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Action Video Game - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
Published Date: December 2024
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Report Code: QYRE-Auto-37Y14840
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Global Action Video Game Market Research Report 2023
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Action Video Game - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

Code: QYRE-Auto-37Y14840
Report
December 2024
Pages:104
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Action Video Game - Market

Action video game is a genre of video games that emphasizes physical challenges, hand-eye coordination, and fast-paced gameplay. These games typically involve the player controlling a character or avatar in a virtual world, engaging in various actions such as combat, exploration, and puzzle-solving. Action video games often feature intense gameplay, high-speed movement, and a focus on reflexes and quick decision-making.
The global market for Action Video Game was estimated to be worth US$ million in 2023 and is forecast to a readjusted size of US$ million by 2030 with a CAGR of % during the forecast period 2024-2030.
North American market for Action Video Game was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Action Video Game was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Action Video Game was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Action Video Game include Nintendo, Naughty Dog, Rockstar North, Konami, Capcom, Bethesda Game Studios, Guerrilla Games, EA DICE and FromSoftware, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Action Video Game, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Action Video Game by region & country, by Type, and by Application.
The Action Video Game market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Action Video Game.
Market Segmentation

Scope of Action Video Game - Market Report

Report Metric Details
Report Name Action Video Game - Market
Segment by Type:
  • Client Game
  • Web Game
Segment by Application
  • Computer
  • Mobile Phone
  • Tablet PC
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Nintendo, Naughty Dog, Rockstar North, Konami, Capcom, Bethesda Game Studios, Guerrilla Games, EA DICE, FromSoftware, PlatinumGames, id Software, Crystal Dynamics, Rocksteady Studios
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 2: Detailed analysis of Action Video Game manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 5: Revenue of Action Video Game in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 6: Revenue of Action Video Game in country level. It provides sigmate data by Type, and by Application for each country/region.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Conclusion.

FAQ for this report

Who are the main players in the Action Video Game - Market report?

Ans: The main players in the Action Video Game - Market are Nintendo, Naughty Dog, Rockstar North, Konami, Capcom, Bethesda Game Studios, Guerrilla Games, EA DICE, FromSoftware, PlatinumGames, id Software, Crystal Dynamics, Rocksteady Studios

What are the Application segmentation covered in the Action Video Game - Market report?

Ans: The Applications covered in the Action Video Game - Market report are Computer, Mobile Phone, Tablet PC, Others

What are the Type segmentation covered in the Action Video Game - Market report?

Ans: The Types covered in the Action Video Game - Market report are Client Game, Web Game

