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Global Multiplayer Online Battle Arena (Moba) Games Market Insights, Forecast to 2029
Published Date: July 2023
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Report Code: QYRE-Auto-26Q12002
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Global Multiplayer Online Battle Arena Moba Games Market Research Report 2022
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Global Multiplayer Online Battle Arena (Moba) Games Market Insights, Forecast to 2029

Code: QYRE-Auto-26Q12002
Report
July 2023
Pages:109
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Multiplayer Online Battle Arena (Moba) Games Market

Market Analysis and Insights: Global Multiplayer Online Battle Arena (Moba) Games Market
The global Multiplayer Online Battle Arena (Moba) Games market is projected to grow from US$ million in 2023 to US$ million by 2029, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.
The US & Canada market for Multiplayer Online Battle Arena (Moba) Games is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The China market for Multiplayer Online Battle Arena (Moba) Games is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The Europe market for Multiplayer Online Battle Arena (Moba) Games is estimated to increase from $ million in 2023 to reach $ million by 2029, at a CAGR of % during the forecast period of 2023 through 2029.
The global key companies of Multiplayer Online Battle Arena (Moba) Games include Riot Games, Tencent, Blizzard Entertainment,Inc, Valve Corporation, Hi-Rez, Super Evil Megacorp, Stunlock Studios, Ronimo Games and Netmarble, etc. in 2022, the global top five players had a share approximately % in terms of revenue.
Report Includes
This report presents an overview of global market for Multiplayer Online Battle Arena (Moba) Games market size. Analyses of the global market trends, with historic market revenue data for 2018 - 2022, estimates for 2023, and projections of CAGR through 2029.
This report researches the key producers of Multiplayer Online Battle Arena (Moba) Games, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Multiplayer Online Battle Arena (Moba) Games, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Multiplayer Online Battle Arena (Moba) Games revenue, market share and industry ranking of main companies, data from 2018 to 2023. Identification of the major stakeholders in the global Multiplayer Online Battle Arena (Moba) Games market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by type and by application, revenue, and growth rate, from 2018 to 2029. Evaluation and forecast the market size for Multiplayer Online Battle Arena (Moba) Games revenue, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Riot Games, Tencent, Blizzard Entertainment,Inc, Valve Corporation, Hi-Rez, Super Evil Megacorp, Stunlock Studios, Ronimo Games and Netmarble, etc.

Scope of Multiplayer Online Battle Arena (Moba) Games Market Report

Report Metric Details
Report Name Multiplayer Online Battle Arena (Moba) Games Market
Segment by Type
  • PC
  • Mobile
Segment by Application
  • Entertainment
  • E-Sports Competition
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Riot Games, Tencent, Blizzard Entertainment,Inc, Valve Corporation, Hi-Rez, Super Evil Megacorp, Stunlock Studios, Ronimo Games, Netmarble, Creative Assembly Sofia, NetDragon, Netease
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Revenue of Multiplayer Online Battle Arena (Moba) Games in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Multiplayer Online Battle Arena (Moba) Games companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: North America by type, by application and by country, revenue for each segment.
  • Chapter 7: Europe by type, by application and by country, revenue for each segment.
  • Chapter 8: China by type and by application revenue for each segment.
  • Chapter 9: Asia (excluding China) by type, by application and by region, revenue for each segment.
  • Chapter 10: Middle East, Africa, and Latin America by type, by application and by country, revenue for each segment.
  • Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Multiplayer Online Battle Arena (Moba) Games revenue, gross margin, and recent development, etc.
