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Global Film and Animation Licensing Market Research Report 2025
Published Date: March 2025
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Report Code: QYRE-Auto-6M19334
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Global Film and Animation Licensing Market Research Report 2025
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Global Film and Animation Licensing Market Research Report 2025

Code: QYRE-Auto-6M19334
Report
March 2025
Pages:85
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Film and Animation Licensing Market Size

The global market for Film and Animation Licensing was valued at US$ 105440 million in the year 2024 and is projected to reach a revised size of US$ 160090 million by 2031, growing at a CAGR of 6.5% during the forecast period.

Film and Animation Licensing Market

Film and Animation Licensing Market

Film and animation licensing refers to the legal agreements and rights granted to individuals or businesses to use, distribute, reproduce, or merchandise film, television, and animated content. These licenses cover intellectual property such as characters, storylines, music, and branding elements.
The global film and animation licensing market has continued to grow in recent years, mainly due to the rise of streaming platforms, the increasing demand for high-quality content among consumers, and the rapid development of emerging markets.
Regional analysis:
As the world's largest film and animation market, North America has a mature industrial chain and a large consumer group, and the size of the licensing market is far ahead. Giants such as Disney, Warner Bros., and Universal Pictures dominate. The European market is centered on countries such as Britain, France, and Germany, with a long history of animation and rich cultural heritage. In recent years, the local animation industry in Europe has developed rapidly, and a number of excellent animation studios and works have emerged. The Asia-Pacific region is the fastest growing film and animation market in the world, with countries such as China, Japan, and South Korea performing particularly well. China has a huge market size and rapidly growing consumption capacity, while Japan is renowned worldwide for its unique animation culture.
Market competition analysis:
The film and animation licensing market is highly competitive, and Hollywood giants have rich IP resources and strong brand influence, and dominate the licensing market. Local animation companies in China, Japan, South Korea and other countries have developed rapidly in recent years, and have gradually occupied a place in the licensing market with their deep understanding of local culture and innovative spirit.
Market development opportunities and risks:
The rapid development of streaming platforms has brought new growth points to the film and animation licensing market. The rise of emerging markets has provided a broad space for the development of the licensing market. Technological progress has provided more possibilities for innovation in licensing models, such as virtual image licensing and digital collection licensing. Market competition has intensified, licensing fees have risen, and profit margins have been squeezed. Piracy and infringement problems still exist, causing a certain impact on the licensing market. The increasing uncertainty in the global economic situation may affect consumers' willingness to consume licensed products.
This report aims to provide a comprehensive presentation of the global market for Film and Animation Licensing, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Film and Animation Licensing.
The Film and Animation Licensing market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Film and Animation Licensing market comprehensively. Regional market sizes, concerning products by Licensing Type, by Merchandise Type, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Film and Animation Licensing companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Licensing Type, by Merchandise Type, and by regions.
Market Segmentation

Scope of Film and Animation Licensing Market Report

Report Metric Details
Report Name Film and Animation Licensing Market
Accounted market size in year US$ 105440 million
Forecasted market size in 2031 US$ 160090 million
CAGR 6.5%
Base Year year
Forecasted years 2025 - 2031
Segment by Licensing Type
Segment by Merchandise Type
  • Toys
  • Apparel
  • Entertainment & Media
  • Home Products
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company The Walt Disney Company, Warner Bros. Discovery, NBCUniversal, The Pokémon Company, Paramount, TOEI ANIMATION CO, Wild Brain, Sony, Spin Master, SEGA Corporation, Toho, Alpha Group
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Licensing Type, by Merchandise Type, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Film and Animation Licensing company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Licensing Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Merchandise Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Film and Animation Licensing Market growing?

Ans: The Film and Animation Licensing Market witnessing a CAGR of 6.5% during the forecast period 2025-2031.

What is the Film and Animation Licensing Market size in 2031?

Ans: The Film and Animation Licensing Market size in 2031 will be US$ 160090 million.

Who are the main players in the Film and Animation Licensing Market report?

