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Global Casual Game Market Research Report 2025
Published Date: August 2025
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Report Code: QYRE-Auto-10J13793
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Global Casual Game Market Research Report 2025

Code: QYRE-Auto-10J13793
Report
August 2025
Pages:93
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Casual Game Market Size

The global market for Casual Game was valued at US$ 28402 million in the year 2024 and is projected to reach a revised size of US$ 47746 million by 2031, growing at a CAGR of 7.8% during the forecast period.

Casual Game Market

Casual Game Market

Casual game is a type of video game that is designed to be accessible, easy to learn, and suitable for a broad audience. These games are intended for short play sessions and are meant to provide simple, entertaining gameplay without complex mechanics or steep learning curves. Casual games are often played on mobile devices, web browsers, or other platforms, making them easily accessible to a wide range of players.
The global market for casual games has witnessed significant growth over the years, driven by the widespread adoption of mobile devices, the increasing popularity of casual gaming among a diverse audience, and the development of user-friendly gaming platforms. Casual games have become synonymous with mobile gaming due to their accessibility and suitability for short play sessions. The ubiquity of smartphones and tablets has made casual games easily accessible to a broad audience, contributing to the market's expansion. The demand for casual games has been strong across different regions, with North America, Europe, and Asia-Pacific being prominent markets. Asia, particularly China, Japan, and South Korea, has been a significant contributor to the global casual gaming market due to its large gaming population. The casual game market is expected to continue growing, driven by the ongoing expansion of the mobile gaming industry, advancements in gaming technology, and the increasing global adoption of casual gaming as a form of entertainment. As competition in the casual game market intensifies, developers will focus on delivering high-quality content, engaging gameplay, and innovative features to attract and retain players. The integration of emerging technologies, such as augmented reality (AR) and virtual reality (VR), may further enhance the gaming experience and open new possibilities for the casual gaming sector.
This report aims to provide a comprehensive presentation of the global market for Casual Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Casual Game.
The Casual Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Casual Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Casual Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Casual Game Market Report

Report Metric Details
Report Name Casual Game Market
Accounted market size in year US$ 28402 million
Forecasted market size in 2031 US$ 47746 million
CAGR 7.8%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
Segment by Application
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Kwalee, Supersonic Studios, Ubisoft Entertainment, Tastypill, Zynga Inc, SayGames, Gismart, BoomBit, Voodoo, NetEase Games, YSO Corp, Kevuru Games, Good Job Games, Lion Studios, Playgendary, Goodoo Games, Tencent Games
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Casual Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Casual Game Market growing?

Ans: The Casual Game Market witnessing a CAGR of 7.8% during the forecast period 2025-2031.

What is the Casual Game Market size in 2031?

Ans: The Casual Game Market size in 2031 will be US$ 47746 million.

Who are the main players in the Casual Game Market report?

Ans: The main players in the Casual Game Market are Kwalee, Supersonic Studios, Ubisoft Entertainment, Tastypill, Zynga Inc, SayGames, Gismart, BoomBit, Voodoo, NetEase Games, YSO Corp, Kevuru Games, Good Job Games, Lion Studios, Playgendary, Goodoo Games, Tencent Games

What are the Application segmentation covered in the Casual Game Market report?

Ans: The Applications covered in the Casual Game Market report are Online Game, Stand-Alone Game

What are the Type segmentation covered in the Casual Game Market report?

Ans: The Types covered in the Casual Game Market report are Match-3 Game, Puzzle Game, Card Game, Board Game, Others

