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Global Chess and Card Games Software Market Research Report 2025
Published Date: February 2025
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Report Code: QYRE-Auto-34U9879
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Global Chess and Card Games Software Market Research Report 2022
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Global Chess and Card Games Software Market Research Report 2025

Code: QYRE-Auto-34U9879
Report
February 2025
Pages:104
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Chess and Card Games Software Market Size

The global market for Chess and Card Games Software was valued at US$ 5622 million in the year 2024 and is projected to reach a revised size of US$ 9625 million by 2031, growing at a CAGR of 8.1% during the forecast period.

Chess and Card Games Software Market

Chess and Card Games Software Market

Chess and Card Games are collective term for chess games and card games. With the popularization of computers and smart phones, chess and card games software has appeared in large numbers. Mainly for leisure, there are mainly poker, chess, Go and so on. The genre of games is dominated by non-action games.
Initially the only place where board gamer could play these playing cards and board games were houses and any social gatherings. However, with increasing commercialization, there has been substantial growth in the number of cafes that enable people to play these games at a minimal charge. It is because of these cafes the global playing cards and board games market is accounting robust growth in the forecast period of 2023 to 2030. Social media has been a key driver for the growth of market in the forecast period. This is because many games are available and linked with social media, enabling the user to play with their friends sitting miles away. Furthermore, unlimited access to the game based on social media profiles is another major factor influencing the market"s projected growth.
This report aims to provide a comprehensive presentation of the global market for Chess and Card Games Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Chess and Card Games Software.
The Chess and Card Games Software market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Chess and Card Games Software market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Chess and Card Games Software companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Chess and Card Games Software Market Report

Report Metric Details
Report Name Chess and Card Games Software Market
Accounted market size in year US$ 5622 million
Forecasted market size in 2031 US$ 9625 million
CAGR 8.1%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Chess
  • Poker
  • Card
  • Others
Segment by Application
  • PC
  • Mobile
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Games Workshop, Disney, NECA/WizKids, Grey Fox Games, Buffalo Games, Tennent, LongPack Games, Nintendo, Blizzard Entertainment, GungHo Online Entertainment, Rovio Entertainment Corporation, Gameloft, Playtika, DoubleU Games, Scientific Games, Zynga, Aristocrat, DoubleU, Huuuge Games, Boyaa, KamaGames, JJ
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Chess and Card Games Software company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Chess and Card Games Software Market growing?

Ans: The Chess and Card Games Software Market witnessing a CAGR of 8.1% during the forecast period 2025-2031.

What is the Chess and Card Games Software Market size in 2031?

Ans: The Chess and Card Games Software Market size in 2031 will be US$ 9625 million.

Who are the main players in the Chess and Card Games Software Market report?

Ans: The main players in the Chess and Card Games Software Market are Games Workshop, Disney, NECA/WizKids, Grey Fox Games, Buffalo Games, Tennent, LongPack Games, Nintendo, Blizzard Entertainment, GungHo Online Entertainment, Rovio Entertainment Corporation, Gameloft, Playtika, DoubleU Games, Scientific Games, Zynga, Aristocrat, DoubleU, Huuuge Games, Boyaa, KamaGames, JJ

What are the Application segmentation covered in the Chess and Card Games Software Market report?

Ans: The Applications covered in the Chess and Card Games Software Market report are PC, Mobile

What are the Type segmentation covered in the Chess and Card Games Software Market report?

Ans: The Types covered in the Chess and Card Games Software Market report are Chess, Poker, Card, Others

