0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global 2D Game Market Research Report 2025
Published Date: May 2025
|
Report Code: QYRE-Auto-21N14506
Home | Market Reports | Games| Computer & Video Games
Global 2D Game Market Research Report 2023
BUY CHAPTERS

Global 2D Game Market Research Report 2025

Code: QYRE-Auto-21N14506
Report
May 2025
Pages:101
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

2D Game Market

The global market for 2D Game was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
2D Games refer to electronic games in which the game screen is presented based on a two-dimensional plane. Different from 3D games, 2D games use a flat approach to display game scenes and characters. Players can only see the front, back, left, and right movements of characters and scenes, but cannot see the depth of the game scene.
The 2D game market has always been an important part of the game industry. With the popularization of mobile devices and the continuous improvement of game development technology, the 2D game market has a bright future. In the next few years, with the increasing popularity and utilization rate of mobile devices, the mobile game market will continue to expand. 2D games run fast and easy to operate on mobile devices, and are welcomed by more and more users.
This report aims to provide a comprehensive presentation of the global market for 2D Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 2D Game.
The 2D Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global 2D Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 2D Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of 2D Game Market Report

Report Metric Details
Report Name 2D Game Market
Segment by Type
Segment by Application
  • Online
  • Offline
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Cubix, Whimsy Games, Room 8 Group, Stepico, Riseup Labs, Abhiwan Technology, Kmphitech, Nimblechapps, Zco Corporation, BEETSOFT, SYNARION IT SOLUTIONS, South Games Studio, INFINITY-UP, Starloop Studios, Perpetio, Algoworks, iQlance Solutions, Quokka Labs, Appello Software, NineHertz, Orion InfoSolutions, BeetSoft
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of 2D Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the 2D Game Market report?

Ans: The main players in the 2D Game Market are Cubix, Whimsy Games, Room 8 Group, Stepico, Riseup Labs, Abhiwan Technology, Kmphitech, Nimblechapps, Zco Corporation, BEETSOFT, SYNARION IT SOLUTIONS, South Games Studio, INFINITY-UP, Starloop Studios, Perpetio, Algoworks, iQlance Solutions, Quokka Labs, Appello Software, NineHertz, Orion InfoSolutions, BeetSoft

What are the Application segmentation covered in the 2D Game Market report?

Ans: The Applications covered in the 2D Game Market report are Online, Offline

What are the Type segmentation covered in the 2D Game Market report?

Ans: The Types covered in the 2D Game Market report are Adventure, Puzzle, Leisure, Others