  • Chapter 12: Analyst's Viewpoints/Conclusions
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate by Type, 2018 VS 2022 VS 2029
1.2.2 PC
1.2.3 Mobile
1.3 Market by Application
1.3.1 Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate by Application, 2018 VS 2022 VS 2029
1.3.2 Entertainment
1.3.3 E-Sports Competition
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Multiplayer Online Battle Arena (Moba) Games Market Perspective (2018-2029)
2.2 Global Multiplayer Online Battle Arena (Moba) Games Growth Trends by Region
2.2.1 Multiplayer Online Battle Arena (Moba) Games Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Multiplayer Online Battle Arena (Moba) Games Historic Market Size by Region (2018-2023)
2.2.3 Multiplayer Online Battle Arena (Moba) Games Forecasted Market Size by Region (2024-2029)
2.3 Multiplayer Online Battle Arena (Moba) Games Market Dynamics
2.3.1 Multiplayer Online Battle Arena (Moba) Games Industry Trends
2.3.2 Multiplayer Online Battle Arena (Moba) Games Market Drivers
2.3.3 Multiplayer Online Battle Arena (Moba) Games Market Challenges
2.3.4 Multiplayer Online Battle Arena (Moba) Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Multiplayer Online Battle Arena (Moba) Games by Players
3.1.1 Global Multiplayer Online Battle Arena (Moba) Games Revenue by Players (2018-2023)
3.1.2 Global Multiplayer Online Battle Arena (Moba) Games Revenue Market Share by Players (2018-2023)
3.2 Global Multiplayer Online Battle Arena (Moba) Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Multiplayer Online Battle Arena (Moba) Games, Ranking by Revenue, 2021 VS 2022 VS 2023
3.4 Global Multiplayer Online Battle Arena (Moba) Games Market Concentration Ratio
3.4.1 Global Multiplayer Online Battle Arena (Moba) Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Multiplayer Online Battle Arena (Moba) Games Revenue in 2022
3.5 Global Key Players of Multiplayer Online Battle Arena (Moba) Games Head office and Area Served
3.6 Global Key Players of Multiplayer Online Battle Arena (Moba) Games, Product and Application
3.7 Global Key Players of Multiplayer Online Battle Arena (Moba) Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Multiplayer Online Battle Arena (Moba) Games Breakdown Data by Type
4.1 Global Multiplayer Online Battle Arena (Moba) Games Historic Market Size by Type (2018-2023)
4.2 Global Multiplayer Online Battle Arena (Moba) Games Forecasted Market Size by Type (2024-2029)
5 Multiplayer Online Battle Arena (Moba) Games Breakdown Data by Application
5.1 Global Multiplayer Online Battle Arena (Moba) Games Historic Market Size by Application (2018-2023)
5.2 Global Multiplayer Online Battle Arena (Moba) Games Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Multiplayer Online Battle Arena (Moba) Games Market Size (2018-2029)
6.2 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Type
6.2.1 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023)
6.2.2 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029)
6.2.3 North America Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
6.3 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Application
6.3.1 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023)
6.3.2 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029)
6.3.3 North America Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
6.4 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Country
6.4.1 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Country: 2018 VS 2022 VS 2029
6.4.2 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2018-2023)
6.4.3 North America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2024-2029)
6.4.4 United States
6.4.5 Canada
7 Europe
7.1 Europe Multiplayer Online Battle Arena (Moba) Games Market Size (2018-2029)
7.2 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Type
7.2.1 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023)
7.2.2 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029)
7.2.3 Europe Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
7.3 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Application
7.3.1 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023)
7.3.2 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029)
7.3.3 Europe Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
7.4 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Country
7.4.1 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Country: 2018 VS 2022 VS 2029
7.4.2 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2018-2023)
7.4.3 Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2024-2029)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Multiplayer Online Battle Arena (Moba) Games Market Size (2018-2029)
8.2 China Multiplayer Online Battle Arena (Moba) Games Market Size by Type
8.2.1 China Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023)
8.2.2 China Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029)
8.2.3 China Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
8.3 China Multiplayer Online Battle Arena (Moba) Games Market Size by Application
8.3.1 China Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023)
8.3.2 China Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029)
