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MMO Games - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
Published Date: September 2024
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Report Code: QYRE-Auto-16A2286
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Global MMO Games Market Insights and Forecast to 2028
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MMO Games - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

Code: QYRE-Auto-16A2286
Report
September 2024
Pages:162
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

MMO Games - Market Size

The global market for MMO Games was estimated to be worth US$ 11400 million in 2023 and is forecast to a readjusted size of US$ 20360 million by 2030 with a CAGR of 8.2% during the forecast period 2024-2030

MMO Games - Market

MMO Games - Market

A massively multiplayer online game (MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server. MMOs usually feature a huge, persistent open world, although some games differ.In terms of applications, mobile applications account for most of the market share. From a regional perspective, China has the largest market share.
North American market for MMO Games was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for MMO Games was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for MMO Games was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of MMO Games include Tencent, NetEase, Activision Blizzard(Microsoft), Supercell, NEXON, NCSoft, Electronic Arts, Bluehole and Mixi Inc., etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for MMO Games, focusing on the total sales revenue, key companies market share and ranking, together with an analysis of MMO Games by region & country, by Type, and by Application.
The MMO Games market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding MMO Games.
Market Segmentation

Scope of MMO Games - Market Report

Report Metric Details
Report Name MMO Games - Market
Forecasted market size in 2030 US$ 20360 million
CAGR 8.2%
Forecasted years 2024 - 2030
Segment by Type:
  • MMO Role Play Games (MMORPG)
  • MMO First Person Shooter (MMOFPS)
  • MMO Real-time Strategy (MMORTS)
Segment by Application
  • Mobile
  • PC
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Tencent, NetEase, Activision Blizzard(Microsoft), Supercell, NEXON, NCSoft, Electronic Arts, Bluehole, Mixi Inc., SQUARE ENIX, ChangYou, Shanda Interactive Entertainment, GungHo Online Entertainment, Daybreak Game Company, Gamigo, Jagex Games Studio, Ankama, Sony Online Entertainment, Ubisoft Entertainment SA, Riot Games, Valve Corporation, Wargaming.net, Perfect World Entertainment, Zhejiang Century Huatong Group CO.,LTD., 37 Interactive Entertainment (Shanghai)Technology Co., Ltd., HoYoverse
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 2: Detailed analysis of MMO Games manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 5: Revenue of MMO Games in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 6: Revenue of MMO Games in country level. It provides sigmate data by Type, and by Application for each country/region.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Conclusion.

FAQ for this report

What is the MMO Games - Market size in 2030?

Ans: The MMO Games - Market size in 2030 will be US$ 20360 million.

Who are the main players in the MMO Games - Market report?

Ans: The main players in the MMO Games - Market are Tencent, NetEase, Activision Blizzard(Microsoft), Supercell, NEXON, NCSoft, Electronic Arts, Bluehole, Mixi Inc., SQUARE ENIX, ChangYou, Shanda Interactive Entertainment, GungHo Online Entertainment, Daybreak Game Company, Gamigo, Jagex Games Studio, Ankama, Sony Online Entertainment, Ubisoft Entertainment SA, Riot Games, Valve Corporation, Wargaming.net, Perfect World Entertainment, Zhejiang Century Huatong Group CO.,LTD., 37 Interactive Entertainment (Shanghai)Technology Co., Ltd., HoYoverse

What are the Application segmentation covered in the MMO Games - Market report?

Ans: The Applications covered in the MMO Games - Market report are Mobile, PC

What are the Type segmentation covered in the MMO Games - Market report?

Ans: The Types covered in the MMO Games - Market report are MMO Role Play Games (MMORPG), MMO First Person Shooter (MMOFPS), MMO Real-time Strategy (MMORTS)

