List of Tables
Table 1. Global Location-based Entertainment Market Size Growth Rate by Technology (US$ Million): 2017 VS 2021 VS 2028
Table 2. Key Players of 2-Dimensional Location-based Entertainment
Table 3. Key Players of 3-Dimensional Location-based Entertainment
Table 4. Global Location-based Entertainment Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028
Table 5. Global Location-based Entertainment Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Location-based Entertainment Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global Location-based Entertainment Market Share by Region (2017-2022)
Table 8. Global Location-based Entertainment Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global Location-based Entertainment Market Share by Region (2023-2028)
Table 10. Location-based Entertainment Market Trends
Table 11. Location-based Entertainment Market Drivers
Table 12. Location-based Entertainment Market Challenges
Table 13. Location-based Entertainment Market Restraints
Table 14. Global Location-based Entertainment Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global Location-based Entertainment Market Share by Players (2017-2022)
Table 16. Global Top Location-based Entertainment Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Location-based Entertainment as of 2021)
Table 17. Ranking of Global Top Location-based Entertainment Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by Location-based Entertainment Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players Location-based Entertainment Product Solution and Service
Table 21. Date of Enter into Location-based Entertainment Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Location-based Entertainment Market Size by Technology (2017-2022) & (US$ Million)
Table 24. Global Location-based Entertainment Revenue Market Share by Technology (2017-2022)
Table 25. Global Location-based Entertainment Forecasted Market Size by Technology (2023-2028) & (US$ Million)
Table 26. Global Location-based Entertainment Revenue Market Share by Technology (2023-2028)
Table 27. Global Location-based Entertainment Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global Location-based Entertainment Revenue Market Share by Application (2017-2022)
Table 29. Global Location-based Entertainment Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global Location-based Entertainment Revenue Market Share by Application (2023-2028)
Table 31. North America Location-based Entertainment Market Size by Country (2017-2022) & (US$ Million)
Table 32. North America Location-based Entertainment Market Size by Country (2023-2028) & (US$ Million)
Table 33. Europe Location-based Entertainment Market Size by Country (2017-2022) & (US$ Million)
Table 34. Europe Location-based Entertainment Market Size by Country (2023-2028) & (US$ Million)
Table 35. Asia-Pacific Location-based Entertainment Market Size by Region (2017-2022) & (US$ Million)
Table 36. Asia-Pacific Location-based Entertainment Market Size by Region (2023-2028) & (US$ Million)
Table 37. Latin America Location-based Entertainment Market Size by Country (2017-2022) & (US$ Million)
Table 38. Latin America Location-based Entertainment Market Size by Country (2023-2028) & (US$ Million)
Table 39. Middle East & Africa Location-based Entertainment Market Size by Country (2017-2022) & (US$ Million)
Table 40. Middle East & Africa Location-based Entertainment Market Size by Country (2023-2028) & (US$ Million)
Table 41. BidOn Games Studio Company Detail
Table 42. BidOn Games Studio Business Overview
Table 43. BidOn Games Studio Location-based Entertainment Product
Table 44. BidOn Games Studio Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 45. BidOn Games Studio Recent Development
Table 46. Dimension Company Detail
Table 47. Dimension Business Overview
Table 48. Dimension Location-based Entertainment Product
Table 49. Dimension Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 50. Dimension Recent Development
Table 51. HQSoftware Company Detail
Table 52. HQSoftware Business Overview
Table 53. HQSoftware Location-based Entertainment Product
Table 54. HQSoftware Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 55. HQSoftware Recent Development
Table 56. IMAX CORPORATION Company Detail
Table 57. IMAX CORPORATION Business Overview
Table 58. IMAX CORPORATION Location-based Entertainment Product
Table 59. IMAX CORPORATION Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 60. IMAX CORPORATION Recent Development
Table 61. Neurogaming Company Detail
Table 62. Neurogaming Business Overview
Table 63. Neurogaming Location-based Entertainment Product
Table 64. Neurogaming Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 65. Neurogaming Recent Development
Table 66. TESLASUIT Company Detail
Table 67. TESLASUIT Business Overview
Table 68. TESLASUIT Location-based Entertainment Product
Table 69. TESLASUIT Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 70. TESLASUIT Recent Development
Table 71. SpringboardVR Company Detail
Table 72. SpringboardVR Business Overview
Table 73. SpringboardVR Location-based Entertainment Product
Table 74. SpringboardVR Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 75. SpringboardVR Recent Development