Recommended Reports

2D and Mobile Games

2D Game Segments

Board, Puzzle, RPG

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 2D Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Adventure
1.2.3 Puzzle
1.2.4 Leisure
1.2.5 Others
1.3 Market by Application
1.3.1 Global 2D Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Online
1.3.3 Offline
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global 2D Game Market Perspective (2020-2031)
2.2 Global 2D Game Growth Trends by Region
2.2.1 Global 2D Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 2D Game Historic Market Size by Region (2020-2025)
2.2.3 2D Game Forecasted Market Size by Region (2026-2031)
2.3 2D Game Market Dynamics
2.3.1 2D Game Industry Trends
2.3.2 2D Game Market Drivers
2.3.3 2D Game Market Challenges
2.3.4 2D Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top 2D Game Players by Revenue
3.1.1 Global Top 2D Game Players by Revenue (2020-2025)
3.1.2 Global 2D Game Revenue Market Share by Players (2020-2025)
3.2 Global 2D Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by 2D Game Revenue
3.4 Global 2D Game Market Concentration Ratio
3.4.1 Global 2D Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 2D Game Revenue in 2024
3.5 Global Key Players of 2D Game Head office and Area Served
3.6 Global Key Players of 2D Game, Product and Application
3.7 Global Key Players of 2D Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 2D Game Breakdown Data by Type
4.1 Global 2D Game Historic Market Size by Type (2020-2025)
4.2 Global 2D Game Forecasted Market Size by Type (2026-2031)
5 2D Game Breakdown Data by Application
5.1 Global 2D Game Historic Market Size by Application (2020-2025)
5.2 Global 2D Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America 2D Game Market Size (2020-2031)
6.2 North America 2D Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America 2D Game Market Size by Country (2020-2025)
6.4 North America 2D Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe 2D Game Market Size (2020-2031)
7.2 Europe 2D Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe 2D Game Market Size by Country (2020-2025)
7.4 Europe 2D Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific 2D Game Market Size (2020-2031)
8.2 Asia-Pacific 2D Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific 2D Game Market Size by Region (2020-2025)
8.4 Asia-Pacific 2D Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America 2D Game Market Size (2020-2031)
9.2 Latin America 2D Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America 2D Game Market Size by Country (2020-2025)
9.4 Latin America 2D Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa 2D Game Market Size (2020-2031)
10.2 Middle East & Africa 2D Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa 2D Game Market Size by Country (2020-2025)
10.4 Middle East & Africa 2D Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Cubix
11.1.1 Cubix Company Details
11.1.2 Cubix Business Overview
11.1.3 Cubix 2D Game Introduction
11.1.4 Cubix Revenue in 2D Game Business (2020-2025)
11.1.5 Cubix Recent Development
11.2 Whimsy Games
11.2.1 Whimsy Games Company Details
11.2.2 Whimsy Games Business Overview
11.2.3 Whimsy Games 2D Game Introduction
11.2.4 Whimsy Games Revenue in 2D Game Business (2020-2025)
11.2.5 Whimsy Games Recent Development
11.3 Room 8 Group
11.3.1 Room 8 Group Company Details
11.3.2 Room 8 Group Business Overview
11.3.3 Room 8 Group 2D Game Introduction
11.3.4 Room 8 Group Revenue in 2D Game Business (2020-2025)
11.3.5 Room 8 Group Recent Development
11.4 Stepico
11.4.1 Stepico Company Details
11.4.2 Stepico Business Overview
11.4.3 Stepico 2D Game Introduction
11.4.4 Stepico Revenue in 2D Game Business (2020-2025)
11.4.5 Stepico Recent Development
11.5 Riseup Labs
11.5.1 Riseup Labs Company Details
11.5.2 Riseup Labs Business Overview
11.5.3 Riseup Labs 2D Game Introduction
11.5.4 Riseup Labs Revenue in 2D Game Business (2020-2025)
11.5.5 Riseup Labs Recent Development
11.6 Abhiwan Technology
11.6.1 Abhiwan Technology Company Details
11.6.2 Abhiwan Technology Business Overview
11.6.3 Abhiwan Technology 2D Game Introduction
11.6.4 Abhiwan Technology Revenue in 2D Game Business (2020-2025)
11.6.5 Abhiwan Technology Recent Development
11.7 Kmphitech
11.7.1 Kmphitech Company Details
11.7.2 Kmphitech Business Overview
11.7.3 Kmphitech 2D Game Introduction
11.7.4 Kmphitech Revenue in 2D Game Business (2020-2025)
11.7.5 Kmphitech Recent Development
11.8 Nimblechapps
11.8.1 Nimblechapps Company Details
11.8.2 Nimblechapps Business Overview
11.8.3 Nimblechapps 2D Game Introduction
11.8.4 Nimblechapps Revenue in 2D Game Business (2020-2025)
11.8.5 Nimblechapps Recent Development
11.9 Zco Corporation
11.9.1 Zco Corporation Company Details
11.9.2 Zco Corporation Business Overview
11.9.3 Zco Corporation 2D Game Introduction
11.9.4 Zco Corporation Revenue in 2D Game Business (2020-2025)
11.9.5 Zco Corporation Recent Development
11.10 BEETSOFT
11.10.1 BEETSOFT Company Details
11.10.2 BEETSOFT Business Overview
11.10.3 BEETSOFT 2D Game Introduction
11.10.4 BEETSOFT Revenue in 2D Game Business (2020-2025)
11.10.5 BEETSOFT Recent Development
11.11 SYNARION IT SOLUTIONS
11.11.1 SYNARION IT SOLUTIONS Company Details
11.11.2 SYNARION IT SOLUTIONS Business Overview
11.11.3 SYNARION IT SOLUTIONS 2D Game Introduction
11.11.4 SYNARION IT SOLUTIONS Revenue in 2D Game Business (2020-2025)
11.11.5 SYNARION IT SOLUTIONS Recent Development
11.12 South Games Studio
11.12.1 South Games Studio Company Details
11.12.2 South Games Studio Business Overview
11.12.3 South Games Studio 2D Game Introduction