1 Market Overview
1.1 MMO Games Product Introduction
1.2 Global MMO Games Market Size Forecast
1.3 MMO Games Market Trends & Drivers
1.3.1 MMO Games Industry Trends
1.3.2 MMO Games Market Drivers & Opportunity
1.3.3 MMO Games Market Challenges
1.3.4 MMO Games Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global MMO Games Players Revenue Ranking (2023)
2.2 Global MMO Games Revenue by Company (2019-2024)
2.3 Key Companies MMO Games Manufacturing Base Distribution and Headquarters
2.4 Key Companies MMO Games Product Offered
2.5 Key Companies Time to Begin Mass Production of MMO Games
2.6 MMO Games Market Competitive Analysis
2.6.1 MMO Games Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by MMO Games Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in MMO Games as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 MMO Role Play Games (MMORPG)
3.1.2 MMO First Person Shooter (MMOFPS)
3.1.3 MMO Real-time Strategy (MMORTS)
3.2 Global MMO Games Sales Value by Type
3.2.1 Global MMO Games Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global MMO Games Sales Value, by Type (2019-2030)
3.2.3 Global MMO Games Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Mobile
4.1.2 PC
4.2 Global MMO Games Sales Value by Application
4.2.1 Global MMO Games Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global MMO Games Sales Value, by Application (2019-2030)
4.2.3 Global MMO Games Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global MMO Games Sales Value by Region
5.1.1 Global MMO Games Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global MMO Games Sales Value by Region (2019-2024)
5.1.3 Global MMO Games Sales Value by Region (2025-2030)
5.1.4 Global MMO Games Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America MMO Games Sales Value, 2019-2030
5.2.2 North America MMO Games Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe MMO Games Sales Value, 2019-2030
5.3.2 Europe MMO Games Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific MMO Games Sales Value, 2019-2030
5.4.2 Asia Pacific MMO Games Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America MMO Games Sales Value, 2019-2030
5.5.2 South America MMO Games Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa MMO Games Sales Value, 2019-2030
5.6.2 Middle East & Africa MMO Games Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions MMO Games Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions MMO Games Sales Value
6.3 United States
6.3.1 United States MMO Games Sales Value, 2019-2030
6.3.2 United States MMO Games Sales Value by Type (%), 2023 VS 2030
6.3.3 United States MMO Games Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe MMO Games Sales Value, 2019-2030
6.4.2 Europe MMO Games Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe MMO Games Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China MMO Games Sales Value, 2019-2030
6.5.2 China MMO Games Sales Value by Type (%), 2023 VS 2030
6.5.3 China MMO Games Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan MMO Games Sales Value, 2019-2030
6.6.2 Japan MMO Games Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan MMO Games Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea MMO Games Sales Value, 2019-2030
6.7.2 South Korea MMO Games Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea MMO Games Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia MMO Games Sales Value, 2019-2030
6.8.2 Southeast Asia MMO Games Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia MMO Games Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India MMO Games Sales Value, 2019-2030
6.9.2 India MMO Games Sales Value by Type (%), 2023 VS 2030
6.9.3 India MMO Games Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Tencent
7.1.1 Tencent Profile
7.1.2 Tencent Main Business
7.1.3 Tencent MMO Games Products, Services and Solutions
7.1.4 Tencent MMO Games Revenue (US$ Million) & (2019-2024)
7.1.5 Tencent Recent Developments
7.2 NetEase
7.2.1 NetEase Profile
7.2.2 NetEase Main Business
7.2.3 NetEase MMO Games Products, Services and Solutions
7.2.4 NetEase MMO Games Revenue (US$ Million) & (2019-2024)
7.2.5 NetEase Recent Developments
7.3 Activision Blizzard(Microsoft)
7.3.1 Activision Blizzard(Microsoft) Profile
7.3.2 Activision Blizzard(Microsoft) Main Business
7.3.3 Activision Blizzard(Microsoft) MMO Games Products, Services and Solutions