8.3.3 China Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
9 Asia (excluding China)
9.1 Asia Multiplayer Online Battle Arena (Moba) Games Market Size (2018-2029)
9.2 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Type
9.2.1 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023)
9.2.2 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029)
9.2.3 Asia Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
9.3 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Application
9.3.1 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023)
9.3.2 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029)
9.3.3 Asia Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
9.4 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Region
9.4.1 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Region: 2018 VS 2022 VS 2029
9.4.2 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Region (2018-2023)
9.4.3 Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Region (2024-2029)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size (2018-2029)
10.2 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Type
10.2.1 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023)
10.2.2 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029)
10.2.3 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
10.3 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Application
10.3.1 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023)
10.3.2 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029)
10.3.3 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
10.4 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Country
10.4.1 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Country: 2018 VS 2022 VS 2029
10.4.2 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2018-2023)
10.4.3 Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2024-2029)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Riot Games
11.1.1 Riot Games Company Details
11.1.2 Riot Games Business Overview
11.1.3 Riot Games Multiplayer Online Battle Arena (Moba) Games Introduction
11.1.4 Riot Games Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.1.5 Riot Games Recent Developments
11.2 Tencent
11.2.1 Tencent Company Details
11.2.2 Tencent Business Overview
11.2.3 Tencent Multiplayer Online Battle Arena (Moba) Games Introduction
11.2.4 Tencent Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.2.5 Tencent Recent Developments
11.3 Blizzard Entertainment,Inc
11.3.1 Blizzard Entertainment,Inc Company Details
11.3.2 Blizzard Entertainment,Inc Business Overview
11.3.3 Blizzard Entertainment,Inc Multiplayer Online Battle Arena (Moba) Games Introduction
11.3.4 Blizzard Entertainment,Inc Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.3.5 Blizzard Entertainment,Inc Recent Developments
11.4 Valve Corporation
11.4.1 Valve Corporation Company Details
11.4.2 Valve Corporation Business Overview
11.4.3 Valve Corporation Multiplayer Online Battle Arena (Moba) Games Introduction
11.4.4 Valve Corporation Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.4.5 Valve Corporation Recent Developments
11.5 Hi-Rez
11.5.1 Hi-Rez Company Details
11.5.2 Hi-Rez Business Overview
11.5.3 Hi-Rez Multiplayer Online Battle Arena (Moba) Games Introduction
11.5.4 Hi-Rez Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.5.5 Hi-Rez Recent Developments
11.6 Super Evil Megacorp
11.6.1 Super Evil Megacorp Company Details
11.6.2 Super Evil Megacorp Business Overview
11.6.3 Super Evil Megacorp Multiplayer Online Battle Arena (Moba) Games Introduction
11.6.4 Super Evil Megacorp Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.6.5 Super Evil Megacorp Recent Developments
11.7 Stunlock Studios
11.7.1 Stunlock Studios Company Details
11.7.2 Stunlock Studios Business Overview
11.7.3 Stunlock Studios Multiplayer Online Battle Arena (Moba) Games Introduction
11.7.4 Stunlock Studios Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.7.5 Stunlock Studios Recent Developments
11.8 Ronimo Games
11.8.1 Ronimo Games Company Details
11.8.2 Ronimo Games Business Overview
11.8.3 Ronimo Games Multiplayer Online Battle Arena (Moba) Games Introduction
11.8.4 Ronimo Games Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.8.5 Ronimo Games Recent Developments
11.9 Netmarble
11.9.1 Netmarble Company Details
11.9.2 Netmarble Business Overview
11.9.3 Netmarble Multiplayer Online Battle Arena (Moba) Games Introduction
11.9.4 Netmarble Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.9.5 Netmarble Recent Developments
11.10 Creative Assembly Sofia
11.10.1 Creative Assembly Sofia Company Details
11.10.2 Creative Assembly Sofia Business Overview
11.10.3 Creative Assembly Sofia Multiplayer Online Battle Arena (Moba) Games Introduction
11.10.4 Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.10.5 Creative Assembly Sofia Recent Developments
11.11 NetDragon
11.11.1 NetDragon Company Details
11.11.2 NetDragon Business Overview
11.11.3 NetDragon Multiplayer Online Battle Arena (Moba) Games Introduction
11.11.4 NetDragon Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.11.5 NetDragon Recent Developments
11.12 Netease
11.12.1 Netease Company Details