11.12.4 South Games Studio Revenue in 2D Game Business (2020-2025)
11.12.5 South Games Studio Recent Development
11.13 INFINITY-UP
11.13.1 INFINITY-UP Company Details
11.13.2 INFINITY-UP Business Overview
11.13.3 INFINITY-UP 2D Game Introduction
11.13.4 INFINITY-UP Revenue in 2D Game Business (2020-2025)
11.13.5 INFINITY-UP Recent Development
11.14 Starloop Studios
11.14.1 Starloop Studios Company Details
11.14.2 Starloop Studios Business Overview
11.14.3 Starloop Studios 2D Game Introduction
11.14.4 Starloop Studios Revenue in 2D Game Business (2020-2025)
11.14.5 Starloop Studios Recent Development
11.15 Perpetio
11.15.1 Perpetio Company Details
11.15.2 Perpetio Business Overview
11.15.3 Perpetio 2D Game Introduction
11.15.4 Perpetio Revenue in 2D Game Business (2020-2025)
11.15.5 Perpetio Recent Development
11.16 Algoworks
11.16.1 Algoworks Company Details
11.16.2 Algoworks Business Overview
11.16.3 Algoworks 2D Game Introduction
11.16.4 Algoworks Revenue in 2D Game Business (2020-2025)
11.16.5 Algoworks Recent Development
11.17 iQlance Solutions
11.17.1 iQlance Solutions Company Details
11.17.2 iQlance Solutions Business Overview
11.17.3 iQlance Solutions 2D Game Introduction
11.17.4 iQlance Solutions Revenue in 2D Game Business (2020-2025)
11.17.5 iQlance Solutions Recent Development
11.18 Quokka Labs
11.18.1 Quokka Labs Company Details
11.18.2 Quokka Labs Business Overview
11.18.3 Quokka Labs 2D Game Introduction
11.18.4 Quokka Labs Revenue in 2D Game Business (2020-2025)
11.18.5 Quokka Labs Recent Development
11.19 Appello Software
11.19.1 Appello Software Company Details
11.19.2 Appello Software Business Overview
11.19.3 Appello Software 2D Game Introduction
11.19.4 Appello Software Revenue in 2D Game Business (2020-2025)
11.19.5 Appello Software Recent Development
11.20 NineHertz
11.20.1 NineHertz Company Details
11.20.2 NineHertz Business Overview
11.20.3 NineHertz 2D Game Introduction
11.20.4 NineHertz Revenue in 2D Game Business (2020-2025)
11.20.5 NineHertz Recent Development
11.21 Orion InfoSolutions
11.21.1 Orion InfoSolutions Company Details
11.21.2 Orion InfoSolutions Business Overview
11.21.3 Orion InfoSolutions 2D Game Introduction
11.21.4 Orion InfoSolutions Revenue in 2D Game Business (2020-2025)
11.21.5 Orion InfoSolutions Recent Development
11.22 BeetSoft
11.22.1 BeetSoft Company Details
11.22.2 BeetSoft Business Overview
11.22.3 BeetSoft 2D Game Introduction
11.22.4 BeetSoft Revenue in 2D Game Business (2020-2025)
11.22.5 BeetSoft Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global 2D Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Adventure
 Table 3. Key Players of Puzzle
 Table 4. Key Players of Leisure
 Table 5. Key Players of Others
 Table 6. Global 2D Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global 2D Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global 2D Game Market Size by Region (2020-2025) & (US$ Million)
 Table 9. Global 2D Game Market Share by Region (2020-2025)
 Table 10. Global 2D Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 11. Global 2D Game Market Share by Region (2026-2031)
 Table 12. 2D Game Market Trends
 Table 13. 2D Game Market Drivers
 Table 14. 2D Game Market Challenges
 Table 15. 2D Game Market Restraints
 Table 16. Global 2D Game Revenue by Players (2020-2025) & (US$ Million)
 Table 17. Global 2D Game Market Share by Players (2020-2025)
 Table 18. Global Top 2D Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 2D Game as of 2024)
 Table 19. Ranking of Global Top 2D Game Companies by Revenue (US$ Million) in 2024
 Table 20. Global 5 Largest Players Market Share by 2D Game Revenue (CR5 and HHI) & (2020-2025)
 Table 21. Global Key Players of 2D Game, Headquarters and Area Served
 Table 22. Global Key Players of 2D Game, Product and Application
 Table 23. Global Key Players of 2D Game, Date of Enter into This Industry
 Table 24. Mergers & Acquisitions, Expansion Plans
 Table 25. Global 2D Game Market Size by Type (2020-2025) & (US$ Million)
 Table 26. Global 2D Game Revenue Market Share by Type (2020-2025)
 Table 27. Global 2D Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 28. Global 2D Game Revenue Market Share by Type (2026-2031)
 Table 29. Global 2D Game Market Size by Application (2020-2025) & (US$ Million)
 Table 30. Global 2D Game Revenue Market Share by Application (2020-2025)
 Table 31. Global 2D Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 32. Global 2D Game Revenue Market Share by Application (2026-2031)
 Table 33. North America 2D Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 34. North America 2D Game Market Size by Country (2020-2025) & (US$ Million)
 Table 35. North America 2D Game Market Size by Country (2026-2031) & (US$ Million)
 Table 36. Europe 2D Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 37. Europe 2D Game Market Size by Country (2020-2025) & (US$ Million)
 Table 38. Europe 2D Game Market Size by Country (2026-2031) & (US$ Million)
 Table 39. Asia-Pacific 2D Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 40. Asia-Pacific 2D Game Market Size by Region (2020-2025) & (US$ Million)
 Table 41. Asia-Pacific 2D Game Market Size by Region (2026-2031) & (US$ Million)
 Table 42. Latin America 2D Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 43. Latin America 2D Game Market Size by Country (2020-2025) & (US$ Million)
 Table 44. Latin America 2D Game Market Size by Country (2026-2031) & (US$ Million)
 Table 45. Middle East & Africa 2D Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 46. Middle East & Africa 2D Game Market Size by Country (2020-2025) & (US$ Million)