7.3.4 Activision Blizzard(Microsoft) MMO Games Revenue (US$ Million) & (2019-2024)
7.3.5 Supercell Recent Developments
7.4 Supercell
7.4.1 Supercell Profile
7.4.2 Supercell Main Business
7.4.3 Supercell MMO Games Products, Services and Solutions
7.4.4 Supercell MMO Games Revenue (US$ Million) & (2019-2024)
7.4.5 Supercell Recent Developments
7.5 NEXON
7.5.1 NEXON Profile
7.5.2 NEXON Main Business
7.5.3 NEXON MMO Games Products, Services and Solutions
7.5.4 NEXON MMO Games Revenue (US$ Million) & (2019-2024)
7.5.5 NEXON Recent Developments
7.6 NCSoft
7.6.1 NCSoft Profile
7.6.2 NCSoft Main Business
7.6.3 NCSoft MMO Games Products, Services and Solutions
7.6.4 NCSoft MMO Games Revenue (US$ Million) & (2019-2024)
7.6.5 NCSoft Recent Developments
7.7 Electronic Arts
7.7.1 Electronic Arts Profile
7.7.2 Electronic Arts Main Business
7.7.3 Electronic Arts MMO Games Products, Services and Solutions
7.7.4 Electronic Arts MMO Games Revenue (US$ Million) & (2019-2024)
7.7.5 Electronic Arts Recent Developments
7.8 Bluehole
7.8.1 Bluehole Profile
7.8.2 Bluehole Main Business
7.8.3 Bluehole MMO Games Products, Services and Solutions
7.8.4 Bluehole MMO Games Revenue (US$ Million) & (2019-2024)
7.8.5 Bluehole Recent Developments
7.9 Mixi Inc.
7.9.1 Mixi Inc. Profile
7.9.2 Mixi Inc. Main Business
7.9.3 Mixi Inc. MMO Games Products, Services and Solutions
7.9.4 Mixi Inc. MMO Games Revenue (US$ Million) & (2019-2024)
7.9.5 Mixi Inc. Recent Developments
7.10 SQUARE ENIX
7.10.1 SQUARE ENIX Profile
7.10.2 SQUARE ENIX Main Business
7.10.3 SQUARE ENIX MMO Games Products, Services and Solutions
7.10.4 SQUARE ENIX MMO Games Revenue (US$ Million) & (2019-2024)
7.10.5 SQUARE ENIX Recent Developments
7.11 ChangYou
7.11.1 ChangYou Profile
7.11.2 ChangYou Main Business
7.11.3 ChangYou MMO Games Products, Services and Solutions
7.11.4 ChangYou MMO Games Revenue (US$ Million) & (2019-2024)
7.11.5 ChangYou Recent Developments
7.12 Shanda Interactive Entertainment
7.12.1 Shanda Interactive Entertainment Profile
7.12.2 Shanda Interactive Entertainment Main Business
7.12.3 Shanda Interactive Entertainment MMO Games Products, Services and Solutions
7.12.4 Shanda Interactive Entertainment MMO Games Revenue (US$ Million) & (2019-2024)
7.12.5 Shanda Interactive Entertainment Recent Developments
7.13 GungHo Online Entertainment
7.13.1 GungHo Online Entertainment Profile
7.13.2 GungHo Online Entertainment Main Business
7.13.3 GungHo Online Entertainment MMO Games Products, Services and Solutions
7.13.4 GungHo Online Entertainment MMO Games Revenue (US$ Million) & (2019-2024)
7.13.5 GungHo Online Entertainment Recent Developments
7.14 Daybreak Game Company
7.14.1 Daybreak Game Company Profile
7.14.2 Daybreak Game Company Main Business
7.14.3 Daybreak Game Company MMO Games Products, Services and Solutions
7.14.4 Daybreak Game Company MMO Games Revenue (US$ Million) & (2019-2024)
7.14.5 Daybreak Game Company Recent Developments
7.15 Gamigo
7.15.1 Gamigo Profile
7.15.2 Gamigo Main Business
7.15.3 Gamigo MMO Games Products, Services and Solutions
7.15.4 Gamigo MMO Games Revenue (US$ Million) & (2019-2024)
7.15.5 Gamigo Recent Developments
7.16 Jagex Games Studio
7.16.1 Jagex Games Studio Profile
7.16.2 Jagex Games Studio Main Business
7.16.3 Jagex Games Studio MMO Games Products, Services and Solutions
7.16.4 Jagex Games Studio MMO Games Revenue (US$ Million) & (2019-2024)
7.16.5 Jagex Games Studio Recent Developments
7.17 Ankama
7.17.1 Ankama Profile
7.17.2 Ankama Main Business
7.17.3 Ankama MMO Games Products, Services and Solutions
7.17.4 Ankama MMO Games Revenue (US$ Million) & (2019-2024)
7.17.5 Ankama Recent Developments
7.18 Sony Online Entertainment
7.18.1 Sony Online Entertainment Profile
7.18.2 Sony Online Entertainment Main Business
7.18.3 Sony Online Entertainment MMO Games Products, Services and Solutions
7.18.4 Sony Online Entertainment MMO Games Revenue (US$ Million) & (2019-2024)
7.18.5 Sony Online Entertainment Recent Developments
7.19 Ubisoft Entertainment SA
7.19.1 Ubisoft Entertainment SA Profile
7.19.2 Ubisoft Entertainment SA Main Business
7.19.3 Ubisoft Entertainment SA MMO Games Products, Services and Solutions
7.19.4 Ubisoft Entertainment SA MMO Games Revenue (US$ Million) & (2019-2024)
7.19.5 Ubisoft Entertainment SA Recent Developments
7.20 Riot Games
7.20.1 Riot Games Profile
7.20.2 Riot Games Main Business
7.20.3 Riot Games MMO Games Products, Services and Solutions