Recommended Reports

Mobile Gaming

Game Platforms

Casual/Entertainment Games

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Casual Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Match-3 Game
1.2.3 Puzzle Game
1.2.4 Card Game
1.2.5 Board Game
1.2.6 Others
1.3 Market by Application
1.3.1 Global Casual Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Online Game
1.3.3 Stand-Alone Game
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Casual Game Market Perspective (2020-2031)
2.2 Global Casual Game Growth Trends by Region
2.2.1 Global Casual Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Casual Game Historic Market Size by Region (2020-2025)
2.2.3 Casual Game Forecasted Market Size by Region (2026-2031)
2.3 Casual Game Market Dynamics
2.3.1 Casual Game Industry Trends
2.3.2 Casual Game Market Drivers
2.3.3 Casual Game Market Challenges
2.3.4 Casual Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Casual Game Players by Revenue
3.1.1 Global Top Casual Game Players by Revenue (2020-2025)
3.1.2 Global Casual Game Revenue Market Share by Players (2020-2025)
3.2 Global Top Casual Game Players by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Casual Game Revenue
3.4 Global Casual Game Market Concentration Ratio
3.4.1 Global Casual Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Casual Game Revenue in 2024
3.5 Global Key Players of Casual Game Head office and Area Served
3.6 Global Key Players of Casual Game, Product and Application
3.7 Global Key Players of Casual Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Casual Game Breakdown Data by Type
4.1 Global Casual Game Historic Market Size by Type (2020-2025)
4.2 Global Casual Game Forecasted Market Size by Type (2026-2031)
5 Casual Game Breakdown Data by Application
5.1 Global Casual Game Historic Market Size by Application (2020-2025)
5.2 Global Casual Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Casual Game Market Size (2020-2031)
6.2 North America Casual Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Casual Game Market Size by Country (2020-2025)
6.4 North America Casual Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Casual Game Market Size (2020-2031)
7.2 Europe Casual Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Casual Game Market Size by Country (2020-2025)
7.4 Europe Casual Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Ireland
8 Asia-Pacific
8.1 Asia-Pacific Casual Game Market Size (2020-2031)
8.2 Asia-Pacific Casual Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Casual Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Casual Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia & New Zealand
9 Latin America
9.1 Latin America Casual Game Market Size (2020-2031)
9.2 Latin America Casual Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Casual Game Market Size by Country (2020-2025)
9.4 Latin America Casual Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Casual Game Market Size (2020-2031)
10.2 Middle East & Africa Casual Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Casual Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Casual Game Market Size by Country (2026-2031)
10.5 Israel
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Kwalee
11.1.1 Kwalee Company Details
11.1.2 Kwalee Business Overview
11.1.3 Kwalee Casual Game Introduction
11.1.4 Kwalee Revenue in Casual Game Business (2020-2025)
11.1.5 Kwalee Recent Development
11.2 Supersonic Studios
11.2.1 Supersonic Studios Company Details
11.2.2 Supersonic Studios Business Overview
11.2.3 Supersonic Studios Casual Game Introduction
11.2.4 Supersonic Studios Revenue in Casual Game Business (2020-2025)
11.2.5 Supersonic Studios Recent Development
11.3 Ubisoft Entertainment
11.3.1 Ubisoft Entertainment Company Details
11.3.2 Ubisoft Entertainment Business Overview
11.3.3 Ubisoft Entertainment Casual Game Introduction
11.3.4 Ubisoft Entertainment Revenue in Casual Game Business (2020-2025)
11.3.5 Ubisoft Entertainment Recent Development
11.4 Tastypill
11.4.1 Tastypill Company Details
11.4.2 Tastypill Business Overview
11.4.3 Tastypill Casual Game Introduction
11.4.4 Tastypill Revenue in Casual Game Business (2020-2025)
11.4.5 Tastypill Recent Development
11.5 Zynga Inc
11.5.1 Zynga Inc Company Details
11.5.2 Zynga Inc Business Overview
11.5.3 Zynga Inc Casual Game Introduction
11.5.4 Zynga Inc Revenue in Casual Game Business (2020-2025)
11.5.5 Zynga Inc Recent Development
11.6 SayGames
11.6.1 SayGames Company Details
11.6.2 SayGames Business Overview
11.6.3 SayGames Casual Game Introduction
11.6.4 SayGames Revenue in Casual Game Business (2020-2025)
11.6.5 SayGames Recent Development
11.7 Gismart
11.7.1 Gismart Company Details
11.7.2 Gismart Business Overview
11.7.3 Gismart Casual Game Introduction
11.7.4 Gismart Revenue in Casual Game Business (2020-2025)
11.7.5 Gismart Recent Development
11.8 BoomBit
11.8.1 BoomBit Company Details
11.8.2 BoomBit Business Overview