 Table 47. Middle East & Africa 2D Game Market Size by Country (2026-2031) & (US$ Million)
 Table 48. Cubix Company Details
 Table 49. Cubix Business Overview
 Table 50. Cubix 2D Game Product
 Table 51. Cubix Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 52. Cubix Recent Development
 Table 53. Whimsy Games Company Details
 Table 54. Whimsy Games Business Overview
 Table 55. Whimsy Games 2D Game Product
 Table 56. Whimsy Games Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 57. Whimsy Games Recent Development
 Table 58. Room 8 Group Company Details
 Table 59. Room 8 Group Business Overview
 Table 60. Room 8 Group 2D Game Product
 Table 61. Room 8 Group Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 62. Room 8 Group Recent Development
 Table 63. Stepico Company Details
 Table 64. Stepico Business Overview
 Table 65. Stepico 2D Game Product
 Table 66. Stepico Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 67. Stepico Recent Development
 Table 68. Riseup Labs Company Details
 Table 69. Riseup Labs Business Overview
 Table 70. Riseup Labs 2D Game Product
 Table 71. Riseup Labs Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 72. Riseup Labs Recent Development
 Table 73. Abhiwan Technology Company Details
 Table 74. Abhiwan Technology Business Overview
 Table 75. Abhiwan Technology 2D Game Product
 Table 76. Abhiwan Technology Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 77. Abhiwan Technology Recent Development
 Table 78. Kmphitech Company Details
 Table 79. Kmphitech Business Overview
 Table 80. Kmphitech 2D Game Product
 Table 81. Kmphitech Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 82. Kmphitech Recent Development
 Table 83. Nimblechapps Company Details
 Table 84. Nimblechapps Business Overview
 Table 85. Nimblechapps 2D Game Product
 Table 86. Nimblechapps Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 87. Nimblechapps Recent Development
 Table 88. Zco Corporation Company Details
 Table 89. Zco Corporation Business Overview
 Table 90. Zco Corporation 2D Game Product
 Table 91. Zco Corporation Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 92. Zco Corporation Recent Development
 Table 93. BEETSOFT Company Details
 Table 94. BEETSOFT Business Overview
 Table 95. BEETSOFT 2D Game Product
 Table 96. BEETSOFT Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 97. BEETSOFT Recent Development
 Table 98. SYNARION IT SOLUTIONS Company Details
 Table 99. SYNARION IT SOLUTIONS Business Overview
 Table 100. SYNARION IT SOLUTIONS 2D Game Product
 Table 101. SYNARION IT SOLUTIONS Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 102. SYNARION IT SOLUTIONS Recent Development
 Table 103. South Games Studio Company Details
 Table 104. South Games Studio Business Overview
 Table 105. South Games Studio 2D Game Product
 Table 106. South Games Studio Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 107. South Games Studio Recent Development
 Table 108. INFINITY-UP Company Details
 Table 109. INFINITY-UP Business Overview
 Table 110. INFINITY-UP 2D Game Product
 Table 111. INFINITY-UP Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 112. INFINITY-UP Recent Development
 Table 113. Starloop Studios Company Details
 Table 114. Starloop Studios Business Overview
 Table 115. Starloop Studios 2D Game Product
 Table 116. Starloop Studios Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 117. Starloop Studios Recent Development
 Table 118. Perpetio Company Details
 Table 119. Perpetio Business Overview
 Table 120. Perpetio 2D Game Product
 Table 121. Perpetio Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 122. Perpetio Recent Development
 Table 123. Algoworks Company Details
 Table 124. Algoworks Business Overview
 Table 125. Algoworks 2D Game Product
 Table 126. Algoworks Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 127. Algoworks Recent Development
 Table 128. iQlance Solutions Company Details
 Table 129. iQlance Solutions Business Overview
 Table 130. iQlance Solutions 2D Game Product
 Table 131. iQlance Solutions Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 132. iQlance Solutions Recent Development
 Table 133. Quokka Labs Company Details
 Table 134. Quokka Labs Business Overview
 Table 135. Quokka Labs 2D Game Product
 Table 136. Quokka Labs Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 137. Quokka Labs Recent Development
 Table 138. Appello Software Company Details
 Table 139. Appello Software Business Overview
 Table 140. Appello Software 2D Game Product
 Table 141. Appello Software Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 142. Appello Software Recent Development
 Table 143. NineHertz Company Details
 Table 144. NineHertz Business Overview
 Table 145. NineHertz 2D Game Product
 Table 146. NineHertz Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 147. NineHertz Recent Development
 Table 148. Orion InfoSolutions Company Details
 Table 149. Orion InfoSolutions Business Overview
 Table 150. Orion InfoSolutions 2D Game Product
 Table 151. Orion InfoSolutions Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 152. Orion InfoSolutions Recent Development
 Table 153. BeetSoft Company Details
 Table 154. BeetSoft Business Overview
 Table 155. BeetSoft 2D Game Product
 Table 156. BeetSoft Revenue in 2D Game Business (2020-2025) & (US$ Million)
 Table 157. BeetSoft Recent Development
 Table 158. Research Programs/Design for This Report
 Table 159. Key Data Information from Secondary Sources
 Table 160. Key Data Information from Primary Sources
 Table 161. Authors List of This Report