11.12.2 Netease Business Overview
11.12.3 Netease Multiplayer Online Battle Arena (Moba) Games Introduction
11.12.4 Netease Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
11.12.5 Netease Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate by Type (US$ Million), 2018 VS 2022 VS 2029
    Table 2. Key Players of PC
    Table 3. Key Players of Mobile
    Table 4. Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate by Application (US$ Million), 2018 VS 2022 VS 2029
    Table 5. Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 6. Global Multiplayer Online Battle Arena (Moba) Games Market Size by Region (2018-2023) & (US$ Million)
    Table 7. Global Multiplayer Online Battle Arena (Moba) Games Market Share by Region (2018-2023)
    Table 8. Global Multiplayer Online Battle Arena (Moba) Games Forecasted Market Size by Region (2024-2029) & (US$ Million)
    Table 9. Global Multiplayer Online Battle Arena (Moba) Games Market Share by Region (2024-2029)
    Table 10. Multiplayer Online Battle Arena (Moba) Games Market Trends
    Table 11. Multiplayer Online Battle Arena (Moba) Games Market Drivers
    Table 12. Multiplayer Online Battle Arena (Moba) Games Market Challenges
    Table 13. Multiplayer Online Battle Arena (Moba) Games Market Restraints
    Table 14. Global Multiplayer Online Battle Arena (Moba) Games Revenue by Players (2018-2023) & (US$ Million)
    Table 15. Global Multiplayer Online Battle Arena (Moba) Games Revenue Share by Players (2018-2023)
    Table 16. Global Top Multiplayer Online Battle Arena (Moba) Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Multiplayer Online Battle Arena (Moba) Games as of 2022)
    Table 17. Global Multiplayer Online Battle Arena (Moba) Games Industry Ranking 2021 VS 2022 VS 2023
    Table 18. Global 5 Largest Players Market Share by Multiplayer Online Battle Arena (Moba) Games Revenue (CR5 and HHI) & (2018-2023)
    Table 19. Global Key Players of Multiplayer Online Battle Arena (Moba) Games, Headquarters and Area Served
    Table 20. Global Key Players of Multiplayer Online Battle Arena (Moba) Games, Product and Application
    Table 21. Global Key Players of Multiplayer Online Battle Arena (Moba) Games, Product and Application
    Table 22. Mergers & Acquisitions, Expansion Plans
    Table 23. Global Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023) & (US$ Million)
    Table 24. Global Multiplayer Online Battle Arena (Moba) Games Revenue Market Share by Type (2018-2023)
    Table 25. Global Multiplayer Online Battle Arena (Moba) Games Forecasted Market Size by Type (2024-2029) & (US$ Million)
    Table 26. Global Multiplayer Online Battle Arena (Moba) Games Revenue Market Share by Type (2024-2029)
    Table 27. Global Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023) & (US$ Million)
    Table 28. Global Multiplayer Online Battle Arena (Moba) Games Revenue Share by Application (2018-2023)
    Table 29. Global Multiplayer Online Battle Arena (Moba) Games Forecasted Market Size by Application (2024-2029) & (US$ Million)
    Table 30. Global Multiplayer Online Battle Arena (Moba) Games Revenue Share by Application (2024-2029)
    Table 31. North America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023) & (US$ Million)
    Table 32. North America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029) & (US$ Million)
    Table 33. North America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023) & (US$ Million)
    Table 34. North America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029) & (US$ Million)
    Table 35. North America Multiplayer Online Battle Arena (Moba) Games Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 36. North America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2018-2023) & (US$ Million)
    Table 37. North America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2024-2029) & (US$ Million)
    Table 38. Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023) & (US$ Million)
    Table 39. Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029) & (US$ Million)
    Table 40. Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023) & (US$ Million)
    Table 41. Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029) & (US$ Million)
    Table 42. Europe Multiplayer Online Battle Arena (Moba) Games Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 43. Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2018-2023) & (US$ Million)
    Table 44. Europe Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2024-2029) & (US$ Million)
    Table 45. China Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023) & (US$ Million)
    Table 46. China Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029) & (US$ Million)
    Table 47. China Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023) & (US$ Million)
    Table 48. China Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029) & (US$ Million)
    Table 49. Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023) & (US$ Million)
    Table 50. Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029) & (US$ Million)
    Table 51. Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023) & (US$ Million)