Ans: The main players in the Film and Animation Licensing Market are The Walt Disney Company, Warner Bros. Discovery, NBCUniversal, The Pokémon Company, Paramount, TOEI ANIMATION CO, Wild Brain, Sony, Spin Master, SEGA Corporation, Toho, Alpha Group

What are the Type segmentation covered in the Film and Animation Licensing Market report?

Ans: The Types covered in the Film and Animation Licensing Market report are Toys, Apparel, Entertainment & Media, Home Products, Others

Recommended Reports

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Film and Media

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Licensing Type
1.2.1 Global Film and Animation Licensing Market Size Growth Rate by Licensing Type: 2020 VS 2024 VS 2031
1.2.2 Film Licensing
1.2.3 Animation Licensing
1.3 Market by Merchandise Type
1.3.1 Global Film and Animation Licensing Market Growth by Merchandise Type: 2020 VS 2024 VS 2031
1.3.2 Toys
1.3.3 Apparel
1.3.4 Entertainment & Media
1.3.5 Home Products
1.3.6 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Film and Animation Licensing Market Perspective (2020-2031)
2.2 Global Film and Animation Licensing Growth Trends by Region
2.2.1 Global Film and Animation Licensing Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Film and Animation Licensing Historic Market Size by Region (2020-2025)
2.2.3 Film and Animation Licensing Forecasted Market Size by Region (2026-2031)
2.3 Film and Animation Licensing Market Dynamics
2.3.1 Film and Animation Licensing Industry Trends
2.3.2 Film and Animation Licensing Market Drivers
2.3.3 Film and Animation Licensing Market Challenges
2.3.4 Film and Animation Licensing Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Film and Animation Licensing Players by Revenue
3.1.1 Global Top Film and Animation Licensing Players by Revenue (2020-2025)
3.1.2 Global Film and Animation Licensing Revenue Market Share by Players (2020-2025)
3.2 Global Top Film and Animation Licensing Players by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Film and Animation Licensing Revenue
3.4 Global Film and Animation Licensing Market Concentration Ratio
3.4.1 Global Film and Animation Licensing Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Film and Animation Licensing Revenue in 2024
3.5 Global Key Players of Film and Animation Licensing Head office and Area Served
3.6 Global Key Players of Film and Animation Licensing, Product and Application
3.7 Global Key Players of Film and Animation Licensing, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Film and Animation Licensing Breakdown Data by Licensing Type
4.1 Global Film and Animation Licensing Historic Market Size by Licensing Type (2020-2025)
4.2 Global Film and Animation Licensing Forecasted Market Size by Licensing Type (2026-2031)
5 Film and Animation Licensing Breakdown Data by Merchandise Type
5.1 Global Film and Animation Licensing Historic Market Size by Merchandise Type (2020-2025)
5.2 Global Film and Animation Licensing Forecasted Market Size by Merchandise Type (2026-2031)
6 North America
6.1 North America Film and Animation Licensing Market Size (2020-2031)
6.2 North America Film and Animation Licensing Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Film and Animation Licensing Market Size by Country (2020-2025)
6.4 North America Film and Animation Licensing Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Film and Animation Licensing Market Size (2020-2031)
7.2 Europe Film and Animation Licensing Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Film and Animation Licensing Market Size by Country (2020-2025)
7.4 Europe Film and Animation Licensing Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Film and Animation Licensing Market Size (2020-2031)
8.2 Asia-Pacific Film and Animation Licensing Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Film and Animation Licensing Market Size by Region (2020-2025)
8.4 Asia-Pacific Film and Animation Licensing Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Film and Animation Licensing Market Size (2020-2031)
9.2 Latin America Film and Animation Licensing Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Film and Animation Licensing Market Size by Country (2020-2025)
9.4 Latin America Film and Animation Licensing Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Film and Animation Licensing Market Size (2020-2031)
10.2 Middle East & Africa Film and Animation Licensing Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Film and Animation Licensing Market Size by Country (2020-2025)
10.4 Middle East & Africa Film and Animation Licensing Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 The Walt Disney Company
11.1.1 The Walt Disney Company Company Details
11.1.2 The Walt Disney Company Business Overview
11.1.3 The Walt Disney Company Film and Animation Licensing Introduction
11.1.4 The Walt Disney Company Revenue in Film and Animation Licensing Business (2020-2025)
11.1.5 The Walt Disney Company Recent Development
11.2 Warner Bros. Discovery
11.2.1 Warner Bros. Discovery Company Details