List of Figures
 Figure 1. 2D Game Picture
 Figure 2. Global 2D Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global 2D Game Market Share by Type: 2024 VS 2031
 Figure 4. Adventure Features
 Figure 5. Puzzle Features
 Figure 6. Leisure Features
 Figure 7. Others Features
 Figure 8. Global 2D Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 9. Global 2D Game Market Share by Application: 2024 VS 2031
 Figure 10. Online Case Studies
 Figure 11. Offline Case Studies
 Figure 12. 2D Game Report Years Considered
 Figure 13. Global 2D Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global 2D Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global 2D Game Market Share by Region: 2024 VS 2031
 Figure 16. Global 2D Game Market Share by Players in 2024
 Figure 17. Global Top 2D Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 2D Game as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by 2D Game Revenue in 2024
 Figure 19. North America 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America 2D Game Market Share by Country (2020-2031)
 Figure 21. United States 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe 2D Game Market Share by Country (2020-2031)
 Figure 25. Germany 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific 2D Game Market Share by Region (2020-2031)
 Figure 33. China 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America 2D Game Market Share by Country (2020-2031)
 Figure 41. Mexico 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa 2D Game Market Share by Country (2020-2031)
 Figure 45. Turkey 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE 2D Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Cubix Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 49. Whimsy Games Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 50. Room 8 Group Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 51. Stepico Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 52. Riseup Labs Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 53. Abhiwan Technology Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 54. Kmphitech Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 55. Nimblechapps Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 56. Zco Corporation Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 57. BEETSOFT Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 58. SYNARION IT SOLUTIONS Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 59. South Games Studio Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 60. INFINITY-UP Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 61. Starloop Studios Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 62. Perpetio Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 63. Algoworks Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 64. iQlance Solutions Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 65. Quokka Labs Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 66. Appello Software Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 67. NineHertz Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 68. Orion InfoSolutions Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 69. BeetSoft Revenue Growth Rate in 2D Game Business (2020-2025)
 Figure 70. Bottom-up and Top-down Approaches for This Report
 Figure 71. Data Triangulation
 Figure 72. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Nano Dimension

RELATED REPORTS

Global E-Sports Gaming Chair Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-8J17443
Fri Sep 12 00:00:00 UTC 2025

Add to Cart

Global Tactical Shooter Games Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-14F19922
Thu Sep 11 00:00:00 UTC 2025

Add to Cart

Global Love Adventure Game Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-33E19706
Thu Sep 11 00:00:00 UTC 2025

Add to Cart

Global PC Games Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-38Y6009
Thu Sep 11 00:00:00 UTC 2025

Add to Cart