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Chess and Card Games Software Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Chess
1.2.3 Poker
1.2.4 Card
1.2.5 Others
1.3 Market by Application
1.3.1 Global Chess and Card Games Software Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 PC
1.3.3 Mobile
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Chess and Card Games Software Market Perspective (2020-2031)
2.2 Global Chess and Card Games Software Growth Trends by Region
2.2.1 Global Chess and Card Games Software Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Chess and Card Games Software Historic Market Size by Region (2020-2025)
2.2.3 Chess and Card Games Software Forecasted Market Size by Region (2026-2031)
2.3 Chess and Card Games Software Market Dynamics
2.3.1 Chess and Card Games Software Industry Trends
2.3.2 Chess and Card Games Software Market Drivers
2.3.3 Chess and Card Games Software Market Challenges
2.3.4 Chess and Card Games Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Chess and Card Games Software Players by Revenue
3.1.1 Global Top Chess and Card Games Software Players by Revenue (2020-2025)
3.1.2 Global Chess and Card Games Software Revenue Market Share by Players (2020-2025)
3.2 Global Chess and Card Games Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Chess and Card Games Software Revenue
3.4 Global Chess and Card Games Software Market Concentration Ratio
3.4.1 Global Chess and Card Games Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Chess and Card Games Software Revenue in 2024
3.5 Global Key Players of Chess and Card Games Software Head office and Area Served
3.6 Global Key Players of Chess and Card Games Software, Product and Application
3.7 Global Key Players of Chess and Card Games Software, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Chess and Card Games Software Breakdown Data by Type
4.1 Global Chess and Card Games Software Historic Market Size by Type (2020-2025)
4.2 Global Chess and Card Games Software Forecasted Market Size by Type (2026-2031)
5 Chess and Card Games Software Breakdown Data by Application
5.1 Global Chess and Card Games Software Historic Market Size by Application (2020-2025)
5.2 Global Chess and Card Games Software Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Chess and Card Games Software Market Size (2020-2031)
6.2 North America Chess and Card Games Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Chess and Card Games Software Market Size by Country (2020-2025)
6.4 North America Chess and Card Games Software Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Chess and Card Games Software Market Size (2020-2031)
7.2 Europe Chess and Card Games Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Chess and Card Games Software Market Size by Country (2020-2025)
7.4 Europe Chess and Card Games Software Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Chess and Card Games Software Market Size (2020-2031)
8.2 Asia-Pacific Chess and Card Games Software Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Chess and Card Games Software Market Size by Region (2020-2025)
8.4 Asia-Pacific Chess and Card Games Software Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Chess and Card Games Software Market Size (2020-2031)
9.2 Latin America Chess and Card Games Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Chess and Card Games Software Market Size by Country (2020-2025)
9.4 Latin America Chess and Card Games Software Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Chess and Card Games Software Market Size (2020-2031)
10.2 Middle East & Africa Chess and Card Games Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Chess and Card Games Software Market Size by Country (2020-2025)
10.4 Middle East & Africa Chess and Card Games Software Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Games Workshop
11.1.1 Games Workshop Company Details
11.1.2 Games Workshop Business Overview
11.1.3 Games Workshop Chess and Card Games Software Introduction
11.1.4 Games Workshop Revenue in Chess and Card Games Software Business (2020-2025)
11.1.5 Games Workshop Recent Development
11.2 Disney
11.2.1 Disney Company Details
11.2.2 Disney Business Overview
11.2.3 Disney Chess and Card Games Software Introduction
11.2.4 Disney Revenue in Chess and Card Games Software Business (2020-2025)
11.2.5 Disney Recent Development
11.3 NECA/WizKids
11.3.1 NECA/WizKids Company Details
11.3.2 NECA/WizKids Business Overview
11.3.3 NECA/WizKids Chess and Card Games Software Introduction
11.3.4 NECA/WizKids Revenue in Chess and Card Games Software Business (2020-2025)
11.3.5 NECA/WizKids Recent Development
11.4 Grey Fox Games
11.4.1 Grey Fox Games Company Details
11.4.2 Grey Fox Games Business Overview
11.4.3 Grey Fox Games Chess and Card Games Software Introduction
11.4.4 Grey Fox Games Revenue in Chess and Card Games Software Business (2020-2025)
11.4.5 Grey Fox Games Recent Development
11.5 Buffalo Games
11.5.1 Buffalo Games Company Details
11.5.2 Buffalo Games Business Overview