11.2.2 Warner Bros. Discovery Business Overview
11.2.3 Warner Bros. Discovery Film and Animation Licensing Introduction
11.2.4 Warner Bros. Discovery Revenue in Film and Animation Licensing Business (2020-2025)
11.2.5 Warner Bros. Discovery Recent Development
11.3 NBCUniversal
11.3.1 NBCUniversal Company Details
11.3.2 NBCUniversal Business Overview
11.3.3 NBCUniversal Film and Animation Licensing Introduction
11.3.4 NBCUniversal Revenue in Film and Animation Licensing Business (2020-2025)
11.3.5 NBCUniversal Recent Development
11.4 The Pokémon Company
11.4.1 The Pokémon Company Company Details
11.4.2 The Pokémon Company Business Overview
11.4.3 The Pokémon Company Film and Animation Licensing Introduction
11.4.4 The Pokémon Company Revenue in Film and Animation Licensing Business (2020-2025)
11.4.5 The Pokémon Company Recent Development
11.5 Paramount
11.5.1 Paramount Company Details
11.5.2 Paramount Business Overview
11.5.3 Paramount Film and Animation Licensing Introduction
11.5.4 Paramount Revenue in Film and Animation Licensing Business (2020-2025)
11.5.5 Paramount Recent Development
11.6 TOEI ANIMATION CO
11.6.1 TOEI ANIMATION CO Company Details
11.6.2 TOEI ANIMATION CO Business Overview
11.6.3 TOEI ANIMATION CO Film and Animation Licensing Introduction
11.6.4 TOEI ANIMATION CO Revenue in Film and Animation Licensing Business (2020-2025)
11.6.5 TOEI ANIMATION CO Recent Development
11.7 Wild Brain
11.7.1 Wild Brain Company Details
11.7.2 Wild Brain Business Overview
11.7.3 Wild Brain Film and Animation Licensing Introduction
11.7.4 Wild Brain Revenue in Film and Animation Licensing Business (2020-2025)
11.7.5 Wild Brain Recent Development
11.8 Sony
11.8.1 Sony Company Details
11.8.2 Sony Business Overview
11.8.3 Sony Film and Animation Licensing Introduction
11.8.4 Sony Revenue in Film and Animation Licensing Business (2020-2025)
11.8.5 Sony Recent Development
11.9 Spin Master
11.9.1 Spin Master Company Details
11.9.2 Spin Master Business Overview
11.9.3 Spin Master Film and Animation Licensing Introduction
11.9.4 Spin Master Revenue in Film and Animation Licensing Business (2020-2025)
11.9.5 Spin Master Recent Development
11.10 SEGA Corporation
11.10.1 SEGA Corporation Company Details
11.10.2 SEGA Corporation Business Overview
11.10.3 SEGA Corporation Film and Animation Licensing Introduction
11.10.4 SEGA Corporation Revenue in Film and Animation Licensing Business (2020-2025)
11.10.5 SEGA Corporation Recent Development
11.11 Toho
11.11.1 Toho Company Details
11.11.2 Toho Business Overview
11.11.3 Toho Film and Animation Licensing Introduction
11.11.4 Toho Revenue in Film and Animation Licensing Business (2020-2025)
11.11.5 Toho Recent Development
11.12 Alpha Group
11.12.1 Alpha Group Company Details
11.12.2 Alpha Group Business Overview
11.12.3 Alpha Group Film and Animation Licensing Introduction
11.12.4 Alpha Group Revenue in Film and Animation Licensing Business (2020-2025)
11.12.5 Alpha Group Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Film and Animation Licensing Market Size Growth Rate by Licensing Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Film Licensing
 Table 3. Key Players of Animation Licensing
 Table 4. Global Film and Animation Licensing Market Size Growth by Merchandise Type (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Film and Animation Licensing Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Film and Animation Licensing Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Film and Animation Licensing Market Share by Region (2020-2025)
 Table 8. Global Film and Animation Licensing Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Film and Animation Licensing Market Share by Region (2026-2031)
 Table 10. Film and Animation Licensing Market Trends
 Table 11. Film and Animation Licensing Market Drivers
 Table 12. Film and Animation Licensing Market Challenges
 Table 13. Film and Animation Licensing Market Restraints
 Table 14. Global Film and Animation Licensing Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Film and Animation Licensing Market Share by Players (2020-2025)
 Table 16. Global Top Film and Animation Licensing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Film and Animation Licensing as of 2024)
 Table 17. Ranking of Global Top Film and Animation Licensing Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Film and Animation Licensing Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Film and Animation Licensing, Headquarters and Area Served
 Table 20. Global Key Players of Film and Animation Licensing, Product and Application
 Table 21. Global Key Players of Film and Animation Licensing, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Film and Animation Licensing Market Size by Licensing Type (2020-2025) & (US$ Million)
 Table 24. Global Film and Animation Licensing Revenue Market Share by Licensing Type (2020-2025)
 Table 25. Global Film and Animation Licensing Forecasted Market Size by Licensing Type (2026-2031) & (US$ Million)
 Table 26. Global Film and Animation Licensing Revenue Market Share by Licensing Type (2026-2031)