    Table 52. Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029) & (US$ Million)
    Table 53. Asia Multiplayer Online Battle Arena (Moba) Games Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 54. Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Region (2018-2023) & (US$ Million)
    Table 55. Asia Multiplayer Online Battle Arena (Moba) Games Market Size by Region (2024-2029) & (US$ Million)
    Table 56. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2018-2023) & (US$ Million)
    Table 57. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Type (2024-2029) & (US$ Million)
    Table 58. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2018-2023) & (US$ Million)
    Table 59. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Application (2024-2029) & (US$ Million)
    Table 60. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 61. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2018-2023) & (US$ Million)
    Table 62. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size by Country (2024-2029) & (US$ Million)
    Table 63. Riot Games Company Details
    Table 64. Riot Games Business Overview
    Table 65. Riot Games Multiplayer Online Battle Arena (Moba) Games Product
    Table 66. Riot Games Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 67. Riot Games Recent Developments
    Table 68. Tencent Company Details
    Table 69. Tencent Business Overview
    Table 70. Tencent Multiplayer Online Battle Arena (Moba) Games Product
    Table 71. Tencent Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 72. Tencent Recent Developments
    Table 73. Blizzard Entertainment,Inc Company Details
    Table 74. Blizzard Entertainment,Inc Business Overview
    Table 75. Blizzard Entertainment,Inc Multiplayer Online Battle Arena (Moba) Games Product
    Table 76. Blizzard Entertainment,Inc Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 77. Blizzard Entertainment,Inc Recent Developments
    Table 78. Valve Corporation Company Details
    Table 79. Valve Corporation Business Overview
    Table 80. Valve Corporation Multiplayer Online Battle Arena (Moba) Games Product
    Table 81. Valve Corporation Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 82. Valve Corporation Recent Developments
    Table 83. Hi-Rez Company Details
    Table 84. Hi-Rez Business Overview
    Table 85. Hi-Rez Multiplayer Online Battle Arena (Moba) Games Product
    Table 86. Hi-Rez Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 87. Hi-Rez Recent Developments
    Table 88. Super Evil Megacorp Company Details
    Table 89. Super Evil Megacorp Business Overview
    Table 90. Super Evil Megacorp Multiplayer Online Battle Arena (Moba) Games Product
    Table 91. Super Evil Megacorp Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 92. Super Evil Megacorp Recent Developments
    Table 93. Stunlock Studios Company Details
    Table 94. Stunlock Studios Business Overview
    Table 95. Stunlock Studios Multiplayer Online Battle Arena (Moba) Games Product
    Table 96. Stunlock Studios Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 97. Stunlock Studios Recent Developments
    Table 98. Ronimo Games Company Details
    Table 99. Ronimo Games Business Overview
    Table 100. Ronimo Games Multiplayer Online Battle Arena (Moba) Games Product
    Table 101. Ronimo Games Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 102. Ronimo Games Recent Developments
    Table 103. Netmarble Company Details
    Table 104. Netmarble Business Overview
    Table 105. Netmarble Multiplayer Online Battle Arena (Moba) Games Product
    Table 106. Netmarble Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 107. Netmarble Recent Developments
    Table 108. Creative Assembly Sofia Company Details
    Table 109. Creative Assembly Sofia Business Overview
    Table 110. Creative Assembly Sofia Multiplayer Online Battle Arena (Moba) Games Product
    Table 111. Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 112. Creative Assembly Sofia Recent Developments
    Table 113. NetDragon Company Details
    Table 114. NetDragon Business Overview
    Table 115. NetDragon Multiplayer Online Battle Arena (Moba) Games Product
    Table 116. NetDragon Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 117. NetDragon Recent Developments
    Table 118. Netease Company Details
    Table 119. Netease Business Overview
    Table 120. Netease Multiplayer Online Battle Arena (Moba) Games Product
    Table 121. Netease Revenue in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023) & (US$ Million)
    Table 122. Netease Recent Developments
    Table 123. Research Programs/Design for This Report
    Table 124. Key Data Information from Secondary Sources
    Table 125. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate by Type, 2018 VS 2022 VS 2029 (US$ Million)
    Figure 2. Global Multiplayer Online Battle Arena (Moba) Games Market Share by Type: 2022 VS 2029
    Figure 3. PC Features
    Figure 4. Mobile Features
    Figure 5. Global Multiplayer Online Battle Arena (Moba) Games Market Size Growth Rate by Application, 2018 VS 2022 VS 2029 (US$ Million)