1 Market Overview
1.1 Action Video Game Product Introduction
1.2 Global Action Video Game Market Size Forecast
1.3 Action Video Game Market Trends & Drivers
1.3.1 Action Video Game Industry Trends
1.3.2 Action Video Game Market Drivers & Opportunity
1.3.3 Action Video Game Market Challenges
1.3.4 Action Video Game Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Action Video Game Players Revenue Ranking (2023)
2.2 Global Action Video Game Revenue by Company (2019-2024)
2.3 Key Companies Action Video Game Manufacturing Base Distribution and Headquarters
2.4 Key Companies Action Video Game Product Offered
2.5 Key Companies Time to Begin Mass Production of Action Video Game
2.6 Action Video Game Market Competitive Analysis
2.6.1 Action Video Game Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Action Video Game Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Action Video Game as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Client Game
3.1.2 Web Game
3.2 Global Action Video Game Sales Value by Type
3.2.1 Global Action Video Game Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Action Video Game Sales Value, by Type (2019-2030)
3.2.3 Global Action Video Game Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Computer
4.1.2 Mobile Phone
4.1.3 Tablet PC
4.1.4 Others
4.2 Global Action Video Game Sales Value by Application
4.2.1 Global Action Video Game Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Action Video Game Sales Value, by Application (2019-2030)
4.2.3 Global Action Video Game Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Action Video Game Sales Value by Region
5.1.1 Global Action Video Game Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Action Video Game Sales Value by Region (2019-2024)
5.1.3 Global Action Video Game Sales Value by Region (2025-2030)
5.1.4 Global Action Video Game Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Action Video Game Sales Value, 2019-2030
5.2.2 North America Action Video Game Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Action Video Game Sales Value, 2019-2030
5.3.2 Europe Action Video Game Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Action Video Game Sales Value, 2019-2030
5.4.2 Asia Pacific Action Video Game Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Action Video Game Sales Value, 2019-2030
5.5.2 South America Action Video Game Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Action Video Game Sales Value, 2019-2030
5.6.2 Middle East & Africa Action Video Game Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Action Video Game Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Action Video Game Sales Value
6.3 United States
6.3.1 United States Action Video Game Sales Value, 2019-2030
6.3.2 United States Action Video Game Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Action Video Game Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Action Video Game Sales Value, 2019-2030
6.4.2 Europe Action Video Game Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Action Video Game Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Action Video Game Sales Value, 2019-2030
6.5.2 China Action Video Game Sales Value by Type (%), 2023 VS 2030
6.5.3 China Action Video Game Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Action Video Game Sales Value, 2019-2030
6.6.2 Japan Action Video Game Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Action Video Game Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Action Video Game Sales Value, 2019-2030
6.7.2 South Korea Action Video Game Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Action Video Game Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Action Video Game Sales Value, 2019-2030
6.8.2 Southeast Asia Action Video Game Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Action Video Game Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Action Video Game Sales Value, 2019-2030
6.9.2 India Action Video Game Sales Value by Type (%), 2023 VS 2030
6.9.3 India Action Video Game Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Nintendo
7.1.1 Nintendo Profile
7.1.2 Nintendo Main Business
7.1.3 Nintendo Action Video Game Products, Services and Solutions
7.1.4 Nintendo Action Video Game Revenue (US$ Million) & (2019-2024)
7.1.5 Nintendo Recent Developments
7.2 Naughty Dog
7.2.1 Naughty Dog Profile
7.2.2 Naughty Dog Main Business
7.2.3 Naughty Dog Action Video Game Products, Services and Solutions
7.2.4 Naughty Dog Action Video Game Revenue (US$ Million) & (2019-2024)
7.2.5 Naughty Dog Recent Developments
7.3 Rockstar North
7.3.1 Rockstar North Profile
7.3.2 Rockstar North Main Business
7.3.3 Rockstar North Action Video Game Products, Services and Solutions