 Table 27. Global Film and Animation Licensing Market Size by Merchandise Type (2020-2025) & (US$ Million)
 Table 28. Global Film and Animation Licensing Revenue Market Share by Merchandise Type (2020-2025)
 Table 29. Global Film and Animation Licensing Forecasted Market Size by Merchandise Type (2026-2031) & (US$ Million)
 Table 30. Global Film and Animation Licensing Revenue Market Share by Merchandise Type (2026-2031)
 Table 31. North America Film and Animation Licensing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Film and Animation Licensing Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Film and Animation Licensing Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Film and Animation Licensing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Film and Animation Licensing Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Film and Animation Licensing Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Film and Animation Licensing Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Film and Animation Licensing Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Film and Animation Licensing Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Film and Animation Licensing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Film and Animation Licensing Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Film and Animation Licensing Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Film and Animation Licensing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Film and Animation Licensing Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Film and Animation Licensing Market Size by Country (2026-2031) & (US$ Million)
 Table 46. The Walt Disney Company Company Details
 Table 47. The Walt Disney Company Business Overview
 Table 48. The Walt Disney Company Film and Animation Licensing Product
 Table 49. The Walt Disney Company Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 50. The Walt Disney Company Recent Development
 Table 51. Warner Bros. Discovery Company Details
 Table 52. Warner Bros. Discovery Business Overview
 Table 53. Warner Bros. Discovery Film and Animation Licensing Product
 Table 54. Warner Bros. Discovery Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 55. Warner Bros. Discovery Recent Development
 Table 56. NBCUniversal Company Details
 Table 57. NBCUniversal Business Overview
 Table 58. NBCUniversal Film and Animation Licensing Product
 Table 59. NBCUniversal Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 60. NBCUniversal Recent Development
 Table 61. The Pokémon Company Company Details
 Table 62. The Pokémon Company Business Overview
 Table 63. The Pokémon Company Film and Animation Licensing Product
 Table 64. The Pokémon Company Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 65. The Pokémon Company Recent Development
 Table 66. Paramount Company Details
 Table 67. Paramount Business Overview
 Table 68. Paramount Film and Animation Licensing Product
 Table 69. Paramount Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 70. Paramount Recent Development
 Table 71. TOEI ANIMATION CO Company Details
 Table 72. TOEI ANIMATION CO Business Overview
 Table 73. TOEI ANIMATION CO Film and Animation Licensing Product
 Table 74. TOEI ANIMATION CO Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 75. TOEI ANIMATION CO Recent Development
 Table 76. Wild Brain Company Details
 Table 77. Wild Brain Business Overview
 Table 78. Wild Brain Film and Animation Licensing Product
 Table 79. Wild Brain Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 80. Wild Brain Recent Development
 Table 81. Sony Company Details
 Table 82. Sony Business Overview
 Table 83. Sony Film and Animation Licensing Product
 Table 84. Sony Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 85. Sony Recent Development
 Table 86. Spin Master Company Details
 Table 87. Spin Master Business Overview
 Table 88. Spin Master Film and Animation Licensing Product
 Table 89. Spin Master Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 90. Spin Master Recent Development
 Table 91. SEGA Corporation Company Details
 Table 92. SEGA Corporation Business Overview
 Table 93. SEGA Corporation Film and Animation Licensing Product
 Table 94. SEGA Corporation Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 95. SEGA Corporation Recent Development
 Table 96. Toho Company Details
 Table 97. Toho Business Overview
 Table 98. Toho Film and Animation Licensing Product
 Table 99. Toho Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 100. Toho Recent Development
 Table 101. Alpha Group Company Details
 Table 102. Alpha Group Business Overview
 Table 103. Alpha Group Film and Animation Licensing Product
 Table 104. Alpha Group Revenue in Film and Animation Licensing Business (2020-2025) & (US$ Million)
 Table 105. Alpha Group Recent Development
 Table 106. Research Programs/Design for This Report
 Table 107. Key Data Information from Secondary Sources
 Table 108. Key Data Information from Primary Sources
 Table 109. Authors List of This Report