11.5.3 Buffalo Games Chess and Card Games Software Introduction
11.5.4 Buffalo Games Revenue in Chess and Card Games Software Business (2020-2025)
11.5.5 Buffalo Games Recent Development
11.6 Tennent
11.6.1 Tennent Company Details
11.6.2 Tennent Business Overview
11.6.3 Tennent Chess and Card Games Software Introduction
11.6.4 Tennent Revenue in Chess and Card Games Software Business (2020-2025)
11.6.5 Tennent Recent Development
11.7 LongPack Games
11.7.1 LongPack Games Company Details
11.7.2 LongPack Games Business Overview
11.7.3 LongPack Games Chess and Card Games Software Introduction
11.7.4 LongPack Games Revenue in Chess and Card Games Software Business (2020-2025)
11.7.5 LongPack Games Recent Development
11.8 Nintendo
11.8.1 Nintendo Company Details
11.8.2 Nintendo Business Overview
11.8.3 Nintendo Chess and Card Games Software Introduction
11.8.4 Nintendo Revenue in Chess and Card Games Software Business (2020-2025)
11.8.5 Nintendo Recent Development
11.9 Blizzard Entertainment
11.9.1 Blizzard Entertainment Company Details
11.9.2 Blizzard Entertainment Business Overview
11.9.3 Blizzard Entertainment Chess and Card Games Software Introduction
11.9.4 Blizzard Entertainment Revenue in Chess and Card Games Software Business (2020-2025)
11.9.5 Blizzard Entertainment Recent Development
11.10 GungHo Online Entertainment
11.10.1 GungHo Online Entertainment Company Details
11.10.2 GungHo Online Entertainment Business Overview
11.10.3 GungHo Online Entertainment Chess and Card Games Software Introduction
11.10.4 GungHo Online Entertainment Revenue in Chess and Card Games Software Business (2020-2025)
11.10.5 GungHo Online Entertainment Recent Development
11.11 Rovio Entertainment Corporation
11.11.1 Rovio Entertainment Corporation Company Details
11.11.2 Rovio Entertainment Corporation Business Overview
11.11.3 Rovio Entertainment Corporation Chess and Card Games Software Introduction
11.11.4 Rovio Entertainment Corporation Revenue in Chess and Card Games Software Business (2020-2025)
11.11.5 Rovio Entertainment Corporation Recent Development
11.12 Gameloft
11.12.1 Gameloft Company Details
11.12.2 Gameloft Business Overview
11.12.3 Gameloft Chess and Card Games Software Introduction
11.12.4 Gameloft Revenue in Chess and Card Games Software Business (2020-2025)
11.12.5 Gameloft Recent Development
11.13 Playtika
11.13.1 Playtika Company Details
11.13.2 Playtika Business Overview
11.13.3 Playtika Chess and Card Games Software Introduction
11.13.4 Playtika Revenue in Chess and Card Games Software Business (2020-2025)
11.13.5 Playtika Recent Development
11.14 DoubleU Games
11.14.1 DoubleU Games Company Details
11.14.2 DoubleU Games Business Overview
11.14.3 DoubleU Games Chess and Card Games Software Introduction
11.14.4 DoubleU Games Revenue in Chess and Card Games Software Business (2020-2025)
11.14.5 DoubleU Games Recent Development
11.15 Scientific Games
11.15.1 Scientific Games Company Details
11.15.2 Scientific Games Business Overview
11.15.3 Scientific Games Chess and Card Games Software Introduction
11.15.4 Scientific Games Revenue in Chess and Card Games Software Business (2020-2025)
11.15.5 Scientific Games Recent Development
11.16 Zynga
11.16.1 Zynga Company Details
11.16.2 Zynga Business Overview
11.16.3 Zynga Chess and Card Games Software Introduction
11.16.4 Zynga Revenue in Chess and Card Games Software Business (2020-2025)
11.16.5 Zynga Recent Development
11.17 Aristocrat
11.17.1 Aristocrat Company Details
11.17.2 Aristocrat Business Overview
11.17.3 Aristocrat Chess and Card Games Software Introduction
11.17.4 Aristocrat Revenue in Chess and Card Games Software Business (2020-2025)
11.17.5 Aristocrat Recent Development
11.18 DoubleU
11.18.1 DoubleU Company Details
11.18.2 DoubleU Business Overview
11.18.3 DoubleU Chess and Card Games Software Introduction
11.18.4 DoubleU Revenue in Chess and Card Games Software Business (2020-2025)
11.18.5 DoubleU Recent Development
11.19 Huuuge Games
11.19.1 Huuuge Games Company Details
11.19.2 Huuuge Games Business Overview
11.19.3 Huuuge Games Chess and Card Games Software Introduction
11.19.4 Huuuge Games Revenue in Chess and Card Games Software Business (2020-2025)
11.19.5 Huuuge Games Recent Development
11.20 Boyaa
11.20.1 Boyaa Company Details
11.20.2 Boyaa Business Overview
11.20.3 Boyaa Chess and Card Games Software Introduction
11.20.4 Boyaa Revenue in Chess and Card Games Software Business (2020-2025)
11.20.5 Boyaa Recent Development
11.21 KamaGames
11.21.1 KamaGames Company Details
11.21.2 KamaGames Business Overview
11.21.3 KamaGames Chess and Card Games Software Introduction
11.21.4 KamaGames Revenue in Chess and Card Games Software Business (2020-2025)
11.21.5 KamaGames Recent Development
11.22 JJ
11.22.1 JJ Company Details
11.22.2 JJ Business Overview
11.22.3 JJ Chess and Card Games Software Introduction
11.22.4 JJ Revenue in Chess and Card Games Software Business (2020-2025)
11.22.5 JJ Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Chess and Card Games Software Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Chess