7.3.4 Rockstar North Action Video Game Revenue (US$ Million) & (2019-2024)
7.3.5 Konami Recent Developments
7.4 Konami
7.4.1 Konami Profile
7.4.2 Konami Main Business
7.4.3 Konami Action Video Game Products, Services and Solutions
7.4.4 Konami Action Video Game Revenue (US$ Million) & (2019-2024)
7.4.5 Konami Recent Developments
7.5 Capcom
7.5.1 Capcom Profile
7.5.2 Capcom Main Business
7.5.3 Capcom Action Video Game Products, Services and Solutions
7.5.4 Capcom Action Video Game Revenue (US$ Million) & (2019-2024)
7.5.5 Capcom Recent Developments
7.6 Bethesda Game Studios
7.6.1 Bethesda Game Studios Profile
7.6.2 Bethesda Game Studios Main Business
7.6.3 Bethesda Game Studios Action Video Game Products, Services and Solutions
7.6.4 Bethesda Game Studios Action Video Game Revenue (US$ Million) & (2019-2024)
7.6.5 Bethesda Game Studios Recent Developments
7.7 Guerrilla Games
7.7.1 Guerrilla Games Profile
7.7.2 Guerrilla Games Main Business
7.7.3 Guerrilla Games Action Video Game Products, Services and Solutions
7.7.4 Guerrilla Games Action Video Game Revenue (US$ Million) & (2019-2024)
7.7.5 Guerrilla Games Recent Developments
7.8 EA DICE
7.8.1 EA DICE Profile
7.8.2 EA DICE Main Business
7.8.3 EA DICE Action Video Game Products, Services and Solutions
7.8.4 EA DICE Action Video Game Revenue (US$ Million) & (2019-2024)
7.8.5 EA DICE Recent Developments
7.9 FromSoftware
7.9.1 FromSoftware Profile
7.9.2 FromSoftware Main Business
7.9.3 FromSoftware Action Video Game Products, Services and Solutions
7.9.4 FromSoftware Action Video Game Revenue (US$ Million) & (2019-2024)
7.9.5 FromSoftware Recent Developments
7.10 PlatinumGames
7.10.1 PlatinumGames Profile
7.10.2 PlatinumGames Main Business
7.10.3 PlatinumGames Action Video Game Products, Services and Solutions
7.10.4 PlatinumGames Action Video Game Revenue (US$ Million) & (2019-2024)
7.10.5 PlatinumGames Recent Developments
7.11 id Software
7.11.1 id Software Profile
7.11.2 id Software Main Business
7.11.3 id Software Action Video Game Products, Services and Solutions
7.11.4 id Software Action Video Game Revenue (US$ Million) & (2019-2024)
7.11.5 id Software Recent Developments
7.12 Crystal Dynamics
7.12.1 Crystal Dynamics Profile
7.12.2 Crystal Dynamics Main Business
7.12.3 Crystal Dynamics Action Video Game Products, Services and Solutions
7.12.4 Crystal Dynamics Action Video Game Revenue (US$ Million) & (2019-2024)
7.12.5 Crystal Dynamics Recent Developments
7.13 Rocksteady Studios
7.13.1 Rocksteady Studios Profile
7.13.2 Rocksteady Studios Main Business
7.13.3 Rocksteady Studios Action Video Game Products, Services and Solutions
7.13.4 Rocksteady Studios Action Video Game Revenue (US$ Million) & (2019-2024)
7.13.5 Rocksteady Studios Recent Developments
8 Industry Chain Analysis
8.1 Action Video Game Industrial Chain
8.2 Action Video Game Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Action Video Game Sales Model
8.5.2 Sales Channel
8.5.3 Action Video Game Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables
    Table 1. Action Video Game Market Trends
    Table 2. Action Video Game Market Drivers & Opportunity
    Table 3. Action Video Game Market Challenges
    Table 4. Action Video Game Market Restraints
    Table 5. Global Action Video Game Revenue by Company (2019-2024) & (US$ Million)
    Table 6. Global Action Video Game Revenue Market Share by Company (2019-2024)
    Table 7. Key Companies Action Video Game Manufacturing Base Distribution and Headquarters
    Table 8. Key Companies Action Video Game Product Type
    Table 9. Key Companies Time to Begin Mass Production of Action Video Game
    Table 10. Global Action Video Game Companies Market Concentration Ratio (CR5 and HHI)
    Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Action Video Game as of 2023)
    Table 12. Mergers & Acquisitions, Expansion Plans
    Table 13. Global Action Video Game Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
    Table 14. Global Action Video Game Sales Value by Type (2019-2024) & (US$ Million)
    Table 15. Global Action Video Game Sales Value by Type (2025-2030) & (US$ Million)
    Table 16. Global Action Video Game Sales Market Share in Value by Type (2019-2024) & (%)
    Table 17. Global Action Video Game Sales Market Share in Value by Type (2025-2030) & (%)
    Table 18. Global Action Video Game Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
    Table 19. Global Action Video Game Sales Value by Application (2019-2024) & (US$ Million)
    Table 20. Global Action Video Game Sales Value by Application (2025-2030) & (US$ Million)
    Table 21. Global Action Video Game Sales Market Share in Value by Application (2019-2024) & (%)