11.8.3 BoomBit Casual Game Introduction
11.8.4 BoomBit Revenue in Casual Game Business (2020-2025)
11.8.5 BoomBit Recent Development
11.9 Voodoo
11.9.1 Voodoo Company Details
11.9.2 Voodoo Business Overview
11.9.3 Voodoo Casual Game Introduction
11.9.4 Voodoo Revenue in Casual Game Business (2020-2025)
11.9.5 Voodoo Recent Development
11.10 NetEase Games
11.10.1 NetEase Games Company Details
11.10.2 NetEase Games Business Overview
11.10.3 NetEase Games Casual Game Introduction
11.10.4 NetEase Games Revenue in Casual Game Business (2020-2025)
11.10.5 NetEase Games Recent Development
11.11 YSO Corp
11.11.1 YSO Corp Company Details
11.11.2 YSO Corp Business Overview
11.11.3 YSO Corp Casual Game Introduction
11.11.4 YSO Corp Revenue in Casual Game Business (2020-2025)
11.11.5 YSO Corp Recent Development
11.12 Kevuru Games
11.12.1 Kevuru Games Company Details
11.12.2 Kevuru Games Business Overview
11.12.3 Kevuru Games Casual Game Introduction
11.12.4 Kevuru Games Revenue in Casual Game Business (2020-2025)
11.12.5 Kevuru Games Recent Development
11.13 Good Job Games
11.13.1 Good Job Games Company Details
11.13.2 Good Job Games Business Overview
11.13.3 Good Job Games Casual Game Introduction
11.13.4 Good Job Games Revenue in Casual Game Business (2020-2025)
11.13.5 Good Job Games Recent Development
11.14 Lion Studios
11.14.1 Lion Studios Company Details
11.14.2 Lion Studios Business Overview
11.14.3 Lion Studios Casual Game Introduction
11.14.4 Lion Studios Revenue in Casual Game Business (2020-2025)
11.14.5 Lion Studios Recent Development
11.15 Playgendary
11.15.1 Playgendary Company Details
11.15.2 Playgendary Business Overview
11.15.3 Playgendary Casual Game Introduction
11.15.4 Playgendary Revenue in Casual Game Business (2020-2025)
11.15.5 Playgendary Recent Development
11.16 Goodoo Games
11.16.1 Goodoo Games Company Details
11.16.2 Goodoo Games Business Overview
11.16.3 Goodoo Games Casual Game Introduction
11.16.4 Goodoo Games Revenue in Casual Game Business (2020-2025)
11.16.5 Goodoo Games Recent Development
11.17 Tencent Games
11.17.1 Tencent Games Company Details
11.17.2 Tencent Games Business Overview
11.17.3 Tencent Games Casual Game Introduction
11.17.4 Tencent Games Revenue in Casual Game Business (2020-2025)
11.17.5 Tencent Games Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Casual Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Match-3 Game
 Table 3. Key Players of Puzzle Game
 Table 4. Key Players of Card Game
 Table 5. Key Players of Board Game
 Table 6. Key Players of Others
 Table 7. Global Casual Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global Casual Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 9. Global Casual Game Market Size by Region (2020-2025) & (US$ Million)
 Table 10. Global Casual Game Market Share by Region (2020-2025)
 Table 11. Global Casual Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 12. Global Casual Game Market Share by Region (2026-2031)
 Table 13. Casual Game Market Trends
 Table 14. Casual Game Market Drivers
 Table 15. Casual Game Market Challenges
 Table 16. Casual Game Market Restraints
 Table 17. Global Casual Game Revenue by Players (2020-2025) & (US$ Million)
 Table 18. Global Casual Game Market Share by Players (2020-2025)
 Table 19. Global Top Casual Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Casual Game as of 2024)
 Table 20. Ranking of Global Top Casual Game Companies by Revenue (US$ Million) in 2024
 Table 21. Global 5 Largest Players Market Share by Casual Game Revenue (CR5 and HHI) & (2020-2025)
 Table 22. Global Key Players of Casual Game, Headquarters and Area Served
 Table 23. Global Key Players of Casual Game, Product and Application
 Table 24. Global Key Players of Casual Game, Date of Enter into This Industry
 Table 25. Mergers & Acquisitions, Expansion Plans
 Table 26. Global Casual Game Market Size by Type (2020-2025) & (US$ Million)
 Table 27. Global Casual Game Revenue Market Share by Type (2020-2025)
 Table 28. Global Casual Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 29. Global Casual Game Revenue Market Share by Type (2026-2031)
 Table 30. Global Casual Game Market Size by Application (2020-2025) & (US$ Million)
 Table 31. Global Casual Game Revenue Market Share by Application (2020-2025)
 Table 32. Global Casual Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 33. Global Casual Game Revenue Market Share by Application (2026-2031)
 Table 34. North America Casual Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. North America Casual Game Market Size by Country (2020-2025) & (US$ Million)
 Table 36. North America Casual Game Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Europe Casual Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Europe Casual Game Market Size by Country (2020-2025) & (US$ Million)
 Table 39. Europe Casual Game Market Size by Country (2026-2031) & (US$ Million)