 Table 3. Key Players of Poker
 Table 4. Key Players of Card
 Table 5. Key Players of Others
 Table 6. Global Chess and Card Games Software Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Chess and Card Games Software Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global Chess and Card Games Software Market Size by Region (2020-2025) & (US$ Million)
 Table 9. Global Chess and Card Games Software Market Share by Region (2020-2025)
 Table 10. Global Chess and Card Games Software Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 11. Global Chess and Card Games Software Market Share by Region (2026-2031)
 Table 12. Chess and Card Games Software Market Trends
 Table 13. Chess and Card Games Software Market Drivers
 Table 14. Chess and Card Games Software Market Challenges
 Table 15. Chess and Card Games Software Market Restraints
 Table 16. Global Chess and Card Games Software Revenue by Players (2020-2025) & (US$ Million)
 Table 17. Global Chess and Card Games Software Market Share by Players (2020-2025)
 Table 18. Global Top Chess and Card Games Software Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Chess and Card Games Software as of 2024)
 Table 19. Ranking of Global Top Chess and Card Games Software Companies by Revenue (US$ Million) in 2024
 Table 20. Global 5 Largest Players Market Share by Chess and Card Games Software Revenue (CR5 and HHI) & (2020-2025)
 Table 21. Global Key Players of Chess and Card Games Software, Headquarters and Area Served
 Table 22. Global Key Players of Chess and Card Games Software, Product and Application
 Table 23. Global Key Players of Chess and Card Games Software, Date of Enter into This Industry
 Table 24. Mergers & Acquisitions, Expansion Plans
 Table 25. Global Chess and Card Games Software Market Size by Type (2020-2025) & (US$ Million)
 Table 26. Global Chess and Card Games Software Revenue Market Share by Type (2020-2025)
 Table 27. Global Chess and Card Games Software Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 28. Global Chess and Card Games Software Revenue Market Share by Type (2026-2031)
 Table 29. Global Chess and Card Games Software Market Size by Application (2020-2025) & (US$ Million)
 Table 30. Global Chess and Card Games Software Revenue Market Share by Application (2020-2025)
 Table 31. Global Chess and Card Games Software Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 32. Global Chess and Card Games Software Revenue Market Share by Application (2026-2031)
 Table 33. North America Chess and Card Games Software Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 34. North America Chess and Card Games Software Market Size by Country (2020-2025) & (US$ Million)
 Table 35. North America Chess and Card Games Software Market Size by Country (2026-2031) & (US$ Million)
 Table 36. Europe Chess and Card Games Software Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 37. Europe Chess and Card Games Software Market Size by Country (2020-2025) & (US$ Million)
 Table 38. Europe Chess and Card Games Software Market Size by Country (2026-2031) & (US$ Million)
 Table 39. Asia-Pacific Chess and Card Games Software Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 40. Asia-Pacific Chess and Card Games Software Market Size by Region (2020-2025) & (US$ Million)
 Table 41. Asia-Pacific Chess and Card Games Software Market Size by Region (2026-2031) & (US$ Million)
 Table 42. Latin America Chess and Card Games Software Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 43. Latin America Chess and Card Games Software Market Size by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Chess and Card Games Software Market Size by Country (2026-2031) & (US$ Million)
 Table 45. Middle East & Africa Chess and Card Games Software Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 46. Middle East & Africa Chess and Card Games Software Market Size by Country (2020-2025) & (US$ Million)
 Table 47. Middle East & Africa Chess and Card Games Software Market Size by Country (2026-2031) & (US$ Million)
 Table 48. Games Workshop Company Details
 Table 49. Games Workshop Business Overview
 Table 50. Games Workshop Chess and Card Games Software Product
 Table 51. Games Workshop Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 52. Games Workshop Recent Development
 Table 53. Disney Company Details
 Table 54. Disney Business Overview
 Table 55. Disney Chess and Card Games Software Product
 Table 56. Disney Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 57. Disney Recent Development
 Table 58. NECA/WizKids Company Details
 Table 59. NECA/WizKids Business Overview
 Table 60. NECA/WizKids Chess and Card Games Software Product
 Table 61. NECA/WizKids Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 62. NECA/WizKids Recent Development
 Table 63. Grey Fox Games Company Details
 Table 64. Grey Fox Games Business Overview
 Table 65. Grey Fox Games Chess and Card Games Software Product