    Table 22. Global Action Video Game Sales Market Share in Value by Application (2025-2030) & (%)
    Table 23. Global Action Video Game Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 24. Global Action Video Game Sales Value by Region (2019-2024) & (US$ Million)
    Table 25. Global Action Video Game Sales Value by Region (2025-2030) & (US$ Million)
    Table 26. Global Action Video Game Sales Value by Region (2019-2024) & (%)
    Table 27. Global Action Video Game Sales Value by Region (2025-2030) & (%)
    Table 28. Key Countries/Regions Action Video Game Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
    Table 29. Key Countries/Regions Action Video Game Sales Value, (2019-2024) & (US$ Million)
    Table 30. Key Countries/Regions Action Video Game Sales Value, (2025-2030) & (US$ Million)
    Table 31. Nintendo Basic Information List
    Table 32. Nintendo Description and Business Overview
    Table 33. Nintendo Action Video Game Products, Services and Solutions
    Table 34. Revenue (US$ Million) in Action Video Game Business of Nintendo (2019-2024)
    Table 35. Nintendo Recent Developments
    Table 36. Naughty Dog Basic Information List
    Table 37. Naughty Dog Description and Business Overview
    Table 38. Naughty Dog Action Video Game Products, Services and Solutions
    Table 39. Revenue (US$ Million) in Action Video Game Business of Naughty Dog (2019-2024)
    Table 40. Naughty Dog Recent Developments
    Table 41. Rockstar North Basic Information List
    Table 42. Rockstar North Description and Business Overview
    Table 43. Rockstar North Action Video Game Products, Services and Solutions
    Table 44. Revenue (US$ Million) in Action Video Game Business of Rockstar North (2019-2024)
    Table 45. Rockstar North Recent Developments
    Table 46. Konami Basic Information List
    Table 47. Konami Description and Business Overview
    Table 48. Konami Action Video Game Products, Services and Solutions
    Table 49. Revenue (US$ Million) in Action Video Game Business of Konami (2019-2024)
    Table 50. Konami Recent Developments
    Table 51. Capcom Basic Information List
    Table 52. Capcom Description and Business Overview
    Table 53. Capcom Action Video Game Products, Services and Solutions
    Table 54. Revenue (US$ Million) in Action Video Game Business of Capcom (2019-2024)
    Table 55. Capcom Recent Developments
    Table 56. Bethesda Game Studios Basic Information List
    Table 57. Bethesda Game Studios Description and Business Overview
    Table 58. Bethesda Game Studios Action Video Game Products, Services and Solutions
    Table 59. Revenue (US$ Million) in Action Video Game Business of Bethesda Game Studios (2019-2024)
    Table 60. Bethesda Game Studios Recent Developments
    Table 61. Guerrilla Games Basic Information List
    Table 62. Guerrilla Games Description and Business Overview
    Table 63. Guerrilla Games Action Video Game Products, Services and Solutions
    Table 64. Revenue (US$ Million) in Action Video Game Business of Guerrilla Games (2019-2024)
    Table 65. Guerrilla Games Recent Developments
    Table 66. EA DICE Basic Information List
    Table 67. EA DICE Description and Business Overview
    Table 68. EA DICE Action Video Game Products, Services and Solutions
    Table 69. Revenue (US$ Million) in Action Video Game Business of EA DICE (2019-2024)
    Table 70. EA DICE Recent Developments
    Table 71. FromSoftware Basic Information List
    Table 72. FromSoftware Description and Business Overview
    Table 73. FromSoftware Action Video Game Products, Services and Solutions
    Table 74. Revenue (US$ Million) in Action Video Game Business of FromSoftware (2019-2024)
    Table 75. FromSoftware Recent Developments
    Table 76. PlatinumGames Basic Information List
    Table 77. PlatinumGames Description and Business Overview
    Table 78. PlatinumGames Action Video Game Products, Services and Solutions
    Table 79. Revenue (US$ Million) in Action Video Game Business of PlatinumGames (2019-2024)
    Table 80. PlatinumGames Recent Developments
    Table 81. id Software Basic Information List
    Table 82. id Software Description and Business Overview
    Table 83. id Software Action Video Game Products, Services and Solutions
    Table 84. Revenue (US$ Million) in Action Video Game Business of id Software (2019-2024)
    Table 85. id Software Recent Developments
    Table 86. Crystal Dynamics Basic Information List
    Table 87. Crystal Dynamics Description and Business Overview
    Table 88. Crystal Dynamics Action Video Game Products, Services and Solutions
    Table 89. Revenue (US$ Million) in Action Video Game Business of Crystal Dynamics (2019-2024)