7.20.4 Riot Games MMO Games Revenue (US$ Million) & (2019-2024)
7.20.5 Riot Games Recent Developments
7.21 Valve Corporation
7.21.1 Valve Corporation Profile
7.21.2 Valve Corporation Main Business
7.21.3 Valve Corporation MMO Games Products, Services and Solutions
7.21.4 Valve Corporation MMO Games Revenue (US$ Million) & (2019-2024)
7.21.5 Valve Corporation Recent Developments
7.22 Wargaming.net
7.22.1 Wargaming.net Profile
7.22.2 Wargaming.net Main Business
7.22.3 Wargaming.net MMO Games Products, Services and Solutions
7.22.4 Wargaming.net MMO Games Revenue (US$ Million) & (2019-2024)
7.22.5 Wargaming.net Recent Developments
7.23 Perfect World Entertainment
7.23.1 Perfect World Entertainment Profile
7.23.2 Perfect World Entertainment Main Business
7.23.3 Perfect World Entertainment MMO Games Products, Services and Solutions
7.23.4 Perfect World Entertainment MMO Games Revenue (US$ Million) & (2019-2024)
7.23.5 Perfect World Entertainment Recent Developments
7.24 Zhejiang Century Huatong Group CO.,LTD.
7.24.1 Zhejiang Century Huatong Group CO.,LTD. Profile
7.24.2 Zhejiang Century Huatong Group CO.,LTD. Main Business
7.24.3 Zhejiang Century Huatong Group CO.,LTD. MMO Games Products, Services and Solutions
7.24.4 Zhejiang Century Huatong Group CO.,LTD. MMO Games Revenue (US$ Million) & (2019-2024)
7.24.5 Zhejiang Century Huatong Group CO.,LTD. Recent Developments
7.25 37 Interactive Entertainment (Shanghai)Technology Co., Ltd.
7.25.1 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. Profile
7.25.2 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. Main Business
7.25.3 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. MMO Games Products, Services and Solutions
7.25.4 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. MMO Games Revenue (US$ Million) & (2019-2024)
7.25.5 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. Recent Developments
7.26 HoYoverse
7.26.1 HoYoverse Profile
7.26.2 HoYoverse Main Business
7.26.3 HoYoverse MMO Games Products, Services and Solutions
7.26.4 HoYoverse MMO Games Revenue (US$ Million) & (2019-2024)
7.26.5 HoYoverse Recent Developments
8 Industry Chain Analysis
8.1 MMO Games Industrial Chain
8.2 MMO Games Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 MMO Games Sales Model
8.5.2 Sales Channel
8.5.3 MMO Games Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables
    Table 1. MMO Games Market Trends
    Table 2. MMO Games Market Drivers & Opportunity
    Table 3. MMO Games Market Challenges
    Table 4. MMO Games Market Restraints
    Table 5. Global MMO Games Revenue by Company (2019-2024) & (US$ Million)
    Table 6. Global MMO Games Revenue Market Share by Company (2019-2024)
    Table 7. Key Companies MMO Games Manufacturing Base Distribution and Headquarters
    Table 8. Key Companies MMO Games Product Type
    Table 9. Key Companies Time to Begin Mass Production of MMO Games
    Table 10. Global MMO Games Companies Market Concentration Ratio (CR5 and HHI)
    Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in MMO Games as of 2023)
    Table 12. Mergers & Acquisitions, Expansion Plans
    Table 13. Global MMO Games Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
    Table 14. Global MMO Games Sales Value by Type (2019-2024) & (US$ Million)
    Table 15. Global MMO Games Sales Value by Type (2025-2030) & (US$ Million)
    Table 16. Global MMO Games Sales Market Share in Value by Type (2019-2024) & (%)
    Table 17. Global MMO Games Sales Market Share in Value by Type (2025-2030) & (%)
    Table 18. Global MMO Games Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
    Table 19. Global MMO Games Sales Value by Application (2019-2024) & (US$ Million)
    Table 20. Global MMO Games Sales Value by Application (2025-2030) & (US$ Million)
    Table 21. Global MMO Games Sales Market Share in Value by Application (2019-2024) & (%)
    Table 22. Global MMO Games Sales Market Share in Value by Application (2025-2030) & (%)
    Table 23. Global MMO Games Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 24. Global MMO Games Sales Value by Region (2019-2024) & (US$ Million)
    Table 25. Global MMO Games Sales Value by Region (2025-2030) & (US$ Million)
    Table 26. Global MMO Games Sales Value by Region (2019-2024) & (%)
    Table 27. Global MMO Games Sales Value by Region (2025-2030) & (%)
    Table 28. Key Countries/Regions MMO Games Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
