List of Tables
Table 1. Global Esports Content Licensing Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
Table 2. Key Players of PC
Table 3. Key Players of Mobile Game
Table 4. Global Esports Content Licensing Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
Table 5. Global Esports Content Licensing Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
Table 6. Global Esports Content Licensing Market Size by Region (2019-2024) & (US$ Million)
Table 7. Global Esports Content Licensing Market Share by Region (2019-2024)
Table 8. Global Esports Content Licensing Forecasted Market Size by Region (2025-2030) & (US$ Million)
Table 9. Global Esports Content Licensing Market Share by Region (2025-2030)
Table 10. Esports Content Licensing Market Trends
Table 11. Esports Content Licensing Market Drivers
Table 12. Esports Content Licensing Market Challenges
Table 13. Esports Content Licensing Market Restraints
Table 14. Global Esports Content Licensing Revenue by Players (2019-2024) & (US$ Million)
Table 15. Global Esports Content Licensing Market Share by Players (2019-2024)
Table 16. Global Top Esports Content Licensing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Esports Content Licensing as of 2023)
Table 17. Ranking of Global Top Esports Content Licensing Companies by Revenue (US$ Million) in 2023
Table 18. Global 5 Largest Players Market Share by Esports Content Licensing Revenue (CR5 and HHI) & (2019-2024)
Table 19. Global Key Players of Esports Content Licensing, Headquarters and Area Served
Table 20. Global Key Players of Esports Content Licensing, Product and Application
Table 21. Global Key Players of Esports Content Licensing, Date of Enter into This Industry
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Esports Content Licensing Market Size by Type (2019-2024) & (US$ Million)
Table 24. Global Esports Content Licensing Revenue Market Share by Type (2019-2024)
Table 25. Global Esports Content Licensing Forecasted Market Size by Type (2025-2030) & (US$ Million)
Table 26. Global Esports Content Licensing Revenue Market Share by Type (2025-2030)
Table 27. Global Esports Content Licensing Market Size by Application (2019-2024) & (US$ Million)
Table 28. Global Esports Content Licensing Revenue Market Share by Application (2019-2024)
Table 29. Global Esports Content Licensing Forecasted Market Size by Application (2025-2030) & (US$ Million)
Table 30. Global Esports Content Licensing Revenue Market Share by Application (2025-2030)
Table 31. North America Esports Content Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 32. North America Esports Content Licensing Market Size by Country (2019-2024) & (US$ Million)
Table 33. North America Esports Content Licensing Market Size by Country (2025-2030) & (US$ Million)
Table 34. Europe Esports Content Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 35. Europe Esports Content Licensing Market Size by Country (2019-2024) & (US$ Million)
Table 36. Europe Esports Content Licensing Market Size by Country (2025-2030) & (US$ Million)
Table 37. Asia-Pacific Esports Content Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 38. Asia-Pacific Esports Content Licensing Market Size by Region (2019-2024) & (US$ Million)
Table 39. Asia-Pacific Esports Content Licensing Market Size by Region (2025-2030) & (US$ Million)
Table 40. Latin America Esports Content Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 41. Latin America Esports Content Licensing Market Size by Country (2019-2024) & (US$ Million)
Table 42. Latin America Esports Content Licensing Market Size by Country (2025-2030) & (US$ Million)
Table 43. Middle East & Africa Esports Content Licensing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 44. Middle East & Africa Esports Content Licensing Market Size by Country (2019-2024) & (US$ Million)
Table 45. Middle East & Africa Esports Content Licensing Market Size by Country (2025-2030) & (US$ Million)
Table 46. Microsoft Company Details
Table 47. Microsoft Business Overview
Table 48. Microsoft Esports Content Licensing Product
Table 49. Microsoft Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 50. Microsoft Recent Development
Table 51. Sony Group Company Details
Table 52. Sony Group Business Overview
Table 53. Sony Group Esports Content Licensing Product
Table 54. Sony Group Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 55. Sony Group Recent Development
Table 56. Nintendo Company Details
Table 57. Nintendo Business Overview
Table 58. Nintendo Esports Content Licensing Product
Table 59. Nintendo Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 60. Nintendo Recent Development
Table 61. Activision Blizzard Company Details
Table 62. Activision Blizzard Business Overview
Table 63. Activision Blizzard Esports Content Licensing Product
Table 64. Activision Blizzard Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 65. Activision Blizzard Recent Development
Table 66. Riot Games Company Details
Table 67. Riot Games Business Overview
Table 68. Riot Games Esports Content Licensing Product
Table 69. Riot Games Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 70. Riot Games Recent Development
Table 71. FaZe Clan Company Details
Table 72. FaZe Clan Business Overview
Table 73. FaZe Clan Esports Content Licensing Product
Table 74. FaZe Clan Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 75. FaZe Clan Recent Development
Table 76. Tencent Holdings Company Details
Table 77. Tencent Holdings Business Overview
Table 78. Tencent Holdings Esports Content Licensing Product
Table 79. Tencent Holdings Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 80. Tencent Holdings Recent Development
Table 81. NetEase Company Details
Table 82. NetEase Business Overview
Table 83. NetEase Esports Content Licensing Product
Table 84. NetEase Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 85. NetEase Recent Development
Table 86. Giant Network Company Details
Table 87. Giant Network Business Overview
Table 88. Giant Network Esports Content Licensing Product
Table 89. Giant Network Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 90. Giant Network Recent Development
Table 91. NetDragon Company Details
Table 92. NetDragon Business Overview
Table 93. NetDragon Esports Content Licensing Product
Table 94. NetDragon Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 95. NetDragon Recent Development
Table 96. Perfect World Company Details
Table 97. Perfect World Business Overview
Table 98. Perfect World Esports Content Licensing Product
Table 99. Perfect World Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 100. Perfect World Recent Development
Table 101. 37 Interactive Entertainment Company Details
Table 102. 37 Interactive Entertainment Business Overview