Table 76. Samsung Electronics Company Detail
Table 77. Samsung Electronics Business Overview
Table 78. Samsung Electronics Location-based Entertainment Product
Table 79. Samsung Electronics Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 80. Samsung Electronics Recent Development
Table 81. Vicon Motion Systems Company Detail
Table 82. Vicon Motion Systems Business Overview
Table 83. Vicon Motion Systems Location-based Entertainment Product
Table 84. Vicon Motion Systems Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 85. Vicon Motion Systems Recent Development
Table 86. Vrstudios Company Detail
Table 87. Vrstudios Business Overview
Table 88. Vrstudios Location-based Entertainment Product
Table 89. Vrstudios Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 90. Vrstudios Recent Development
Table 91. VR Electronics Company Detail
Table 92. VR Electronics Business Overview
Table 93. VR Electronics Location-based EntertainmentProduct
Table 94. VR Electronics Revenue in Location-based Entertainment Business (2017-2022) & (US$ Million)
Table 95. VR Electronics Recent Development
Table 96. Research Programs/Design for This Report
Table 97. Key Data Information from Secondary Sources
Table 98. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Location-based Entertainment Market Share by Technology: 2021 VS 2028
Figure 2. 2-Dimensional Location-based Entertainment Features
Figure 3. 3-Dimensional Location-based Entertainment Features
Figure 4. Global Location-based Entertainment Market Share by Application in 2021 & 2028
Figure 5. Amusement Parks Case Studies
Figure 6. Arcade Studios Case Studies
Figure 7. Others Case Studies
Figure 8. Location-based Entertainment Report Years Considered
Figure 9. Global Location-based Entertainment Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 10. Global Location-based Entertainment Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 11. Global Location-based Entertainment Market Share by Region: 2021 VS 2028
Figure 12. Global Location-based Entertainment Market Share by Players in 2021
Figure 13. Global Top Location-based Entertainment Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Location-based Entertainment as of 2021)
Figure 14. The Top 10 and 5 Players Market Share by Location-based Entertainment Revenue in 2021
Figure 15. North America Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 16. North America Location-based Entertainment Market Share by Country (2017-2028)
Figure 17. United States Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 18. Canada Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 19. Europe Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Europe Location-based Entertainment Market Share by Country (2017-2028)
Figure 21. Germany Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 22. France Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 23. U.K. Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 24. Italy Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 25. Russia Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. Nordic Countries Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. Asia-Pacific Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Asia-Pacific Location-based Entertainment Market Share by Region (2017-2028)
Figure 29. China Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Japan Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. South Korea Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 32. Southeast Asia Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 33. India Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 34. Australia Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 35. Latin America Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Latin America Location-based Entertainment Market Share by Country (2017-2028)
Figure 37. Mexico Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. Brazil Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. Middle East & Africa Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. Middle East & Africa Location-based Entertainment Market Share by Country (2017-2028)
Figure 41. Turkey Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 42. Saudi Arabia Location-based Entertainment Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 43. BidOn Games Studio Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 44. Dimension Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 45. HQSoftware Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 46. IMAX CORPORATION Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 47. Neurogaming Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 48. TESLASUIT Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 49. SpringboardVR Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 50. Samsung Electronics Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 51. Vicon Motion Systems Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 52. Vrstudios Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 53. VR Electronics Revenue Growth Rate in Location-based Entertainment Business (2017-2022)
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
Figure 56. Key Executives Interviewed