    Table 29. Key Countries/Regions MMO Games Sales Value, (2019-2024) & (US$ Million)
    Table 30. Key Countries/Regions MMO Games Sales Value, (2025-2030) & (US$ Million)
    Table 31. Tencent Basic Information List
    Table 32. Tencent Description and Business Overview
    Table 33. Tencent MMO Games Products, Services and Solutions
    Table 34. Revenue (US$ Million) in MMO Games Business of Tencent (2019-2024)
    Table 35. Tencent Recent Developments
    Table 36. NetEase Basic Information List
    Table 37. NetEase Description and Business Overview
    Table 38. NetEase MMO Games Products, Services and Solutions
    Table 39. Revenue (US$ Million) in MMO Games Business of NetEase (2019-2024)
    Table 40. NetEase Recent Developments
    Table 41. Activision Blizzard(Microsoft) Basic Information List
    Table 42. Activision Blizzard(Microsoft) Description and Business Overview
    Table 43. Activision Blizzard(Microsoft) MMO Games Products, Services and Solutions
    Table 44. Revenue (US$ Million) in MMO Games Business of Activision Blizzard(Microsoft) (2019-2024)
    Table 45. Activision Blizzard(Microsoft) Recent Developments
    Table 46. Supercell Basic Information List
    Table 47. Supercell Description and Business Overview
    Table 48. Supercell MMO Games Products, Services and Solutions
    Table 49. Revenue (US$ Million) in MMO Games Business of Supercell (2019-2024)
    Table 50. Supercell Recent Developments
    Table 51. NEXON Basic Information List
    Table 52. NEXON Description and Business Overview
    Table 53. NEXON MMO Games Products, Services and Solutions
    Table 54. Revenue (US$ Million) in MMO Games Business of NEXON (2019-2024)
    Table 55. NEXON Recent Developments
    Table 56. NCSoft Basic Information List
    Table 57. NCSoft Description and Business Overview
    Table 58. NCSoft MMO Games Products, Services and Solutions
    Table 59. Revenue (US$ Million) in MMO Games Business of NCSoft (2019-2024)
    Table 60. NCSoft Recent Developments
    Table 61. Electronic Arts Basic Information List
    Table 62. Electronic Arts Description and Business Overview
    Table 63. Electronic Arts MMO Games Products, Services and Solutions
    Table 64. Revenue (US$ Million) in MMO Games Business of Electronic Arts (2019-2024)
    Table 65. Electronic Arts Recent Developments
    Table 66. Bluehole Basic Information List
    Table 67. Bluehole Description and Business Overview
    Table 68. Bluehole MMO Games Products, Services and Solutions
    Table 69. Revenue (US$ Million) in MMO Games Business of Bluehole (2019-2024)
    Table 70. Bluehole Recent Developments
    Table 71. Mixi Inc. Basic Information List
    Table 72. Mixi Inc. Description and Business Overview
    Table 73. Mixi Inc. MMO Games Products, Services and Solutions
    Table 74. Revenue (US$ Million) in MMO Games Business of Mixi Inc. (2019-2024)
    Table 75. Mixi Inc. Recent Developments
    Table 76. SQUARE ENIX Basic Information List
    Table 77. SQUARE ENIX Description and Business Overview
    Table 78. SQUARE ENIX MMO Games Products, Services and Solutions
    Table 79. Revenue (US$ Million) in MMO Games Business of SQUARE ENIX (2019-2024)
    Table 80. SQUARE ENIX Recent Developments
    Table 81. ChangYou Basic Information List
    Table 82. ChangYou Description and Business Overview
    Table 83. ChangYou MMO Games Products, Services and Solutions
    Table 84. Revenue (US$ Million) in MMO Games Business of ChangYou (2019-2024)
    Table 85. ChangYou Recent Developments
    Table 86. Shanda Interactive Entertainment Basic Information List
    Table 87. Shanda Interactive Entertainment Description and Business Overview
    Table 88. Shanda Interactive Entertainment MMO Games Products, Services and Solutions
    Table 89. Revenue (US$ Million) in MMO Games Business of Shanda Interactive Entertainment (2019-2024)
    Table 90. Shanda Interactive Entertainment Recent Developments
    Table 91. GungHo Online Entertainment Basic Information List
    Table 92. GungHo Online Entertainment Description and Business Overview
    Table 93. GungHo Online Entertainment MMO Games Products, Services and Solutions
    Table 94. Revenue (US$ Million) in MMO Games Business of GungHo Online Entertainment (2019-2024)
    Table 95. GungHo Online Entertainment Recent Developments