Table 103. 37 Interactive Entertainment Esports Content Licensing Product
Table 104. 37 Interactive Entertainment Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 105. 37 Interactive Entertainment Recent Development
Table 106. Century Huatong Company Details
Table 107. Century Huatong Business Overview
Table 108. Century Huatong Esports Content Licensing Product
Table 109. Century Huatong Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 110. Century Huatong Recent Development
Table 111. G-bits Company Details
Table 112. G-bits Business Overview
Table 113. G-bits Esports Content Licensing Product
Table 114. G-bits Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 115. G-bits Recent Development
Table 116. Kunlun Wanwei Company Details
Table 117. Kunlun Wanwei Business Overview
Table 118. Kunlun Wanwei Esports Content Licensing Product
Table 119. Kunlun Wanwei Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 120. Kunlun Wanwei Recent Development
Table 121. Yoozu Network Company Details
Table 122. Yoozu Network Business Overview
Table 123. Yoozu Network Esports Content Licensing Product
Table 124. Yoozu Network Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 125. Yoozu Network Recent Development
Table 126. Kaiying Network Company Details
Table 127. Kaiying Network Business Overview
Table 128. Kaiying Network Esports Content Licensing Product
Table 129. Kaiying Network Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 130. Kaiying Network Recent Development
Table 131. Electric Soul Network Company Details
Table 132. Electric Soul Network Business Overview
Table 133. Electric Soul Network Esports Content Licensing Product
Table 134. Electric Soul Network Revenue in Esports Content Licensing Business (2019-2024) & (US$ Million)
Table 135. Electric Soul Network Recent Development
Table 136. Research Programs/Design for This Report
Table 137. Key Data Information from Secondary Sources
Table 138. Key Data Information from Primary Sources
Table 139. Authors List of This Report
List of Figures
Figure 1. Esports Content Licensing Picture
Figure 2. Global Esports Content Licensing Market Size Comparison by Type (2024-2030) & (US$ Million)
Figure 3. Global Esports Content Licensing Market Share by Type: 2023 VS 2030
Figure 4. PC Features
Figure 5. Mobile Game Features
Figure 6. Global Esports Content Licensing Market Size by Application (2024-2030) & (US$ Million)
Figure 7. Global Esports Content Licensing Market Share by Application: 2023 VS 2030
Figure 8. Live Broadcast Platform Case Studies
Figure 9. Event Organizer Case Studies
Figure 10. Others Case Studies
Figure 11. Esports Content Licensing Report Years Considered
Figure 12. Global Esports Content Licensing Market Size (US$ Million), Year-over-Year: 2019-2030
Figure 13. Global Esports Content Licensing Market Size, (US$ Million), 2019 VS 2023 VS 2030
Figure 14. Global Esports Content Licensing Market Share by Region: 2023 VS 2030
Figure 15. Global Esports Content Licensing Market Share by Players in 2023
Figure 16. Global Top Esports Content Licensing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Esports Content Licensing as of 2023)
Figure 17. The Top 10 and 5 Players Market Share by Esports Content Licensing Revenue in 2023
Figure 18. North America Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 19. North America Esports Content Licensing Market Share by Country (2019-2030)
Figure 20. United States Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 21. Canada Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 22. Europe Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 23. Europe Esports Content Licensing Market Share by Country (2019-2030)
Figure 24. Germany Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 25. France Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 26. U.K. Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 27. Italy Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 28. Russia Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 29. Nordic Countries Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 30. Asia-Pacific Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 31. Asia-Pacific Esports Content Licensing Market Share by Region (2019-2030)
Figure 32. China Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 33. Japan Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 34. South Korea Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 35. Southeast Asia Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 36. India Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 37. Australia Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 38. Latin America Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 39. Latin America Esports Content Licensing Market Share by Country (2019-2030)
Figure 40. Mexico Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 41. Brazil Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 42. Middle East & Africa Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 43. Middle East & Africa Esports Content Licensing Market Share by Country (2019-2030)
Figure 44. Turkey Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 45. Saudi Arabia Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 46. UAE Esports Content Licensing Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 47. Microsoft Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 48. Sony Group Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 49. Nintendo Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 50. Activision Blizzard Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 51. Riot Games Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 52. FaZe Clan Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 53. Tencent Holdings Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 54. NetEase Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 55. Giant Network Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 56. NetDragon Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 57. Perfect World Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 58. 37 Interactive Entertainment Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 59. Century Huatong Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 60. G-bits Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 61. Kunlun Wanwei Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 62. Yoozu Network Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 63. Kaiying Network Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 64. Electric Soul Network Revenue Growth Rate in Esports Content Licensing Business (2019-2024)
Figure 65. Bottom-up and Top-down Approaches for This Report
Figure 66. Data Triangulation
Figure 67. Key Executives Interviewed