 Table 66. Grey Fox Games Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 67. Grey Fox Games Recent Development
 Table 68. Buffalo Games Company Details
 Table 69. Buffalo Games Business Overview
 Table 70. Buffalo Games Chess and Card Games Software Product
 Table 71. Buffalo Games Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 72. Buffalo Games Recent Development
 Table 73. Tennent Company Details
 Table 74. Tennent Business Overview
 Table 75. Tennent Chess and Card Games Software Product
 Table 76. Tennent Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 77. Tennent Recent Development
 Table 78. LongPack Games Company Details
 Table 79. LongPack Games Business Overview
 Table 80. LongPack Games Chess and Card Games Software Product
 Table 81. LongPack Games Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 82. LongPack Games Recent Development
 Table 83. Nintendo Company Details
 Table 84. Nintendo Business Overview
 Table 85. Nintendo Chess and Card Games Software Product
 Table 86. Nintendo Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 87. Nintendo Recent Development
 Table 88. Blizzard Entertainment Company Details
 Table 89. Blizzard Entertainment Business Overview
 Table 90. Blizzard Entertainment Chess and Card Games Software Product
 Table 91. Blizzard Entertainment Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 92. Blizzard Entertainment Recent Development
 Table 93. GungHo Online Entertainment Company Details
 Table 94. GungHo Online Entertainment Business Overview
 Table 95. GungHo Online Entertainment Chess and Card Games Software Product
 Table 96. GungHo Online Entertainment Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 97. GungHo Online Entertainment Recent Development
 Table 98. Rovio Entertainment Corporation Company Details
 Table 99. Rovio Entertainment Corporation Business Overview
 Table 100. Rovio Entertainment Corporation Chess and Card Games Software Product
 Table 101. Rovio Entertainment Corporation Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 102. Rovio Entertainment Corporation Recent Development
 Table 103. Gameloft Company Details
 Table 104. Gameloft Business Overview
 Table 105. Gameloft Chess and Card Games Software Product
 Table 106. Gameloft Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 107. Gameloft Recent Development
 Table 108. Playtika Company Details
 Table 109. Playtika Business Overview
 Table 110. Playtika Chess and Card Games Software Product
 Table 111. Playtika Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 112. Playtika Recent Development
 Table 113. DoubleU Games Company Details
 Table 114. DoubleU Games Business Overview
 Table 115. DoubleU Games Chess and Card Games Software Product
 Table 116. DoubleU Games Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 117. DoubleU Games Recent Development
 Table 118. Scientific Games Company Details
 Table 119. Scientific Games Business Overview
 Table 120. Scientific Games Chess and Card Games Software Product
 Table 121. Scientific Games Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 122. Scientific Games Recent Development
 Table 123. Zynga Company Details
 Table 124. Zynga Business Overview
 Table 125. Zynga Chess and Card Games Software Product
 Table 126. Zynga Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 127. Zynga Recent Development
 Table 128. Aristocrat Company Details
 Table 129. Aristocrat Business Overview
 Table 130. Aristocrat Chess and Card Games Software Product
 Table 131. Aristocrat Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 132. Aristocrat Recent Development
 Table 133. DoubleU Company Details
 Table 134. DoubleU Business Overview
 Table 135. DoubleU Chess and Card Games Software Product
 Table 136. DoubleU Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 137. DoubleU Recent Development
 Table 138. Huuuge Games Company Details
 Table 139. Huuuge Games Business Overview
 Table 140. Huuuge Games Chess and Card Games Software Product
 Table 141. Huuuge Games Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 142. Huuuge Games Recent Development
 Table 143. Boyaa Company Details
 Table 144. Boyaa Business Overview
 Table 145. Boyaa Chess and Card Games Software Product
 Table 146. Boyaa Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 147. Boyaa Recent Development
 Table 148. KamaGames Company Details
 Table 149. KamaGames Business Overview
 Table 150. KamaGames Chess and Card Games Software Product
 Table 151. KamaGames Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 152. KamaGames Recent Development
 Table 153. JJ Company Details
 Table 154. JJ Business Overview
 Table 155. JJ Chess and Card Games Software Product
 Table 156. JJ Revenue in Chess and Card Games Software Business (2020-2025) & (US$ Million)
 Table 157. JJ Recent Development
 Table 158. Research Programs/Design for This Report
 Table 159. Key Data Information from Secondary Sources
 Table 160. Key Data Information from Primary Sources
 Table 161. Authors List of This Report