    Table 96. Daybreak Game Company Basic Information List
    Table 97. Daybreak Game Company Description and Business Overview
    Table 98. Daybreak Game Company MMO Games Products, Services and Solutions
    Table 99. Revenue (US$ Million) in MMO Games Business of Daybreak Game Company (2019-2024)
    Table 100. Daybreak Game Company Recent Developments
    Table 101. Gamigo Basic Information List
    Table 102. Gamigo Description and Business Overview
    Table 103. Gamigo MMO Games Products, Services and Solutions
    Table 104. Revenue (US$ Million) in MMO Games Business of Gamigo (2019-2024)
    Table 105. Gamigo Recent Developments
    Table 106. Jagex Games Studio Basic Information List
    Table 107. Jagex Games Studio Description and Business Overview
    Table 108. Jagex Games Studio MMO Games Products, Services and Solutions
    Table 109. Revenue (US$ Million) in MMO Games Business of Jagex Games Studio (2019-2024)
    Table 110. Jagex Games Studio Recent Developments
    Table 111. Ankama Basic Information List
    Table 112. Ankama Description and Business Overview
    Table 113. Ankama MMO Games Products, Services and Solutions
    Table 114. Revenue (US$ Million) in MMO Games Business of Ankama (2019-2024)
    Table 115. Ankama Recent Developments
    Table 116. Sony Online Entertainment Basic Information List
    Table 117. Sony Online Entertainment Description and Business Overview
    Table 118. Sony Online Entertainment MMO Games Products, Services and Solutions
    Table 119. Revenue (US$ Million) in MMO Games Business of Sony Online Entertainment (2019-2024)
    Table 120. Sony Online Entertainment Recent Developments
    Table 121. Ubisoft Entertainment SA Basic Information List
    Table 122. Ubisoft Entertainment SA Description and Business Overview
    Table 123. Ubisoft Entertainment SA MMO Games Products, Services and Solutions
    Table 124. Revenue (US$ Million) in MMO Games Business of Ubisoft Entertainment SA (2019-2024)
    Table 125. Ubisoft Entertainment SA Recent Developments
    Table 126. Riot Games Basic Information List
    Table 127. Riot Games Description and Business Overview
    Table 128. Riot Games MMO Games Products, Services and Solutions
    Table 129. Revenue (US$ Million) in MMO Games Business of Riot Games (2019-2024)
    Table 130. Riot Games Recent Developments
    Table 131. Valve Corporation Basic Information List
    Table 132. Valve Corporation Description and Business Overview
    Table 133. Valve Corporation MMO Games Products, Services and Solutions
    Table 134. Revenue (US$ Million) in MMO Games Business of Valve Corporation (2019-2024)
    Table 135. Valve Corporation Recent Developments
    Table 136. Wargaming.net Basic Information List
    Table 137. Wargaming.net Description and Business Overview
    Table 138. Wargaming.net MMO Games Products, Services and Solutions
    Table 139. Revenue (US$ Million) in MMO Games Business of Wargaming.net (2019-2024)
    Table 140. Wargaming.net Recent Developments
    Table 141. Perfect World Entertainment Basic Information List
    Table 142. Perfect World Entertainment Description and Business Overview
    Table 143. Perfect World Entertainment MMO Games Products, Services and Solutions
    Table 144. Revenue (US$ Million) in MMO Games Business of Perfect World Entertainment (2019-2024)
    Table 145. Perfect World Entertainment Recent Developments
    Table 146. Zhejiang Century Huatong Group CO.,LTD. Basic Information List
    Table 147. Zhejiang Century Huatong Group CO.,LTD. Description and Business Overview
    Table 148. Zhejiang Century Huatong Group CO.,LTD. MMO Games Products, Services and Solutions
    Table 149. Revenue (US$ Million) in MMO Games Business of Zhejiang Century Huatong Group CO.,LTD. (2019-2024)
    Table 150. Zhejiang Century Huatong Group CO.,LTD. Recent Developments
    Table 151. 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. Basic Information List
    Table 152. 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. Description and Business Overview
    Table 153. 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. MMO Games Products, Services and Solutions
    Table 154. Revenue (US$ Million) in MMO Games Business of 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. (2019-2024)
    Table 155. 37 Interactive Entertainment (Shanghai)Technology Co., Ltd. Recent Developments
