Figures
 Figure 1. Mobile TCGs Picture
 Figure 2. Global Mobile TCGs Market Size Comparison by Type (2024-2030) & (US$ Million)
 Figure 3. Global Mobile TCGs Market Share by Type: 2023 VS 2030
 Figure 4. iOS Features
 Figure 5. Android Features
 Figure 6. Global Mobile TCGs Market Size by Application (2024-2030) & (US$ Million)
 Figure 7. Global Mobile TCGs Market Share by Application: 2023 VS 2030
 Figure 8. Male Case Studies
 Figure 9. Female Case Studies
 Figure 10. Mobile TCGs Report Years Considered
 Figure 11. Global Mobile TCGs Market Size (US$ Million), Year-over-Year: 2019-2030
 Figure 12. Global Mobile TCGs Market Size, (US$ Million), 2019 VS 2023 VS 2030
 Figure 13. Global Mobile TCGs Market Share by Region: 2023 VS 2030
 Figure 14. Global Mobile TCGs Market Share by Players in 2023
 Figure 15. Global Top Mobile TCGs Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile TCGs as of 2023)
 Figure 16. The Top 10 and 5 Players Market Share by Mobile TCGs Revenue in 2023
 Figure 17. North America Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 18. North America Mobile TCGs Market Share by Country (2019-2030)
 Figure 19. United States Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 20. Canada Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 21. Europe Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 22. Europe Mobile TCGs Market Share by Country (2019-2030)
 Figure 23. Germany Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 24. France Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 25. U.K. Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 26. Italy Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 27. Russia Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 28. Nordic Countries Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 29. Asia-Pacific Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 30. Asia-Pacific Mobile TCGs Market Share by Region (2019-2030)
 Figure 31. China Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 32. Japan Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 33. South Korea Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 34. Southeast Asia Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 35. India Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 36. Australia Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 37. Latin America Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 38. Latin America Mobile TCGs Market Share by Country (2019-2030)
 Figure 39. Mexico Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 40. Brazil Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 41. Middle East & Africa Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 42. Middle East & Africa Mobile TCGs Market Share by Country (2019-2030)
 Figure 43. Turkey Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 44. Saudi Arabia Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 45. UAE Mobile TCGs Market Size YoY Growth (2019-2030) & (US$ Million)
 Figure 46. Konami Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 47. Nuverse Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 48. Cygames Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 49. Wizards of the Coast Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 50. 2K Games Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 51. Blizzard Entertainment Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 52. Riot Game Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 53. Pokemon Revenue Growth Rate in Mobile TCGs Business (2019-2024)
 Figure 54. Bottom-up and Top-down Approaches for This Report
 Figure 55. Data Triangulation
 Figure 56. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Lukasiewicz Research Network