List of Figures
 Figure 1. Film and Animation Licensing Picture
 Figure 2. Global Film and Animation Licensing Market Size Comparison by Licensing Type (2020-2031) & (US$ Million)
 Figure 3. Global Film and Animation Licensing Market Share by Licensing Type: 2024 VS 2031
 Figure 4. Film Licensing Features
 Figure 5. Animation Licensing Features
 Figure 6. Global Film and Animation Licensing Market Size by Merchandise Type (2020-2031) & (US$ Million)
 Figure 7. Global Film and Animation Licensing Market Share by Merchandise Type: 2024 VS 2031
 Figure 8. Toys Case Studies
 Figure 9. Apparel Case Studies
 Figure 10. Entertainment & Media Case Studies
 Figure 11. Home Products Case Studies
 Figure 12. Others Case Studies
 Figure 13. Film and Animation Licensing Report Years Considered
 Figure 14. Global Film and Animation Licensing Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 15. Global Film and Animation Licensing Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 16. Global Film and Animation Licensing Market Share by Region: 2024 VS 2031
 Figure 17. Global Film and Animation Licensing Market Share by Players in 2024
 Figure 18. Global Film and Animation Licensing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
 Figure 19. The Top 10 and 5 Players Market Share by Film and Animation Licensing Revenue in 2024
 Figure 20. North America Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. North America Film and Animation Licensing Market Share by Country (2020-2031)
 Figure 22. United States Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Canada Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe Film and Animation Licensing Market Share by Country (2020-2031)
 Figure 26. Germany Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. France Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. U.K. Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Italy Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Russia Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Nordic Countries Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific Film and Animation Licensing Market Share by Region (2020-2031)
 Figure 34. China Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Japan Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. South Korea Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Southeast Asia Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. India Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Australia Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America Film and Animation Licensing Market Share by Country (2020-2031)
 Figure 42. Mexico Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Brazil Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa Film and Animation Licensing Market Share by Country (2020-2031)
 Figure 46. Turkey Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Saudi Arabia Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. UAE Film and Animation Licensing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. The Walt Disney Company Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 50. Warner Bros. Discovery Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 51. NBCUniversal Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 52. The Pokémon Company Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 53. Paramount Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 54. TOEI ANIMATION CO Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 55. Wild Brain Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 56. Sony Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 57. Spin Master Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 58. SEGA Corporation Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 59. Toho Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 60. Alpha Group Revenue Growth Rate in Film and Animation Licensing Business (2020-2025)
 Figure 61. Bottom-up and Top-down Approaches for This Report
 Figure 62. Data Triangulation
 Figure 63. Key Executives Interviewed
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