    Table 156. HoYoverse Basic Information List
    Table 157. HoYoverse Description and Business Overview
    Table 158. HoYoverse MMO Games Products, Services and Solutions
    Table 159. Revenue (US$ Million) in MMO Games Business of HoYoverse (2019-2024)
    Table 160. HoYoverse Recent Developments
    Table 161. Key Raw Materials Lists
    Table 162. Raw Materials Key Suppliers Lists
    Table 163. MMO Games Downstream Customers
    Table 164. MMO Games Distributors List
    Table 165. Research Programs/Design for This Report
    Table 166. Key Data Information from Secondary Sources
    Table 167. Key Data Information from Primary Sources
    Table 168. Business Unit and Senior & Team Lead Analysts
List of Figures
    Figure 1. MMO Games Product Picture
    Figure 2. Global MMO Games Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 3. Global MMO Games Sales Value (2019-2030) & (US$ Million)
    Figure 4. MMO Games Report Years Considered
    Figure 5. Global MMO Games Players Revenue Ranking (2023) & (US$ Million)
    Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by MMO Games Revenue in 2023
    Figure 7. MMO Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 8. MMO Role Play Games (MMORPG) Picture
    Figure 9. MMO First Person Shooter (MMOFPS) Picture
    Figure 10. MMO Real-time Strategy (MMORTS) Picture
    Figure 11. Global MMO Games Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 12. Global MMO Games Sales Value Market Share by Type, 2023 & 2030
    Figure 13. Product Picture of Mobile
    Figure 14. Product Picture of PC
    Figure 15. Global MMO Games Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 16. Global MMO Games Sales Value Market Share by Application, 2023 & 2030
    Figure 17. North America MMO Games Sales Value (2019-2030) & (US$ Million)
    Figure 18. North America MMO Games Sales Value by Country (%), 2023 VS 2030
    Figure 19. Europe MMO Games Sales Value (2019-2030) & (US$ Million)
    Figure 20. Europe MMO Games Sales Value by Country (%), 2023 VS 2030
    Figure 21. Asia Pacific MMO Games Sales Value (2019-2030) & (US$ Million)
    Figure 22. Asia Pacific MMO Games Sales Value by Country (%), 2023 VS 2030
    Figure 23. South America MMO Games Sales Value (2019-2030) & (US$ Million)
    Figure 24. South America MMO Games Sales Value by Country (%), 2023 VS 2030
    Figure 25. Middle East & Africa MMO Games Sales Value (2019-2030) & (US$ Million)
    Figure 26. Middle East & Africa MMO Games Sales Value by Country (%), 2023 VS 2030
    Figure 27. Key Countries/Regions MMO Games Sales Value (%), (2019-2030)
    Figure 28. United States MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 29. United States MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 30. United States MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 31. Europe MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 32. Europe MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 33. Europe MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 34. China MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 35. China MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 36. China MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 37. Japan MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 38. Japan MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 39. Japan MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 40. South Korea MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 41. South Korea MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 42. South Korea MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 43. Southeast Asia MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 44. Southeast Asia MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 45. Southeast Asia MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 46. India MMO Games Sales Value, (2019-2030) & (US$ Million)
    Figure 47. India MMO Games Sales Value by Type (%), 2023 VS 2030
    Figure 48. India MMO Games Sales Value by Application (%), 2023 VS 2030
    Figure 49. MMO Games Industrial Chain
    Figure 50. MMO Games Manufacturing Cost Structure
    Figure 51. Channels of Distribution (Direct Sales, and Distribution)
    Figure 52. Bottom-up and Top-down Approaches for This Report
    Figure 53. Data Triangulation
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