List of Figures
 Figure 1. Chess and Card Games Software Picture
 Figure 2. Global Chess and Card Games Software Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Chess and Card Games Software Market Share by Type: 2024 VS 2031
 Figure 4. Chess Features
 Figure 5. Poker Features
 Figure 6. Card Features
 Figure 7. Others Features
 Figure 8. Global Chess and Card Games Software Market Size by Application (2020-2031) & (US$ Million)
 Figure 9. Global Chess and Card Games Software Market Share by Application: 2024 VS 2031
 Figure 10. PC Case Studies
 Figure 11. Mobile Case Studies
 Figure 12. Chess and Card Games Software Report Years Considered
 Figure 13. Global Chess and Card Games Software Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global Chess and Card Games Software Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global Chess and Card Games Software Market Share by Region: 2024 VS 2031
 Figure 16. Global Chess and Card Games Software Market Share by Players in 2024
 Figure 17. Global Top Chess and Card Games Software Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Chess and Card Games Software as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by Chess and Card Games Software Revenue in 2024
 Figure 19. North America Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America Chess and Card Games Software Market Share by Country (2020-2031)
 Figure 21. United States Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Chess and Card Games Software Market Share by Country (2020-2031)
 Figure 25. Germany Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Chess and Card Games Software Market Share by Region (2020-2031)
 Figure 33. China Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Chess and Card Games Software Market Share by Country (2020-2031)
 Figure 41. Mexico Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Chess and Card Games Software Market Share by Country (2020-2031)
 Figure 45. Turkey Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE Chess and Card Games Software Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Games Workshop Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 49. Disney Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 50. NECA/WizKids Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 51. Grey Fox Games Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 52. Buffalo Games Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 53. Tennent Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 54. LongPack Games Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 55. Nintendo Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 56. Blizzard Entertainment Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 57. GungHo Online Entertainment Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 58. Rovio Entertainment Corporation Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 59. Gameloft Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 60. Playtika Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 61. DoubleU Games Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 62. Scientific Games Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 63. Zynga Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 64. Aristocrat Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 65. DoubleU Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 66. Huuuge Games Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 67. Boyaa Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 68. KamaGames Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 69. JJ Revenue Growth Rate in Chess and Card Games Software Business (2020-2025)
 Figure 70. Bottom-up and Top-down Approaches for This Report
 Figure 71. Data Triangulation
 Figure 72. Key Executives Interviewed
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