    Figure 6. Global Multiplayer Online Battle Arena (Moba) Games Market Share by Application: 2022 VS 2029
    Figure 7. Entertainment Case Studies
    Figure 8. E-Sports Competition Case Studies
    Figure 9. Multiplayer Online Battle Arena (Moba) Games Report Years Considered
    Figure 10. Global Multiplayer Online Battle Arena (Moba) Games Market Size (US$ Million), Year-over-Year: 2018-2029
    Figure 11. Global Multiplayer Online Battle Arena (Moba) Games Market Size, (US$ Million), 2018 VS 2022 VS 2029
    Figure 12. Global Multiplayer Online Battle Arena (Moba) Games Market Share by Region: 2022 VS 2029
    Figure 13. Global Multiplayer Online Battle Arena (Moba) Games Market Share by Players in 2022
    Figure 14. Global Top Multiplayer Online Battle Arena (Moba) Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Multiplayer Online Battle Arena (Moba) Games as of 2022)
    Figure 15. The Top 10 and 5 Players Market Share by Multiplayer Online Battle Arena (Moba) Games Revenue in 2022
    Figure 16. North America Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 17. North America Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
    Figure 18. North America Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
    Figure 19. North America Multiplayer Online Battle Arena (Moba) Games Market Share by Country (2018-2029)
    Figure 20. United States Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 21. Canada Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 22. Europe Multiplayer Online Battle Arena (Moba) Games Market Size YoY (2018-2029) & (US$ Million)
    Figure 23. Europe Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
    Figure 24. Europe Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
    Figure 25. Europe Multiplayer Online Battle Arena (Moba) Games Market Share by Country (2018-2029)
    Figure 26. Germany Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 27. France Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 28. U.K. Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 29. Italy Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 30. Russia Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 31. Nordic Countries Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 32. China Multiplayer Online Battle Arena (Moba) Games Market Size YoY (2018-2029) & (US$ Million)
    Figure 33. China Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
    Figure 34. China Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
    Figure 35. Asia Multiplayer Online Battle Arena (Moba) Games Market Size YoY (2018-2029) & (US$ Million)
    Figure 36. Asia Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
    Figure 37. Asia Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
    Figure 38. Asia Multiplayer Online Battle Arena (Moba) Games Market Share by Region (2018-2029)
    Figure 39. Japan Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 40. South Korea Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 41. China Taiwan Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 42. Southeast Asia Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 43. India Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 44. Australia Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 45. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Size YoY (2018-2029) & (US$ Million)
    Figure 46. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Share by Type (2018-2029)
    Figure 47. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Share by Application (2018-2029)
    Figure 48. Middle East, Africa, and Latin America Multiplayer Online Battle Arena (Moba) Games Market Share by Country (2018-2029)
    Figure 49. Brazil Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 50. Mexico Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 51. Turkey Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 52. Saudi Arabia Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 53. Israel Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 54. GCC Countries Multiplayer Online Battle Arena (Moba) Games Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 55. Riot Games Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 56. Tencent Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 57. Blizzard Entertainment,Inc Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 58. Valve Corporation Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 59. Hi-Rez Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 60. Super Evil Megacorp Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 61. Stunlock Studios Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 62. Ronimo Games Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 63. Netmarble Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 64. Creative Assembly Sofia Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 65. NetDragon Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 66. Netease Revenue Growth Rate in Multiplayer Online Battle Arena (Moba) Games Business (2018-2023)
    Figure 67. Bottom-up and Top-down Approaches for This Report
    Figure 68. Data Triangulation
    Figure 69. Key Executives Interviewed
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