 Table 40. Asia-Pacific Casual Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Asia-Pacific Casual Game Market Size by Region (2020-2025) & (US$ Million)
 Table 42. Asia-Pacific Casual Game Market Size by Region (2026-2031) & (US$ Million)
 Table 43. Latin America Casual Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Latin America Casual Game Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Latin America Casual Game Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Middle East & Africa Casual Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 47. Middle East & Africa Casual Game Market Size by Country (2020-2025) & (US$ Million)
 Table 48. Middle East & Africa Casual Game Market Size by Country (2026-2031) & (US$ Million)
 Table 49. Kwalee Company Details
 Table 50. Kwalee Business Overview
 Table 51. Kwalee Casual Game Product
 Table 52. Kwalee Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 53. Kwalee Recent Development
 Table 54. Supersonic Studios Company Details
 Table 55. Supersonic Studios Business Overview
 Table 56. Supersonic Studios Casual Game Product
 Table 57. Supersonic Studios Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 58. Supersonic Studios Recent Development
 Table 59. Ubisoft Entertainment Company Details
 Table 60. Ubisoft Entertainment Business Overview
 Table 61. Ubisoft Entertainment Casual Game Product
 Table 62. Ubisoft Entertainment Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 63. Ubisoft Entertainment Recent Development
 Table 64. Tastypill Company Details
 Table 65. Tastypill Business Overview
 Table 66. Tastypill Casual Game Product
 Table 67. Tastypill Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 68. Tastypill Recent Development
 Table 69. Zynga Inc Company Details
 Table 70. Zynga Inc Business Overview
 Table 71. Zynga Inc Casual Game Product
 Table 72. Zynga Inc Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 73. Zynga Inc Recent Development
 Table 74. SayGames Company Details
 Table 75. SayGames Business Overview
 Table 76. SayGames Casual Game Product
 Table 77. SayGames Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 78. SayGames Recent Development
 Table 79. Gismart Company Details
 Table 80. Gismart Business Overview
 Table 81. Gismart Casual Game Product
 Table 82. Gismart Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 83. Gismart Recent Development
 Table 84. BoomBit Company Details
 Table 85. BoomBit Business Overview
 Table 86. BoomBit Casual Game Product
 Table 87. BoomBit Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 88. BoomBit Recent Development
 Table 89. Voodoo Company Details
 Table 90. Voodoo Business Overview
 Table 91. Voodoo Casual Game Product
 Table 92. Voodoo Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 93. Voodoo Recent Development
 Table 94. NetEase Games Company Details
 Table 95. NetEase Games Business Overview
 Table 96. NetEase Games Casual Game Product
 Table 97. NetEase Games Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 98. NetEase Games Recent Development
 Table 99. YSO Corp Company Details
 Table 100. YSO Corp Business Overview
 Table 101. YSO Corp Casual Game Product
 Table 102. YSO Corp Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 103. YSO Corp Recent Development
 Table 104. Kevuru Games Company Details
 Table 105. Kevuru Games Business Overview
 Table 106. Kevuru Games Casual Game Product
 Table 107. Kevuru Games Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 108. Kevuru Games Recent Development
 Table 109. Good Job Games Company Details
 Table 110. Good Job Games Business Overview
 Table 111. Good Job Games Casual Game Product
 Table 112. Good Job Games Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 113. Good Job Games Recent Development
 Table 114. Lion Studios Company Details
 Table 115. Lion Studios Business Overview
 Table 116. Lion Studios Casual Game Product
 Table 117. Lion Studios Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 118. Lion Studios Recent Development
 Table 119. Playgendary Company Details
 Table 120. Playgendary Business Overview
 Table 121. Playgendary Casual Game Product
 Table 122. Playgendary Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 123. Playgendary Recent Development
 Table 124. Goodoo Games Company Details
 Table 125. Goodoo Games Business Overview
 Table 126. Goodoo Games Casual Game Product
 Table 127. Goodoo Games Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 128. Goodoo Games Recent Development
 Table 129. Tencent Games Company Details
 Table 130. Tencent Games Business Overview
 Table 131. Tencent Games Casual Game Product
 Table 132. Tencent Games Revenue in Casual Game Business (2020-2025) & (US$ Million)
 Table 133. Tencent Games Recent Development
 Table 134. Research Programs/Design for This Report
 Table 135. Key Data Information from Secondary Sources
 Table 136. Key Data Information from Primary Sources
 Table 137. Authors List of This Report