    Table 90. Crystal Dynamics Recent Developments
    Table 91. Rocksteady Studios Basic Information List
    Table 92. Rocksteady Studios Description and Business Overview
    Table 93. Rocksteady Studios Action Video Game Products, Services and Solutions
    Table 94. Revenue (US$ Million) in Action Video Game Business of Rocksteady Studios (2019-2024)
    Table 95. Rocksteady Studios Recent Developments
    Table 96. Key Raw Materials Lists
    Table 97. Raw Materials Key Suppliers Lists
    Table 98. Action Video Game Downstream Customers
    Table 99. Action Video Game Distributors List
    Table 100. Research Programs/Design for This Report
    Table 101. Key Data Information from Secondary Sources
    Table 102. Key Data Information from Primary Sources
    Table 103. Business Unit and Senior & Team Lead Analysts
List of Figures
    Figure 1. Action Video Game Product Picture
    Figure 2. Global Action Video Game Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 3. Global Action Video Game Sales Value (2019-2030) & (US$ Million)
    Figure 4. Action Video Game Report Years Considered
    Figure 5. Global Action Video Game Players Revenue Ranking (2023) & (US$ Million)
    Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by Action Video Game Revenue in 2023
    Figure 7. Action Video Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 8. Client Game Picture
    Figure 9. Web Game Picture
    Figure 10. Global Action Video Game Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 11. Global Action Video Game Sales Value Market Share by Type, 2023 & 2030
    Figure 12. Product Picture of Computer
    Figure 13. Product Picture of Mobile Phone
    Figure 14. Product Picture of Tablet PC
    Figure 15. Product Picture of Others
    Figure 16. Global Action Video Game Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 17. Global Action Video Game Sales Value Market Share by Application, 2023 & 2030
    Figure 18. North America Action Video Game Sales Value (2019-2030) & (US$ Million)
    Figure 19. North America Action Video Game Sales Value by Country (%), 2023 VS 2030
    Figure 20. Europe Action Video Game Sales Value (2019-2030) & (US$ Million)
    Figure 21. Europe Action Video Game Sales Value by Country (%), 2023 VS 2030
    Figure 22. Asia Pacific Action Video Game Sales Value (2019-2030) & (US$ Million)
    Figure 23. Asia Pacific Action Video Game Sales Value by Country (%), 2023 VS 2030
    Figure 24. South America Action Video Game Sales Value (2019-2030) & (US$ Million)
    Figure 25. South America Action Video Game Sales Value by Country (%), 2023 VS 2030
    Figure 26. Middle East & Africa Action Video Game Sales Value (2019-2030) & (US$ Million)
    Figure 27. Middle East & Africa Action Video Game Sales Value by Country (%), 2023 VS 2030
    Figure 28. Key Countries/Regions Action Video Game Sales Value (%), (2019-2030)
    Figure 29. United States Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 30. United States Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 31. United States Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 32. Europe Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 33. Europe Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 34. Europe Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 35. China Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 36. China Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 37. China Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 38. Japan Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 39. Japan Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 40. Japan Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 41. South Korea Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 42. South Korea Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 43. South Korea Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 44. Southeast Asia Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 45. Southeast Asia Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 46. Southeast Asia Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 47. India Action Video Game Sales Value, (2019-2030) & (US$ Million)
    Figure 48. India Action Video Game Sales Value by Type (%), 2023 VS 2030
    Figure 49. India Action Video Game Sales Value by Application (%), 2023 VS 2030
    Figure 50. Action Video Game Industrial Chain
    Figure 51. Action Video Game Manufacturing Cost Structure
    Figure 52. Channels of Distribution (Direct Sales, and Distribution)
    Figure 53. Bottom-up and Top-down Approaches for This Report
    Figure 54. Data Triangulation
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