List of Figures
 Figure 1. Casual Game Picture
 Figure 2. Global Casual Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Casual Game Market Share by Type: 2024 VS 2031
 Figure 4. Match-3 Game Features
 Figure 5. Puzzle Game Features
 Figure 6. Card Game Features
 Figure 7. Board Game Features
 Figure 8. Others Features
 Figure 9. Global Casual Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 10. Global Casual Game Market Share by Application: 2024 VS 2031
 Figure 11. Online Game Case Studies
 Figure 12. Stand-Alone Game Case Studies
 Figure 13. Casual Game Report Years Considered
 Figure 14. Global Casual Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 15. Global Casual Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 16. Global Casual Game Market Share by Region: 2024 VS 2031
 Figure 17. Global Casual Game Market Share by Players in 2024
 Figure 18. Global Casual Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
 Figure 19. The Top 10 and 5 Players Market Share by Casual Game Revenue in 2024
 Figure 20. North America Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. North America Casual Game Market Share by Country (2020-2031)
 Figure 22. United States Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Canada Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe Casual Game Market Share by Country (2020-2031)
 Figure 26. Germany Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. France Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. U.K. Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Italy Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Russia Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Ireland Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific Casual Game Market Share by Region (2020-2031)
 Figure 34. China Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Japan Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. South Korea Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Southeast Asia Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. India Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Australia & New Zealand Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America Casual Game Market Share by Country (2020-2031)
 Figure 42. Mexico Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Brazil Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa Casual Game Market Share by Country (2020-2031)
 Figure 46. Israel Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Saudi Arabia Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. UAE Casual Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Kwalee Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 50. Supersonic Studios Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 51. Ubisoft Entertainment Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 52. Tastypill Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 53. Zynga Inc Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 54. SayGames Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 55. Gismart Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 56. BoomBit Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 57. Voodoo Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 58. NetEase Games Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 59. YSO Corp Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 60. Kevuru Games Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 61. Good Job Games Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 62. Lion Studios Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 63. Playgendary Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 64. Goodoo Games Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 65. Tencent Games Revenue Growth Rate in Casual Game Business (2020-2025)
 Figure 66. Bottom-up and Top-down Approaches for This Report
 Figure 67. Data Triangulation
 Figure 68. Key Executives Interviewed
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